@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Hendriks (Axis) vs Forss (Allies) TWW V.2.7.7
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TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7
Game History
Round: 3
Research Technology - Usa
Trigger americanaTIFR: Usa gains access to IncreasedFighterRange
Trigger americanaTITB: Usa gains access to ImprovedTacticalBombers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover LogisticsCombat Move - Usa
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger EasternIranLLUsa1: Usa takes ownership of territory Eastern Iran
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory MurmanskNon Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger EasternIranLLUsa2: Russia takes ownership of territory Eastern Iran
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger americanProd1: Usa has 1 Material placed in Washington
1 americanAirTransport moved from Chicago to Washington
1 americanNavalFighter moved from Chicago to New York
1 americanAirTransport and 1 americanParatrooper moved from Newfoundland to Gibraltar
1 americanHeavyStrategicBomber moved from Gibraltar to Southern Britain
1 americanDestroyer moved from 30 Sea Zone to 39 Sea Zone
1 americanCombatEngineer moved from New York to 30 Sea Zone
1 Truck moved from New York to Detroit
1 Truck moved from New York to Detroit
1 americanArtillery moved from Washington to 30 Sea Zone
1 americanArtillery, 1 americanCombatEngineer and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
1 americanArtillery and 1 americanCombatEngineer moved from 39 Sea Zone to Azores
1 americanDestroyer moved from 30 Sea Zone to 39 Sea Zone
1 americanDestroyer moved from 30 Sea Zone to 39 Sea Zone
1 americanMarine moved from New York to 30 Sea Zone
1 americanMarine moved from Washington to 30 Sea Zone
2 americanMarines and 1 americanTransport moved from 30 Sea Zone to 39 Sea Zone
2 americanMarines moved from 39 Sea Zone to Azores
2 americanMarines moved from San Francisco to 156 Sea Zone
1 americanSubmarine moved from 16 Sea Zone to 102 Sea Zone
1 americanTank moved from British Columbia to 104 Sea Zone
1 americanTank and 1 americanTransport moved from 104 Sea Zone to 103 Sea Zone
1 americanTank and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
1 americanInfantry and 1 americanMarine moved from Alaska to 103 Sea Zone
1 americanInfantry, 1 americanMarine and 1 americanTransport moved from 103 Sea Zone to 101 Sea Zone
1 americanInfantry, 1 americanMarine and 1 americanTank moved from 101 Sea Zone to Soviet Far East
1 americanCarrier, 1 americanCruiser, 1 americanDestroyer and 2 americanNavalFighters moved from 104 Sea Zone to 101 Sea Zone
1 americanArtillery, 1 americanCarrier, 1 americanCombatEngineer, 2 americanNavalFighters and 1 americanTransport moved from 106 Sea Zone to 103 Sea Zone
2 americanMarines and 1 americanTransport moved from 156 Sea Zone to 106 Sea Zone
1 Truck and 1 americanInfantry moved from Northwestern US to AlaskaPurchase Units - Usa
Usa buy 2 americanAirTransports, 3 americanCruisers, 1 americanDestroyer and 1 americanNavalFighter; Remaining resources: 2 PUs; 0 techTokens;Place Units - Usa
3 americanCruisers and 1 americanDestroyer placed in 30 Sea Zone
2 americanAirTransports and 1 americanNavalFighter placed in ChicagoActivate Technology - Usa
Usa activating Logistics
Trigger americanL1: Setting isAirBase to true for unitAttatchment attached to americanCarrier
Trigger americanL1: Setting maxScrambleCount to 2 for unitAttatchment attached to americanCarrierTurn Complete - Usa
Trigger LLaTS: has removed 1 americanTank owned by Usa in Soviet Far East
Trigger LLaTS: Russia has 1 russianTank placed in Soviet Far East
Usa collect 67 PUs; end with 69 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in San Francisco creates 3 techTokens; Usa end with 9 techTokens -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7
Game History
Round: 4
Reconnaissance Missions - Finland
Finland collect 0 PUs; end with 7 PUs totalReinforcing - DanubeAxis
DanubeAxis collect 0 PUs; end with 13 PUs totalCounter Intelligence Operations - VichyFrance
VichyFrance collect 0 PUs; end with 18 PUs totalResearch Technology - Germany
Trigger germanaTISBR: Germany gains access to IncreasedStrategicBomberRange
Trigger germanaTAT: Germany gains access to AdvancedTanks
Trigger germanaTITBR: Germany gains access to IncreasedTacticalBomberRange
Germany spend 0 on tech rolls
Germany removing all Technology Tokens after successful research.
Germany discover IncreasedStrategicBomberRangeCombat Move - Germany
5 germanArtillerys moved from Leningrad to Eastern Karelia
2 germanInfantrys moved from Leningrad to Novgorod
5 germanInfantrys moved from Leningrad to Eastern Karelia
2 germanMech.Infantrys moved from Leningrad to Eastern Karelia
2 germanFighters moved from Eastern Finland to Novgorod
2 germanInfantrys moved from Pskov to Smolensk
2 germanArtillerys moved from Pskov to Smolensk
1 germanFighter moved from Belorussia to Smolensk
1 germanFighter moved from Kharkov to Smolensk
2 germanStrategicBombers moved from Kharkov to Volgarod
1 germanTacticalBomber moved from Kharkov to Smolensk
1 germanTacticalBomber moved from Kharkov to Smolensk
1 germanTacticalBomber moved from Kharkov to Novgorod
1 germanSubmarine moved from 4 Sea Zone to 10 Sea Zone
1 germanSubmarine moved from 20 Sea Zone to 39 Sea Zone
6 germanSubmarines moved from 32 Sea Zone to 39 Sea Zone
1 germanInfantry moved from Southern Iran to Eastern Iran
Germany take Eastern Iran from RussiaCombat - Germany
Strategic bombing raid in Volgarod
Bombing raid in Volgarod rolls: 7,4 and causes: 11 damage to unit: russianBarracks
Bombing raid in Volgarod causes 11 damage total.
Battle in 39 Sea Zone
Germany attack with 7 germanSubmarines
Britain defend with 2 britishDestroyers and 1 britishTransport; Usa defend with 3 americanDestroyers and 2 americanTransports
Germany win with 5 germanSubmarines remaining. Battle score for attacker is 47
Casualties for Britain: 2 britishDestroyers and 1 britishTransport
Casualties for Usa: 3 americanDestroyers and 2 americanTransports
Casualties for Germany: 2 germanSubmarines
Battle in 10 Sea Zone
Germany attack with 1 germanSubmarine
Britain defend with 1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 5 britishDestroyers, 2 britishNavalFighters, 1 britishSubmarine and 3 britishTransports
1 germanSubmarine owned by the Germany Submerged
1 britishSubmarine owned by the Britain Submerged
Battle in Eastern Karelia
Germany attack with 5 germanArtillerys, 5 germanInfantrys and 2 germanMech.Infantrys
Russia defend with 1 Flagpole, 1 russianAirfield and 1 russianInfantry
Some non-combat units are destroyed:
Germany winBritain win with 1 britishBattleship, 1 britishCarrier, 2 britishCruisers, 5 britishDestroyers, 2 britishNavalFighters and 3 britishTransports remaining, taking Eastern Karelia from Russia with 5 germanArtillerys, 4 germanInfantrys and 2 germanMech.Infantrys remaining. Battle score for attacker is 0
Casualties for Russia: 1 russianInfantry
Casualties for Germany: 1 germanInfantry
Battle in Smolensk
Germany attack with 2 germanArtillerys, 2 germanFighters, 2 germanInfantrys and 2 germanTacticalBombers
Russia defend with 1 Flagpole and 2 russianInfantrys
Germany win, taking Smolensk from Russia with 2 germanArtillerys, 2 germanFighters, 1 germanInfantry and 2 germanTacticalBombers remaining. Battle score for attacker is 3
Casualties for Russia: 2 russianInfantrys
Casualties for Germany: 1 germanInfantry
Battle in Novgorod
Germany attack with 2 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber
Russia defend with 1 Flagpole and 1 russianInfantry
Germany win, taking Novgorod from Russia with 2 germanFighters, 2 germanInfantrys and 1 germanTacticalBomber remaining. Battle score for attacker is 3
Casualties for Russia: 1 russianInfantryNon Combat Move - Germany
Trigger germanMecht1: Setting isLandTransport to true for unitAttatchment attached to germanMech.Infantry
Trigger germanMecht2: Setting isLandTransport to false for unitAttatchment attached to germanMech.Infantry
1 Material and 1 germanMech.Infantry moved from Belorussia to Orel Kursk
1 germanMech.Infantry moved from Orel Kursk to Smolensk
1 germanInfantry moved from Southern Ukraine to Eastern Ukraine
4 germanInfantrys moved from Western Ukraine to Kharkov
2 Trucks and 2 germanInfantrys moved from Romania to Kharkov
2 germanInfantrys moved from Romania to Western Ukraine
1 Material and 1 Truck moved from Eastern Poland to Orel Kursk
1 germanCombatEngineer moved from Pskov to Orel Kursk
1 Material and 1 germanAirTransport moved from Finland to Leningrad
1 germanAlpineInfantry moved from Belorussia to Pskov
2 germanInfantrys moved from Belorussia to Pskov
2 germanInfantrys moved from Lithuania to Belorussia
1 germanInfantry moved from Finland to Eastern Finland
1 germanArtillery moved from Eastern Finland to Leningrad
2 Trucks moved from Leningrad to Belorussia
1 Truck and 1 germanAntiAirGun moved from Eastern Finland to Leningrad
1 Truck moved from Leningrad to Eastern Finland
1 germanBattleship moved from 29 Sea Zone to 27 Sea Zone
4 germanTransports moved from 29 Sea Zone to 27 Sea Zone
1 germanCruiser moved from 29 Sea Zone to 27 Sea Zone
1 germanBattleship moved from 12 Sea Zone to 26 Sea Zone
1 germanDestroyer moved from 12 Sea Zone to 26 Sea Zone
2 germanSubmarines moved from 34 Sea Zone to 23 Sea Zone
2 germanFighters moved from Smolensk to Kharkov
1 germanTacticalBomber moved from Smolensk to Leningrad
1 germanTacticalBomber moved from Smolensk to Leningrad
1 germanTacticalBomber moved from Novgorod to Leningrad
1 germanFighter moved from Novgorod to Leningrad
1 germanFighter moved from Novgorod to Leningrad
1 germanFighter moved from Eastern Germany to Kharkov
1 germanFighter moved from Eastern Germany to Kharkov
2 germanStrategicBombers moved from Volgarod to Kharkov
1 Truck moved from Austria to Hungary Slovakia
1 Truck and 1 germanAntiAirGun moved from Hungary Slovakia to Austria
1 Truck and 1 germanAntiAirGun moved from Vichy France to Low Countries
1 germanAntiAirGun and 1 germanMech.Infantry moved from Vichy France to Western France
1 germanMech.Infantry moved from Western France to Vichy France
1 germanMech.Infantry moved from Northern Germany to Eastern France
1 germanAntiTankGun moved from Northern France to Paris
1 Truck and 1 germanAntiAirGun moved from Northern Italy to Eastern France
1 germanFighter moved from Vichy France to Western Germany
1 germanInfantry moved from Tripolitania to Algeria
1 germanCombatEngineer moved from Algeria to Tripolitania
1 germanArtillery moved from Syria to Iraq
1 germanInfantry moved from Syria to Iraq
1 germanTransport moved from 54 Sea Zone to 51 Sea Zone
2 germanInfantrys moved from French West Africa to Gold Coast
2 Materials and 2 germanAirTransports moved from Eastern Germany to Leningrad
2 germanFighters moved from Tripolitania to Crete
1 germanNavalFighter moved from Greece to Crete
1 germanInfantry moved from Western France to Northern France
1 germanInfantry moved from Northern Germany to Low Countries
1 germanInfantry moved from Vichy France to Western France
1 germanTank moved from Kharkov to Orel Kursk
1 germanTank moved from Kharkov to Orel Kursk
1 germanTank moved from Belorussia to Orel Kursk
1 germanTank moved from Belorussia to Orel KurskPurchase Units - Germany
Trigger germanMobArt1: buygermanMobileArtillery added to germanProduction
Germany buy 1 germanAirfield, 1 germanBarracks, 1 germanFactory, 2 germanInfantrys, 2 germanMech.Infantrys, 1 germanNavalFighter, 2 germanStrategicBombers, 1 germanSubmarine and 2 germanTanks; Remaining resources: 0 PUs; 0 techTokens;Place Units - Germany
2 germanInfantrys placed in Northern Germany
1 germanSubmarine placed in 25 Sea Zone
2 germanMech.Infantrys placed in Belorussia
2 germanTanks placed in Kharkov
2 germanStrategicBombers placed in Eastern Germany
1 germanNavalFighter placed in Southern Germany
Units in Leningrad being upgraded or consumed: 3 Materials
1 germanAirfield and 1 germanBarracks placed in Leningrad
Units in Orel Kursk being upgraded or consumed: 2 Materials
1 germanFactory placed in Orel KurskActivate Technology - Germany
Germany activating IncreasedStrategicBomberRange
Trigger japaneseIFR5: Setting givesMovement to 3:japaneseFighter for unitAttatchment attached to germanAirfield
Trigger japaneseIFR5: Setting givesMovement to 3:japaneseNavalFighter for unitAttatchment attached to germanAirfield
Trigger japaneseIFR6: Setting givesMovement to 3:japaneseNavalFighter for unitAttatchment attached to germanCarrier
Trigger germanImpSB: Setting attack to 4 for unitAttatchment attached to germanStrategicBomber
Trigger germanImpSB: Setting bombingMaxDieSides to 7 for unitAttatchment attached to germanStrategicBomber
Trigger germanImpSB: Setting bombingBonus to 3 for unitAttatchment attached to germanStrategicBomberTurn Complete - Germany
Germany collect 77 PUs; end with 77 PUs total
ResearchCenter in Berlin creates 3 techTokens; Germany end with 3 techTokens
ResearchCenter in Southern Germany creates 3 techTokens; Germany end with 6 techTokens
ResearchCenter in Western Germany creates 3 techTokens; Germany end with 9 techTokensPurchase Units - VichyFrance
VichyFrance buy 1 germanArtillery, 1 germanFighter and 1 germanInfantry; Remaining resources: 0 PUs;Place Units - VichyFrance
1 germanArtillery, 1 germanFighter and 1 germanInfantry placed in Vichy FranceTurn Complete - VichyFrance
VichyFrance collect 18 PUs; end with 18 PUs total
Some Units in Vichy France change ownership: 1 germanArtillery, 1 germanFighter and 1 germanInfantryPurchase Units - DanubeAxis
DanubeAxis buy 4 germanInfantrys; Remaining resources: 1 PUs;Place Units - DanubeAxis
4 germanInfantrys placed in RomaniaTurn Complete - DanubeAxis
DanubeAxis collect 12 PUs; end with 13 PUs total
Some Units in Romania change ownership: 4 germanInfantrysPurchase Units - Finland
Finland buy 1 germanMech.Infantry; Remaining resources: 2 PUs;Place Units - Finland
1 germanMech.Infantry placed in FinlandTurn Complete - Finland
Finland collect 7 PUs; end with 9 PUs total
Some Units in Finland change ownership: 1 germanMech.Infantry -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7
Game History
Round: 4
Research Technology - Russia
Russia spend 0 on tech rollsCombat Move - Russia
Trigger russianL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger AltayLLRussia1: Russia takes ownership of territory Altay
1 russianAlpineInfantry moved from Northern Iran to Eastern Iran
2 russianFighters, 1 russianStrategicBomber and 1 russianTacticalBomber moved from Moscow to Caucasus
2 russianFighters moved from Stalingrad to Caucasus
2 russianInfantrys moved from Stalingrad to Caucasus
1 russianAirTransport and 1 russianParatrooper moved from Urals to CaucasusCombat - Russia
Battle in Eastern Iran
Russia attack with 1 russianAlpineInfantry
Germany defend with 1 Flagpole and 1 germanInfantry
Germany win with 1 germanInfantry remaining. Battle score for attacker is -4
Casualties for Russia: 1 russianAlpineInfantry
Battle in Caucasus
Russia attack with 1 russianAirTransport, 4 russianFighters, 2 russianInfantrys, 1 russianParatrooper, 1 russianStrategicBomber and 1 russianTacticalBomber
Italy defend with 1 Flagpole, 1 italianInfantry, 1 italianMech.Infantry and 1 italianTank
Russia win, taking Caucasus from Italy with 1 russianAirTransport, 4 russianFighters, 1 russianInfantry, 1 russianParatrooper, 1 russianStrategicBomber and 1 russianTacticalBomber remaining. Battle score for attacker is 11
Casualties for Russia: 1 russianInfantry
Casualties for Italy: 1 italianInfantry, 1 italianMech.Infantry and 1 italianTankNon Combat Move - Russia
Trigger russianMecht1: Setting isLandTransport to true for unitAttatchment attached to russianMech.Infantry
Trigger russianMecht2: Setting isLandTransport to false for unitAttatchment attached to russianMech.Infantry
Trigger russianL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger AltayLLRussia2: China takes ownership of territory Altay
Trigger russianProd1: Russia has 1 Material placed in Moscow
1 russianAlpineInfantry moved from Southern Caucasus to Northern Iran
2 russianFighters moved from Caucasus to Moscow
2 russianFighters moved from Caucasus to Stalingrad
1 russianTacticalBomber moved from Caucasus to Volgarod
1 russianAirTransport moved from Caucasus to Stalingrad
1 russianStrategicBomber moved from Caucasus to Moscow
2 russianInfantrys moved from Vologda to Moscow
1 russianInfantry moved from Urals to Archangel
1 russianInfantry moved from Urals to Vologda
1 russianAntiTankGun moved from Vologda to Moscow
1 russianHeavyTank and 1 russianTank moved from Moscow to Volgarod
3 russianInfantrys moved from Volgarod to Stalingrad
1 Truck and 1 russianAntiAirGun moved from Novosibirsk to Volgarod
2 russianInfantrys moved from Omsk to Sverdlovsk
1 Truck moved from Volgarod to Omsk
1 Truck moved from Urals to Novosibirsk
1 Truck moved from Moscow to Urals
1 Truck moved from Urals to Omsk
1 russianInfantry moved from Stalingrad to Western Kazahk
1 russianAlpineInfantry, 3 russianInfantrys and 1 russianMech.Infantry moved from Yakut to Irkutsk
1 russianArtillery moved from Far Eastern Republic to Lake Baikal
1 russianArtillery moved from Lake Baikal to Irkutsk
1 russianTank moved from Soviet Far East to Eastern EvenkiPurchase Units - Russia
Russia repair 11 damage on 11 russianBarrackss; Remaining resources: 54 PUs; 12 techTokens;
Russia buy 2 russianAntiAirGuns, 1 russianFortification and 15 russianInfantrys; Remaining resources: 0 PUs; 12 techTokens;Place Units - Russia
Units in Moscow being upgraded or consumed: 1 Material and 1 russianEntrenchment
1 russianAntiAirGun, 1 russianFortification and 3 russianInfantrys placed in Moscow
3 russianInfantrys placed in Stalingrad
3 russianInfantrys placed in Volgarod
2 russianInfantrys placed in Vologda
3 russianInfantrys placed in Urals
Russia undo move 5.
2 russianInfantrys placed in Irkutsk
2 russianInfantrys placed in Urals
1 russianAntiAirGun placed in NovosibirskTurn Complete - Russia
Russia collect 56 PUs; end with 56 PUs total
ResearchCenter in Moscow creates 3 techTokens; Russia end with 15 techTokens
ResearchCenter in Urals creates 3 techTokens; Russia end with 18 techTokens -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7
Game History
Round: 4
Training Troops - Manchuria
Manchuria collect 0 PUs; end with 10 PUs totalConsolidating - Thailand
Thailand collect 0 PUs; end with 7 PUs totalResearch Technology - Japan
Japan spend 0 on tech rolls
Japan removing all Technology Tokens after successful research.
Japan discover ImprovedHullsCombat Move - Japan
Trigger japaneseIFR10: Setting givesMovement to 3:japaneseFighter for unitAttatchment attached to turkishAirfield
Trigger japaneseIFR10: Setting givesMovement to 3:japaneseNavalFighter for unitAttatchment attached to turkishAirfield
Trigger japaneseIFR7: Setting givesMovement to 3:japaneseFighter for unitAttatchment attached to brazilianAirfield
Trigger japaneseIFR7: Setting givesMovement to 3:japaneseNavalFighter for unitAttatchment attached to brazilianAirfield
Trigger japaneseIFR8: Setting givesMovement to 3:japaneseFighter for unitAttatchment attached to spanishAirfield
Trigger japaneseIFR8: Setting givesMovement to 3:japaneseNavalFighter for unitAttatchment attached to spanishAirfield
Trigger japaneseIFR9: Setting givesMovement to 3:japaneseFighter for unitAttatchment attached to swedishAirfield
Trigger japaneseIFR9: Setting givesMovement to 3:japaneseNavalFighter for unitAttatchment attached to swedishAirfield
4 japaneseArtillerys, 6 japaneseInfantrys and 5 japaneseMech.Infantrys moved from Khabarovskiy Kray to Yakut
Manchuria take Yakut from Russia
1 japaneseArtillery moved from Northern Manchuria to Yakut
5 japaneseInfantrys moved from Northern Manchuria to Yakut
1 japaneseTank moved from Vladivostok to Yakut
2 japaneseMech.Infantrys moved from Manchuria to Yakut
1 japaneseArtillery moved from Vladivostok to Khabarovskiy Kray
1 japaneseInfantry moved from Vladivostok to Khabarovskiy Kray
2 japaneseFighters moved from Shansi to Hupeh
1 japaneseTacticalBomber moved from Shansi to Hupeh
2 japaneseFighters moved from Inner Mongolia to Hupeh
2 japaneseInfantrys moved from Shensi to Hupeh
1 japaneseArtillery moved from Shensi to Hupeh
1 japaneseNavalFighter moved from 128 Sea Zone to Malay
5 japaneseNavalFighters moved from 128 Sea Zone to Malay
1 japaneseInfantry moved from Phillippines to 128 Sea Zone
2 japaneseInfantrys moved from Phillippines Islands to 128 Sea Zone
3 japaneseInfantrys and 2 japaneseTransports moved from 128 Sea Zone to 91 Sea Zone
3 japaneseInfantrys moved from 91 Sea Zone to Malay
2 japaneseInfantrys moved from Southern Thailand to Malay
1 japaneseBattleship moved from 128 Sea Zone to 91 Sea Zone
2 japaneseCruisers moved from 128 Sea Zone to 91 Sea Zone
1 japaneseArtillery moved from Kweichow to Hupeh
1 japaneseInfantry moved from Kweichow to HupehCombat - Japan
Battle in Malay
Japan attack with 5 japaneseInfantrys and 6 japaneseNavalFighters
Britain defend with 1 Flagpole, 1 britishAirfield, 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
Some non-combat units are destroyed:
Japan win, taking Malay from Britain with 5 japaneseInfantrys and 6 japaneseNavalFighters remaining. Battle score for attacker is 11
Casualties for Britain: 1 britishAntiAirGun, 1 britishEntrenchment and 2 britishInfantrys
Battle in Hupeh
Japan attack with 2 japaneseArtillerys, 4 japaneseFighters, 3 japaneseInfantrys and 1 japaneseTacticalBomber
China defend with 1 Flagpole, 2 chineseAlpineInfantrys, 1 chineseArtillery and 1 chineseTank
Japan win, taking Hupeh from China with 2 japaneseArtillerys, 4 japaneseFighters, 2 japaneseInfantrys and 1 japaneseTacticalBomber remaining. Battle score for attacker is 15
Casualties for China: 2 chineseAlpineInfantrys, 1 chineseArtillery and 1 chineseTank
Casualties for Japan: 1 japaneseInfantryNon Combat Move - Japan
Trigger japaneseMecht1: Setting isLandTransport to true for unitAttatchment attached to japaneseMech.Infantry
Trigger japaneseMecht2: Setting isLandTransport to false for unitAttatchment attached to japaneseMech.Infantry
1 japaneseFighter moved from Hupeh to Shansi
1 japaneseFighter moved from Hupeh to Shansi
2 japaneseFighters moved from Hupeh to Inner Mongolia
1 japaneseTacticalBomber moved from Hupeh to French Indochina
1 japaneseAlpineInfantry moved from French Indochina to Burma
1 japaneseInfantry moved from Eastern Szechwan to Kweichow
1 japaneseInfantry moved from Burma to Eastern Szechwan
1 japaneseAntiTankGun moved from Eastern Szechwan to Burma
1 japaneseMarine moved from French Indochina to Burma
1 Truck and 1 japaneseAntiAirGun moved from Shansi to Hupeh
2 Trucks and 2 japaneseAntiAirGuns moved from Northern Manchuria to Shansi
1 japaneseInfantry moved from Kwangtung to French Indochina
1 Truck moved from French Indochina to Hong Kong
1 Truck moved from Thailand to Kwangtung
1 japaneseArtillery and 1 japaneseCombatEngineer moved from Shanghai to 96 Sea Zone
1 japaneseArtillery, 1 japaneseCombatEngineer and 1 japaneseTransport moved from 96 Sea Zone to 94 Sea Zone
1 japaneseArtillery and 1 japaneseCombatEngineer moved from 94 Sea Zone to French Indochina
1 japaneseHeavyArtillery moved from Shanghai to 96 Sea Zone
1 japaneseHeavyArtillery and 1 japaneseTransport moved from 96 Sea Zone to 94 Sea Zone
1 japaneseHeavyArtillery moved from 94 Sea Zone to French Indochina
1 japaneseArtillery moved from Shanghai to 96 Sea Zone
1 japaneseInfantry moved from Hong Kong to 96 Sea Zone
1 japaneseArtillery, 1 japaneseInfantry and 1 japaneseTransport moved from 96 Sea Zone to 94 Sea Zone
1 japaneseInfantry moved from 94 Sea Zone to French Indochina
1 japaneseArtillery moved from 94 Sea Zone to French Indochina
1 japaneseDestroyer moved from 128 Sea Zone to 94 Sea Zone
1 japaneseDestroyer moved from 128 Sea Zone to 94 Sea Zone
3 japaneseCarriers moved from 128 Sea Zone to 91 Sea Zone
6 japaneseNavalFighters moved from Malay to 91 Sea Zone
1 japaneseInfantry moved from Hong Kong to Kwangtung
1 Truck moved from Korea to Manchuria
1 japaneseDestroyer moved from 96 Sea Zone to 94 Sea Zone
2 japaneseFighters moved from Japan to Thailand
1 japaneseAirTransport moved from Korea to Shanghai
2 japaneseInfantrys moved from Kyushu Shikoku to 98 Sea Zone
2 japaneseInfantrys moved from 98 Sea Zone to Vladivostok
1 japaneseInfantry moved from Kyushu Shikoku to 98 Sea Zone
1 japaneseInfantry moved from 98 Sea Zone to Vladivostok
1 japaneseNavalFighter moved from Japan to 98 Sea Zone
1 japaneseBattleship, 1 japaneseCarrier, 1 japaneseDestroyer and 1 japaneseNavalFighter moved from 96 Sea Zone to 98 Sea ZonePurchase Units - Japan
Japan buy 1 japaneseArtillery, 8 japaneseInfantrys, 2 japaneseMech.Infantrys, 1 japaneseNavalFighter, 1 japaneseParatrooper and 2 japaneseSubmarines; Remaining resources: 0 PUs; 0 techTokens;Place Units - Japan
1 japaneseArtillery and 2 japaneseMech.Infantrys placed in Korea
2 japaneseSubmarines placed in 98 Sea Zone
1 japaneseNavalFighter placed in Japan
3 japaneseInfantrys placed in Kyushu Shikoku
1 japaneseInfantry placed in Tokyo
2 japaneseInfantrys and 1 japaneseParatrooper placed in Shanghai
2 japaneseInfantrys placed in Hong KongActivate Technology - Japan
Japan activating ImprovedHulls
Trigger japaneseIH1: Setting attack to 6 for unitAttatchment attached to japaneseCruiser
Trigger japaneseIH1: Setting isAAforCombatOnly to true for unitAttatchment attached to japaneseCruiser
Trigger japaneseIH1: Setting mayOverStackAA to true for unitAttatchment attached to japaneseCruiser
Trigger japaneseIH1: Setting maxAAattacks to 1 for unitAttatchment attached to japaneseCruiser
Trigger japaneseIH1: Setting typeAA to CruiserAntiAircraftGun for unitAttatchment attached to japaneseCruiser
Trigger japaneseIH1: Setting targetsAA to germanAdvancedTacticalBomber:germanAdvancedNavalFighter:russianAdvancedTacticalBomber:russianAdvancedNavalFighter:japaneseAdvancedTacticalBomber:japaneseAdvancedNavalFighter:britishAdvancedTacticalBomber:britishAdvancedNavalFighter:italianAdvancedTacticalBomber:italianAdvancedNavalFighter:americanAdvancedTacticalBomber:americanAdvancedNavalFighter:germanFighter:germanAdvancedFighter:germanNavalFighter:germanTacticalBomber:germanStrategicBomber:germanHeavyStrategicBomber:germanAirTransport:italianFighter:italianAdvancedFighter:italianNavalFighter:italianTacticalBomber:italianStrategicBomber:italianHeavyStrategicBomber:italianAirTransport:japaneseFighter:japaneseAdvancedFighter:japaneseNavalFighter:japaneseTacticalBomber:japaneseStrategicBomber:japaneseHeavyStrategicBomber:japaneseAirTransport:brazilianFighter:swedishFighter:spanishFighter:turkishFighter:chineseFighter:chineseTacticalBomber:russianFighter:russianAdvancedFighter:russianNavalFighter:russianTacticalBomber:russianStrategicBomber:russianHeavyStrategicBomber:russianAirTransport:britishFighter:britishAdvancedFighter:britishNavalFighter:britishTacticalBomber:britishStrategicBomber:britishHeavyStrategicBomber:britishAirTransport:americanFighter:americanAdvancedFighter:americanNavalFighter:americanTacticalBomber:americanStrategicBomber:americanHeavyStrategicBomber:americanAirTransport for unitAttatchment attached to japaneseCruiser
Trigger japaneseIH2: Setting attack to 8 for unitAttatchment attached to japaneseBattleshipTurn Complete - Japan
Japan collect 65 PUs; end with 65 PUs total
ResearchCenter in Japan creates 3 techTokens; Japan end with 3 techTokens
ResearchCenter in Korea creates 3 techTokens; Japan end with 6 techTokens
ResearchCenter in Tokyo creates 3 techTokens; Japan end with 9 techTokens
Some Units in Burma change ownership: 1 japaneseCombatEngineerPurchase Units - Manchuria
Manchuria buy 2 japaneseMech.Infantrys; Remaining resources: 0 PUs;Place Units - Manchuria
2 japaneseMech.Infantrys placed in ManchuriaTurn Complete - Manchuria
Manchuria collect 11 PUs; end with 11 PUs total
Some Units in Manchuria change ownership: 2 japaneseMech.InfantrysPurchase Units - Thailand
Thailand buy 2 japaneseInfantrys; Remaining resources: 1 PUs;Place Units - Thailand
2 japaneseInfantrys placed in ThailandTurn Complete - Thailand
Thailand collect 9 PUs; end with 10 PUs total
Units Change Ownership
Some Units in Burma change ownership: 1 japaneseCombatEngineer
Some Units in Thailand change ownership: 2 japaneseInfantrys -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7
Game History
Round: 4
Research Technology - China
China spend 0 on tech rolls
China removing all Technology Tokens after successful research.
China discover ImprovedAntiTankCombat Move - China
Non Combat Move - China
Trigger chineseMecht1: Setting isLandTransport to true for unitAttatchment attached to chineseMech.Infantry
Trigger chineseMecht2: Setting isLandTransport to false for unitAttatchment attached to chineseMech.Infantry
1 Truck and 1 chineseAntiAirGun moved from Tsinghai to Chungking
1 Truck and 1 chineseAntiTankGun moved from Northern China to Chungking
1 chineseInfantry moved from Western Szechwan to Chungking
1 chineseAlpineInfantry moved from Tsinghai to Western Szechwan
1 Truck moved from Tsinghai to Northern China
1 chineseInfantry moved from Singkiang to Tsinghai
1 chineseCombatEngineer moved from Kansu to Chungking
1 chineseInfantry moved from Northern China to KansuPurchase Units - China
Trigger chinaRC1: Setting maxBuiltPerPlayer to 1 for unitAttatchment attached to ResearchCenter
China buy 2 chineseAlpineInfantrys, 1 chineseAntiTankGun and 2 chineseInfantrys; Remaining resources: 0 PUs; 0 techTokens;Place Units - China
1 chineseAntiTankGun and 2 chineseInfantrys placed in Chungking
2 chineseAlpineInfantrys placed in Northern ChinaActivate Technology - China
China activating ImprovedAntiTankTurn Complete - China
China collect 16 PUs; end with 16 PUs total
ResearchCenter in Singkiang creates 3 techTokens; China end with 3 techTokens -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7
Game History
Round: 4
Supporting Britain - Canada
Canada collect 0 PUs; end with 15 PUs totalOrganizing Partisan Operations - ExiledAllies
ExiledAllies collect 0 PUs; end with 10 PUs totalPreparing Defense - Egypt
Egypt collect 0 PUs; end with 9 PUs totalMarching Orders - SouthAfrica
SouthAfrica collect 0 PUs; end with 7 PUs totalPreparing Ambushes - India
India collect 0 PUs; end with 14 PUs totalPreparing Naval Operations - Australia
Australia collect 0 PUs; end with 18 PUs totalResearch Technology - Britain
Britain spend 0 on tech rolls
Britain removing all Technology Tokens after successful research.
Britain discover ImprovedDestroyersCombat Move - Britain
Trigger ArchangelLLBritain1: Britain takes ownership of territory Archangel
Trigger MurmanskLLBritain1: Britain takes ownership of territory Murmansk
Trigger SovietFarEastLLBritain1: Britain takes ownership of territory Soviet Far East
2 britishMarines moved from Scotland to 10 Sea Zone
2 britishMarines and 1 britishTransport moved from 10 Sea Zone to 13 Sea Zone
1 britishBattleship moved from 10 Sea Zone to 13 Sea Zone
Britain take 13 Sea Zone from Germany
1 britishCruiser moved from 10 Sea Zone to 13 Sea Zone
2 britishNavalFighters moved from 10 Sea Zone to Northern Norway
2 britishMarines moved from 13 Sea Zone to Northern Norway
1 britishInfantry moved from Sinai to Trans Jordan
Britain take Trans Jordan from Italy
2 britishArtillerys and 2 britishInfantrys moved from Bombay to Southern Iran
2 britishArtillerys, 2 britishInfantrys and 1 britishMech.Infantry moved from Rangoon to Burma
2 britishMarines moved from Sumatra to 88 Sea Zone
2 britishMarines and 1 britishTransport moved from 88 Sea Zone to 87 Sea Zone
2 britishMarines moved from 87 Sea Zone to Burma
1 britishArtillery and 1 britishInfantry moved from West Africa to French West Africa
ExiledAllies take French West Africa from VichyFrance
1 britishMech.Infantry moved from Cameroon to Nigeria
1 britishTank moved from Cameroon to Nigeria
1 britishStrategicBomber moved from Western Egypt to Cyrenaica
2 britishFighters moved from Sumatra to Burma
5 britishInfantrys and 1 britishMarine moved from Bengal to Burma
1 britishNavalFighter moved from Sumatra to Burma
3 britishDestroyers moved from 10 Sea Zone to 13 Sea Zone
1 britishCarrier moved from 10 Sea Zone to 13 Sea Zone
1 britishSubmarine moved from 10 Sea Zone to 7 Sea Zone
2 britishDestroyers moved from 10 Sea Zone to 7 Sea Zone
1 britishCruiser moved from 10 Sea Zone to 7 Sea Zone
1 britishAlpineInfantry, 1 britishInfantry and 1 britishTank moved from Scotland to 10 Sea Zone
1 britishAlpineInfantry, 1 britishInfantry, 1 britishTank and 2 britishTransports moved from 10 Sea Zone to 13 Sea ZoneCombat - Britain
Battle in Burma
Britain attack with 2 britishArtillerys, 2 britishFighters, 7 britishInfantrys, 3 britishMarines, 1 britishMech.Infantry and 1 britishNavalFighter
Thailand defend with 1 Flagpole; Japan defend with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 1 japaneseArtillery, 1 japaneseCombatEngineer, 2 japaneseInfantrys and 1 japaneseMarine
2 britishArtillerys, 1 britishInfantry and 1 britishMarine retreated to Rangoon
Thailand win with 1 japaneseAlpineInfantry, 1 japaneseAntiTankGun, 1 japaneseArtillery, 1 japaneseCombatEngineer, 1 japaneseInfantry and 1 japaneseMarine remaining. Battle score for attacker is -28
Casualties for Britain: 6 britishInfantrys, 2 britishMarines and 1 britishMech.Infantry
Casualties for Japan: 1 japaneseInfantry
Battle in Southern Iran
Britain attack with 2 britishArtillerys and 2 britishInfantrys
Germany defend with 1 Flagpole and 1 germanInfantry
Britain win, taking Southern Iran from Germany with 2 britishArtillerys and 1 britishInfantry remaining. Battle score for attacker is 0
Casualties for Britain: 1 britishInfantry
Casualties for Germany: 1 germanInfantry
Battle in Northern Norway
Britain attack with 2 britishMarines and 2 britishNavalFighters
Germany defend with 1 Flagpole, 1 germanAirfield and 1 germanAlpineInfantry
Some non-combat units are destroyed:
Britain win, taking Northern Norway from Germany with 2 britishMarines and 2 britishNavalFighters remaining. Battle score for attacker is 4
Casualties for Germany: 1 germanAlpineInfantry
Strategic bombing raid in Cyrenaica
Bombing raid in Cyrenaica rolls: 4 and causes: 4 damage to unit: italianAirfield
Bombing raid in Cyrenaica causes 4 damage total.Non Combat Move - Britain
Trigger britishMecht1: Setting isLandTransport to true for unitAttatchment attached to britishMech.Infantry
Trigger IncomeRegulation3: Setting switch to true for conditionAttachmentYes attached to ExiledAllies
Trigger britishMecht2: Setting isLandTransport to false for unitAttatchment attached to britishMech.Infantry
Trigger MurmanskLLBritain2: Russia takes ownership of territory Murmansk
Trigger ArchangelLLBritain2: Russia takes ownership of territory Archangel
Trigger SovietFarEastLLBritain2: Russia takes ownership of territory Soviet Far East
1 britishStrategicBomber moved from Cyrenaica to Western Egypt
2 britishInfantrys moved from Calcutta to Bengal
1 britishCombatEngineer moved from Bengal to Rangoon
1 britishNavalFighter moved from Burma to Rangoon
2 britishFighters moved from Burma to Calcutta
2 Materials and 2 Trucks moved from Bombay to 75 Sea Zone
2 Materials, 2 Trucks and 2 britishTransports moved from 75 Sea Zone to 85 Sea Zone
2 Materials and 2 Trucks moved from 85 Sea Zone to Rangoon
1 Truck and 1 britishAntiAirGun moved from Bengal to Rangoon
1 Truck moved from Rangoon to Bengal
1 britishTransport moved from 88 Sea Zone to 75 Sea Zone
1 britishCarrier, 1 britishCruiser, 3 britishDestroyers, 1 britishSubmarine and 1 britishTransport moved from 88 Sea Zone to 149 Sea Zone
1 britishBattleship moved from 162 Sea Zone to 149 Sea Zone
1 britishNavalFighter moved from New South Wales to 149 Sea Zone
2 Trucks moved from Southwestern Australia to New South Wales
1 britishSubmarine moved from 88 Sea Zone to 149 Sea Zone
2 Trucks, 1 britishArtillery and 1 britishInfantry moved from Belgian Congo to Anglo Egyptian Sudan
1 britishCombatEngineer moved from Belgian Congo to Southern Anglo Egyptian Sudan
1 Material, 1 Truck, 1 britishAntiAirGun and 1 britishMech.Infantry moved from Rhodesia to Southern Anglo Egyptian Sudan
1 britishInfantry and 1 britishMech.Infantry moved from Cairo to Trans Jordan
1 britishInfantry moved from Sinai to Trans Jordan
1 britishTank moved from Cairo to Western Egypt
1 britishTransport moved from 62 Sea Zone to 42 Sea Zone
1 britishCruiser and 1 britishDestroyer moved from 43 Sea Zone to 42 Sea Zone
1 britishAirTransport and 1 britishParatrooper moved from Quebec to Gibraltar
1 britishAlpineInfantry, 1 britishInfantry and 1 britishTank moved from 13 Sea Zone to Northern Norway
2 britishNavalFighters moved from Northern Norway to 13 Sea Zone
1 britishArtillery and 2 britishInfantrys moved from Central Britain to Scotland
1 britishMarine moved from London to Central Britain
2 britishInfantrys moved from Exiled Allies to Central Britain
1 Truck moved from Scotland to Exiled Allies
1 Truck moved from Scotland to London
1 Truck moved from Scotland to London
1 britishArtillery moved from Alaska to 104 Sea Zone
1 britishInfantry moved from British Columbia to 104 Sea Zone
1 britishArtillery, 1 britishInfantry and 1 britishTransport moved from 104 Sea Zone to 101 Sea Zone
1 britishArtillery and 1 britishInfantry moved from 101 Sea Zone to Soviet Far East
1 Truck and 1 britishArtillery moved from Alberta to Alaska
1 Truck moved from Alaska to British Columbia
1 Material, 1 Truck and 1 britishMech.Infantry moved from Cape Town to Rhodesia
1 britishStrategicBomber moved from Sumatra to RangoonPurchase Units - Britain
Britain buy 2 britishAlpineInfantrys, 1 britishDestroyer, 1 britishFactory, 2 britishInfantrys, 1 britishSubmarine and 2 britishTransports; Remaining resources: 0 PUs; 0 techTokens;Place Units - Britain
1 britishDestroyer and 2 britishTransports placed in 7 Sea Zone
1 britishSubmarine placed in 7 Sea Zone
Britain undo move 1.
2 britishAlpineInfantrys placed in Scotland
2 britishTransports placed in 7 Sea Zone
1 britishDestroyer placed in 7 Sea Zone
2 britishInfantrys placed in London
Units in Rangoon being upgraded or consumed: 2 Materials
1 britishFactory placed in RangoonActivate Technology - Britain
Britain activating ImprovedDestroyers
Trigger britishImpD: Setting isDestroyer to true for unitAttatchment attached to britishDestroyer
Britain giving technology to Usa: ImprovedDestroyersTurn Complete - Britain
Trigger LLbAS: has removed 1 britishArtillery owned by Britain in Soviet Far East
Trigger LLbAS: Russia has 1 russianArtillery placed in Soviet Far East
Britain collect 36 PUs; end with 36 PUs total
Objective Iceland2: Britain met a national objective for an additional 1 PU; end with 37 PUs
Objective NewHebrides2: Britain met a national objective for an additional 1 PU; end with 38 PUs
Objective BelgianCongo2: Britain met a national objective for an additional 2 PUs; end with 40 PUs
ResearchCenter in Central Britain creates 3 techTokens; Britain end with 3 techTokens
ResearchCenter in London creates 3 techTokens; Britain end with 6 techTokens
ResearchCenter in Scotland creates 3 techTokens; Britain end with 9 techTokens
Units Change Ownership
Some Units in Java change ownership: 1 britishCombatEngineer
Some Units in New South Wales change ownership: 1 Material
Some Units in Southern Anglo Egyptian Sudan change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer
Some Units in Western Egypt change ownership: 1 britishCombatEngineerPurchase Units - Canada
Canada buy 1 britishAirTransport, 1 britishMarine and 1 britishParatrooper; Remaining resources: 0 PUs;Place Units - Canada
1 britishAirTransport and 1 britishParatrooper placed in Quebec
1 britishMarine placed in British ColumbiaTurn Complete - Canada
Canada collect 15 PUs; end with 15 PUs total
Units Change Ownership
Some Units in British Columbia change ownership: 1 britishMarine
Some Units in Quebec change ownership: 1 britishAirTransport and 1 britishParatrooper
Trigger chineseLLftc2b: Setting isAir to true for unitAttatchment attached to chineseFighter
Trigger chineseLLftc22b: Setting isAir to true for unitAttatchment attached to chineseTacticalBomber
Trigger chineseLLftc22b: Setting isStrategicBomber to true for unitAttatchment attached to chineseTacticalBomberPurchase Units - ExiledAllies
ExiledAllies buy 1 britishArtillery and 1 britishTank; Remaining resources: 0 PUs;Place Units - ExiledAllies
1 britishArtillery and 1 britishTank placed in Belgian CongoTurn Complete - ExiledAllies
ExiledAllies collect 26 PUs; end with 26 PUs total
Objective Iceland1: ExiledAllies met a national objective for an additional -1 PU; end with 25 PUs
Objective NewHebrides1: ExiledAllies met a national objective for an additional -1 PU; end with 24 PUs
Objective BritishDutch4: ExiledAllies met a national objective for an additional -2 PUs; end with 22 PUs
Objective BelgianCongo1: ExiledAllies met a national objective for an additional -2 PUs; end with 20 PUs
Objective BritishDutch3: ExiledAllies met a national objective for an additional -3 PUs; end with 17 PUs
Objective BritishDutch6: ExiledAllies met a national objective for an additional -2 PUs; end with 15 PUs
Objective BritishDutch5: ExiledAllies met a national objective for an additional -2 PUs; end with 13 PUs
Objective BritishDutch1: ExiledAllies met a national objective for an additional -2 PUs; end with 11 PUs
Objective BritishDutch2: ExiledAllies met a national objective for an additional -3 PUs; end with 8 PUs
Units Change Ownership
Some Units in Belgian Congo change ownership: 1 britishArtillery and 1 britishTank
Some Units in Java change ownership: 1 britishCombatEngineerPurchase Units - Egypt
Egypt buy 1 britishInfantry and 1 britishTank; Remaining resources: 0 PUs;Place Units - Egypt
1 britishInfantry and 1 britishTank placed in CairoTurn Complete - Egypt
Egypt collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in Cairo change ownership: 1 britishInfantry and 1 britishTank
Some Units in Southern Anglo Egyptian Sudan change ownership: 1 Material and 1 britishCombatEngineer
Some Units in Western Egypt change ownership: 1 britishCombatEngineerPurchase Units - SouthAfrica
Trigger DutchMaterialS: 1 Material gained by PlayerID named:SouthAfrica
SouthAfrica buy 1 Truck and 1 britishMech.Infantry; Remaining resources: 0 PUs;Place Units - SouthAfrica
1 Material, 1 Truck and 1 britishMech.Infantry placed in Cape TownTurn Complete - SouthAfrica
SouthAfrica collect 7 PUs; end with 7 PUs total
Some Units in Cape Town change ownership: 1 Material, 1 Truck and 1 britishMech.InfantryPurchase Units - India
Trigger DutchMaterialI: 1 Material gained by PlayerID named:India
India buy 1 Truck, 1 britishCombatEngineer, 1 britishInfantry and 1 britishMech.Infantry; Remaining resources: 0 PUs;Place Units - India
1 Material, 1 Truck and 1 britishMech.Infantry placed in Bombay
1 britishCombatEngineer and 1 britishInfantry placed in CalcuttaTurn Complete - India
India collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in Bombay change ownership: 1 Material, 1 Truck and 1 britishMech.Infantry
Some Units in Calcutta change ownership: 1 britishCombatEngineer and 1 britishInfantryPurchase Units - Australia
Trigger DutchMaterialA: 1 Material gained by PlayerID named:Australia
Australia buy 1 britishNavalFighter and 1 britishSubmarine; Remaining resources: 0 PUs;Place Units - Australia
1 britishSubmarine placed in 149 Sea Zone
1 Material and 1 britishNavalFighter placed in New South WalesTurn Complete - Australia
Australia collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in 149 Sea Zone change ownership: 1 britishSubmarine
Some Units in New South Wales change ownership: 2 Materials and 1 britishNavalFighter
Some Units in Southwestern Australia change ownership: 1 britishCombatEngineer -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7
Game History
Round: 4
Research Technology - Italy
Trigger italianaTITBR: Italy gains access to IncreasedTacticalBomberRange
Trigger italianaTISBR: Italy gains access to IncreasedStrategicBomberRange
Italy spend 0 on tech rolls
Italy removing all Technology Tokens after successful research.
Italy discover ImprovedAntiAircraftCombat Move - Italy
2 italianArtillerys, 1 italianInfantry, 1 italianMech.Infantry, 1 italianMobileArtillery and 1 italianTank moved from Voronezh to Caucasus
1 italianSubmarine moved from 60 Sea Zone to 42 Sea ZoneCombat - Italy
Battle in 42 Sea Zone
Italy attack with 1 italianSubmarine
Britain defend with 1 britishCruiser, 1 britishDestroyer and 1 britishTransport
Britain win with 1 britishCruiser, 1 britishDestroyer and 1 britishTransport remaining. Battle score for attacker is -7
Casualties for Italy: 1 italianSubmarine
Battle in Caucasus
Italy attack with 2 italianArtillerys, 1 italianInfantry, 1 italianMech.Infantry, 1 italianMobileArtillery and 1 italianTank
Russia defend with 1 Flagpole, 1 russianInfantry and 1 russianParatrooper
Italy win, taking Caucasus from Russia with 2 italianArtillerys, 1 italianMech.Infantry, 1 italianMobileArtillery and 1 italianTank remaining. Battle score for attacker is 4
Casualties for Russia: 1 russianInfantry and 1 russianParatrooper
Casualties for Italy: 1 italianInfantryNon Combat Move - Italy
Trigger italianMecht1: Setting isLandTransport to true for unitAttatchment attached to italianMech.Infantry
Trigger IncomeRegulation4: Setting switch to false for conditionAttachmentYes attached to ExiledAllies
Trigger italianMecht2: Setting isLandTransport to false for unitAttatchment attached to italianMech.Infantry
1 italianAirTransport moved from Southern Italy to Rome
1 italianTransport moved from 51 Sea Zone to 48 Sea Zone
1 italianArtillery moved from Tripolitania to 48 Sea Zone
1 italianArtillery and 1 italianTransport moved from 48 Sea Zone to 51 Sea Zone
1 italianInfantry moved from Crete to 51 Sea Zone
1 italianArtillery and 1 italianInfantry moved from 51 Sea Zone to Tobruk
1 Truck and 1 italianArtillery moved from Tripolitania to Tobruk
2 italianInfantrys moved from Crete to 51 Sea Zone
2 italianInfantrys moved from 51 Sea Zone to Tobruk
1 italianTransport moved from 51 Sea Zone to 50 Sea Zone
1 italianInfantry moved from Southern Italy to 50 Sea Zone
1 italianInfantry and 1 italianTransport moved from 50 Sea Zone to 51 Sea Zone
1 italianInfantry moved from 51 Sea Zone to Tobruk
4 italianInfantrys moved from Rome to Southern Italy
1 italianCombatEngineer moved from Northern Italy to Rome
1 Truck and 1 italianAntiAirGun moved from Northern Yugoslavia to Rome
1 Truck moved from Southern Italy to Rome
1 Truck and 1 italianAntiAirGun moved from Rome to Southern Italy
1 Truck moved from Voronezh to Western Ukraine
1 italianArtillery moved from Kharkov to Voronezh
1 Truck moved from Southern Italy to Northern Italy
1 italianAlpineInfantry moved from Iraq to Syria
1 italianMarine moved from Iraq to SyriaPurchase Units - Italy
Italy buy 1 ResearchCenter, 2 italianInfantrys, 2 italianMech.Infantrys, 1 italianNavalFighter and 1 italianParatrooper; Remaining resources: 0 PUs; 0 techTokens;Place Units - Italy
2 italianInfantrys and 1 italianParatrooper placed in Rome
Units in Southern Italy being upgraded or consumed: 2 Materials
1 ResearchCenter placed in Southern Italy
1 italianNavalFighter placed in Northern Italy
2 italianMech.Infantrys placed in TripolitaniaActivate Technology - Italy
Italy activating ImprovedAntiAircraft
triggerAttachmenitalianImpAA: Setting attackAA to 3 for unitAttatchment attached to italianAntiAirGun
triggerAttachmenitalianImpAA: Setting defense to 1 for unitAttatchment attached to italianAntiAirGun
Italy giving technology to Germany: ImprovedAntiAircraftTurn Complete - Italy
Italy collect 31 PUs; end with 31 PUs total
ResearchCenter in Northern Italy creates 3 techTokens; Italy end with 3 techTokens
ResearchCenter in Rome creates 3 techTokens; Italy end with 6 techTokens
ResearchCenter in Southern Italy creates 3 techTokens; Italy end with 9 techTokens -
TripleA Turn Summary for game: Total World War: December 1941, version: 2.7.7
Game History
Round: 4
Research Technology - Usa
Trigger americanaTIL: Usa gains access to ImprovedLogistics
Trigger americanaTIDS: Usa gains access to ImprovedDefensiveStructures
Trigger americanaTAD: Usa gains access to AdvancedDestroyers
Usa spend 0 on tech rolls
Usa removing all Technology Tokens after successful research.
Usa discover IncreasedFighterRangePolitics - Usa
Usa spend 5 PU on Political Action: Political Action AlliesProposeAlliancewithBrazil
Political Action AlliesProposeAlliancewithBrazil : rolling (1 out of 10) result: 6 = Failure!
Usa fails on action: Political Action AlliesProposeAlliancewithBrazilCombat Move - Usa
Trigger americanL2: Setting movement to 3 for unitAttatchment attached to Truck
Trigger SovietFarEastLLUsa1: Usa takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa1: Usa takes ownership of territory Archangel
Trigger MurmanskLLUsa1: Usa takes ownership of territory Murmansk
3 americanCruisers and 4 americanDestroyers moved from 30 Sea Zone to 39 Sea Zone
1 americanNavalFighter moved from New York to 39 Sea Zone
1 americanHeavyStrategicBomber moved from Southern Britain to 25 Sea Zone
1 americanHeavyStrategicBomber moved from 25 Sea Zone to Northern GermanyCombat - Usa
Battle in 39 Sea Zone
Usa attack with 3 americanCruisers, 4 americanDestroyers and 1 americanNavalFighter
Germany defend with 5 germanSubmarines
5 germanSubmarines owned by the Germany Submerged
Usa win with 3 americanCruisers, 3 americanDestroyers and 1 americanNavalFighter remaining. Battle score for attacker is -8
Casualties for Usa: 1 americanDestroyer
Strategic bombing raid in Northern Germany
1 americanHeavyStrategicBomber killed by AntiAircraftGun
Bombing raid in Northern Germany causes 0 damage total.Non Combat Move - Usa
Trigger americanMecht1: Setting isLandTransport to true for unitAttatchment attached to americanMech.Infantry
Trigger americanMecht2: Setting isLandTransport to false for unitAttatchment attached to americanMech.Infantry
Trigger americanL3: Setting movement to 2 for unitAttatchment attached to Truck
Trigger SovietFarEastLLUsa2: Russia takes ownership of territory Soviet Far East
Trigger ArchangelLLUsa2: Russia takes ownership of territory Archangel
Trigger MurmanskLLUsa2: Russia takes ownership of territory Murmansk
Trigger americanProd1: Usa has 1 Material placed in Washington
1 Material and 1 americanAirTransport moved from Washington to Azores
2 americanAirTransports and 1 americanNavalFighter moved from Chicago to Washington
1 americanCarrier, 1 americanCruiser, 3 americanDestroyers and 2 americanNavalFighters moved from 101 Sea Zone to 102 Sea Zone
1 americanCarrier and 2 americanNavalFighters moved from 103 Sea Zone to 102 Sea Zone
1 americanTransport moved from 101 Sea Zone to 103 Sea Zone
1 americanTransport moved from 101 Sea Zone to 102 Sea Zone
2 americanInfantrys moved from Alaska to 103 Sea Zone
1 americanArtillery, 1 americanCombatEngineer, 2 americanInfantrys and 2 americanTransports moved from 103 Sea Zone to 101 Sea Zone
1 americanArtillery, 1 americanCombatEngineer and 2 americanInfantrys moved from 101 Sea Zone to Soviet Far East
2 americanMarines and 1 americanTransport moved from 106 Sea Zone to 103 Sea Zone
1 Truck moved from Alaska to Western US
1 americanNavalFighter moved from 39 Sea Zone to AzoresPurchase Units - Usa
Usa buy 1 americanAirTransport, 1 americanAirfield, 1 americanCruiser, 2 americanDestroyers, 2 americanMarines, 1 americanNavalFighter and 1 americanTransport; Remaining resources: 2 PUs; 0 techTokens;Place Units - Usa
2 americanMarines placed in San Francisco
1 americanCruiser, 2 americanDestroyers and 1 americanTransport placed in 30 Sea Zone
1 americanAirTransport and 1 americanNavalFighter placed in Chicago
Units in Azores being upgraded or consumed: 1 Material
1 americanAirfield placed in AzoresActivate Technology - Usa
Usa activating IncreasedFighterRange
Trigger americanIFR2: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to americanCarrier
Trigger americanIFR1: Setting givesMovement to 3:americanFighter for unitAttatchment attached to americanAirfield
Trigger americanIFR1: Setting givesMovement to 3:americanNavalFighter for unitAttatchment attached to americanAirfield
Trigger americanImpD: Setting isDestroyer to true for unitAttatchment attached to americanDestroyerTurn Complete - Usa
Trigger LLaAS: has removed 1 americanArtillery owned by Usa in Soviet Far East
Trigger LLaAS: Russia has 1 russianArtillery placed in Soviet Far East
Usa collect 67 PUs; end with 69 PUs total
ResearchCenter in Chicago creates 3 techTokens; Usa end with 3 techTokens
ResearchCenter in Detroit creates 3 techTokens; Usa end with 6 techTokens
ResearchCenter in San Francisco creates 3 techTokens; Usa end with 9 techTokens





