14L G40 bonusbent (axis) - Amon-Sul (allies bid 8)


  • I realize I only moved one of my Italian trannies. I can edit on G7.


  • ok


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber and 1 submarine
                    Japanese defend with 1 cruiser and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 bomber in 42 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport

    Non Combat Move - ANZAC
                1 bomber moved from 42 Sea Zone to Queensland
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Shan State to Yunnan
                1 infantry moved from Trans-Jordan to Iraq

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        Yunnan : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 submarine
        54 Sea Zone : 1 transport
        62 Sea Zone : 1 destroyer and 2 submarines
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 78
        Russians : 22 / 24
        Japanese : 43 / 48
        Americans : 54 / 74
        Chinese : 9 / 10
        British : 35 / 36
        UK_Pacific : 13 / 11
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 78
        Russians : 22 / 24
        Japanese : 43 / 48
        Americans : 54 / 74
        Chinese : 9 / 10
        British : 35 / 36
        UK_Pacific : 13 / 11
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • 2 Germans bombers making a bombing raid in Moscow. You can intercept with 1 fighter.

    Do you wish to intercept?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 5 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 tactical_bomber moved from Ukraine to Volgograd
                5 mech_infantrys moved from Ukraine to Volgograd
                1 armour moved from Caucasus to Volgograd
                2 bombers moved from Ukraine to Russia
                1 tactical_bomber moved from Ukraine to Bryansk

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Germans attack with 1 armour, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                    Germans win, taking Volgograd from Russians with 1 armour, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                    Germans win, taking Bryansk from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Air Battle in Russia
                    Germans attacks with 2 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,4 and causes: 8 damage to unit: factory_major
                    Bombing raid in Russia causes 8 damage total.
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 bombers moved from Russia to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Volgograd to Ukraine
                4 mech_infantrys moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                2 mech_infantrys moved from Eastern Poland to Ukraine
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                3 bombers moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Germany
                1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 armour moved from Archangel to Karelia
                2 infantry moved from Novgorod to Karelia
                1 artillery moved from Archangel to Novgorod

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                1 armour and 2 mech_infantrys placed in Novgorod
                3 artilleries placed in Ukraine
                1 armour, 4 infantry and 5 mech_infantrys placed in Western Germany
                1 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
                EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
                Germans collect 48 PUs (8 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs


  • I figured you would not intercept since you were outnumbered and declined the last time.

    If you really did wish to intercept I suggest we roll the air battle separately. If there are no hits the effects of the bombing raid will remain the same.


  • U did well

    np


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 12 damage on 12 factory_majors; Remaining resources: 12 PUs;
                Russians buy 2 armour; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                3 mech_infantrys moved from Kazakhstan to Volgograd
                1 armour moved from Caucasus to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 artillery and 2 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Bryansk
                1 infantry moved from Kweichow to Hunan
                      Chinese take Hunan from Japanese

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Volgograd
                    Russians attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour, 1 factory_minor and 4 mech_infantrys
                        Russians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 4 mech_infantrys in Volgograd, round 2 :  3/5 hits
                        3 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 3 :  3/3 hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Volgograd, round 3 :  0/4 hits
                        3 mech_infantrys owned by the Germans lost in Volgograd
                        Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 4 :  2/3 hits
                        Germans roll dice for 1 armour in Volgograd, round 4 :  1/1 hits
                        1 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour and 4 mech_infantrys
                    Casualties for Russians: 1 armour and 3 mech_infantrys
                Battle in Bryansk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 :  0/2 hits
                        1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 :  2/4 hits
                        Germans roll dice for 1 artillery in Bryansk, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 infantry moved from Shensi to Kweichow
                1 infantry moved from Shensi to Kweichow
                2 aaGuns and 12 infantry moved from Sakha to Buryatia

    Place Units - Russians
                2 armour placed in Russia

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total

    Territory Summary for Russians :

    Shensi : 1 infantry
        Kweichow : 2 infantry
        Hunan : 1 infantry
        Buryatia : 2 aaGuns and 12 infantry
        Bryansk : 2 artilleries and 2 infantry
        Russia : 4 aaGuns, 1 airfield, 2 armour, 23 artilleries, 1 factory_major, 1 fighter, 33 infantry and 1 tactical_bomber
        Tambov : 1 infantry
        Samara : 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 22 / 22
        Japanese : 42 / 48
        Americans : 54 / 74
        Chinese : 10 / 10
        British : 35 / 36
        UK_Pacific : 13 / 11
        Italians : 18 / 23
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Kwangsi to French Indo China
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
                2 bombers moved from Sumatra to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 infantry moved from Hopei to Suiyuyan
                2 armour moved from Hopei to Suiyuyan
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 mech_infantry moved from Anhwe to Suiyuyan
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
                1 infantry moved from Kwangsi to Hunan
                1 infantry moved from Anhwe to Chahar
                1 tactical_bomber moved from Anhwe to Chahar
                1 fighter and 1 tactical_bomber moved from Kwangtung to Hunan
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Chahar
                    Japanese attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 armour, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport
                    ANZAC defend with 1 submarine
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 bombers, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Java
                Battle in French Indo China
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Japanese win, taking Java from ANZAC, taking French Indo China from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Hawaiian Islands

    Non Combat Move - Japanese
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
                1 mech_infantry moved from Anhwe to Kwangtung
                1 infantry moved from Anhwe to Kiangsu
                1 aaGun moved from Hopei to Suiyuyan
                1 tactical_bomber moved from Chahar to Kwangtung
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
                1 artillery and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
                2 carriers moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from 42 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                2 battleships, 1 cruiser, 3 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to Philippines
                1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
                1 destroyer moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 6 Sea Zone to Japan
                1 fighter moved from 6 Sea Zone to Kwangtung

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                1 armour and 2 infantry placed in Kwangtung
                1 carrier and 1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 51 PUs; end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs


  • scramble ?

    sada.tsvg


  • No thanks. Not today.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry moved from Queensland to 54 Sea Zone
                1 bomber moved from Western United States to Hawaiian Islands
                2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                1 fighter moved from Queensland to 33 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 26 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Hawaiian Islands
                    Americans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 :  3/5 hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in 33 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 submarine moved from 91 Sea Zone to 105 Sea Zone
                1 submarine moved from 94 Sea Zone to 99 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 94 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                3 transports moved from 91 Sea Zone to 101 Sea Zone
                3 aaGuns and 2 artilleries moved from Southeast Mexico to Central United States
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                3 destroyers moved from 85 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 109 Sea Zone
                1 carrier moved from 54 Sea Zone to 26 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Johnston Island
                2 fighters moved from Queensland to New Zealand
                1 carrier moved from 54 Sea Zone to 30 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 30 Sea Zone
                1 battleship and 2 cruisers moved from 54 Sea Zone to 26 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                1 submarine moved from 8 Sea Zone to 7 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 15 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 mech_infantry moved from Western United States to Central United States

    Place Units - Americans
                1 destroyer and 1 submarine placed in 86 Sea Zone
                Americans undo move 1.
                1 destroyer placed in 86 Sea Zone
                1 submarine placed in 85 Sea Zone
                5 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 2 infantry
        New Zealand : 2 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 5 bombers, 1 factory_major, 1 harbour and 1 mech_infantry
        Johnston Island : 1 bomber
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        33 Sea Zone : 1 submarine
        30 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
        26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        25 Sea Zone : 1 submarine
        15 Sea Zone : 1 submarine
        7 Sea Zone : 1 submarine
        Central United States : 3 aaGuns, 2 artilleries, 1 factory_major and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry
        Morocco : 1 flag, 1 mech_infantry
        Algeria : 1 flag, 1 infantry
        96 Sea Zone : 1 submarine
        86 Sea Zone : 1 destroyer
        94 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        85 Sea Zone : 1 submarine
        109 Sea Zone : 1 submarine
        99 Sea Zone : 1 submarine
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 3 transports
        Brazil : 1 flag, 1 factory_minor and 1 harbour
        98 Sea Zone : 1 submarine
        91 Sea Zone : 2 carriers, 2 cruisers, 5 destroyers, 4 fighters, 5 submarines and 1 transport
        105 Sea Zone : 2 submarines

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 22 / 22
        Japanese : 50 / 61
        Americans : 55 / 75
        Chinese : 8 / 10
        British : 35 / 36
        UK_Pacific : 11 / 11
        Italians : 17 / 23
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan
                1 fighter moved from Kansu to Yunnan
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Hunan
                1 artillery and 1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Territory Summary for Chinese :

    Yunnan : 1 artillery, 1 fighter and 2 infantry
        Hunan : 1 infantry
        Kansu : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 22 / 22
        Japanese : 50 / 61
        Americans : 55 / 75
        Chinese : 8 / 14
        British : 35 / 36
        UK_Pacific : 11 / 11
        Italians : 17 / 23
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 3 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun and 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 mech_infantry moved from Yunnan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to French Indo China
                1 infantry moved from Yunnan to French Indo China
                1 fighter and 1 tactical_bomber moved from India to French Indo China

    Combat - British
                Battle in French Indo China
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 armour and 1 mech_infantry moved from Syria to Northwest Persia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Persia to Turkmenistan
                1 mech_infantry moved from Persia to Eastern Persia
                1 mech_infantry moved from Persia to Northwest Persia
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Egypt to Iraq

    Place Units - British
                3 mech_infantrys placed in Egypt
                3 artilleries placed in Iraq
                3 mech_infantrys placed in Persia

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 aaGun and 1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
                UK_Pacific collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 aaGun and 1 armour

    Territory Summary for British, UK_Pacific :

    Kwangsi : 1 infantry
        Kiangsi : 1 mech_infantry
        Siam : 1 flag, 1 infantry
        Yunnan : 4 aaGuns, 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber
        Hopei : 1 mech_infantry
        Anhwe : 1 mech_infantry
        Shan State : 1 infantry
        India : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Malaya : 1 harbour and 1 infantry
        French Indo China : 1 flag, 1 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Gibraltar : 1 armour, 1 artillery, 1 fighter, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 10 infantry and 3 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 17 infantry and 1 mech_infantry
        Syria : 1 flag
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Turkmenistan : 1 mech_infantry
        106 Sea Zone : 1 flag
        Eire : 1 flag
        Iraq : 1 flag, 3 artilleries, 1 factory_minor and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 mech_infantry
        Northwest Persia : 1 flag, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
        Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 22 / 22
        Japanese : 44 / 61
        Americans : 55 / 75
        Chinese : 12 / 14
        British : 35 / 40
        UK_Pacific : 13 / 10
        Italians : 17 / 23
        ANZAC : 10 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Our game will see 10 rounds probably. at least 10  :mrgreen:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Rostov to Caucasus
                      Italians take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                2 bombers moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 artillery moved from Western Ukraine to Bryansk
                1 armour moved from Western Ukraine to Bryansk

    Combat - Italians
                Air Battle in Russia
                    Italians attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 5,5 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Bryansk
                    Italians attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                    Russians defend with 2 artilleries and 2 infantry
                    Italians win, taking Bryansk from Russians with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries and 2 infantry
                    Casualties for Italians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Italians
                1 fighter moved from Bryansk to Ukraine
                2 bombers and 1 fighter moved from Russia to Ukraine
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Western Ukraine
                1 artillery and 1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
                Italians collect 18 PUs (2 lost to blockades); end with 18 PUs total


  • I made an Italian air raid in Moscow. Two Italian bombers with 1 fighter as escort. You could intercept with 1 fighter. If you would have intercepted we can redo the air battle.


  • np


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Queensland to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 bomber, 1 destroyer, 1 submarine and 1 transport
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 bomber, 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 42 Sea Zone
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 :  1/1 hits
                    ANZAC win, taking 42 Sea Zone from Japanese with 1 bomber, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from 42 Sea Zone to India
                2 aaGuns, 1 fighter and 1 mech_infantry moved from Queensland to New South Wales
                1 fighter moved from New South Wales to New Zealand
                1 submarine moved from 62 Sea Zone to 63 Sea Zone
                2 fighters moved from Yunnan to India

    Place Units - ANZAC
                1 fighter, 1 infantry and 1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Paulau Island : 1 flag, 1 infantry
        India : 1 bomber and 2 fighters
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 fighter and 1 harbour
        New South Wales : 2 aaGuns, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        42 Sea Zone : 1 flag, 1 destroyer, 1 submarine and 1 transport
        63 Sea Zone : 1 submarine
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 53 / 68
        Russians : 19 / 22
        Japanese : 40 / 61
        Americans : 55 / 75
        Chinese : 12 / 14
        British : 35 / 40
        UK_Pacific : 13 / 10
        Italians : 20 / 18
        ANZAC : 14 / 24
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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