@Oskar2KX no
14L G40 variance vs helmutpower (allies +10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 transports moved from 93 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Gibraltar to 92 Sea Zone
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 92 Sea Zone to 93 Sea Zone
2 infantry and 2 mech_infantrys moved from 93 Sea Zone to Southern France
1 fighter moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Southern France
1 bomber moved from Gibraltar to Southern France
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
2 fighters moved from Wake Island to Korea
2 destroyers moved from 26 Sea Zone to 8 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Southern France
Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
Germans defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans win, taking Southern France from Germans with 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrysNon Combat Move - Americans
1 bomber moved from Southern France to Gibraltar
2 fighters moved from Southern France to 93 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian IslandsPlace Units - Americans
1 airfield and 1 harbour placed in Korea
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 factory_major
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
1 artillery, 1 factory_major and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 factory_major
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 factory_major
EDIT: Adding units owned by Americans to Korea: 1 factory_minor
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Eastern United States: 3 infantry
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 39 / 50
Russians : 38 / 42
Japanese : 44 / 50
Americans : 58 / 83
Chinese : 14 / 14
British : 26 / 32
UK_Pacific : 4 / 0
Italians : 17 / 19
ANZAC : 14 / 19
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Burma
Chinese take Burma from Japanese
3 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter moved from Kweichow to Kwangtung
1 artillery and 3 infantry moved from Hopei to KweichowCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery and 1 harbour
Chinese win, taking Kwangtung from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Kwangtung to KwangsiPlace Units - Chinese
3 infantry placed in Yunnan
1 infantry placed in JeholTurn Complete - Chinese
Chinese collect 24 PUs; end with 26 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - British
British buy 4 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour, 1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 infantry moved from Morocco to Algeria
1 armour moved from Algeria to Tunisia
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 infantry moved from Brazil to SurinameCombat - British
Non Combat Move - British
1 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 infantry moved from 87 Sea Zone to French West Africa
2 infantry moved from Scotland to United KingdomPlace Units - British
3 artilleries and 3 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 28 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 2 artilleries moved from Northern Italy to Southern France
2 fighters moved from Southern Italy to Southern France
1 bomber moved from Northern Italy to Southern France
1 infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Kenya to Tanganyika Territory
1 infantry moved from Iraq to Persia
Italians take Persia from Russians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Russians
Italians take Caucasus from RussiansCombat - Italians
Battle in Tanganyika Territory
Italians attack with 1 armour and 1 infantry
British defend with 1 infantry
Italians win, taking Tanganyika Territory from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries, 1 bomber and 2 fighters
Americans defend with 1 factory_minor, 1 harbour, 2 infantry and 2 mech_infantrys
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 armour and 2 artilleries
Casualties for Americans: 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 bomber and 2 fighters moved from Southern France to Southern Italy
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
1 artillery moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 4
Combat Move - French
2 infantry moved from Libya to Tobruk
French take Tobruk from Italians
1 infantry moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 destroyer moved from 83 Sea Zone to 91 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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couldn’t post for some reason so I just saved and attached.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians buy 14 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Timguska to Novosibirsk
1 artillery and 2 infantry moved from Russia to Bryansk
1 armour moved from Russia to Rostov
1 infantry moved from Novgorod to Baltic States
1 artillery moved from Finland to Norway
Russians take Norway from Germans
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
1 infantry moved from Russia to Smolensk
1 armour moved from Russia to Belarus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 fighter moved from Novgorod to Bryansk
1 infantry moved from Yakut S.S.R. to YeniseyCombat - Russians
Battle in Baltic States
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
retreated to Baltic States
Germans win with 1 mech_infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry and 1 tactical_bomber
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Baltic States to RussiaPlace Units - Russians
3 infantry placed in Volgograd
10 infantry placed in Russia
1 infantry placed in NovgorodTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
I never receive your dices for germany round 5…
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It must be because I had it playing a “local game” before I opened the file for France’s turn. You will see the dice rolls are in the game history.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 3 bombers and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
2 armour and 1 infantry moved from India to 39 Sea Zone
1 armour moved from Eastern Persia to 80 Sea Zone
2 armour, 1 infantry and 2 transports moved from 39 Sea Zone to 72 Sea Zone
1 armour and 1 transport moved from 80 Sea Zone to 72 Sea Zone
3 carriers moved from 80 Sea Zone to 72 Sea Zone
3 fighters and 3 tactical_bombers moved from 80 Sea Zone to 72 Sea Zone
2 battleships and 2 cruisers moved from 80 Sea Zone to 72 Sea Zone
3 destroyers and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 bomber, 2 fighters and 2 tactical_bombers moved from Iraq to Greece
1 submarine moved from 41 Sea Zone to 44 Sea Zone
4 bombers moved from Japan to 44 Sea ZoneCombat - Japanese
Battle in Greece
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
British defend with 4 infantry
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 4 infantry
Battle in 44 Sea Zone
Japanese attack with 4 bombers and 1 submarine
ANZAC defend with 1 cruiser and 1 destroyer
Japanese win, taking 44 Sea Zone from ANZAC with 4 bombers and 1 submarine remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyerNon Combat Move - Japanese
4 bombers moved from 44 Sea Zone to Borneo
2 fighters and 1 tactical_bomber moved from Greece to Bulgaria
1 bomber moved from Greece to BulgariaPlace Units - Japanese
3 bombers placed in Japan
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to Southern France
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 battleships and 1 cruiser moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 artilleries and 2 infantry moved from Korea to Amur
2 fighters moved from Korea to Amur -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry, 2 mech_infantrys, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs;Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 93 Sea Zone to Southern France
1 bomber moved from Gibraltar to Southern France
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from Aleutian Islands to 8 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 battleships and 1 cruiser moved from 8 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
2 artilleries and 2 infantry moved from Korea to Amur
2 fighters moved from Korea to AmurCombat - Americans
Battle in Southern France
Americans attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Americans win, taking Southern France from Germans with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Amur
Americans attack with 3 artilleries, 2 fighters and 3 infantry
Japanese defend with 2 artilleries and 6 infantry
Americans win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 6 infantry
Casualties for Americans: 3 artilleries and 3 infantryNon Combat Move - Americans
2 fighters moved from Amur to Korea
1 carrier, 4 destroyers, 2 submarines and 2 transports moved from 8 Sea Zone to 5 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 90 Sea Zone
1 artillery, 6 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 transport moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 90 Sea Zone to 101 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
1 bomber moved from Southern France to Morocco
1 armour moved from Western United States to Eastern United StatesPlace Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
2 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Shantung to Jehol
1 infantry moved from Kiangsu to Shantung
1 artillery moved from Hopei to Anhwe
1 artillery and 5 infantry moved from Yunnan to Burma
1 fighter moved from Kwangsi to Burma
3 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to HunanCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kansu
3 infantry placed in Tsinghai
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 27 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - British
British buy 3 artilleries and 5 infantry; Remaining resources: 1 PUs;Combat Move - British
1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 5 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 1 artillery and 4 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 armour moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Tunisia to Tobruk
1 infantry moved from Algeria to Tunisia
2 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 88 Sea Zone
1 infantry moved from Suriname to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Rhodesia to Union of South AfricaCombat - British
Battle in Holland BelgiumNon Combat Move - British
1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 infantry placed in Union of South Africa
3 artilleries and 2 infantry placed in United Kingdom
British undo move 2.
British undo move 1.
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 armour moved from Caucasus to Rostov
1 armour moved from Tanganyika Territory to Rhodesia
Italians take Rhodesia from British
1 armour moved from Rhodesia to Belgian Congo
1 bomber moved from Southern Italy to Belgian Congo
2 fighters moved from Southern Italy to Southern France
1 infantry moved from Albania to Greece
Italians take Greece from BritishCombat - Italians
Battle in Rostov
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 armour
Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Southern France
Italians attack with 1 artillery, 2 fighters and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Belgian Congo
Italians attack with 1 armour and 1 bomber
French defend with 1 infantry
Italians win, taking Belgian Congo from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 bomber moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Alexandria to Egypt
1 infantry moved from Persia to Iraq
2 infantry moved from Northwest Persia to Iraq
2 fighters moved from Southern France to Southern Italy
2 aaGuns moved from Northern Italy to Southern ItalyPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,4,6,4,4,2,3,5
Italians collect 27 PUs (3 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Queensland
2 infantry moved from South Australia to Western Australia
2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
france?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 4 infantry moved from Western Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter and 2 tactical_bombers moved from Germany to Holland Belgium
1 tactical_bomber moved from Southern Italy to Holland Belgium
2 bombers moved from Western Ukraine to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
1 mech_infantry moved from Baltic States to Belarus
8 armour, 11 artilleries and 3 mech_infantrys moved from Ukraine to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
7 mech_infantrys moved from Eastern Poland to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 8 armour, 11 artilleries and 11 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 8 armour, 11 artilleries and 10 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Holland Belgium
Germans attack with 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 4 tactical_bombers
British defend with 2 artilleries and 9 infantry
2 infantry owned by the Germans and 4 artilleries owned by the Germans retreated to Western Germany
British win with 1 artillery remaining. Battle score for attacker is 25
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 9 infantry
Battle in Belarus
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Belarus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 aaGun moved from Western Ukraine to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
1 fighter moved from Belarus to Ukraine
1 tactical_bomber moved from Belarus to Ukraine
8 infantry moved from Western Germany to Northern Italy
2 bombers moved from Holland Belgium to Western Germany
3 fighters moved from Holland Belgium to Western Germany
4 tactical_bombers moved from Holland Belgium to GermanyPlace Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
3 infantry placed in Western Germany
3 infantry placed in GermanyTurn Complete - Germans
Germans collect 39 PUs; end with 39 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
7 infantry moved from Korea to Amur
Russians take Amur from Japanese
1 infantry moved from Yenisey to Timguska
2 infantry moved from Novosibirsk to Samara
1 infantry moved from Tambov to Russia
2 infantry moved from Smolensk to Russia
1 infantry moved from Novgorod to Archangel
3 infantry moved from Volgograd to Tambov
1 artillery moved from Norway to Finland
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - Russians
Non Combat Move - Russians
Place Units - Russians
2 fighters and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs





