Do you scramble to SZ 112?
14L bmnielsen (Axis) vs. Infrastructure (Allies +12)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 tactical_bomber moved from India to 41 Sea Zone
1 armour moved from Suriname to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Malta to Iraq
1 bomber moved from Eastern Persia to India
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Yunnan to Szechwan
2 infantry moved from Malaya to Shan State
1 aaGun moved from Yunnan to Burma
3 infantry moved from India to Burma
1 infantry moved from India to Burma
2 aaGuns moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Romania to Belarus
2 bombers moved from Southern Italy to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 2 bombers
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Archangel to Novgorod
2 fighters moved from Tunisia to Egypt
2 infantry moved from France to Western Germany
2 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from France to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 factory_minor placed in Egypt
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Malaya to India
1 infantry moved from Iraq to Persia
ANZAC take Persia from Neutral_Allies
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
Are the French planning something big? :)
-
crap, most have not hit post.
:? -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Poland to Russia
3 bombers moved from Poland to Baltic States
3 bombers moved from Poland to Western Ukraine
3 bombers moved from Western Germany to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to NovgorodCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,4,6 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Bessarabia
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Russia to Belarus
3 aaGuns, 1 armour, 3 artilleries and 17 infantry moved from Novgorod to Belarus
6 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Finland to Belarus
1 tactical_bomber moved from Western Germany to Belarus
3 bombers moved from Baltic States to Southern Italy
3 bombers moved from Western Ukraine to Western Germany
3 bombers moved from Bessarabia to Northern Italy
2 fighters moved from Egypt to Southern Italy
2 fighters and 4 tactical_bombers moved from Egypt to Romania
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
4 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Russians
Russians repair 12 damage on 12 factory_majors; Remaining resources: 22 PUs;
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Germans
3 fighters moved from Bryansk to Western Ukraine
2 infantry moved from Ukraine to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 3 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 3 fighters and 2 infantry in Western Ukraine, round 2 : 2/5 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
3 fighters moved from Western Ukraine to Russia
1 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 armour, 25 infantry and 2 mech_infantrys moved from Bryansk to Russia
1 aaGun and 2 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
6 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 artillery moved from Bryansk to Tambov
1 artillery moved from Bryansk to Russia
2 artilleries moved from Bryansk to Russia
2 aaGuns and 17 infantry moved from Yenisey to TimguskaPlace Units - Russians
1 artillery and 6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 artillery and 7 infantry
EDIT: Adding units owned by Russians to Russia: 1 artillery and 7 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 fighters and 1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from Philippines to 42 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Malaya
1 fighter moved from Philippines to Shan State
1 tactical_bomber moved from Kwangsi to Shan State
1 battleship and 1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
3 infantry moved from Kweichow to Shensi
2 bombers and 1 tactical_bomber moved from Kwangsi to Shensi
2 tactical_bombers moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Shensi
2 artilleries and 1 infantry moved from Kwangsi to French Indo ChinaCombat - Japanese
Battle in Shensi
Japanese attack with 2 bombers, 3 infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Shensi from Chinese with 2 bombers, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in French Indo China
Japanese attack with 3 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking French Indo China from UK_Pacific with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters moved from 25 Sea Zone to 6 Sea Zone
2 carriers, 2 fighters and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from Anhwe to Kweichow
2 tactical_bombers moved from Shensi to Kweichow
2 bombers moved from Shensi to Kwangsi
2 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Malaya to 37 Sea Zone
2 fighters moved from 42 Sea Zone to 36 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 44 Sea Zone to 37 Sea Zone
1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 submarine moved from 55 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 carrier, 3 destroyers and 2 transports placed in 6 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 armour and 3 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 armour, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 3 submarines moved from 91 Sea Zone to 93 Sea ZoneCombat - Americans
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 3 submarines
Germans defend with 1 submarine
Americans roll dice for 3 submarines in 93 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Caroline Islands
Americans attack with 1 armour and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 fighter in 110 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyerNon Combat Move - Americans
1 fighter moved from 110 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 bomber moved from 55 Sea Zone to India
1 carrier and 2 destroyers moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
2 infantry placed in Central United States
1 fighter placed in Western United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 destroyers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries, 1 fighter and 9 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 3 artilleries, 1 fighter and 9 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 artilleries, 1 fighter and 9 infantry in Yunnan, round 2 : 6/13 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 3 artilleries, 1 fighter and 9 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to BurmaPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - British
British buy 1 aaGun, 1 airfield and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Szechwan to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
1 infantry moved from Burma to Shan State
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 bomber moved from India to Sumatra
1 armour moved from Morocco to Tunisia
British take Tunisia from ItaliansCombat - British
Battle in Sumatra
British attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 2 infantry in Sumatra, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 aaGun and 3 infantry moved from Burma to Yunnan
2 aaGuns, 1 artillery and 3 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from India to Yunnan
1 aaGun moved from India to Burma
1 infantry moved from India to Burma
1 fighter moved from Shan State to Yunnan
1 bomber moved from Sumatra to India
1 infantry moved from India to Burma
1 fighter moved from Shan State to Yunnan
1 battleship, 1 cruiser and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 tactical_bomber moved from Shan State to Yunnan
1 armour, 1 artillery and 4 infantry moved from Iraq to Trans-Jordan
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
2 infantry moved from 87 Sea Zone to French West Africa
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 fighter moved from United Kingdom to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 aaGun and 2 infantry placed in Iraq
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,3,2,6,2,2,4,1,5,4,1,4,2,5,2,6,1
UK_Pacific collect 10 PUs (4 lost to blockades); end with 10 PUs total
Some Units in India change ownership: 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour, 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
3 armour and 1 mech_infantry moved from Belarus to Bryansk
2 bombers moved from Novgorod to BryanskCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 2 fighters, 5 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 armour, 1 artillery and 4 infantry
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for French: 1 infantry
Casualties for British: 1 armour, 1 artillery and 4 infantry
Casualties for Italians: 5 infantry
Battle in Bryansk
Italians attack with 3 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 3 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Bryansk to Egypt
2 fighters moved from Trans-Jordan to Egypt
2 aaGuns moved from Northern Italy to Southern Italy
2 aaGuns moved from France to Northern ItalyPlace Units - Italians
1 airfield and 3 mech_infantrys placed in EgyptTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 cruiser and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to Queensland
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Dutch New Guinea to New GuineaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in PersiaTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to TunisiaNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Belarus to Iraq
7 bombers moved from Western Germany to Iraq
3 bombers moved from Northern Italy to Iraq
3 bombers and 2 fighters moved from Southern Italy to Iraq
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Belarus to Ukraine
Germans take Ukraine from Russians
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
1 mech_infantry moved from Baltic States to Western Ukraine
1 infantry moved from Belarus to Smolensk
2 mech_infantrys moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Belarus to Archangel
2 tactical_bombers moved from Romania to Smolensk
1 tactical_bomber moved from Romania to Western UkraineCombat - Germans
Battle in Iraq
Germans attack with 16 bombers and 2 fighters
ANZAC defend with 1 fighter and 3 infantry; British defend with 1 aaGun, 1 factory_minor, 2 fighters, 2 infantry and 1 tactical_bomber
Germans win with 14 bombers remaining. Battle score for attacker is 17
Casualties for ANZAC: 1 fighter and 3 infantry
Casualties for Germans: 2 bombers and 2 fighters
Casualties for British: 1 aaGun, 2 fighters, 2 infantry and 1 tactical_bomber
Battle in Archangel
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Western Ukraine to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
1 armour moved from Nenetsia to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Bryansk
3 aaGuns, 6 armour, 5 artilleries and 21 infantry moved from Belarus to Bryansk
13 bombers moved from Iraq to Egypt
1 bomber moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Romania to Egypt
1 fighter moved from Romania to Southern ItalyPlace Units - Germans
3 mech_infantrys placed in Novgorod
4 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,4,4,1,1,2
Germans collect 51 PUs (3 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyPurchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 30 PUs;
Russians buy 3 aaGuns and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Timguska: 1 infantry
EDIT: Adding units owned by Russians to Kansu: 1 infantry
EDIT: Changing ownership of Kansu from Japanese to Chinese
EDIT: Turning off Edit Mode
1 infantry moved from Vologda to Russia
1 infantry moved from Tambov to Russia
2 aaGuns and 16 infantry moved from Timguska to NovosibirskPlace Units - Russians
3 aaGuns and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 4 destroyers, 1 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Korea to Manchuria
2 fighters moved from 6 Sea Zone to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
1 tactical_bomber moved from 37 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to Shan State
2 bombers and 1 fighter moved from Kwangsi to Shan State
1 armour moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 armour moved from Szechwan to Shensi
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 tactical_bomber moved from Kweichow to KansuCombat - Japanese
Battle in Shan State
Japanese attack with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Soviet Far East
Battle in Manchuria
Japanese attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Soviet Far East from Russians, taking Manchuria from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Battle in Kansu
Japanese attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific, taking Kansu from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 41 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea Zone
3 fighters moved from 36 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Kwangsi to 35 Sea Zone
2 carriers and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 18 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
2 fighters moved from Manchuria to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 tactical_bomber moved from Kansu to Shensi
2 bombers moved from Shan State to Philippines
3 fighters moved from 35 Sea Zone to Philippines
2 fighters moved from Shan State to Kweichow
1 tactical_bomber moved from Shensi to KweichowPlace Units - Japanese
1 artillery and 1 infantry placed in Japan
1 carrier, 4 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from India to Shan State
1 submarine moved from 46 Sea Zone to 21 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in Celebes
Battle in Java
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Java
Americans win, taking Celebes from Japanese, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 21 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 submarine in 21 Sea Zone, round 4 : 1/1 hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Shan State
Americans attack with 1 bomber
Japanese defend with 1 artillery
Americans roll dice for 1 bomber in Shan State, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
Americans roll dice for 1 bomber in Shan State, round 3 : 1/1 hits
Japanese roll dice for 1 artillery in Shan State, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Shan State to India
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 33 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
3 submarines moved from 93 Sea Zone to 97 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Central United States
1 bomber and 1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
ha.
ive missed like my last 7aa shots. you hit on your first one of the game against the chineese ftr…
the dice gods loveth thou this game.i need an ool.





