Sorry - would you please be more specific? Give me actual casualties? Since there are attacking subs involved I just want to be sure casualties are taken as you want.
14L G40 variance vs helmutpower (allies +10)
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Scramble SZ112?
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no scramble
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OOL in Western Germany?
AA gun?
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infantry, artillery, AA, fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 9 infantry and 4 transports; Remaining resources: 2 PUs;Combat Move - Americans
2 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 carrier moved from 109 Sea Zone to 112 Sea Zone
2 armour, 1 artillery, 2 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
5 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 artilleries moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Central United States to Western United States
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Paulau Island to 34 Sea Zone
1 armour and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 36 Sea Zone to 39 Sea Zone
Americans take 37 Sea Zone from Japanese
Americans take 41 Sea Zone from Japanese
Americans take 39 Sea Zone from Japanese
2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Hainan to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
2 armour moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
3 armour moved from Jehol to SuiyuyanCombat - Americans
Battle in French Indo China
Battle in Malaya
Battle in Borneo
Battle in Western Germany
Americans attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 9 artilleries, 1 factory_major, 1 harbour and 9 infantry; Italians defend with 2 fighters
Germans win, taking French Indo China from Japanese, taking Malaya from Japanese, taking Borneo from Japanese with 1 aaGun, 9 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is -57
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
3 artilleries moved from 109 Sea Zone to United Kingdom
7 infantry moved from 109 Sea Zone to United KingdomPlace Units - Americans
2 armour, 3 artilleries and 4 infantry placed in Eastern United States
4 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Korea
4 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUsProduction/PUs Summary :
Germans : 41 / 52
Russians : 30 / 42
Japanese : 20 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 18 / 22
UK_Pacific : 4 / 0
Italians : 32 / 45
ANZAC : 17 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kiangsu
3 infantry placed in KwangtungTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs totalProduction/PUs Summary :
Germans : 41 / 52
Russians : 30 / 42
Japanese : 20 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 18 / 22
UK_Pacific : 4 / 0
Italians : 32 / 45
ANZAC : 17 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Nigeria to French Central Africa
British take French Central Africa from Italians -
Intercept in western germany?
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ok intercept with both fighters
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Nigeria to French Central Africa
British take French Central Africa from ItaliansCombat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Holland Belgium
British attack with 1 armour, 5 artilleries and 11 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battlesNon Combat Move - British
1 bomber moved from Western Germany to United KingdomPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 22 PUs; end with 23 PUs totalProduction/PUs Summary :
Germans : 38 / 52
Russians : 30 / 42
Japanese : 20 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 22 / 23
UK_Pacific : 4 / 0
Italians : 31 / 45
ANZAC : 17 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 15 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from French Equatorial Africa to French Central Africa
1 armour moved from Gold Coast to French Central Africa
1 bomber moved from Ukraine to RussiaCombat - Italians
Battle in French Central Africa
Italians attack with 1 armour and 1 infantry
British defend with 2 infantry
Italians win, taking French Central Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Russia
Italians attack with 1 bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 51 infantry
Russians win with 2 aaGuns, 1 armour, 2 artilleries and 51 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomberNon Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to FrancePlace Units - Italians
3 infantry placed in France
10 infantry placed in Northern Italy
2 infantry placed in EgyptTurn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 carrier and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 destroyer and 2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Sumatra to BurmaCombat - ANZAC
Battle in Siam
Battle in Shan StateNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 38 / 52
Russians : 30 / 42
Japanese : 18 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 21 / 23
UK_Pacific : 4 / 0
Italians : 35 / 51
ANZAC : 19 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland BelgiumTurn Complete - French
Production/PUs Summary :
Germans : 38 / 52
Russians : 30 / 42
Japanese : 18 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 21 / 23
UK_Pacific : 4 / 0
Italians : 35 / 51
ANZAC : 19 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
11 armour, 11 artilleries, 6 infantry and 16 mech_infantrys moved from Bryansk to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
3 fighters moved from Eastern Poland to Russia
2 bombers and 5 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Karelia to Finland
Germans take Finland from RussiansCombat - Germans
Battle in Russia
Germans attack with 18 armour, 11 artilleries, 2 bombers, 3 fighters, 6 infantry, 16 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 51 infantry
Germans captures 42PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -51
Casualties for Germans: 17 armour, 11 artilleries, 6 infantry and 16 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries and 51 infantryNon Combat Move - Germans
3 fighters and 5 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Russia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Ukraine to Bryansk
3 infantry moved from Western Germany to FrancePlace Units - Germans
1 artillery and 5 infantry placed in Western Germany
10 infantry placed in Germany
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 93 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs -
OK so axis have 8VCs in Europe. you have til G10 to liberate a VC.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Combat Move - Russians
7 infantry moved from Yakut S.S.R. to Yenisey
1 submarine moved from 92 Sea Zone to 91 Sea ZoneNon Combat Move - Russians
2 aaGuns moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
Production/PUs Summary :
Germans : 51 / 113
Russians : 17 / 0
Japanese : 18 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 21 / 23
UK_Pacific : 4 / 0
Italians : 35 / 51
ANZAC : 19 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 aaGun, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 armour and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Algeria
1 armour and 1 transport moved from 81 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Tunisia
1 armour and 1 transport moved from 81 Sea Zone to 96 Sea Zone
1 mech_infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
5 bombers moved from Bryansk to Tobruk
1 transport moved from 81 Sea Zone to 95 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to Tobruk
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 mech_infantry moved from 96 Sea Zone to Libya
1 armour moved from 96 Sea Zone to TobrukCombat - Japanese
Battle in Algeria
Battle in Tunisia
Battle in Libya
Battle in Tobruk
Japanese attack with 1 armour, 5 bombers, 2 fighters and 1 tactical_bomber
French defend with 2 infantry; British defend with 1 armour and 1 infantry
Japanese win, taking Algeria from French, taking Tunisia from French, taking Libya from French, taking Tobruk from French with 1 armour, 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 2 bombers
Casualties for French: 2 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Japanese
2 fighters and 1 tactical_bomber moved from Tobruk to 95 Sea Zone
3 bombers moved from Tobruk to Alexandria
3 mech_infantrys moved from Eastern Persia to India
1 armour and 5 mech_infantrys moved from Kazakhstan to Eastern PersiaPlace Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Japan
Japanese undo move 2.
1 aaGun and 2 infantry placed in India
1 infantry placed in Japan
3 mech_infantrys placed in Union of South AfricaTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2,1,3,3,4,3,4
Japanese collect 17 PUs (3 lost to blockades); end with 17 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 3 bombers, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Malaya to 37 Sea Zone
1 mech_infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from 39 Sea Zone to India
2 fighters moved from 39 Sea Zone to India
1 armour moved from Borneo to 43 Sea Zone
1 armour and 1 transport moved from 43 Sea Zone to 38 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 19 Sea Zone
3 armour moved from Suiyuyan to Novosibirsk
2 armour and 1 mech_infantry moved from Jehol to Suiyuyan
3 transports moved from 112 Sea Zone to 110 Sea Zone
3 artilleries and 7 infantry moved from United Kingdom to 110 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
1 armour, 3 artilleries and 6 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 3 artilleries, 6 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
3 transports moved from 109 Sea Zone to 106 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
3 artilleries and 5 infantry moved from 112 Sea Zone to Western Germany -
Need your scramble order in SZ112
Thank you
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no scramble





