@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 destroyers moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from 33 Sea Zone to 44 Sea Zone
1 cruiser moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Japanese defend with 1 submarine
ANZAC win, taking 44 Sea Zone from Japanese with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 infantry moved from New South Wales to Queensland
3 infantry moved from Northern Territory to Queensland
1 fighter moved from Queensland to Sumatra
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 armour and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 7
Combat Move - French
2 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 37 / 59
Russians : 30 / 41
Japanese : 28 / 45
Americans : 57 / 89
Chinese : 27 / 29
British : 21 / 22
UK_Pacific : 4 / 0
Italians : 34 / 45
ANZAC : 17 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Novgorod to Karelia
2 bombers moved from Bryansk to Karelia
1 tactical_bomber moved from Bryansk to Karelia
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Karelia
Germans attack with 2 bombers, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans win, taking Karelia from Russians with 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Holland Belgium to Eastern Poland
7 mech_infantrys moved from Eastern Poland to Bryansk
3 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
3 infantry moved from Western Germany to Germany
1 infantry moved from Bulgaria to Yugoslavia
2 bombers and 1 tactical_bomber moved from Karelia to Novgorod
4 tactical_bombers moved from Germany to Novgorod
2 fighters moved from Germany to Eastern Poland
Place Units - Germans
5 infantry placed in Germany
2 artilleries placed in Western Germany
3 armour placed in Western Ukraine
3 armour placed in Ukraine
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Russians
Russians repair 17 damage on 17 factory_majors; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Novosibirsk to Samara
1 infantry moved from Smolensk to Russia
7 infantry moved from Buryatia to Yakut S.S.R.
2 infantry moved from Volgograd to Tambov
Russians take Tambov from Germans
Combat - Russians
Non Combat Move - Russians
2 aaGuns moved from Amur to Buryatia
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 6 armour and 3 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
3 bombers moved from Trans-Jordan to Caucasus
3 bombers moved from Bryansk to Tambov
1 bomber moved from Bryansk to Samara
Combat - Japanese
Battle in Samara
Japanese attack with 1 bomber
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Japanese attack with 3 bombers
Russians defend with 1 infantry
Japanese win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Japanese attack with 3 bombers
Russians defend with 2 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -18
Casualties for Japanese: 2 bombers
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
3 bombers moved from Caucasus to Bryansk
1 bomber moved from Tambov to Bryansk
1 bomber moved from Samara to Bryansk
4 mech_infantrys moved from Eastern Persia to Kazakhstan
3 mech_infantrys moved from India to Eastern Persia
1 armour moved from Rhodesia to Anglo Egyptian Sudan
2 armour and 1 mech_infantry moved from Union of South Africa to 71 Sea Zone
2 armour, 1 mech_infantry and 3 transports moved from 71 Sea Zone to 81 Sea Zone
2 armour and 1 mech_infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
2 transports moved from 80 Sea Zone to 81 Sea Zone
2 battleships, 2 cruisers and 1 destroyer moved from 81 Sea Zone to 95 Sea Zone
Place Units - Japanese
3 armour placed in Union of South Africa
3 armour placed in India
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5,2,5,3,2,5,2,5,1,2
Japanese collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 9 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 carrier moved from 109 Sea Zone to 112 Sea Zone
2 armour, 1 artillery, 2 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
5 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 artilleries moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Central United States to Western United States
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Paulau Island to 34 Sea Zone
1 armour and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 36 Sea Zone to 39 Sea Zone
Americans take 37 Sea Zone from Japanese
Americans take 41 Sea Zone from Japanese
Americans take 39 Sea Zone from Japanese
2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Hainan to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
2 armour moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
3 armour moved from Jehol to Suiyuyan
Scramble SZ112?
no scramble
OOL in Western Germany?
AA gun?
infantry, artillery, AA, fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 armour, 5 artilleries, 9 infantry and 4 transports; Remaining resources: 2 PUs;
Combat Move - Americans
2 armour, 1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
2 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Western Germany
1 carrier moved from 109 Sea Zone to 112 Sea Zone
2 armour, 1 artillery, 2 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Western Germany
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
3 artilleries and 7 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
3 artilleries, 7 infantry and 5 transports moved from 106 Sea Zone to 109 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
2 transports moved from 109 Sea Zone to 106 Sea Zone
5 infantry moved from Eastern United States to New Brunswick Nova Scotia
3 artilleries moved from Eastern United States to New Brunswick Nova Scotia
1 mech_infantry moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Eastern United States to New Brunswick Nova Scotia
1 armour moved from Central United States to Western United States
3 transports moved from 101 Sea Zone to 106 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 armour moved from Paulau Island to 34 Sea Zone
1 armour and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 armour moved from 43 Sea Zone to Borneo
1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 battleships moved from 36 Sea Zone to 39 Sea Zone
Americans take 37 Sea Zone from Japanese
Americans take 41 Sea Zone from Japanese
Americans take 39 Sea Zone from Japanese
2 fighters moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Hainan to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
3 destroyers moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 39 Sea Zone
2 armour moved from Korea to Jehol
1 mech_infantry moved from Korea to Jehol
3 armour moved from Jehol to Suiyuyan
Combat - Americans
Battle in French Indo China
Battle in Malaya
Battle in Borneo
Battle in Western Germany
Americans attack with 2 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 airfield, 9 artilleries, 1 factory_major, 1 harbour and 9 infantry; Italians defend with 2 fighters
Germans win, taking French Indo China from Japanese, taking Malaya from Japanese, taking Borneo from Japanese with 1 aaGun, 9 artilleries, 2 fighters and 7 infantry remaining. Battle score for attacker is -57
Casualties for Germans: 2 infantry
Casualties for Americans: 2 armour, 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
1 bomber owned by the Americans retreated
Non Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
3 artilleries moved from 109 Sea Zone to United Kingdom
7 infantry moved from 109 Sea Zone to United Kingdom
Place Units - Americans
2 armour, 3 artilleries and 4 infantry placed in Eastern United States
4 transports placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Korea
4 infantry placed in Western United States
Turn Complete - Americans
Americans collect 66 PUs; end with 68 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 93 PUs
Production/PUs Summary :
Germans : 41 / 52
Russians : 30 / 42
Japanese : 20 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 18 / 22
UK_Pacific : 4 / 0
Italians : 32 / 45
ANZAC : 17 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in Kiangsu
3 infantry placed in Kwangtung
Turn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total
Production/PUs Summary :
Germans : 41 / 52
Russians : 30 / 42
Japanese : 20 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 18 / 22
UK_Pacific : 4 / 0
Italians : 32 / 45
ANZAC : 17 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Nigeria to French Central Africa
British take French Central Africa from Italians
Intercept in western germany?
ok intercept with both fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - British
British buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 4 artilleries and 4 infantry moved from Normandy Bordeaux to Holland Belgium
7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 artillery and 7 infantry moved from 110 Sea Zone to Holland Belgium
1 bomber moved from United Kingdom to Western Germany
2 infantry moved from Nigeria to French Central Africa
British take French Central Africa from Italians
Combat - British
Air Battle in Western Germany
British attacks with 1 units heading to Western Germany
Germans launches 2 interceptors out of Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in Western Germany causes 4 damage total.
Battle in Holland Belgium
British attack with 1 armour, 5 artilleries and 11 infantry
Germans defend with 2 infantry
British win, taking Holland Belgium from Germans with 1 armour, 5 artilleries and 11 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Cleaning up after air battles
Non Combat Move - British
1 bomber moved from Western Germany to United Kingdom
Place Units - British
7 infantry placed in United Kingdom
Turn Complete - British
British collect 22 PUs; end with 23 PUs total
Production/PUs Summary :
Germans : 38 / 52
Russians : 30 / 42
Japanese : 20 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 22 / 23
UK_Pacific : 4 / 0
Italians : 31 / 45
ANZAC : 17 / 25
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - Italians
Italians buy 15 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 infantry moved from French Equatorial Africa to French Central Africa
1 armour moved from Gold Coast to French Central Africa
1 bomber moved from Ukraine to Russia
Combat - Italians
Battle in French Central Africa
Italians attack with 1 armour and 1 infantry
British defend with 2 infantry
Italians win, taking French Central Africa from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 factory_minor and 1 harbour; Americans defend with 1 mech_infantry
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Russia
Italians attack with 1 bomber
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 51 infantry
Russians win with 2 aaGuns, 1 armour, 2 artilleries and 51 infantry remaining. Battle score for attacker is -12
Casualties for Italians: 1 bomber
Non Combat Move - Italians
2 artilleries and 4 infantry moved from Northern Italy to France
Place Units - Italians
3 infantry placed in France
10 infantry placed in Northern Italy
2 infantry placed in Egypt
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Shan State
2 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 destroyer moved from 44 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 carrier and 1 cruiser moved from 44 Sea Zone to 37 Sea Zone
1 destroyer and 2 fighters moved from 44 Sea Zone to 37 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 55 Sea Zone
1 fighter moved from Sumatra to Burma
Combat - ANZAC
Battle in Siam
Battle in Shan State
Non Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry and 1 tactical_bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
Production/PUs Summary :
Germans : 38 / 52
Russians : 30 / 42
Japanese : 18 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 21 / 23
UK_Pacific : 4 / 0
Italians : 35 / 51
ANZAC : 19 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 8
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Holland Belgium
Turn Complete - French
Production/PUs Summary :
Germans : 38 / 52
Russians : 30 / 42
Japanese : 18 / 32
Americans : 66 / 93
Chinese : 27 / 29
British : 21 / 23
UK_Pacific : 4 / 0
Italians : 35 / 51
ANZAC : 19 / 33
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Caucasus
Germans take Rostov from Russians
Germans take Caucasus from Russians
1 armour moved from Bryansk to Volgograd
Germans take Tambov from Russians
Germans take Volgograd from Russians
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
11 armour, 11 artilleries, 6 infantry and 16 mech_infantrys moved from Bryansk to Russia
3 armour moved from Western Ukraine to Russia
3 armour moved from Ukraine to Russia
3 fighters moved from Eastern Poland to Russia
2 bombers and 5 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
Combat - Germans
Battle in Russia
Germans attack with 18 armour, 11 artilleries, 2 bombers, 3 fighters, 6 infantry, 16 mech_infantrys and 5 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 51 infantry
Germans captures 42PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 2 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is -51
Casualties for Germans: 17 armour, 11 artilleries, 6 infantry and 16 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries and 51 infantry
Non Combat Move - Germans
3 fighters and 5 tactical_bombers moved from Russia to Bryansk
2 bombers moved from Russia to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
2 aaGuns moved from Bryansk to Russia
1 aaGun moved from Ukraine to Bryansk
3 infantry moved from Western Germany to France
Place Units - Germans
1 artillery and 5 infantry placed in Western Germany
10 infantry placed in Germany
1 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 93 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 113 PUs