14L souL (Axis) v ArtofWar1947 (Allies +13)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Dutch New Guinea to New Guinea
                      ANZAC take New Guinea from Japanese
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                ANZAC creates battle in territory 54 Sea Zone
                Battle in Malaya

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Java: 4 bombers
                EDIT: Adding units owned by Americans to Queensland: 4 bombers
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by ANZAC to Eastern Persia: 1 aaGun and 2 infantry
                EDIT: Removing units owned by ANZAC from West India: 2 infantry
                EDIT: Removing units owned by Americans from West India: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to Eastern Persia: 1 infantry
                EDIT: Turning off Edit Mode

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Combat Move - French

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from West India to Eastern Persia

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Nenetsia to Vologda
                12 infantry moved from Archangel to Smolensk
                1 armour and 2 mech_infantrys moved from Baltic States to Smolensk
                4 armour and 2 mech_infantrys moved from Novgorod to Smolensk
                1 bomber moved from Novgorod to Vologda
                1 infantry moved from Ukraine to Bryansk
                      Germans take Bryansk from Russians
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov
                1 fighter and 1 tactical_bomber moved from Ukraine to Rostov
                2 bombers moved from Novgorod to Rostov
                9 armour, 3 artilleries, 20 infantry and 3 mech_infantrys moved from Ukraine to Bryansk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 :  1/2 hits
                        Russians roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in Smolensk
                    Germans attack with 5 armour, 12 infantry and 4 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 5 armour, 12 infantry and 4 mech_infantrys in Smolensk, round 2 :  3/21 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 5 armour, 12 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 2 fighters; Russians defend with 1 mech_infantry
                        Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 2 :  1/8 hits
                        Russians roll dice for 2 fighters and 1 mech_infantry in Rostov, round 2 :  2/3 hits
                        2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
                        Germans roll dice for 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber in Rostov, round 3 :  5/6 hits
                        Russians roll dice for 2 fighters in Rostov, round 3 :  2/2 hits
                        2 fighters owned by the British and 2 artilleries owned by the Germans lost in Rostov
                    Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 artilleries and 2 infantry
                    Casualties for British: 2 fighters
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan
                3 aaGuns moved from Ukraine to Bryansk
                1 artillery and 6 infantry moved from Western Germany to Germany
                4 infantry moved from France to Western Germany
                1 artillery and 2 infantry moved from Northern Italy to France
                4 infantry moved from Bulgaria to Yugoslavia
                1 bomber moved from Vologda to Bryansk
                2 bombers moved from Rostov to Bryansk
                3 bombers moved from Bryansk to Novgorod

    Place Units - Germans
                1 carrier and 2 fighters placed in 112 Sea Zone
                3 infantry placed in Germany
                1 armour and 1 mech_infantry placed in Germany
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,4,1,1
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Kazakhstan : 1 fighter and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 4 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Germany : 1 armour, 1 artillery, 1 factory_major, 9 infantry and 1 mech_infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 9 armour, 3 artilleries, 21 infantry and 3 mech_infantrys
        Nenetsia : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag
        Smolensk : 1 flag, 5 armour, 12 infantry and 4 mech_infantrys
        112 Sea Zone : 4 carriers, 5 destroyers, 7 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag, 4 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 13 / 28
        Japanese : 64 / 77
        Americans : 64 / 84
        Chinese : 0 / 2
        British : 30 / 36
        UK_Pacific : 2 / 0
        Italians : 15 / 13
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Russians
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians

    Non Combat Move - Russians
                3 armour and 6 mech_infantrys moved from Volgograd to Russia
                4 aaGuns and 2 artilleries moved from Samara to Russia

    Place Units - Russians
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 13 PUs; end with 13 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 22 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                1 armour and 1 mech_infantry moved from Samara to Volgograd
                4 armour and 6 mech_infantrys moved from Kazakhstan to Volgograd
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 artillery and 1 infantry moved from Shan State to Malaya
                1 fighter moved from 36 Sea Zone to Malaya
                1 infantry moved from Shan State to Malaya
                1 fighter moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from 36 Sea Zone to Malaya
                1 bomber moved from India to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                4 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Urals to Volgograd

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 :  7/8 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 41 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 41 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 fighters and 2 infantry
                    ANZAC defend with 1 factory_minor, 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Malaya, round 2 :  0/5 hits
                        ANZAC roll dice for 2 infantry in Malaya, round 2 :  2/2 hits
                        2 infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 artillery and 2 fighters in Malaya, round 3 :  0/3 hits
                        ANZAC roll dice for 2 infantry in Malaya, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 2 fighters in Malaya, round 4 :  1/3 hits
                        ANZAC roll dice for 2 infantry in Malaya, round 4 :  0/2 hits
                        1 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 1 artillery and 2 fighters in Malaya, round 5 :  2/3 hits
                        ANZAC roll dice for 1 infantry in Malaya, round 5 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Volgograd
                    Japanese attack with 5 armour, 7 mech_infantrys and 1 tactical_bomber
                    British defend with 2 fighters and 1 tactical_bomber; Russians defend with 1 factory_minor
                        Japanese roll dice for 5 armour, 7 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 :  4/13 hits
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Volgograd, round 2 :  2/3 hits
                        1 tactical_bomber owned by the British , 2 fighters owned by the British and 2 mech_infantrys owned by the Japanese lost in Volgograd
                    Japanese win, taking Volgograd from Russians with 5 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for British: 2 fighters and 1 tactical_bomber

    Non Combat Move - Japanese
                1 tactical_bomber moved from Volgograd to Kazakhstan
                1 armour and 2 mech_infantrys moved from Kansu to Kazakhstan
                1 aaGun and 1 artillery moved from Kansu to Tsinghai
                1 mech_infantry moved from Hopei to Tsinghai
                2 infantry moved from Anhwe to Hopei
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 infantry moved from Shan State to French Indo China
                1 bomber moved from 37 Sea Zone to French Indo China
                1 fighter and 1 tactical_bomber moved from Korea to 6 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from India to 36 Sea Zone
                1 fighter moved from 41 Sea Zone to 36 Sea Zone
                2 fighters moved from Malaya to 36 Sea Zone
                1 artillery and 3 infantry moved from Korea to 6 Sea Zone
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
                4 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                1 destroyer and 1 transport placed in 36 Sea Zone
                1 artillery and 2 infantry placed in India
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 fighter placed in Japan
                1 bomber placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 artillery and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag, 1 armour, 2 infantry and 2 mech_infantrys
        Tsinghai : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 7 fighters, 1 harbour, 13 infantry and 4 tactical_bombers
        Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 fighter and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 artillery and 1 infantry
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Kazakhstan : 1 flag, 1 armour, 2 mech_infantrys and 1 tactical_bomber
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 armour, 1 artillery, 2 bombers, 1 factory_minor and 5 infantry
        Celebes : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters, 1 submarine and 4 transports
        35 Sea Zone : 1 destroyer
        Dzavhan : 1 flag
        25 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 2 battleships, 5 carriers, 2 destroyers, 6 fighters and 4 tactical_bombers
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        West India : 1 flag, 1 infantry
        Urals : 1 flag
        Novosibirsk : 1 flag, 2 infantry
        Volgograd : 1 flag, 5 armour, 1 factory_minor and 5 mech_infantrys
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 10 / 22
        Japanese : 72 / 77
        Americans : 64 / 84
        Chinese : 0 / 2
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 15 / 13
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from Hawaiian Islands to 25 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 bombers moved from Queensland to 35 Sea Zone

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    Scramble Japanese fighter to SZ 35?


  • No thanks.

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    Suspected that would be the case but you’re owed the courtesy of the option.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Americans
                Americans buy 2 carriers, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 bombers moved from Hawaiian Islands to 25 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                2 bombers moved from Queensland to 35 Sea Zone

    Combat - Americans
                Battle in Malaya
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery, 1 factory_minor and 1 harbour
                        Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Malaya
                    Americans win, taking Malaya from Japanese with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in 35 Sea Zone
                    Americans attack with 2 bombers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in 35 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 bombers in 35 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 35 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 25 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 bombers and 1 destroyer in 25 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 25 Sea Zone to Hawaiian Islands
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from 35 Sea Zone to Northern Territory
                5 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                2 carriers and 2 submarines placed in 10 Sea Zone
                4 fighters placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Territory Summary for Americans :

    Malaya : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Borneo : 1 flag, 2 infantry
        Queensland : 2 bombers
        Northern Territory : 2 bombers
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 7 bombers, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry
        37 Sea Zone : 1 transport
        26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        10 Sea Zone : 2 carriers, 4 fighters and 2 submarines
        54 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 submarines
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 7 bombers, 1 fighter and 3 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Eastern Persia : 1 infantry
        Brazil : 1 flag
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 10 / 22
        Japanese : 69 / 77
        Americans : 67 / 87
        Chinese : 0 / 2
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 15 / 13
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.818
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 10 / 22
        Japanese : 69 / 77
        Americans : 67 / 87
        Chinese : 0 / 2
        British : 30 / 36
        UK_Pacific : 0 / 0
        Italians : 15 / 13
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.818
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Turkmenistan: 1 infantry
                EDIT: Removing units owned by Americans from Turkmenistan: 1 infantry
                EDIT: Turning off Edit Mode
                2 armour, 1 artillery, 4 infantry and 9 mech_infantrys moved from Eastern Persia to Persia
                1 fighter moved from 98 Sea Zone to Persia
                1 submarine moved from 80 Sea Zone to 78 Sea Zone
                1 submarine moved from 76 Sea Zone to 98 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - British
                British buy 1 fighter, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to Turkmenistan: 1 infantry
                EDIT: Removing units owned by Americans from Turkmenistan: 1 infantry
                EDIT: Turning off Edit Mode
                2 armour, 1 artillery, 4 infantry and 9 mech_infantrys moved from Eastern Persia to Persia
                1 fighter moved from 98 Sea Zone to Persia
                1 submarine moved from 80 Sea Zone to 78 Sea Zone
                1 submarine moved from 76 Sea Zone to 98 Sea Zone
                1 submarine moved from 110 Sea Zone to 105 Sea Zone

    Non Combat Move - British

    Place Units - British
                1 fighter placed in 98 Sea Zone
                2 mech_infantrys placed in Egypt
                3 submarines placed in 110 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Eastern Persia: 1 infantry
                EDIT: Adding units owned by Americans to Persia: 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Sicily : 1 flag
        93 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        Eastern Persia : 1 flag
        81 Sea Zone : 1 carrier
        Northwest Persia : 1 flag
        Persia : 1 flag, 2 armour, 1 artillery, 1 fighter, 4 infantry and 9 mech_infantrys
        98 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 1 submarine
        78 Sea Zone : 1 submarine
        110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 3 submarines and 1 transport
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 10 / 22
        Japanese : 69 / 77
        Americans : 67 / 87
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 15 / 13
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 4.000
            Variance : 0.786
            Standard Deviation : 0.886
            Total rolls : 15

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Americans Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.818
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 11


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - Italians
                Italians buy 1 bomber; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 bomber moved from Ukraine to Southern Italy
                1 fighter moved from Kazakhstan to Yugoslavia
                1 mech_infantry moved from Romania to Germany
                1 artillery and 1 infantry moved from Yugoslavia to Greater Southern Germany
                2 aaGuns moved from Ukraine to Western Ukraine
                1 artillery and 2 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,1,4,3
                Italians collect 8 PUs (7 lost to blockades); end with 9 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Greater Southern Germany : 1 artillery and 1 infantry
        Western Germany : 1 artillery and 4 infantry
        Germany : 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour and 21 infantry
        Belarus : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Western Ukraine : 1 flag, 2 aaGuns
        99 Sea Zone : 1 flag
        Yugoslavia : 1 fighter

    Production/PUs Summary :

    Germans : 55 / 68
        Russians : 10 / 22
        Japanese : 69 / 77
        Americans : 67 / 87
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 15 / 9
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
                1 armour moved from New Guinea to 46 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 14

    Purchase Units - ANZAC
                ANZAC buy 1 carrier, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 aaGun, 2 armour, 3 artilleries, 5 fighters, 1 infantry and 3 mech_infantrys moved from Queensland to Northern Territory
                1 aaGun and 2 infantry moved from Eastern Persia to Persia
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 mech_infantry placed in New South Wales
                1 carrier and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


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