14L souL (Axis) v ArtofWar1947 (Allies +13)

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    So much for the 88% chance of eliminating all Axis troops in the Ukraine.

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 armour and 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                3 infantry moved from Urals to Vologda
                1 artillery moved from Urals to Vologda
                1 infantry moved from Urals to Vologda
                4 infantry moved from Russia to Smolensk
                2 armour, 4 artilleries, 38 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Ukraine
                3 mech_infantrys moved from Russia to Ukraine
                5 fighters moved from Russia to Ukraine
                3 armour and 7 mech_infantrys moved from Tsinghai to Novosibirsk
                3 artilleries and 3 infantry moved from Tsinghai to Novosibirsk

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 2 armour, 4 artilleries, 5 fighters, 38 infantry, 6 mech_infantrys and 2 tactical_bombers
                    Germans defend with 13 armour, 1 factory_minor, 1 fighter, 3 infantry, 18 mech_infantrys and 1 tactical_bomber; Italians defend with 2 artilleries, 1 fighter, 2 infantry and 2 mech_infantrys
                    retreated to Ukraine
                    Germans win with 6 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -51
                    Casualties for Germans: 7 armour, 3 infantry and 18 mech_infantrys
                    Casualties for Russians: 2 armour, 4 artilleries, 3 fighters, 38 infantry and 6 mech_infantrys
                    Casualties for Italians: 2 artilleries, 2 infantry and 2 mech_infantrys
                Battle in Smolensk
                    Russians attack with 4 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 4 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Vologda from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 3 armour, 3 artilleries, 3 infantry and 7 mech_infantrys
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 3 armour, 3 artilleries, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Urals to Novosibirsk
                1 armour and 3 mech_infantrys moved from Urals to Russia
                2 aaGuns moved from Bryansk to Russia
                2 fighters and 2 tactical_bombers moved from Ukraine to Russia
                3 aaGuns moved from Tsinghai to Novosibirsk

    Place Units - Russians
                1 armour and 9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 21 PUs; end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 tactical_bombers
                EDIT: Adding units owned by Russians to Russia: 2 fighters
                EDIT: Turning off Edit Mode

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    Test summary from TripleA, engine version: 1.7.0.3, time: 17:14:01


  • Ew.  I was ready to end that stalemate and come back in with Germany next turn.  I never thought to survive, just trade at a good clip.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 carrier, 3 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Evenkiyskiy to Urals
                      Japanese take Urals from Russians
                1 mech_infantry moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour and 1 mech_infantry moved from Yunnan to Sikang
                1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
                3 armour and 4 mech_infantrys moved from Hopei to Sikang
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 infantry moved from Tsagaan Olom to Kansu
                1 infantry moved from Yenisey to Timguska
                1 mech_infantry moved from Yenisey to Tsagaan Olom
                1 tactical_bomber moved from Yenisey to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Tsinghai, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Tsinghai, round 2 :  2/2 hits
                        2 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Tsinghai to Shensi
                1 fighter and 2 tactical_bombers moved from Yunnan to India
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from Siberia to Amur
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 artillery, 2 battleships, 4 carriers, 1 cruiser, 4 destroyers, 6 fighters, 2 infantry, 1 mech_infantry, 2 tactical_bombers and 3 transports moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 fighters moved from Japan to 6 Sea Zone
                1 bomber moved from New Guinea to Philippines

    Place Units - Japanese
                1 battleship, 1 carrier and 3 destroyers placed in 6 Sea Zone
                2 infantry and 1 mech_infantry placed in Kiangsu
                3 infantry placed in India
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 77 PUs; end with 77 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield and 1 harbour
        Iwo Jima : 1 artillery and 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Korea : 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
        Kiangsu : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 4 infantry and 3 tactical_bombers
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag, 1 tactical_bomber
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 armour and 2 mech_infantrys
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 4 armour and 6 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 8 fighters, 1 harbour, 9 infantry and 4 tactical_bombers
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield, 1 bomber and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Evenkiyskiy : 1 flag
        Yenisey : 1 flag, 1 artillery and 1 infantry
        Amur : 1 flag, 1 artillery and 3 infantry
        Yakut S.S.R. : 1 flag
        Timguska : 1 flag, 1 infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        41 Sea Zone : 1 flag
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        Olgiy : 1 flag
        37 Sea Zone : 1 flag
        Dzavhan : 1 flag
        20 Sea Zone : 1 transport
        Central Mongolia : 1 flag
        6 Sea Zone : 3 battleships, 5 carriers, 1 cruiser, 7 destroyers, 8 fighters, 2 tactical_bombers and 3 transports
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
        54 Sea Zone : 1 flag
        Urals : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 20 / 31
        Japanese : 77 / 87
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 15 / 11
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 artillery and 3 infantry moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to France
                1 armour moved from Greater Southern Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                2 armour moved from Greater Southern Germany to Southern France
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour and 1 tactical_bomber moved from Poland to Yugoslavia
                1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                2 armour moved from Greater Southern Germany to Southern France
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Greater Southern Germany to France
                1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 armour and 1 tactical_bomber moved from Poland to Yugoslavia

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 6 artilleries and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                2 armour moved from Greater Southern Germany to Southern France
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 armour moved from Greater Southern Germany to France
                1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
                1 armour and 1 infantry moved from Romania to Yugoslavia
                1 armour and 1 tactical_bomber moved from Poland to Yugoslavia

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Soviet Far East to Siberia

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 4 fighters and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 infantry moved from Soviet Far East to Siberia
                1 mech_infantry moved from Soviet Far East to Siberia

    Combat - Americans
                Battle in Siberia
                    Americans attack with 3 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Siberia from Japanese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 armour and 1 infantry moved from Soviet Far East to 3 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 3 Sea Zone to 9 Sea Zone
                1 mech_infantry moved from British Columbia to Western United States
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 carriers, 1 destroyer, 4 fighters, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Soviet Far East to 10 Sea Zone
                1 bomber moved from Soviet Far East to Hawaiian Islands
                2 bombers moved from Western United States to Hawaiian Islands
                2 bombers moved from Eastern United States to United Kingdom
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 75 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
                3 fighters placed in Western United States
                1 fighter placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 2 PUs total

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British repair 2 damage on 2 factory_majors; Remaining resources: 33 PUs;
                British buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 81 Sea Zone to 79 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - British
                British repair 2 damage on 2 factory_majors; Remaining resources: 33 PUs;
                British buy 1 bomber, 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 79 Sea Zone to 39 Sea Zone
                1 submarine moved from 81 Sea Zone to 79 Sea Zone

    Non Combat Move - British
                2 fighters moved from Gibraltar to United Kingdom
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                1 infantry moved from Eastern Persia to West India
                1 mech_infantry moved from Eastern Persia to West India

    Place Units - British
                1 bomber, 1 fighter and 1 tactical_bomber placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Western Ukraine to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians

    Non Combat Move - Italians
                2 aaGuns moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Romania to Ukraine
                3 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,5,6,4
                Italians collect 13 PUs (3 lost to blockades); end with 14 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Northern Italy : 2 artilleries, 1 factory_major, 5 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 21 infantry
        Belarus : 1 flag
        Bryansk : 1 flag, 1 artillery
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 bomber, 1 fighter and 1 mech_infantry
        Western Ukraine : 1 flag, 2 aaGuns
        99 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 50 / 59
        Russians : 20 / 31
        Japanese : 76 / 87
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 16 / 14
        ANZAC : 10 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from 45 Sea Zone to Dutch New Guinea

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 armour moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Java
                Battle in Dutch New Guinea
                    ANZAC attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 :  0/1 hits
                        ANZAC roll dice for 1 armour and 1 infantry in Dutch New Guinea, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    ANZAC win, taking Java from Japanese, taking Dutch New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                2 infantry moved from Eastern Persia to West India

    Place Units - ANZAC
                1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - French

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 12

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Eastern Persia to West India

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Ukraine to Rostov
                      Germans take Rostov from Russians
                1 armour moved from Rostov to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Ukraine to Volgograd
                      Germans take Volgograd from Russians
                1 artillery and 3 infantry moved from Archangel to Vologda
                3 infantry moved from Archangel to Smolensk
                2 bombers moved from Novgorod to Vologda
                1 bomber moved from Novgorod to Smolensk
                1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Vologda, round 2 :  1/6 hits
                        Russians roll dice for 1 artillery and 3 infantry in Vologda, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                        Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Vologda, round 3 :  3/5 hits
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 :  1/3 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  0/3 hits
                        2 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 3 :  2/6 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Smolensk to Ukraine
                2 bombers moved from Vologda to Novgorod
                1 bomber moved from Smolensk to Novgorod
                3 transports moved from 115 Sea Zone to 112 Sea Zone
                3 aaGuns, 5 artilleries and 23 infantry moved from Bessarabia to Ukraine
                5 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
                1 armour and 2 mech_infantrys moved from Poland to Novgorod
                2 infantry moved from Novgorod to Archangel
                2 armour moved from Archangel to Novgorod
                1 armour and 2 mech_infantrys moved from Germany to Baltic States
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                4 infantry moved from Northern Italy to France
                1 artillery and 2 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                1 carrier, 2 destroyers and 2 fighters placed in 112 Sea Zone
                1 infantry and 1 mech_infantry placed in Normandy Bordeaux

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,6,1,1
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 14 infantry and 1 mech_infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 4 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Northern Italy : 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag, 1 armour and 2 mech_infantrys
        Rostov : 1 flag
        Nenetsia : 1 flag, 1 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 12 infantry
        Ukraine : 1 flag, 3 aaGuns, 9 armour, 5 artilleries, 1 factory_minor, 1 fighter, 23 infantry, 3 mech_infantrys and 1 tactical_bomber
        Vologda : 1 flag, 1 artillery and 1 infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 aaGun, 1 airfield, 4 armour, 3 bombers, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag, 2 infantry
        112 Sea Zone : 3 carriers, 5 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 74
        Russians : 12 / 31
        Japanese : 72 / 87
        Americans : 56 / 76
        Chinese : 0 / 2
        British : 30 / 35
        UK_Pacific : 2 / 0
        Italians : 16 / 14
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 13

    Purchase Units - Russians
                Russians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Russia to Rostov
                      Russians take Rostov from Germans
                2 infantry moved from Novosibirsk to Vologda
                1 artillery moved from Novosibirsk to Vologda
                2 infantry moved from Russia to Bryansk
                3 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Bryansk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Vologda
                2 armour and 4 mech_infantrys moved from Novosibirsk to Volgograd

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