I’m not at my computer for a while. If it’s the same battles as our previous game, do the same orders and OOL. If not, then wait until I can check the game.
14L King_Nothing- (axis) vs Vold (allies+10)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 8 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from Eastern United States to Gibraltar
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 5 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 5 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery and 5 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Gibraltar to Morocco
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 bomber and 1 tactical_bomber placed in Western United States
Americans undo move 1.
2 destroyers placed in 10 Sea Zone
1 tactical_bomber placed in Western United States
1 bomber and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
3 infantry moved from Hunan to KiangsiCombat - Chinese
Battle in Kiangsi
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
2 infantry moved from Suiyuyan to ChaharPlace Units - Chinese
3 infantry placed in JeholTurn Complete - Chinese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5
Chinese collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 3 destroyers, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Yunnan to SzechwanCombat - British
British creates battle in territory 39 Sea Zone
Battle in 39 Sea Zone
British attack with 1 battleship, 1 cruiser and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Japanese Submerged
Battle in Szechwan
British attack with 1 artillery, 2 fighters, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 4 infantry
British winBritish win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser and 1 transport remaining, taking Szechwan from Japanese with 1 artillery, 2 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Japanese: 2 artilleries and 4 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Szechwan to Jehol
2 armour and 3 mech_infantrys moved from India to Yunnan
3 transports moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Trans-Jordan to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from French Indo China to KwangsiPlace Units - British
1 destroyer and 1 transport placed in 106 Sea Zone
2 destroyers placed in 98 Sea Zone
1 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,3
British collect 29 PUs (4 lost to blockades); end with 29 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 18 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Gibraltar
1 battleship and 1 cruiser moved from 97 Sea Zone to 92 Sea Zone
3 fighters moved from Southern Italy to Bessarabia
2 artilleries and 2 infantry moved from Romania to Bessarabia
1 infantry moved from Bulgaria to Romania
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Bessarabia
Italians attack with 2 artilleries, 3 fighters and 2 infantry
Russians defend with 6 infantry
retreated to Bessarabia
Russians win with 2 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 4 infantry
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Gibraltar
Italians attack with 1 bomber and 2 infantry
British defend with 1 harbour; Americans defend with 1 armour, 1 artillery and 1 infantry
British win with 1 armour remaining. Battle score for attacker is -11
Casualties for Italians: 1 bomber and 2 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Italians
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
3 fighters moved from Bessarabia to RomaniaPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 fighter moved from Malaya to 43 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 43 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Malaya
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Queensland to 33 Sea Zone
1 artillery and 1 infantry moved from South Australia to QueenslandPlace Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 fighter placed in Queensland
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to Jehol: 1 fighter
EDIT: Removing units owned by ANZAC from Yunnan: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,3
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Politics - French
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
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scramble?
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No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Poland to Baltic States
1 infantry moved from Eastern Poland to Baltic States
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Vyborg to Novgorod
8 infantry moved from Karelia to Novgorod
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Poland to Western Ukraine
18 armour, 14 artilleries, 22 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
3 bombers moved from Western Germany to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from Western Germany to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Western Germany to 98 Sea Zone
2 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Eastern PolandCombat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Belarus
Germans attack with 1 infantry
Russians defend with 1 aaGun
Germans win, taking Belarus from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Western Ukraine
Germans attack with 18 armour, 14 artilleries, 22 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Western Ukraine from Russians with 18 armour, 14 artilleries, 22 infantry and 6 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Baltic States from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 98 Sea Zone
Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers
French defend with 1 destroyer; British defend with 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the Germans
Germans win, taking 98 Sea Zone from Neutral with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 93
Casualties for French: 1 destroyer
Casualties for British: 1 carrier, 4 destroyers, 1 fighter, 1 submarine and 3 transportsNon Combat Move - Germans
2 fighters moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
2 bombers moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Greece
2 aaGuns moved from Poland to Eastern Poland
1 aaGun moved from Germany to Western Germany
1 submarine moved from 119 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Western Germany to GreecePlace Units - Germans
3 armour and 7 mech_infantrys placed in Germany
1 infantry and 2 mech_infantrys placed in Western Germany
Germans undo move 1.
3 armour placed in Novgorod
7 mech_infantrys placed in Germany
Germans undo move 1.
2 mech_infantrys placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4
Germans collect 49 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Belarus
1 fighter moved from Bryansk to Belarus
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans SubmergedNon Combat Move - Russians
1 fighter moved from Belarus to Russia
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Volgograd to Tambov
1 aaGun and 13 infantry moved from Smolensk to Russia
1 aaGun, 7 artilleries, 20 infantry and 1 mech_infantry moved from Bryansk to Tambov
3 artilleries moved from Bryansk to Tambov
2 aaGuns, 1 fighter, 8 infantry and 1 tactical_bomber moved from Buyant-Uhaa to Jehol
2 infantry moved from Chahar to Jehol
1 mech_infantry moved from Anhwe to JeholPlace Units - Russians
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 2 submarines, 3 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
2 infantry moved from Kiangsu to Kiangsi
2 fighters moved from Kiangsu to Kiangsi
3 bombers, 1 fighter and 2 tactical_bombers moved from Kiangsu to 33 Sea Zone
3 fighters moved from Japan to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries, 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from Amur to Japan
1 armour, 1 fighter, 6 infantry and 1 tactical_bomber moved from Amur to Manchuria
1 submarine moved from 62 Sea Zone to 61 Sea Zone
2 destroyers moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kiangsi
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kiangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries and 2 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 2 submarines
ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from ANZAC with 2 submarines remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 7 destroyers, 7 fighters, 2 submarines, 5 tactical_bombers and 1 transport
ANZAC defend with 2 destroyers and 1 fighter; Americans defend with 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transports
Units damaged: 1 battleship owned by the Americans and 4 carriers owned by the Americans
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese win with 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 5 fighters, 2 submarines, 4 tactical_bombers and 1 transport remaining. Battle score for attacker is 187
Casualties for Japanese: 7 destroyers, 2 fighters and 1 tactical_bomber
Casualties for ANZAC: 2 destroyers and 1 fighter
Casualties for Americans: 1 battleship, 4 carriers, 3 cruisers, 3 destroyers, 6 fighters, 2 submarines, 1 tactical_bomber and 3 transportsNon Combat Move - Japanese
2 fighters and 1 tactical_bomber could not land in 33 Sea Zone and were removed
3 bombers moved from 33 Sea Zone to Marianas
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to Marianas
1 infantry moved from 35 Sea Zone to Philippines
1 aaGun moved from Amur to Manchuria
1 fighter moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to PhilippinesPlace Units - Japanese
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 artillery, 1 fighter and 1 infantry placed in Japan
2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 40 PUs; end with 42 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 3 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Morocco to 92 Sea ZoneCombat - Americans
Battle in 92 Sea Zone
Americans attack with 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 submarines
Italians defend with 1 battleship, 1 cruiser and 1 transport
Americans win with 1 bomber, 1 carrier, 3 destroyers, 2 fighters and 2 submarines remaining. Battle score for attacker is 39
Casualties for Italians: 1 battleship, 1 cruiser and 1 transportNon Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Normandy Bordeaux from Germans to Americans
EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 armour
EDIT: Turning off Edit Mode
1 bomber moved from 92 Sea Zone to Morocco
1 armour moved from Gibraltar to 91 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 armour and 1 transport moved from 105 Sea Zone to 110 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
3 fighters placed in 10 Sea Zone
1 artillery and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 armour and 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Turning off Edit ModeNon Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
2 infantry moved from Chahar to JeholPlace Units - Chinese
2 artilleries and 2 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - British
British repair 13 damage on 13 factory_majors; Remaining resources: 16 PUs;
British buy 2 destroyers; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 armour moved from India to 39 Sea Zone
1 armour and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 armour, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
2 armour and 3 mech_infantrys moved from Yunnan to Kwangsi
4 mech_infantrys moved from Szechwan to Kwangsi
1 fighter moved from Jehol to 20 Sea Zone
1 tactical_bomber moved from Jehol to 36 Sea Zone
1 fighter moved from Jehol to KwangsiCombat - British
Battle in Holland Belgium
Battle in 36 Sea Zone
British attack with 1 tactical_bomber
Japanese defend with 2 transports
British win, taking Holland Belgium from Germans with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 20 Sea Zone
British attack with 1 fighter
Japanese defend with 2 transports
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
British attack with 1 cruiser, 1 destroyer and 1 transport
Japanese defend with 2 submarines
British win, taking 42 Sea Zone from Japanese with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Battle in Kwangsi
British attack with 2 armour, 1 fighter and 7 mech_infantrys
Japanese defend with 2 artilleries and 2 infantry
British win, taking Kwangsi from Japanese with 2 armour, 1 fighter and 7 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Japanese: 2 artilleries and 2 infantry
Battle in JavaNon Combat Move - British
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 aaGun moved from Yunnan to French Indo China
2 aaGuns moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from India to Yunnan
1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Gibraltar
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 destroyer and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Egypt to Anglo Egyptian SudanPlace Units - British
2 destroyers placed in 110 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5,6,2,3,2,2
British collect 31 PUs (5 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 19 PUs; end with 19 PUs total
Some Units in India change ownership: 2 armour and 3 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
3 fighters moved from Romania to Southern Italy
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from RussiansCombat - Italians
Non Combat Move - Italians
2 aaGuns moved from Romania to BessarabiaPlace Units - Italians
1 submarine placed in 95 Sea Zone
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total -
scramble PI?
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scramble and throw 2 suicide tokens on each destroyer
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers moved from 54 Sea Zone to 35 Sea ZoneCombat - ANZAC
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 1,6
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 1 hits. Rolls: 4,2
Battle in 35 Sea Zone
Japanese defend with 1 fighter and 1 transport
Moving scrambled unit from 35 Sea Zone back to originating territory: PhilippinesNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea Zone
1 artillery placed in New South Wales
Turning on Edit Mode
EDIT: Adding units owned by ANZAC to South Australia: 1 artillery, 1 fighter and 1 infantry
EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns
EDIT: Removing units owned by ANZAC from Queensland: 2 aaGuns, 1 artillery, 1 fighter and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Politics - French
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
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scramble 110?