You can just go Max D.
I think I’ve made a boo boo there.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Alexandria
1 mech_infantry moved from Libya to Alexandria
1 fighter moved from Greece to 98 Sea Zone
Combat - Italians
Battle in Alexandria
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 2 infantry
Russians defend with 2 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 2 artilleries, 2 infantry and 2 transports
EDIT: Adding units owned by Italians to 98 Sea Zone: 2 transports
EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
EDIT: Removing units owned by British from Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 armour moved from Romania to Eastern Poland
1 fighter moved from Alexandria to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
Place Units - Italians
1 carrier, 1 submarine and 1 transport placed in 95 Sea Zone
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Finland to Russia
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 fighters moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
3 tactical_bombers moved from Libya to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 armour and 1 artillery moved from Malta to 96 Sea Zone
3 infantry moved from Malta to 96 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
Ok, so scramble into SZ 98? Or keep for defence of Egypt?
no scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 fighter, 1 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Finland to Russia
2 mech_infantrys moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
2 fighters moved from Eastern Poland to Belarus
3 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Eastern Poland to Belarus
3 tactical_bombers moved from Libya to Egypt
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 armour and 1 artillery moved from Malta to 96 Sea Zone
3 infantry moved from Malta to 96 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 3 infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
Combat - Germans
Battle in Belarus
Germans attack with 2 fighters, 1 infantry and 3 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Belarus from Russians with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Ukraine
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Ukraine from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 1 fighter, 4 infantry and 4 tactical_bombers
ANZAC defend with 1 infantry; French defend with 2 infantry; British defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans win, taking Egypt from British with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Germans: 1 artillery, 4 infantry and 3 tactical_bombers
Casualties for French: 2 infantry
Casualties for British: 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 fighters moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine
3 aaGuns, 14 armour, 9 artilleries and 16 infantry moved from Eastern Poland to Western Ukraine
2 mech_infantrys moved from Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
Place Units - Germans
3 armour placed in Novgorod
3 armour placed in Finland
2 transports placed in 93 Sea Zone
1 infantry placed in Southern France
1 fighter placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,5
Germans collect 53 PUs (1 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 artillery moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
4 infantry moved from Smolensk to Belarus
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber moved from Bryansk to Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 1 artillery and 5 infantry
Germans defend with 3 mech_infantrys
Russians win, taking Belarus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 infantry moved from Vologda to Urals
1 infantry moved from Samara to Novosibirsk
3 infantry moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 infantry moved from Volgograd to Tambov
2 artilleries and 4 infantry moved from Bryansk to Tambov
1 armour and 1 mech_infantry moved from Bryansk to Russia
4 aaGuns moved from Bryansk to Russia
20 infantry moved from Bryansk to Russia
3 infantry moved from Russia to Tambov
3 infantry moved from Russia to Tambov
1 infantry moved from Volgograd to Tambov
1 infantry moved from Russia to Tambov
Place Units - Russians
1 artillery and 9 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Timguska to Suiyuyan
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Hunan to Burma
1 mech_infantry moved from Yunnan to Burma
3 artilleries and 1 infantry moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
2 bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 tactical_bombers moved from Yunnan to Burma
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 tactical_bomber moved from Szechwan to Burma
1 tactical_bomber moved from Kweichow to Suiyuyan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
Scramble interceptors?
no intercept
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Timguska to Suiyuyan
Japanese take Kansu from Chinese
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Hunan to Burma
1 mech_infantry moved from Yunnan to Burma
3 artilleries and 1 infantry moved from Shan State to Burma
1 mech_infantry moved from Malaya to Burma
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
2 bombers moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Yunnan to India
3 tactical_bombers moved from Yunnan to Burma
1 submarine moved from 39 Sea Zone to 75 Sea Zone
1 tactical_bomber moved from Szechwan to Burma
1 tactical_bomber moved from Kweichow to Suiyuyan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Burma
Japanese attack with 1 armour, 3 artilleries, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
British defend with 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 armour, 3 artilleries, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 3 infantry
Battle in Suiyuyan
Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Suiyuyan from Chinese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Alaska
Air Battle in India
Japanese attacks with 4 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India rolls: 3,7 and causes: 10 damage to unit: factory_major
Bombing raid in India rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in India causes 14 damage total. Damaged units is as follows: factory_major = 10, harbour = 4
Cleaning up after air battles
Non Combat Move - Japanese
2 bombers moved from India to Yunnan
1 fighter and 1 tactical_bomber moved from India to Yunnan
4 tactical_bombers moved from Burma to Yunnan
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 mech_infantry moved from 6 Sea Zone to Japan
1 infantry moved from Amur to Korea
1 artillery moved from Sikang to Tsinghai
1 tactical_bomber moved from Suiyuyan to Anhwe
2 mech_infantrys moved from Kiangsu to Hunan
Place Units - Japanese
1 artillery and 2 infantry placed in Kiangsu
3 fighters placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 7 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 unit repaired.
1 armour, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies
4 fighters moved from Eastern United States to West Indies
2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 battleship, 1 carrier, 2 fighters and 1 submarine moved from 33 Sea Zone to 6 Sea Zone
Americans take 22 Sea Zone from Japanese
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 43 Sea Zone to Borneo
scramble?
submerge?
Scramble all FTR. Use all 6 Kamikaze attacks to target both carriers (3 each). No submerge.
You don’t have Kamikaze anymore, my friend. I will proceed now.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 2 damage on 2 harbours; Remaining resources: 26 PUs;
Turning on Edit Mode
EDIT: Changing PUs for British from 26 to 28
EDIT: Changing PUs for UK_Pacific from 13 to 11
EDIT: Turning off Edit Mode
British buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 8 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 39 Sea Zone to 75 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 battleship, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to 38 Sea Zone
1 fighter, 2 infantry and 5 mech_infantrys moved from India to Burma
4 mech_infantrys moved from India to Burma
1 mech_infantry moved from India to Burma
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 10 mech_infantrys
Japanese defend with 1 armour, 3 artilleries and 2 mech_infantrys
British win, taking Burma from Japanese with 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 3 artilleries and 2 mech_infantrys
Casualties for British: 2 infantry and 2 mech_infantrys
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 75 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 38 Sea Zone to India
1 tactical_bomber moved from Java to India
1 fighter moved from Burma to India
3 aaGuns moved from India to Burma
2 infantry and 1 mech_infantry moved from Persia to Iraq
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 67 Sea Zone: 1 transport
EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,4,4,3,6,6,2
British collect 25 PUs (1 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
UK_Pacific collect 19 PUs (1 lost to blockades); end with 21 PUs total
Some Units in India change ownership: 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British repair 2 damage on 2 harbours; Remaining resources: 26 PUs;
Turning on Edit Mode
EDIT: Changing PUs for British from 26 to 28
EDIT: Changing PUs for UK_Pacific from 13 to 11
EDIT: Turning off Edit Mode
British buy 2 artilleries, 4 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair 3 damage on 3 factory_majors; Remaining resources: 8 PUs;
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
1 destroyer and 1 submarine moved from 39 Sea Zone to 75 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 battleship, 1 destroyer and 1 transport moved from 79 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to 38 Sea Zone
1 fighter, 2 infantry and 5 mech_infantrys moved from India to Burma
4 mech_infantrys moved from India to Burma
1 mech_infantry moved from India to Burma
Combat - British
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 10 mech_infantrys
Japanese defend with 1 armour, 3 artilleries and 2 mech_infantrys
British win, taking Burma from Japanese with 1 fighter and 8 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 1 armour, 3 artilleries and 2 mech_infantrys
Casualties for British: 2 infantry and 2 mech_infantrys
Battle in 38 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 75 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 submarine
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
1 fighter moved from 38 Sea Zone to India
1 tactical_bomber moved from Java to India
1 fighter moved from Burma to India
3 aaGuns moved from India to Burma
2 infantry and 1 mech_infantry moved from Persia to Iraq
Place Units - British
1 artillery and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Union of South Africa
1 transport placed in 106 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 67 Sea Zone: 1 transport
EDIT: Adding units owned by British to 86 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,4,4,3,6,6,2
British collect 25 PUs (1 lost to blockades); end with 26 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
UK_Pacific collect 19 PUs (1 lost to blockades); end with 21 PUs total
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 41 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 76 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Alexandria to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 airfield, 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Alexandria to Trans-Jordan
Italians take Trans-Jordan from British
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Non Combat Move - Italians
1 infantry moved from Western Ukraine to Bessarabia
1 armour moved from Eastern Poland to Western Ukraine
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
2 fighters moved from Tobruk to Gibraltar
Place Units - Italians
2 infantry placed in Southern Italy
1 artillery and 1 mech_infantry placed in Northern Italy
1 airfield placed in Gibraltar
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French