14L, G40, LL, no tech Rasmustb(axis) vs. ArtofWar(allies +11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 fighter moved from New South Wales to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 infantry moved from South Australia to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Combat Move - French

  • '14

    So my turn now?

  • '14

    Im taking my chances… I doubt French movement can alter my plans anyhow

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                    Turning on Edit Mode
                    EDIT: Turning off Edit Mode
                2 infantry moved from Belarus to Archangel
                2 artilleries moved from Novgorod to Archangel
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Archangel
                    Germans attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                4 aaGuns, 1 armour, 10 artilleries and 16 infantry moved from Belarus to Smolensk
                1 infantry moved from Eastern Poland to Belarus
                8 armour and 1 mech_infantry moved from Eastern Poland to Smolensk
                1 aaGun, 4 artilleries and 14 infantry moved from Eastern Poland to Western Ukraine
                4 mech_infantrys moved from Poland to Western Ukraine
                14 infantry moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Romania
                4 mech_infantrys moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Finland to Vyborg
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                3 submarines moved from 113 Sea Zone to 112 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 115 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to Northern Italy
                2 bombers moved from Southern Italy to Western Germany
                1 fighter and 1 tactical_bomber moved from Greece to Smolensk
                1 fighter and 1 tactical_bomber moved from Syria to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Syria to Western Germany

    Place Units - Germans
                3 artilleries placed in Novgorod
                4 mech_infantrys placed in Western Germany
                2 infantry and 6 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
                Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • Yes, the French easily forgettable.Good assumption; there was no NCM for the French.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 armour and 1 mech_infantry moved from British Somaliland to Italian Somaliland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 armour and 1 mech_infantry moved from British Somaliland to Italian Somaliland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Italian Somaliland
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Italian Somaliland
                    Russians win, taking Italian Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                3 infantry moved from Volgograd to Tambov
                3 mech_infantrys moved from Caucasus to Tambov
                2 aaGuns moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Tambov
                2 aaGuns, 4 armour, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 aaGun, 1 fighter and 12 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Russia to Vologda
                1 aaGun and 6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                4 armour, 1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Samara: 2 aaGuns, 5 infantry and 3 mech_infantrys
                EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
                EDIT: Changing ownership of Kazakhstan from Japanese to Chinese
                EDIT: Removing units owned by Russians from Tambov: 2 aaGuns, 6 infantry and 3 mech_infantrys
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Timguska : 1 aaGun and 6 infantry
        Kazakhstan : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag, 1 armour and 1 mech_infantry
        Ethiopia : 1 flag
        Bryansk : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 8 armour, 5 artilleries, 1 factory_major, 3 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Novosibirsk : 1 aaGun, 1 fighter and 12 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Samara : 2 aaGuns, 5 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 30 / 45
        Japanese : 62 / 73
        Americans : 55 / 68
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • A lot to process.

    On the first combat move, forgot the Russian attacks in Africa (which will soon be the Soviets major source of IPCs). The Ukraine battle came out the same; in any case, I would have taken the hit on the one Russian infantry.

    In my initial NCM, I moved the 3 MIs from the Caucasus and the 3 infantry from Volgograd to Tambov, because I wanted to avoid an attack by the 9 Japanese aircraft in Shensi. After doing so, I realized that there are 2 Italian troops in W. Ukraine that might well take out the blocking Russian infantry in Bryansk. (On my screen the Italian troops are nearly invisible against the dark brown background.) So I re-routed the retreating troops toSamara but needed to use 1 infantry from Volgograd to take Kazakhstan so the Japanese air units have no place to land. I also just realized that I need to move 1 infantry from Volgograd to Tambov, because Bryansk will probably fall and German tanks and the MI plus air could (perhaps unwisely) attack Samara. I also noticed that I put 5 infantry in Samara, which needs to adjusted to 1. Will send the corrected map momentarily.
    Sorry for the confusion.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine
                1 mech_infantry moved from Tobruk to Libya
                      Russians take Libya from Italians
                1 armour and 1 mech_infantry moved from Ethiopia to British Somaliland
                      British take British Somaliland from Italians
                1 armour and 1 mech_infantry moved from British Somaliland to Italian Somaliland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 :  1/1 hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Italian Somaliland
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 2 :  0/1 hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 1 mech_infantry in Italian Somaliland, round 3 :  1/1 hits
                        Italians roll dice for 1 artillery in Italian Somaliland, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Italian Somaliland
                    Russians win, taking Italian Somaliland from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                3 infantry moved from Volgograd to Tambov
                3 mech_infantrys moved from Caucasus to Tambov
                2 aaGuns moved from Bryansk to Tambov
                3 infantry moved from Bryansk to Tambov
                2 aaGuns, 4 armour, 4 artilleries, 21 infantry and 2 mech_infantrys moved from Bryansk to Russia
                1 aaGun, 1 fighter and 12 infantry moved from Kansu to Novosibirsk
                1 infantry moved from Russia to Vologda
                1 aaGun and 6 infantry moved from Yenisey to Timguska

    Place Units - Russians
                4 armour, 1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 45 PUs
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Samara: 2 aaGuns, 5 infantry and 3 mech_infantrys
                EDIT: Adding units owned by Russians to Kazakhstan: 1 infantry
                EDIT: Changing ownership of Kazakhstan from Japanese to Chinese
                EDIT: Removing units owned by Russians from Tambov: 2 aaGuns, 6 infantry and 3 mech_infantrys
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Tambov: 1 infantry
                EDIT: Removing units owned by Russians from Samara: 4 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Timguska : 1 aaGun and 6 infantry
        Kazakhstan : 1 infantry
        Tobruk : 1 flag
        Libya : 1 flag, 1 mech_infantry
        Italian Somaliland : 1 flag, 1 armour and 1 mech_infantry
        Ethiopia : 1 flag
        Bryansk : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 8 armour, 5 artilleries, 1 factory_major, 3 fighters, 31 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Novosibirsk : 1 aaGun, 1 fighter and 12 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Samara : 2 aaGuns, 1 infantry and 3 mech_infantrys
        125 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 30 / 45
        Japanese : 62 / 73
        Americans : 55 / 68
        Chinese : 2 / 3
        British : 30 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Germans Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                2 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Italians Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '14

    @ArtofWar1947:

    A lot to process.

    On the first combat move, forgot the Russian attacks in Africa (which will soon be the Soviets major source of IPCs). The Ukraine battle came out the same; in any case, I would have taken the hit on the one Russian infantry.

    In my initial NCM, I moved the 3 MIs from the Caucasus and the 3 infantry from Volgograd to Tambov, because I wanted to avoid an attack by the 9 Japanese aircraft in Shensi. After doing so, I realized that there are 2 Italian troops in W. Ukraine that might well take out the blocking Russian infantry in Bryansk. (On my screen the Italian troops are nearly invisible against the dark brown background.) So I re-routed the retreating troops toSamara but needed to use 1 infantry from Volgograd to take Kazakhstan so the Japanese air units have no place to land. I also just realized that I need to move 1 infantry from Volgograd to Tambov, because Bryansk will probably fall and German tanks and the MI plus air could (perhaps unwisely) attack Samara. I also noticed that I put 5 infantry in Samara, which needs to adjusted to 1. Will send the corrected map momentarily.
    Sorry for the confusion.

    Ok. No problem… Kazakhstan is russian territory though but Ill just correct this. Japan coming up shortly

  • '14

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Kazakhstan from Chinese to Russians
                EDIT: Changing PUs for Russians from 45 to 46
                EDIT: Turning off Edit Mode
                Japanese buy 3 artilleries, 1 bomber, 1 carrier, 4 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from West India to Eastern Persia
                      Japanese take Eastern Persia from British
                1 armour moved from Turkmenistan to Eastern Persia
                1 armour and 1 mech_infantry moved from Eastern Persia to Persia
                3 artilleries, 4 fighters, 8 infantry and 4 tactical_bombers moved from Shensi to Kansu
                1 armour moved from Korea to Siberia
                      Japanese take Amur from Russians
                      Japanese take Siberia from Russians
                1 bomber moved from French Indo China to 42 Sea Zone
                2 mech_infantrys moved from Szechwan to Kazakhstan
                1 fighter moved from Shensi to Kazakhstan

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kazakhstan
                    Japanese attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Kazakhstan from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Kansu
                    Japanese attack with 3 artilleries, 4 fighters, 8 infantry and 4 tactical_bombers
                    Chinese defend with 1 fighter and 14 infantry
                    Japanese win, taking Kansu from Chinese with 2 artilleries, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 artillery and 8 infantry
                    Casualties for Chinese: 1 fighter and 14 infantry
                Battle in Persia
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                    Japanese win, taking Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 fighter moved from Kazakhstan to Turkmenistan
                1 fighter and 1 tactical_bomber moved from Kansu to Turkmenistan
                1 infantry moved from Szechwan to Sikang
                1 aaGun and 1 artillery moved from Shensi to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                2 infantry moved from Chahar to Jehol
                2 fighters and 2 tactical_bombers moved from Kansu to Jehol
                1 fighter and 1 tactical_bomber moved from Kansu to Yunnan
                1 mech_infantry moved from Szechwan to Shensi
                2 mech_infantrys moved from French Indo China to Szechwan
                1 artillery and 2 infantry moved from India to West India
                1 bomber moved from 42 Sea Zone to Philippines
                1 bomber moved from French Indo China to Caroline Islands
                3 artilleries and 6 infantry moved from French Indo China to 36 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 6 infantry, 3 submarines, 4 tactical_bombers and 6 transports moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 fighters, 7 infantry, 3 submarines, 4 tactical_bombers and 6 transports moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Korea to 6 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 7 submarines and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 2 infantry, 7 submarines and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                3 artilleries and 9 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 44 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 2 transports placed in 36 Sea Zone
                1 transport placed in 6 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Japan
                1 artillery placed in Malaya
                2 infantry placed in Malaya
                1 artillery and 1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 68 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                3 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Sicily
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sicily


  • Scramble Italian fighters to SZ95?

  • '14

    no scram


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 5 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 bomber moved from Western United States to Aleutian Islands
                3 destroyers and 2 fighters moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 armour and 1 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 3 carriers, 1 cruiser, 3 destroyers, 1 infantry, 3 submarines, 1 tactical_bomber and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 armour and 1 infantry moved from 95 Sea Zone to Sicily
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from 95 Sea Zone to Sicily

    Combat - Americans
                Battle in 95 Sea Zone
                    Americans attack with 3 carriers, 1 cruiser, 6 destroyers, 2 fighters, 3 submarines, 1 tactical_bomber and 2 transports
                    Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                        Americans roll dice for 3 submarines in 95 Sea Zone, round 2 :  1/0 hits
                    Units damaged: 1 battleship owned by the Italians
                        Americans roll dice for 3 carriers, 1 cruiser, 6 destroyers, 2 fighters, 1 tactical_bomber and 2 transports in 95 Sea Zone, round 2 :  4/1 hits
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 1 transport in 95 Sea Zone, round 2 :  2/0 hits
                        2 submarines owned by the Americans , 1 destroyer owned by the Italians , 1 battleship owned by the Italians and 2 cruisers owned by the Italians lost in 95 Sea Zone
                        1 transport owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 1 submarine in 95 Sea Zone, round 3 :  0/1 hits
                    Americans win with 3 carriers, 1 cruiser, 6 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 47
                    Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
                    Casualties for Americans: 2 submarines
                Battle in Aleutian Islands
                    Americans attack with 1 bomber and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 infantry in Aleutian Islands, round 2 :  1/0 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Sicily

    Non Combat Move - Americans
                5 fighters moved from 96 Sea Zone to Northwest Persia
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 31 Sea Zone
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to 26 Sea Zone
                1 bomber moved from Aleutian Islands to British Columbia

    Place Units - Americans
                5 destroyers and 3 submarines placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    British Columbia : 1 bomber
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 mech_infantry
        Aleutian Islands : 1 infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
        31 Sea Zone : 1 destroyer
        30 Sea Zone : 1 destroyer
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 submarines and 1 transport
        10 Sea Zone : 5 destroyers and 3 submarines
        8 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 infantry and 1 mech_infantry
        Sicily : 1 flag, 1 armour, 1 artillery and 2 infantry
        95 Sea Zone : 3 carriers, 1 cruiser, 6 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        86 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Brazil : 1 flag, 2 infantry
        Northwest Persia : 5 fighters
        91 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 28 / 46
        Japanese : 68 / 73
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources: 3 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 28 / 46
        Japanese : 68 / 73
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 28 / 31
        UK_Pacific : 0 / 0
        Italians : 16 / 17
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                1 was rolled 1 times
            Average roll : 1.000
            Median : 1.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Persia
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Egypt to Persia
                1 mech_infantry moved from Egypt to Syria
                      British take Syria from Italians

    Combat - British
                British creates battle in territory 109 Sea Zone
                Battle in Persia
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Persia, round 2 :  2/1 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Persia, round 2 :  1/1 hits
                        1 bomber owned by the British , 1 armour owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Persia
                    British win, taking 109 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                    Casualties for British: 1 bomber

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to Northwest Persia
                1 battleship and 2 cruisers moved from 96 Sea Zone to 95 Sea Zone
                2 fighters moved from Gibraltar to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Sicily
                1 destroyer and 1 submarine moved from 109 Sea Zone to 91 Sea Zone
                2 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from United Kingdom to 91 Sea Zone

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 fighters and 1 infantry placed in United Kingdom
                British undo move 2.
                2 fighters placed in United Kingdom
                1 infantry placed in Egypt

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Syria : 1 flag, 1 mech_infantry
        Sicily : 1 armour, 1 artillery and 2 infantry
        80 Sea Zone : 1 submarine
        95 Sea Zone : 1 battleship, 2 cruisers, 2 fighters and 2 transports
        109 Sea Zone : 1 flag
        Iraq : 2 armour and 2 mech_infantrys
        Northwest Persia : 1 fighter and 1 tactical_bomber
        91 Sea Zone : 1 destroyer, 2 fighters and 1 submarine
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 60
        Russians : 28 / 46
        Japanese : 68 / 73
        Americans : 55 / 75
        Chinese : 0 / 3
        British : 29 / 34
        UK_Pacific : 0 / 0
        Italians : 15 / 17
        ANZAC : 14 / 19
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

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