Test summary from TripleA, engine version: 2.7.15160, time: 23:12:53
Savegame
14L G40 Variance (Allies +7) vs Amon Sul (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
Non Combat Move - Russians
1 submarine moved from 119 Sea Zone to 125 Sea Zone
4 infantry moved from Novgorod to Vyborg
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
2 infantry moved from Rostov to Caucasus
1 armour and 1 mech_infantry moved from Samara to Caucasus
1 fighter and 1 tactical_bomber moved from Russia to Caucasus
1 fighter moved from Russia to Caucasus
2 aaGuns moved from Novosibirsk to Tsinghai
1 artillery and 9 infantry moved from Russia to Bryansk
9 infantry moved from Bryansk to Western UkrainePlace Units - Russians
1 submarine placed in 127 Sea Zone
1 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Volgograd
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Turning on Edit Mode
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 18 infantry
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 artillery and 1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Kiangsi to Kwangtung
1 mech_infantry moved from Hunan to Kwangtung
1 infantry moved from Siam to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Yunnan to Burma
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 armour moved from Jehol to Suiyuyan
2 artilleries and 7 infantry moved from Anhwe to Kweichow
1 artillery and 1 infantry moved from French Indo China to Shan State
1 fighter moved from Kiangsi to Kwangtung
1 armour moved from French Indo China to Kwangtung
1 bomber moved from Anhwe to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Suiyuyan
3 fighters and 3 tactical_bombers moved from Anhwe to Shensi
1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow
2 fighters moved from Anhwe to Kwangtung
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 bomber moved from Anhwe to 16 Sea Zone
1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to BurmaCombat - Japanese
Battle in Philippines
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Shensi
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shensi, round 2 : 5/7 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Burma, round 3 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits
1 infantry owned by the British and 1 artillery owned by the Japanese lost in Burma
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Sumatra
Battle in Borneo
Battle in Malaya
Japanese attack with 1 armour, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Sumatra from Dutch, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/7 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Kweichow, round 2 : 7/14 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Celebes
Battle in Java
Battle in Shan State
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 2 : 0/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
Japanese roll dice for 2 artilleries and 2 infantry in Shan State, round 3 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Celebes from Dutch, taking Java from Dutch, taking Shan State from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 16 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 bomber moved from 16 Sea Zone to Japan
1 bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Suiyuyan to Hopei
3 fighters and 3 tactical_bombers moved from Shensi to Hopei
1 fighter and 1 tactical_bomber moved from Kweichow to Hopei
1 aaGun moved from Anhwe to Kweichow
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Burma to French Indo China
1 aaGun moved from French Indo China to Shan State
2 cruisers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 destroyer moved from 36 Sea Zone to 20 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
2 aaGuns and 3 infantry moved from Manchuria to Jehol
4 infantry moved from Jehol to Anhwe
2 destroyers moved from 35 Sea Zone to 20 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kiangsu
1 factory_minor placed in French Indo China
1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 1 tactical_bomber
Jehol : 1 flag, 2 aaGuns and 3 infantry
Manchuria : 1 flag
Hainan : 1 harbour
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 armour, 1 artillery and 1 infantry
Kweichow : 1 flag, 1 aaGun, 3 artilleries and 8 infantry
Hunan : 1 flag
Hopei : 1 flag, 5 fighters and 5 tactical_bombers
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 4 infantry
Shan State : 1 flag, 1 aaGun, 2 artilleries and 1 infantry
Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour, 1 harbour and 1 mech_infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 bomber, 1 factory_minor, 2 fighters and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
37 Sea Zone : 1 transport
35 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 fighters, 2 tactical_bombers and 1 transport
20 Sea Zone : 3 destroyers and 1 submarine
16 Sea Zone : 1 destroyer and 1 submarineProduction/PUs Summary :
Germans : 45 / 55
Russians : 37 / 37
Japanese : 61 / 66
Americans : 50 / 52
Chinese : 3 / 7
British : 25 / 29
UK_Pacific : 6 / 18
Italians : 19 / 34
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 destroyers, 1 fighter and 3 submarines; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
1 submarine moved from 61 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 30 Sea Zone to 54 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to Midway
2 fighters moved from Eastern United States to 26 Sea Zone
1 infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
3 fighters moved from Hawaiian Islands to Queensland
1 armour, 2 artilleries and 3 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
3 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
2 infantry placed in Tsinghai
Chinese undo move 1.
1 infantry placed in Kansu
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - British
British buy 1 bomber, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
13 infantry and 1 mech_infantry moved from United Kingdom to Scotland
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 119 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 119 Sea Zone to Scotland
1 mech_infantry moved from Egypt to Alexandria
1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 fighter moved from India to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
British win, taking 37 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Alexandria
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery
British win, taking Alexandria from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Scotland
British attack with 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
Germans defend with 1 airfield and 2 infantry
British win, taking Scotland from Germans with 1 armour, 1 artillery, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
5 aaGuns moved from United Kingdom to Scotland
1 bomber moved from French West Africa to Quebec
1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
4 fighters moved from French West Africa to Egypt
1 carrier moved from 81 Sea Zone to 71 Sea Zone
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 aaGuns, 1 artillery and 19 infantry moved from India to Burma
1 fighter moved from 41 Sea Zone to India
1 battleship and 1 cruiser moved from 61 Sea Zone to 54 Sea ZonePlace Units - British
1 bomber placed in Quebec
3 infantry placed in Egypt
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
UK 3. I only moved 3 AA to Scotland.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 armour moved from Romania to Ukraine
Italians take Bessarabia from Russians
Italians take Ukraine from Russians
1 infantry moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 bomber moved from Tunisia to 81 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 destroyer and 2 submarines moved from 93 Sea Zone to 94 Sea Zone
2 fighters moved from Tobruk to 94 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 94 Sea Zone
Italians attack with 1 destroyer, 2 fighters and 2 submarines
French defend with 1 destroyer
Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 0/3 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 1/1 hits
French roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 94 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is -4
Casualties for French: 1 destroyer
Casualties for Italians: 2 submarines
Battle in United Kingdom
Italians attack with 1 armour and 1 infantry
French defend with 2 infantry; British defend with 1 airfield, 1 factory_major and 1 harbour
Italians roll dice for 1 battleship and 1 cruiser in United Kingdom, round 2 : 1/2 hits
Italians roll dice for 1 armour and 1 infantry in United Kingdom, round 2 : 1/2 hits
British roll dice for 2 infantry in United Kingdom, round 2 : 0/2 hits
2 infantry owned by the French lost in United Kingdom
Italians captures 28PUs while taking British capital
Italians converts factory_major into different units
Italians win, taking United Kingdom from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 2 infantry
Trigger Italians Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
2 fighters moved from 94 Sea Zone to Southern Italy
1 bomber moved from 81 Sea Zone to Italian Somaliland
1 artillery moved from Italian Somaliland to Kenya
2 aaGuns and 1 infantry moved from Romania to Eastern Poland
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 armour and 2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Yugoslavia to RomaniaPlace Units - Italians
1 carrier and 1 transport placed in 93 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 27 PUs; end with 55 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 60 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Kenya : 1 flag, 1 artillery
United Kingdom : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Tanganyika Territory : 1 flag, 1 infantry
Morocco : 1 flag
Algeria : 1 flag
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Romania : 1 aaGun, 1 armour and 2 infantry
Northern Italy : 1 factory_major
Libya : 1 artillery and 1 infantry
Italian Somaliland : 1 bomber
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
Eastern Poland : 1 flag, 2 aaGuns and 2 infantry
Bessarabia : 1 flag
Ukraine : 1 flag, 1 armour and 1 factory_minor
94 Sea Zone : 1 destroyer
93 Sea Zone : 1 flag, 1 carrier and 1 transport
99 Sea Zone : 1 flag
92 Sea Zone : 1 cruiser
Yugoslavia : 2 infantry
110 Sea Zone : 1 battleship, 1 cruiser and 1 transportProduction/PUs Summary :
Germans : 43 / 55
Russians : 34 / 37
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 3 / 4
British : 22 / 0
UK_Pacific : 6 / 6
Italians : 27 / 65
ANZAC : 12 / 12
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I already played.
This time we`ll have to deal with what we have.
Sorry, but I can go back now.
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But if it comforts U , U would probably loose both ways since I took UK without casualties.
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Never had italy take UK before LOL. OK this is something new. :-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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Me too hehe :D
I apologise for not going back, but i played the entire big move.
As for me , U can have million edits, but before i download the map, np.
The situation in first round was on the other hand a clear oversight, U would NEVER not scramble in that situation. There I make a difference.
And please post ANZAC from now too, I like to read here what U played ;)
Thanks :)
Godspeed :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
5 infantry moved from Norway to 112 Sea Zone
4 armour, 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
4 armour, 3 artilleries, 7 infantry and 7 transports moved from 112 Sea Zone to 109 Sea Zone
4 armour, 3 artilleries and 7 infantry moved from 109 Sea Zone to Scotland
4 fighters and 4 tactical_bombers moved from Western Germany to Scotland
2 bombers, 3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Scotland
1 destroyer moved from 108 Sea Zone to 119 Sea ZoneCombat - Germans
Battle in Scotland
Germans attack with 4 armour, 3 artilleries, 2 bombers, 7 fighters, 7 infantry and 7 tactical_bombers
British defend with 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
AA fire in Scotland : 2/15 hits
1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in Scotland
Germans roll dice for 4 armour, 3 artilleries, 2 bombers, 6 fighters, 7 infantry and 6 tactical_bombers in Scotland, round 2 : 9/28 hits
British roll dice for 5 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry in Scotland, round 2 : 4/18 hits
4 infantry owned by the British , 4 infantry owned by the Germans and 5 aaGuns owned by the British lost in Scotland
Germans roll dice for 4 armour, 3 artilleries, 2 bombers, 6 fighters, 3 infantry and 6 tactical_bombers in Scotland, round 3 : 16/24 hits
British roll dice for 1 armour, 1 artillery, 11 infantry and 1 mech_infantry in Scotland, round 3 : 4/14 hits
11 infantry owned by the British , 1 armour owned by the British , 3 infantry owned by the Germans , 1 mech_infantry owned by the British , 1 artillery owned by the British and 1 artillery owned by the Germans lost in Scotland
Germans win, taking Scotland from British with 4 armour, 2 artilleries, 2 bombers, 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Casualties for British: 5 aaGuns, 1 armour, 1 artillery, 15 infantry and 1 mech_infantry
Battle in 119 Sea Zone
Germans attack with 1 destroyer
British defend with 2 transports
2 transports owned by the British lost in 119 Sea Zone
Germans win, taking 119 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 2 transportsNon Combat Move - Germans
1 transport moved from 109 Sea Zone to 92 Sea Zone
1 cruiser moved from 108 Sea Zone to 109 Sea Zone
1 cruiser moved from 109 Sea Zone to 110 Sea Zone
6 fighters and 6 tactical_bombers moved from Scotland to United Kingdom
2 bombers moved from Scotland to Western Germany
1 aaGun moved from Western Germany to Germany
1 aaGun, 12 artilleries and 22 infantry moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
1 aaGun and 1 artillery moved from Poland to Eastern Poland
2 aaGuns and 1 artillery moved from Germany to Poland
3 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Bulgaria to RomaniaPlace Units - Germans
9 artilleries and 1 infantry placed in Germany
4 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield, 4 armour and 2 artilleries
United Kingdom : 6 fighters and 6 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 4 mech_infantrys
Romania : 3 infantry
Poland : 2 aaGuns and 1 artillery
Germany : 1 aaGun, 9 artilleries, 1 factory_major and 1 infantry
Baltic States : 1 flag, 1 infantry
Eastern Poland : 3 aaGuns, 3 armour, 13 artilleries and 22 infantry
119 Sea Zone : 1 flag, 1 destroyer
Bulgaria : 1 flag
109 Sea Zone : 7 transports
Greece : 1 flag
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 cruiserProduction/PUs Summary :
Germans : 46 / 51
Russians : 33 / 37
Japanese : 61 / 66
Americans : 50 / 70
Chinese : 3 / 4
British : 20 / 0
UK_Pacific : 6 / 6
Italians : 27 / 65
ANZAC : 12 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Whatever.
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I posted UK’s move at 10:09, then posted the changed NCM at 10:16. I received your dice emails for Italy’s turn at 10:20 aa.org time. You posted Italy’s turn at 10:24. That’s not very sporting.
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I posted UK’s move at 10:09, then posted the changed NCM at 10:16. I received your dice emails for Italy’s turn at 10:20 aa.org time. You posted Italy’s turn at 10:24. That’s not very sporting.
I was not cheating U. I downloaded the map and i was playing the map i did not knew U post another map
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vyborg to Finland
Russians take Finland from Germans
1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Caucasus to Iraq
1 artillery and 1 infantry moved from Bryansk to UkraineCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 armour and 1 factory_minor
Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armourNon Combat Move - Russians
1 artillery and 15 infantry moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Iraq to Caucasus
3 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry moved from Vyborg to Novgorod
1 aaGun moved from Belarus to Novgorod
1 artillery moved from Belarus to Bryansk
1 aaGun, 2 artilleries and 19 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Belarus
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to BryanskPlace Units - Russians
1 artillery and 2 infantry placed in Novgorod
Russians undo move 1.
1 artillery and 2 infantry placed in Novgorod
6 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs -
Russia 4.
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Japan goes





