14L souL (Axis) v ArtofWar1947 (Allies +13)

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British repair 2 damage on 2 factory_majors; Remaining resources: 33 PUs;
                British buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 81 Sea Zone to 79 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British repair 2 damage on 2 factory_majors; Remaining resources: 33 PUs;
                British buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 81 Sea Zone to 79 Sea Zone

    Non Combat Move - British
                2 fighters moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Eastern Persia to West India

    Place Units - British
                1 bomber, 1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,6,4
                Italians collect 13 PUs (3 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 21 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 bomber, 1 fighter and 1 mech_infantry
        Western Ukraine : 1 flag, 2 aaGuns
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 20 / 31
        Japanese : 76 / 87
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 16 / 14
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from 45 Sea Zone to Dutch New Guinea

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Java
                Battle in Dutch New Guinea
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from Eastern Persia to West India

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - French

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Eastern Persia to West India

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 artillery and 3 infantry moved from Archangel to Vologda
                3 infantry moved from Archangel to Smolensk
                2 bombers moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Vologda, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Vologda, round 3 :  3/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/6 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
                2 bombers moved from Vologda to Novgorod
                1 bomber moved from Smolensk to Novgorod
                3 transports moved from 115 Sea Zone to 112 Sea Zone
                3 aaGuns, 5 artilleries and 23 infantry moved from Bessarabia to Ukraine
                5 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 2 mech_infantrys moved from Poland to Novgorod
                2 infantry moved from Novgorod to Archangel
                2 armour moved from Archangel to Novgorod
                1 armour and 2 mech_infantrys moved from Germany to Baltic States
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                4 infantry moved from Northern Italy to France
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                1 carrier, 2 destroyers and 2 fighters placed in 112 Sea Zone
                1 infantry and 1 mech_infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,1,1
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Northern Italy : 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour and 2 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 12 infantry
        Ukraine : 1 flag, 3 aaGuns, 9 armour, 5 artilleries, 1 factory_minor, 1 fighter, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
        Vologda : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 armour, 3 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 3 carriers, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 74
        Russians : 12 / 31
        Japanese : 72 / 87
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 16 / 14
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from Novosibirsk to Vologda
                1 artillery moved from Novosibirsk to Vologda
                2 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                2 armour and 4 mech_infantrys moved from Novosibirsk to Volgograd

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from Novosibirsk to Vologda
                1 artillery moved from Novosibirsk to Vologda
                2 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                2 armour and 4 mech_infantrys moved from Novosibirsk to Volgograd

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 2 armour and 4 mech_infantrys
                    Germans defend with 1 armour and 1 factory_minor
                        Russians roll dice for 2 armour and 4 mech_infantrys in Volgograd, round 2 :  1/6 hits
                        Germans roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 2 armour and 4 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Bryansk
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 artillery
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 :  0/3 hits
                        Italians roll dice for 1 artillery in Bryansk, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 :  1/3 hits
                        Italians roll dice for 1 artillery in Bryansk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bryansk
                    Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery
                Battle in Smolensk
                    Russians attack with 2 fighters and 3 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters and 3 infantry in Smolensk, round 2 :  2/5 hits
                        Germans roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery, 1 fighter and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Vologda, round 2 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 4 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 infantry in Vologda, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Russians roll dice for 1 artillery and 1 fighter in Vologda, round 5 :  1/2 hits
                        Germans roll dice for 1 artillery in Vologda, round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 fighter moved from Vologda to Russia
                1 fighter moved from Smolensk to Russia
                1 fighter moved from Bryansk to Russia
                4 aaGuns and 2 artilleries moved from Novosibirsk to Samara
                1 fighter moved from Smolensk to Russia
                1 armour and 2 mech_infantrys moved from Novosibirsk to Volgograd
                1 mech_infantry moved from Novosibirsk to Russia
                1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan

    Place Units - Russians
                1 fighter and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs

    Territory Summary for Russians :

    Trans-Jordan : 1 mech_infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Bryansk : 1 infantry
        Rostov : 1 mech_infantry
        Russia : 2 aaGuns, 1 airfield, 2 armour, 1 factory_major, 5 fighters, 12 infantry and 3 mech_infantrys
        Novosibirsk : 1 infantry
        Vologda : 1 artillery
        Volgograd : 3 armour, 1 factory_minor and 6 mech_infantrys
        Smolensk : 2 infantry
        Samara : 4 aaGuns and 2 artilleries
        Iraq : 1 flag

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 19 / 28
        Japanese : 72 / 87
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 15 / 14
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 8 times
                3 was rolled 10 times
                4 was rolled 2 times
                5 was rolled 9 times
                6 was rolled 9 times
            Average roll : 3.805
            Median : 3.000
            Variance : 1.575
            Standard Deviation : 1.255
            Total rolls : 41

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 4 times
            Average roll : 3.300
            Median : 3.000
            Variance : 1.778
            Standard Deviation : 1.333
            Total rolls : 10

    Russians Combat
                1 was rolled 1 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 4.069
            Median : 4.000
            Variance : 1.679
            Standard Deviation : 1.296
            Total rolls : 29

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
            Average roll : 2.500
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 harbour, 3 infantry, 2 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Amur to Siberia
                1 fighter and 1 tactical_bomber moved from Japan to Siberia
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Philippines to 45 Sea Zone
                1 tactical_bomber moved from Shensi to Vologda
                1 infantry moved from Urals to Vologda
                1 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Kansu to Novosibirsk
                1 armour moved from Tsinghai to Novosibirsk
                4 armour and 6 mech_infantrys moved from Sikang to Kazakhstan
                1 mech_infantry moved from Tsagaan Olom to Novosibirsk

    Combat - Japanese
                Japanese creates battle in territory 20 Sea Zone
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Siberia
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Americans defend with 2 infantry and 1 mech_infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Siberia, round 2 :  3/6 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Siberia, round 2 :  1/3 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia
                    Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry and 1 mech_infantry
                Battle in Vologda
                    Japanese attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Vologda, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 3 :  0/2 hits
                        Russians roll dice for 1 artillery in Vologda, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 4 :  0/2 hits
                        Russians roll dice for 1 artillery in Vologda, round 4 :  1/1 hits
                        1 infantry owned by the Japanese lost in Vologda
                    retreated to Vologda
                    Russians win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 4 armour and 6 mech_infantrys
                    British defend with 1 mech_infantry
                        Japanese roll dice for 4 armour and 6 mech_infantrys in Kazakhstan, round 2 :  2/10 hits
                        Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Novosibirsk
                    Japanese attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 infantry and 1 mech_infantry in Novosibirsk, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Vologda to Urals
                1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
                1 aaGun and 1 artillery moved from Tsagaan Olom to Kansu
                1 armour and 2 mech_infantrys moved from Hopei to Kansu
                2 infantry moved from Malaya to Shan State
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
                1 bomber moved from 45 Sea Zone to India
                2 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Hopei
                1 armour and 1 mech_infantry moved from Korea to Siberia
                1 fighter and 1 tactical_bomber moved from Siberia to Korea
                1 battleship, 2 carriers, 1 cruiser and 3 destroyers moved from 6 Sea Zone to 36 Sea Zone
                4 fighters moved from 6 Sea Zone to 36 Sea Zone
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 harbour placed in Hainan
                2 destroyers and 1 submarine placed in 36 Sea Zone
                1 carrier and 1 tactical_bomber placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
                Japanese collect 72 PUs (3 lost to blockades); end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 artillery and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 armour, 1 factory_major, 2 fighters, 1 harbour, 4 infantry and 2 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys
        Hopei : 1 flag, 1 mech_infantry
        Tsinghai : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag, 2 infantry
        Shan State : 1 flag, 1 artillery and 3 infantry
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 bomber, 1 factory_minor, 8 fighters, 1 harbour, 12 infantry and 4 tactical_bombers
        Malaya : 1 flag, 1 factory_minor and 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 artillery and 1 infantry
        Yenisey : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag
        Siberia : 1 flag, 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Kazakhstan : 1 flag, 4 armour and 6 mech_infantrys
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag, 1 transport
        36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 5 destroyers, 4 fighters and 1 submarine
        Dzavhan : 1 flag
        25 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 2 battleships, 4 carriers, 3 destroyers, 4 fighters, 3 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag
        54 Sea Zone : 1 flag
        Urals : 1 flag, 1 tactical_bomber
        Novosibirsk : 1 flag, 1 armour, 2 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 16 / 28
        Japanese : 75 / 77
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 15 / 14
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 5 bombers and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                7 bombers moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 5 bombers and 2 destroyers; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                7 bombers moved from Hawaiian Islands to 25 Sea Zone
                1 bomber moved from Queensland to 37 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - Americans
                Battle in Borneo
                Battle in 37 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                    Americans win, taking Borneo from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 7 bombers and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 7 bombers and 1 destroyer in 25 Sea Zone, round 2 :  4/8 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 7 bombers and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from Western United States to 26 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 fighter moved from Western United States to Hawaiian Islands
                7 bombers moved from 25 Sea Zone to Hawaiian Islands
                1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 bombers moved from Queensland to Java
                1 bomber moved from 37 Sea Zone to Java

    Place Units - Americans
                2 destroyers placed in 10 Sea Zone
                5 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 armour, 1 infantry and 1 transport
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from Western United States: 1 aaGun
                EDIT: Adding units owned by Americans to 26 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to Hawaiian Islands: 1 aaGun, 1 armour and 1 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for Americans :

    Borneo : 1 flag, 2 infantry
        Queensland : 1 artillery and 1 infantry
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 armour, 7 bombers, 1 fighter, 1 harbour and 1 infantry
        Midway : 1 airfield
        Java : 4 bombers
        43 Sea Zone : 1 transport
        26 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 2 transports
        25 Sea Zone : 1 destroyer
        20 Sea Zone : 1 flag
        10 Sea Zone : 2 destroyers
        54 Sea Zone : 2 carriers, 1 destroyer, 4 fighters, 3 submarines and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour
        West India : 1 aaGun and 1 infantry
        Gibraltar : 1 infantry
        United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 3 fighters and 3 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag
        Libya : 1 flag
        75 Sea Zone : 1 infantry and 1 transport
        106 Sea Zone : 1 flag
        97 Sea Zone : 1 submarine
        Brazil : 1 flag
        110 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 3 transports

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 16 / 28
        Japanese : 71 / 77
        Americans : 60 / 80
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 15 / 14
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 16 / 28
        Japanese : 71 / 77
        Americans : 60 / 80
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 15 / 14
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.000
            Median : 5.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters and 1 tactical_bomber moved from West India to Caucasus
                1 fighter moved from 98 Sea Zone to Caucasus

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - British
                British buy 3 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - British
                3 fighters and 1 tactical_bomber moved from West India to Caucasus
                1 fighter moved from 98 Sea Zone to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 4 fighters and 1 tactical_bomber
                    Germans defend with 1 armour
                        British roll dice for 4 fighters and 1 tactical_bomber in Caucasus, round 2 :  1/5 hits
                        Germans roll dice for 1 armour in Caucasus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Caucasus
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - British
                2 fighters moved from Caucasus to Rostov
                2 fighters and 1 tactical_bomber moved from Caucasus to Volgograd
                2 armour, 1 artillery, 4 infantry and 9 mech_infantrys moved from West India to Eastern Persia

    Place Units - British
                3 destroyers placed in 110 Sea Zone
                1 fighter placed in 98 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Adding units owned by British to 80 Sea Zone: 1 submarine
                EDIT: Adding units owned by British to 76 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 79 Sea Zone: 1 submarine
                EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
                EDIT: Adding units owned by Americans to Sumatra: 1 infantry
                EDIT: Adding units owned by Americans to 41 Sea Zone: 1 transport
                EDIT: Removing units owned by Americans from 75 Sea Zone: 1 infantry and 1 transport
                EDIT: Changing ownership of Sumatra from Japanese to Americans
                EDIT: Changing PUs for Americans from 80 to 84
                EDIT: Removing units owned by Americans from United Kingdom: 2 fighters
                EDIT: Adding units owned by Americans to 110 Sea Zone: 2 fighters
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 5 fighters, 1 harbour, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Tobruk : 1 flag
        Sicily : 1 flag
        Rostov : 2 fighters
        Volgograd : 2 fighters and 1 tactical_bomber
        80 Sea Zone : 1 submarine
        76 Sea Zone : 1 submarine
        93 Sea Zone : 1 flag
        Eire : 1 flag
        109 Sea Zone : 1 flag
        97 Sea Zone : 2 submarines
        Eastern Persia : 1 flag, 2 armour, 1 artillery, 4 infantry and 9 mech_infantrys
        81 Sea Zone : 1 carrier
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 fighter
        110 Sea Zone : 1 carrier, 4 destroyers, 2 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 16 / 28
        Japanese : 67 / 77
        Americans : 64 / 84
        Chinese : 0 / 2
        British : 30 / 36
        UK_Pacific : 2 / 0
        Italians : 15 / 14
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 4.267
            Median : 5.000
            Variance : 1.786
            Standard Deviation : 1.336
            Total rolls : 15

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 4 PUs;

    Combat Move - Italians
                1 bomber, 1 fighter and 1 mech_infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 1 bomber, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Bryansk, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bryansk
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Italians
                2 aaGuns moved from Western Ukraine to Ukraine
                1 fighter moved from Bryansk to Kazakhstan
                1 bomber moved from Bryansk to Ukraine
                1 mech_infantry moved from Northern Italy to Romania
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,6,6,2
                Italians collect 9 PUs (6 lost to blockades); end with 13 PUs total

    Territory Summary for Italians :

    Kazakhstan : 1 fighter
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Romania : 1 mech_infantry
        Northern Italy : 1 artillery, 1 factory_major and 4 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 21 infantry
        Belarus : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 2 aaGuns and 1 bomber
        Western Ukraine : 1 flag
        99 Sea Zone : 1 flag
        Yugoslavia : 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 52 / 74
        Russians : 16 / 28
        Japanese : 67 / 77
        Americans : 64 / 84
        Chinese : 0 / 2
        British : 30 / 36
        UK_Pacific : 2 / 0
        Italians : 15 / 13
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Dutch New Guinea to New Guinea
                      ANZAC take New Guinea from Japanese
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Dutch New Guinea to New Guinea
                      ANZAC take New Guinea from Japanese
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                ANZAC creates battle in territory 54 Sea Zone
                Battle in Malaya

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Java: 4 bombers
                EDIT: Adding units owned by Americans to Queensland: 4 bombers
                EDIT: Turning off Edit Mode

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