@pacifiersboard can maybe start this now. I’m wondering if we need to discuss bid units. Is everything fair game or should we limit it to units and not infrastructure
14L bmnielsen (Axis) vs. Infrastructure (Allies +12)
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sorry to keep doing this another brit ncm change.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Purchase Units - British
British buy 1 armour, 1 artillery, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 5 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from Malta to Iraq
1 armour moved from Egypt to Iraq
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Ethiopia to 76 Sea Zone
1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Eastern Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to KenyaCombat - British
British creates battle in territory 106 Sea Zone
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 2/2 hits
British roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Iraq, round 2 : 2/6 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Battle in Borneo
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Kenya, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 1/1 hits
1 infantry owned by the British lost in Kenya
British roll dice for 1 artillery and 1 mech_infantry in Kenya, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 fighter moved from Quebec to 101 Sea Zone
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour and 1 infantry moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 artillery and 1 infantry moved from Quebec to Eastern United States
1 bomber moved from Iraq to Eastern Persia
3 aaGuns, 1 artillery, 1 fighter and 4 infantry moved from Burma to Yunnan
1 infantry moved from India to BurmaPlace Units - British
1 armour, 1 artillery and 1 infantry placed in Union of South Africa
1 fighter placed in United Kingdom
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 28 PUs (3 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 aaGun and 5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 aaGun and 5 infantry
Turning on Edit Mode
EDIT: Removing units owned by Russians from Archangel: 1 aaGun and 1 infantry
EDIT: Adding units owned by Russians to Karelia: 1 aaGun and 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 infantry
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode -
:roll:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Morocco
1 artillery and 1 infantry moved from Tunisia to Algeria
2 fighters moved from Southern Italy to Algeria
2 artilleries and 2 infantry moved from France to Normandy Bordeaux
1 bomber moved from Southern Italy to Normandy Bordeaux
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to EgyptCombat - Italians
Battle in Algeria
Italians attack with 1 artillery, 2 fighters and 1 infantry
French defend with 2 infantry
retreated to Algeria
French win with 1 infantry remaining. Battle score for attacker is -4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Italians attack with 2 artilleries, 1 bomber and 2 infantry
French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Normandy Bordeaux from French with 2 artilleries and 1 bomber remaining. Battle score for attacker is 5
Casualties for French: 2 artilleries and 1 infantry
Casualties for Italians: 2 infantry
Battle in Morocco
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
ANZAC defend with 1 infantry; British defend with 1 harbour
Italians win, taking Morocco from French, taking Egypt from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 92 Sea Zone
2 armour moved from Greece to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Northern Italy to France
2 fighters moved from Algeria to Tunisia
2 infantry moved from Northern Italy to Yugoslavia
2 aaGuns moved from Northern Italy to France
1 bomber moved from Normandy Bordeaux to Southern ItalyPlace Units - Italians
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Malaya to 43 Sea ZoneCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 fighter; British loiter and taunt with
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Malaya
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 aaGun and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2,1,1,2,2,3,4,6,5,5
ANZAC collect 10 PUs (4 lost to blockades); end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 2
Combat Move - French
1 fighter moved from United Kingdom to 92 Sea Zone
1 cruiser and 1 destroyer moved from 88 Sea Zone to 92 Sea Zone
1 destroyer moved from 58 Sea Zone to 37 Sea ZoneCombat - French
Battle in 37 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 37 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for French: 1 destroyer
Battle in 92 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/3 hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 92 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Italians , 1 cruiser owned by the French , 1 submarine owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
French roll dice for 1 fighter in 92 Sea Zone, round 3 : 1/1 hits
Italians roll dice for 1 cruiser and 1 transport in 92 Sea Zone, round 3 : 1/1 hits
1 fighter owned by the French and 1 cruiser owned by the Italians lost in 92 Sea Zone
Italians win with 1 transport remaining. Battle score for attacker is -4
Casualties for French: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 cruiser, 1 destroyer and 1 submarineNon Combat Move - French
1 infantry moved from French Central Africa to French Equatorial AfricaTurn Complete - French
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:-Dman cant catch a break :cry: :cry: :cry: :cry: :cry: :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 3 bombers; Remaining resources: 11 PUs;Combat Move - Germans
3 armour, 3 artilleries and 18 infantry moved from Baltic States to Novgorod
2 artilleries and 10 infantry moved from Romania to Eastern Poland
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Finland to Karelia
1 infantry moved from Vyborg to Karelia
9 bombers and 1 fighter moved from Western Germany to Karelia
1 destroyer and 1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in Karelia
Germans attack with 9 bombers, 1 fighter and 4 infantry
Russians defend with 1 aaGun, 1 armour and 6 infantry
Germans win with 9 bombers and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 4 infantry
Casualties for Russians: 1 aaGun, 1 armour and 6 infantry
Battle in Novgorod
Germans attack with 3 armour, 3 artilleries and 18 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 3 armour, 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 6 armour, 2 artilleries, 10 infantry and 4 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 6 armour, 2 artilleries, 9 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 1 submarine and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 submarine moved from 109 Sea Zone to 110 Sea Zone
1 artillery moved from Southern France to Northern Italy
1 fighter moved from Southern Italy to Egypt
3 fighters and 4 tactical_bombers moved from Alexandria to Egypt
3 aaGuns moved from Baltic States to Novgorod
1 fighter moved from Karelia to Finland
9 bombers moved from Karelia to PolandPlace Units - Germans
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
Yeah, those subs were killer.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 aaGun and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from GermansCombat - Russians
Non Combat Move - Russians
1 infantry moved from Archangel to Belarus
4 infantry moved from Archangel to Smolensk
1 aaGun moved from Russia to Smolensk
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
4 infantry moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
2 aaGuns and 17 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Ukraine
1 aaGun and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 carriers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 44 Sea Zone to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to Borneo
1 battleship and 1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
2 artilleries, 2 infantry and 1 mech_infantry moved from Hopei to Kweichow
6 infantry moved from Anhwe to Kweichow
1 armour moved from Jehol to Kweichow
3 tactical_bombers moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to 43 Sea ZoneCombat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 transport
British defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Borneo
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Kweichow
Japanese attack with 1 armour, 2 artilleries, 8 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Kweichow from Chinese with 1 armour, 2 artilleries, 7 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Sumatra
Battle in JavaNon Combat Move - Japanese
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 transport moved from 42 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangsi to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 55 Sea Zone to Philippines
2 fighters moved from Kwangsi to Philippines
3 tactical_bombers moved from Kweichow to Kwangsi
1 infantry moved from French Indo China to Kwangsi
2 artilleries and 3 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Borneo to Kwangsi
1 aaGun moved from Anhwe to Kweichow
4 infantry moved from Jehol to AnhwePlace Units - Japanese
2 carriers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Americans
Americans buy 3 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Americans creates battle in territory 106 Sea Zone
Battle in Morocco
Americans attack with 1 artillery and 1 infantry
Italians defend with 2 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Morocco, round 2 : 2/2 hits
1 artillery owned by the Americans , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Morocco
Italians win, taking 106 Sea Zone from Germans with no units remaining. Battle score for attacker is -1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Americans
1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
2 carriers, 1 destroyer, 1 fighter and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 aaGun and 2 mech_infantrys moved from Southeast Mexico to Central United States
1 bomber moved from Midway to 54 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour and 3 infantry moved from 54 Sea Zone to Queensland
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 25 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 destroyer and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
3 fighters placed in Eastern United States
2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 fighter and 3 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Szechwan
9 infantry moved from Yunnan to SzechwanPlace Units - Chinese
3 artilleries placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Yunnan to French Indo China
UK_Pacific take French Indo China from Japanese
1 tactical_bomber moved from India to 41 Sea Zone
1 armour moved from Suriname to 88 Sea Zone
1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 armour moved from 91 Sea Zone to MoroccoCombat - British
Battle in 41 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Battle in 92 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
British win, taking Morocco from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Suriname to Brazil
British take Brazil from Neutral_Allies
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Belgian Congo to Kenya
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Malta to Iraq
1 bomber moved from Eastern Persia to India
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to India
1 infantry moved from Burma to Yunnan
1 artillery and 3 infantry moved from Yunnan to Szechwan
2 infantry moved from Malaya to Shan State
1 aaGun moved from Yunnan to Burma
3 infantry moved from India to Burma
1 infantry moved from India to Burma
2 aaGuns moved from Yunnan to Szechwan
1 fighter moved from Yunnan to SzechwanPlace Units - British
1 factory_minor placed in Iraq
3 infantry placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Italians
Italians buy 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Romania to Belarus
2 bombers moved from Southern Italy to ArchangelCombat - Italians
Battle in Archangel
Italians attack with 2 bombers
Russians defend with 1 infantry
Italians win with 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 3 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 bombers moved from Archangel to Novgorod
2 fighters moved from Tunisia to Egypt
2 infantry moved from France to Western Germany
2 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Yugoslavia to Northern Italy
2 aaGuns moved from France to Northern ItalyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 factory_minor placed in Egypt
3 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from Malaya to India
1 infantry moved from Iraq to Persia
ANZAC take Persia from Neutral_Allies
1 artillery moved from Queensland to New South Wales
1 infantry moved from Queensland to New South Wales
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
Are the French planning something big? :)
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crap, most have not hit post.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round: 4
Politics - Germans
Purchase Units - Germans
Germans buy 4 bombers, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 bombers moved from Poland to Russia
3 bombers moved from Poland to Baltic States
3 bombers moved from Poland to Western Ukraine
3 bombers moved from Western Germany to Bessarabia
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 infantry and 1 mech_infantry moved from Eastern Poland to Baltic States
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to NovgorodCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 5,4,6 and causes: 15 damage to unit: factory_major
Bombing raid in Russia causes 15 damage total.
Battle in Bessarabia
Germans attack with 3 bombers and 1 infantry
Russians defend with 1 infantry
Germans win with 3 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 3 bombers and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 3 bombers, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Russia to Belarus
3 aaGuns, 1 armour, 3 artilleries and 17 infantry moved from Novgorod to Belarus
6 armour, 2 artilleries, 5 infantry and 3 mech_infantrys moved from Eastern Poland to Belarus
1 fighter moved from Finland to Belarus
1 tactical_bomber moved from Western Germany to Belarus
3 bombers moved from Baltic States to Southern Italy
3 bombers moved from Western Ukraine to Western Germany
3 bombers moved from Bessarabia to Northern Italy
2 fighters moved from Egypt to Southern Italy
2 fighters and 4 tactical_bombers moved from Egypt to Romania
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea ZonePlace Units - Germans
4 bombers placed in Western Germany
3 mech_infantrys placed in Novgorod
1 submarine placed in 93 Sea ZoneTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs





