@Oskar2KX no
14L G40 Helmutpower (Axis) vs Bjergmose (Allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Philippines to 7 Sea Zone
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
1 submarine moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Queensland to Philippines
1 bomber moved from New South Wales to Shan State
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from Shan State to YunnanPlace Units - ANZAC
2 submarines placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea ZoneCombat - French
Battle in 76 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
French win with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - French
1 fighter moved from Karelia to RussiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 factory_minor and 11 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 artillery moved from Bryansk to Rostov
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Belarus to Smolensk
4 artilleries moved from Belarus to Smolensk
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Smolensk
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
3 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 artillery and 2 infantry moved from Western Germany to Holland Belgium
7 armour and 2 mech_infantrys moved from Germany to Baltic States
2 armour and 1 mech_infantry moved from Romania to Ukraine
3 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Rostov
1 fighter and 3 tactical_bombers moved from Belarus to Western Germany
1 armour moved from Ukraine to RostovCombat - Germans
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
British defend with 1 infantry and 1 mech_infantry
British win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 fighter and 1 tactical_bomber moved from Rostov to Western UkrainePlace Units - Germans
1 factory_minor placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsProduction/PUs Summary :
Germans : 51 / 56
Russians : 22 / 33
Japanese : 33 / 37
Americans : 56 / 87
Chinese : 10 / 18
British : 35 / 35
UK_Pacific : 24 / 25
Italians : 16 / 21
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Sakha
Russians take Sakha from Japanese
3 infantry moved from Siberia to Amur
2 armour moved from Volgograd to Rostov
1 artillery and 1 infantry moved from Finland to Karelia
2 artilleries, 1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 armour moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Vologda to Smolensk
1 armour, 3 artilleries, 1 fighter and 15 infantry moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 2 armour, 5 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
Germans defend with 1 armour, 6 artilleries and 12 infantry
11 infantry owned by the Russians , 2 armour owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
Germans win with 1 armour, 6 artilleries and 2 infantry remaining. Battle score for attacker is 18
Casualties for Germans: 10 infantry
Casualties for Russians: 4 infantry
Battle in Karelia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Russians attack with 2 armour
Germans defend with 1 armour and 1 artillery
Russians win, taking Rostov from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 armour
Battle in Amur
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Amur from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Smolensk to RussiaPlace Units - Russians
2 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Japanese
Japanese repair 6 damage on 6 factory_minors; Remaining resources: 6 SuicideAttackTokens; 31 PUs;
Japanese buy 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour and 4 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 artilleries and 4 infantry moved from Manchuria to Amur
3 infantry moved from Anhwe to Kweichow
3 armour moved from Kiangsu to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 fighter and 3 tactical_bombers moved from Kwangtung to Yunnan
2 bombers and 1 fighter moved from Japan to SiberiaCombat - Japanese
Battle in Siberia
Japanese attack with 2 bombers and 1 fighter
Russians defend with 1 aaGun and 1 infantry; Americans defend with 3 bombers
retreated to Siberia
Russians win with 2 bombers and 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 bomber and 1 fighter
Casualties for Russians: 1 aaGun
Casualties for Americans: 1 bomber
Battle in Kweichow
Japanese attack with 3 armour and 3 infantry
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 3 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 aaGun and 5 infantry; Chinese defend with 6 infantry
retreated to Yunnan
Chinese win with 10 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 aaGun
Casualties for Chinese: 1 infantry
Battle in Amur
Japanese attack with 3 artilleries and 4 infantry
Russians defend with 2 infantry
Japanese win, taking Amur from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Japanese
1 bomber moved from Siberia to Japan
1 fighter moved from Yunnan to Kwangtung
3 tactical_bombers moved from Yunnan to KwangtungPlace Units - Japanese
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Japanese undo move 3.
2 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4
Japanese collect 29 PUs (5 lost to blockades); end with 30 PUs totalProduction/PUs Summary :
Germans : 47 / 56
Russians : 26 / 34
Japanese : 34 / 30
Americans : 56 / 87
Chinese : 9 / 18
British : 35 / 35
UK_Pacific : 24 / 25
Italians : 16 / 21
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Shantung
1 bomber moved from Siberia to Manchuria
1 bomber moved from Siberia to Japan
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy BordeauxCombat - Americans
Battle in Shantung
Battle in Normandy Bordeaux
Americans attack with 1 armour and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Germans win, taking Shantung from Japanese with 2 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Americans: 1 armour and 1 infantry
Strategic bombing raid in Manchuria
Bombing raid in Manchuria rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Manchuria causes 5 damage total.
Strategic bombing raid in Japan
1 bomber killed by AA
Bombing raid in Japan causes 0 damage total.Non Combat Move - Americans
1 bomber moved from Manchuria to Suiyuyan
1 fighter moved from 7 Sea Zone to Hawaiian Islands
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Iwo Jima
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Shan State
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 92 Sea Zone to 95 Sea ZonePlace Units - Americans
1 transport placed in 101 Sea Zone
Americans undo move 1.
1 armour and 1 infantry placed in Eastern United States
2 artilleries, 3 fighters and 2 infantry placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
Americans undo move 2.
1 fighter placed in Eastern United States
2 artilleries, 2 fighters and 2 infantry placed in Western United States
1 cruiser placed in 10 Sea Zone
Americans undo move 5.
1 cruiser placed in 101 Sea Zone
Americans undo move 3.
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
5 infantry moved from Yunnan to Kweichow
2 fighters moved from Szechwan to Kweichow
1 infantry moved from Chahar to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Battle in Kweichow
Chinese attack with 2 fighters and 5 infantry
Japanese defend with 3 armour and 2 infantry
Chinese win, taking Kweichow from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for Japanese: 3 armour and 2 infantry
Casualties for Chinese: 3 infantryNon Combat Move - Chinese
2 fighters moved from Kweichow to ShantungPlace Units - Chinese
3 artilleries and 2 infantry placed in ShantungTurn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Iraq to Syria
British take Syria from Italians
1 armour moved from Syria to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Northwest Persia to Egypt
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to HainanCombat - British
Battle in Hainan
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 infantry
British win, taking Hainan from Japanese, taking Trans-Jordan from Italians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Strategic bombing raid in Egypt
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - British
2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 fighter moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 fighter moved from India to Northwest Persia
1 fighter moved from Volgograd to Russia
1 armour moved from India to Yunnan
2 infantry moved from India to BurmaPlace Units - British
2 artilleries and 1 infantry placed in Persia
1 armour and 2 mech_infantrys placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery, 1 bomber and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 24 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 1 bomber and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Northern Italy to 95 Sea Zone
4 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Non Combat Move - Italians
4 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to Northern Italy
2 aaGuns moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
2 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUsProduction/PUs Summary :
Germans : 47 / 56
Russians : 26 / 34
Japanese : 28 / 30
Americans : 57 / 82
Chinese : 15 / 19
British : 37 / 37
UK_Pacific : 24 / 24
Italians : 13 / 18
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 cruiser and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Shan State to KiangsuCombat - ANZAC
ANZAC creates battle in territory 19 Sea Zone
Strategic bombing raid in Kiangsu
1 bomber killed by AA
Bombing raid in Kiangsu causes 0 damage total.Non Combat Move - ANZAC
1 fighter moved from Philippines to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 36 Sea Zone to 19 Sea Zone
1 submarine moved from 45 Sea Zone to 20 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
2 submarines moved from 62 Sea Zone to 34 Sea Zone
1 bomber moved from New South Wales to Shan State
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan StatePlace Units - ANZAC
1 cruiser and 1 submarine placed in 62 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 6
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
6 artilleries and 2 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Baltic States to Karelia
1 armour moved from Baltic States to Karelia
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour moved from Smolensk to Rostov
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to Rostov -
Need your scramble order in SZ110
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scramble max.
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correction.
No scramble! -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 armour and 1 mech_infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery and 4 infantry moved from Western Ukraine to Bryansk
6 artilleries and 2 infantry moved from Smolensk to Bryansk
2 mech_infantrys moved from Baltic States to Karelia
1 armour moved from Baltic States to Karelia
1 artillery and 2 infantry moved from Novgorod to Belarus
1 armour moved from Smolensk to Rostov
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
2 mech_infantrys moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
3 infantry moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Western Germany to Western Ukraine
1 fighter and 1 tactical_bomber moved from Western Ukraine to RostovCombat - Germans
Battle in 110 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
Americans defend with 2 transports
Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in Rostov
Germans attack with 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Rostov from Russians with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Karelia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Karelia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 tactical_bomber moved from Rostov to Western Ukraine
1 fighter moved from Rostov to Western Ukraine
6 armour moved from Baltic States to Western Ukraine
3 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western GermanyPlace Units - Germans
3 armour placed in Western Ukraine
2 armour and 1 mech_infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsProduction/PUs Summary :
Germans : 53 / 59
Russians : 23 / 34
Japanese : 28 / 30
Americans : 57 / 82
Chinese : 15 / 19
British : 34 / 37
UK_Pacific : 24 / 24
Italians : 13 / 18
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 armour, 5 artilleries, 2 fighters, 19 infantry and 1 tactical_bomber moved from Russia to Bryansk
1 mech_infantry moved from Volgograd to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 2 armour, 5 artilleries, 2 fighters, 19 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 8 artilleries and 9 infantry
14 infantry owned by the Russians , 2 armour owned by the Russians , 1 mech_infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
Germans win with 7 artilleries remaining. Battle score for attacker is 16
Casualties for Germans: 1 artillery and 9 infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Siberia to Soviet Far EastPlace Units - Russians
1 infantry placed in Volgograd
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Japanese
Japanese repair 5 damage on 5 factory_minors; Remaining resources: 25 PUs; 6 SuicideAttackTokens;
Japanese buy 8 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
4 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 artillery and 1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 artillery moved from Amur to Siberia
1 artillery and 1 infantry moved from Amur to Manchuria
1 fighter moved from Kwangtung to Japan
2 tactical_bombers moved from Kwangtung to JapanCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 36 Sea Zone to KwangtungPlace Units - Japanese
3 infantry placed in Kwangtung
3 infantry placed in Manchuria
2 infantry placed in KiangsuTurn Complete - Japanese
Total Cost from Convoy Blockades: 20
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1,4,3,3,4,3,4,4,1,2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,2,3
Japanese collect 14 PUs (20 lost to blockades); end with 15 PUs totalProduction/PUs Summary :
Germans : 52 / 59
Russians : 19 / 31
Japanese : 34 / 15
Americans : 57 / 82
Chinese : 14 / 19
British : 34 / 37
UK_Pacific : 24 / 24
Italians : 13 / 18
ANZAC : 14 / 24
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 4 infantry, 1 mech_infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Shantung to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 infantry moved from Shan State to 37 Sea Zone
1 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 bomber moved from Suiyuyan to Kwangsi
1 armour and 1 mech_infantry moved from Tobruk to Alexandria
British take Alexandria from Italians
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 cruisers moved from 19 Sea Zone to 36 Sea Zone
Americans take 20 Sea Zone from JapaneseCombat - Americans
Battle in Normandy Bordeaux
Battle in Kwangsi
Americans attack with 1 bomber, 3 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Americans win, taking Normandy Bordeaux from Germans, taking Kwangsi from Japanese with 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Americans
1 bomber moved from Kwangsi to Yunnan
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to Iwo Jima
1 fighter moved from Western United States to Hawaiian Islands
2 fighters moved from Western United States to 91 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 armour moved from Morocco to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 95 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 fighter placed in Western United States
1 submarine and 2 transports placed in 101 Sea Zone
1 armour, 2 infantry and 1 mech_infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 artilleries, 2 fighters and 2 infantry moved from Shantung to Kiangsu
1 infantry moved from Anhwe to KiangsuCombat - Chinese
Battle in Kiangsu
Chinese attack with 3 artilleries, 2 fighters and 3 infantry
Japanese defend with 1 armour, 1 factory_minor, 2 infantry and 2 mech_infantrys
Chinese win, taking Kiangsu from Japanese with 3 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 17
Casualties for Japanese: 1 armour, 2 infantry and 2 mech_infantrys
Casualties for Chinese: 1 infantry
Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in KiangsuNon Combat Move - Chinese
2 fighters moved from Kiangsu to Kwangsi
2 infantry moved from Kweichow to AnhwePlace Units - Chinese
1 artillery and 5 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs





