14L souL (Axis) v ArtofWar1947 (Allies +13)


  • Scramble, max defense as OOL.

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    Will put 2 Italian fighters in SZ95, and scramble 1 Italian fighter, 1 German fighter and 1 German Tac.

    Cannot edit. I think I will need to leave the program and redo the purchase and combat move.

    Will sink Italian CV first,  BB second, German Tac, German fighter, and then Italian fighters.

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    Correction German Tac, then BB.

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British repair 7 damage on 4 airfields and 3 factory_majors; Remaining resources: 28 PUs;
                British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 1 fighter moved from United Kingdom to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Sicily
                1 artillery moved from 95 Sea Zone to Sicily
                1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British repair 7 damage on 4 airfields and 3 factory_majors; Remaining resources: 28 PUs;
                British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 1 fighter moved from United Kingdom to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British repair 7 damage on 4 airfields and 3 factory_majors; Remaining resources: 28 PUs;
                British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 1 fighter moved from United Kingdom to 95 Sea Zone
                1 destroyer moved from 98 Sea Zone to 95 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in 95 Sea Zone
                    British attack with 1 artillery, 1 battleship, 1 bomber, 2 carriers, 2 cruisers, 2 destroyers, 6 fighters, 1 infantry, 1 tactical_bomber and 1 transport
                    Germans defend with 1 fighter, 1 tactical_bomber and 2 transports; Italians defend with 1 battleship, 1 carrier, 3 fighters and 4 transports
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 2 carriers, 4 fighters and 1 transport remaining. Battle score for attacker is 46
                    Casualties for Germans: 1 fighter, 1 tactical_bomber and 2 transports
                    Casualties for British: 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 carrier, 3 fighters and 4 transports

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Tobruk to 96 Sea Zone
                1 infantry and 3 transports moved from 96 Sea Zone to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                1 armour and 5 mech_infantrys moved from Egypt to Iraq
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                2 fighters placed in United Kingdom
                1 destroyer placed in 106 Sea Zone

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from 95 Sea Zone: 1 artillery, 1 infantry and 1 transport
                EDIT: Adding units owned by British to Sicily: 1 artillery and 1 infantry
                EDIT: Changing ownership of Sicily from Italians to British
                EDIT: Adding units owned by British to 95 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Belarus to Archangel
                      Italians take Archangel from Russians
                1 infantry moved from Belarus to Smolensk
                      Italians take Smolensk from Russians
                1 mech_infantry moved from Ukraine to Rostov
                      Italians take Rostov from Russians

    Combat - Italians

    Non Combat Move - Italians
                1 fighter moved from Bessarabia to Southern Italy
                1 bomber moved from Eastern Poland to Southern Italy
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 artillery and 1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 artillery placed in Northern Italy
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 22 PUs total

    Territory Summary for Italians :

    Morocco : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Slovakia Hungary : 1 mech_infantry
        Northern Italy : 3 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 6 infantry
        Belarus : 1 flag
        Rostov : 1 flag, 1 mech_infantry
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag, 2 aaGuns and 1 artillery
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Smolensk : 1 flag, 1 infantry
        93 Sea Zone : 1 flag
        97 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 21 / 41
        Japanese : 64 / 73
        Americans : 62 / 79
        Chinese : 0 / 1
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 22 / 22
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
                1 aaGun moved from Northern Territory to 55 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
                1 aaGun moved from 42 Sea Zone to Java
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from Northern Territory to Java
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to South Australia
                1 aaGun, 2 fighters, 3 infantry and 1 mech_infantry moved from Northern Territory to Queensland
                2 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French


  • 5 hits in sz 95.  casualty selection?

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    First 4 hits on the 2 CVs.
    Fifth hit on the BB.
    Last four hits on fighters.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Novgorod to Vologda
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Vologda
                1 bomber and 3 fighters moved from Normandy Bordeaux to 95 Sea Zone
                1 bomber and 2 tactical_bombers moved from Western Germany to 95 Sea Zone
                2 fighters moved from Western Germany to 95 Sea Zone

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 2 bombers, 5 fighters and 2 tactical_bombers
                    British defend with 1 battleship, 2 carriers, 4 fighters and 1 transport
                        Germans roll dice for 2 bombers, 5 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 :  5/9 hits
                        British roll dice for 1 battleship, 2 carriers, 4 fighters and 1 transport in 95 Sea Zone, round 2 :  5/7 hits
                        1 tactical_bomber owned by the Germans , 1 battleship owned by the British , 2 carriers owned by the British and 4 fighters owned by the Germans lost in 95 Sea Zone
                    retreated to 95 Sea Zone
                    British win with 4 fighters and 1 transport remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 fighters and 1 tactical_bomber
                    Casualties for British: 1 battleship and 2 carriers
                Battle in Vologda
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Vologda, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    4 fighters owned by the British forced to land in Sicily

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Germany
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Normandy Bordeaux
                2 bombers moved from 95 Sea Zone to Normandy Bordeaux
                1 destroyer, 2 submarines and 1 transport moved from 113 Sea Zone to 110 Sea Zone
                2 armour moved from Romania to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                3 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Novgorod to Archangel
                2 infantry moved from Bulgaria to Romania
                1 infantry moved from Germany to Poland
                9 infantry moved from Western Germany to Germany
                1 aaGun moved from Germany to Poland

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                1 fighter and 1 tactical_bomber placed in 110 Sea Zone
                3 infantry placed in Novgorod
                1 artillery and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 9 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Romania : 2 infantry
        Poland : 1 aaGun and 1 infantry
        Germany : 1 aaGun, 1 artillery, 1 factory_major, 9 infantry and 1 mech_infantry
        Southern Italy : 1 armour, 1 artillery and 2 infantry
        Karelia : 1 flag
        Baltic States : 1 flag
        Vyborg : 1 flag
        Archangel : 1 fighter, 4 infantry and 1 tactical_bomber
        Eastern Poland : 2 aaGuns, 15 armour, 6 artilleries, 24 infantry and 17 mech_infantrys
        Bessarabia : 1 flag
        Vologda : 1 flag, 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Bulgaria : 1 flag
        Greece : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 20 / 41
        Japanese : 64 / 73
        Americans : 62 / 79
        Chinese : 0 / 1
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 22 / 22
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 armour moved from Western Ukraine to Bryansk
                2 infantry moved from Bryansk to Rostov
                2 artilleries moved from Volgograd to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                2 infantry moved from Samara to Novosibirsk
                1 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Volgograd to Rostov
                1 artillery, 8 infantry and 1 mech_infantry moved from Russia to Vologda
                1 armour moved from Bryansk to Vologda
                2 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Bryansk to Novosibirsk
                1 fighter moved from Bryansk to Smolensk
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Bryansk to Belarus
                      Russians take Belarus from Italians
                1 armour moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Italians
                1 infantry moved from Bryansk to Ukraine
                      Russians take Ukraine from Italians
                1 armour moved from Western Ukraine to Bryansk
                2 infantry moved from Bryansk to Rostov
                2 artilleries moved from Volgograd to Kazakhstan
                1 infantry moved from Samara to Kazakhstan
                2 infantry moved from Samara to Novosibirsk
                1 armour moved from Bryansk to Rostov
                1 mech_infantry moved from Volgograd to Rostov
                1 artillery, 8 infantry and 1 mech_infantry moved from Russia to Vologda
                1 armour moved from Bryansk to Vologda
                2 infantry moved from Bryansk to Smolensk
                1 fighter and 1 tactical_bomber moved from Samara to Kazakhstan
                1 fighter moved from Russia to Novosibirsk
                1 fighter moved from Bryansk to Novosibirsk
                1 fighter moved from Bryansk to Smolensk
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Vologda, round 2 :  2/11 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 armour, 1 artillery, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Russians attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Novosibirsk, round 2 :  4/4 hits
                        Japanese roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
                    Russians win, taking Novosibirsk from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakhstan
                        Russians roll dice for 2 artilleries, 1 fighter and 1 tactical_bomber in Kazakhstan, round 3 :  2/4 hits
                        Japanese roll dice for 1 artillery in Kazakhstan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Russians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Rostov, round 2 :  0/4 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 2 :  0/1 hits
                        Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Rostov, round 3 :  1/4 hits
                        Italians roll dice for 1 mech_infantry in Rostov, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Russians win, taking Rostov from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Smolensk
                    Russians win, taking Smolensk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Kazakhstan to Russia
                1 fighter moved from Smolensk to Bryansk
                1 fighter moved from Kazakhstan to Bryansk
                2 fighters moved from Novosibirsk to Samara
                1 fighter moved from Samara to Russia
                1 aaGun and 3 infantry moved from Yenisey to Timguska
                1 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Yenisey
                3 infantry moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 armour and 1 mech_infantry moved from Egypt to Iraq

    Place Units - Russians
                3 artilleries placed in Volgograd
                2 artilleries and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 37 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Ethiopia: 1 mech_infantry
                EDIT: Adding units owned by Russians to Italian Somaliland: 1 mech_infantry
                EDIT: Changing ownership of Italian Somaliland from Italians to Russians
                EDIT: Changing PUs for Russians from 37 to 40
                EDIT: Turning off Edit Mode

    Territory Summary for Russians :

    Kansu : 1 infantry
        Yenisey : 4 infantry
        Timguska : 1 aaGun and 4 infantry
        Kazakhstan : 2 artilleries
        Olgiy : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 3 infantry
        Tsagaan Olom : 1 flag
        Italian Somaliland : 1 flag, 1 mech_infantry
        Ethiopia : 1 flag
        Belarus : 1 infantry
        Bryansk : 2 aaGuns, 1 armour, 7 artilleries, 2 fighters, 38 infantry and 3 mech_infantrys
        Rostov : 1 armour, 1 infantry and 1 mech_infantry
        Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 7 infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Novosibirsk : 1 infantry
        Vologda : 1 armour, 1 artillery, 7 infantry and 1 mech_infantry
        Volgograd : 3 artilleries and 1 factory_minor
        Smolensk : 2 infantry
        Samara : 3 aaGuns, 1 armour, 1 fighter, 6 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        Iraq : 1 flag, 1 armour and 1 mech_infantry
        Northwest Persia : 2 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 31 / 40
        Japanese : 61 / 73
        Americans : 62 / 79
        Chinese : 1 / 1
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 14 / 22
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 7 times
            Average roll : 3.419
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 43

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 5 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 5 times
            Average roll : 3.514
            Median : 4.000
            Variance : 0.971
            Standard Deviation : 0.985
            Total rolls : 35

    Italians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 artillery and 3 infantry moved from Manchuria to Buyant-Uhaa
                      Japanese take Buyant-Uhaa from Russians
                1 fighter moved from Japan to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                2 infantry moved from Tsinghai to Novosibirsk
                1 artillery and 2 infantry moved from Tsinghai to Kazakhstan
                1 armour and 2 mech_infantrys moved from Hopei to Kansu
                1 armour and 2 mech_infantrys moved from Shensi to Kansu
                1 armour and 3 mech_infantrys moved from Tsinghai to Kansu
                1 artillery moved from Tsinghai to Kansu
                1 fighter and 1 tactical_bomber moved from Tsinghai to Novosibirsk
                1 fighter and 1 tactical_bomber moved from Tsinghai to Kazakhstan
                1 tactical_bomber moved from Tsinghai to Novosibirsk
                1 tactical_bomber moved from Tsinghai to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
                3 fighters and 1 tactical_bomber moved from 43 Sea Zone to Sumatra
                1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                4 destroyers moved from 43 Sea Zone to 41 Sea Zone
                2 battleships and 1 cruiser moved from 43 Sea Zone to 41 Sea Zone
                2 carriers moved from 43 Sea Zone to 41 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry moved from Borneo to 43 Sea Zone
                1 armour, 1 infantry, 1 mech_infantry and 2 transports moved from 43 Sea Zone to 41 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 submarine moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                1 carrier and 2 destroyers moved from 35 Sea Zone to 41 Sea Zone
                1 bomber moved from Philippines to 42 Sea Zone
                3 fighters moved from Philippines to 42 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                        Japanese roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 :  1/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 41 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
                    ANZAC defend with 1 submarine; Americans defend with 1 transport
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 41 Sea Zone, round 2 :  3/11 hits
                        1 transport owned by the Americans and 1 submarine owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 1 submarine
                    Casualties for Americans: 1 transport
                Battle in Sumatra
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Americans defend with 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sumatra, round 2 :  4/8 hits
                        Americans roll dice for 1 infantry and 1 mech_infantry in Sumatra, round 2 :  1/2 hits
                        1 mech_infantry owned by the Americans , 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Japanese win, taking Sumatra from Americans with 1 armour, 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 transport; Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/6 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans , 1 transport owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese win with 1 bomber, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 transport
                    Casualties for Americans: 1 destroyer
                Battle in Kansu
                    Japanese attack with 3 armour, 1 artillery and 7 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 armour, 1 artillery and 7 mech_infantrys in Kansu, round 2 :  5/11 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 3 armour, 1 artillery and 6 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 2 artilleries
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Kazakhstan, round 2 :  4/6 hits
                        Russians roll dice for 2 artilleries in Kazakhstan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 artilleries
                Battle in Novosibirsk
                    Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Novosibirsk, round 2 :  3/5 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Novosibirsk to Tsinghai
                1 aaGun moved from Tsinghai to Kansu
                1 fighter and 2 tactical_bombers moved from Kazakhstan to Tsinghai
                1 artillery and 2 infantry moved from Hopei to Suiyuyan
                3 mech_infantrys moved from Kiangsu to Hopei
                2 infantry moved from Soviet Far East to 5 Sea Zone
                2 infantry and 2 transports moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Japan
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from 25 Sea Zone to 6 Sea Zone
                3 fighters and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 bomber, 2 fighters and 1 tactical_bomber moved from 42 Sea Zone to Malaya
                2 fighters moved from 42 Sea Zone to Malaya

    Place Units - Japanese
                1 destroyer and 1 transport placed in 39 Sea Zone
                1 submarine placed in 37 Sea Zone
                1 carrier and 1 destroyer placed in 6 Sea Zone
                1 fighter placed in 6 Sea Zone
                1 tactical_bomber placed in Japan
                1 infantry placed in Malaya
                1 mech_infantry placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 factory_minor and 1 mech_infantry
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 tactical_bomber
        Jehol : 1 flag
        Manchuria : 1 flag
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag, 1 artillery and 2 infantry
        Kweichow : 1 flag
        Hunan : 1 flag
        Kansu : 1 flag, 1 aaGun, 3 armour, 1 artillery and 6 mech_infantrys
        Hopei : 1 flag, 3 mech_infantrys
        Tsinghai : 1 flag, 2 fighters and 4 tactical_bombers
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 1 bomber, 1 factory_minor, 4 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag, 1 artillery and 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Siberia : 1 flag
        Kazakhstan : 1 flag, 1 artillery and 1 infantry
        Buryatia : 1 flag, 1 infantry
        French Indo China : 1 flag
        Sumatra : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        41 Sea Zone : 1 flag, 2 battleships, 3 carriers, 1 cruiser, 6 destroyers, 4 fighters, 2 tactical_bombers and 3 transports
        44 Sea Zone : 1 flag
        43 Sea Zone : 1 flag
        37 Sea Zone : 1 flag, 1 submarine
        39 Sea Zone : 1 destroyer and 1 transport
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
        Buyant-Uhaa : 1 flag, 1 artillery and 3 infantry
        West India : 1 flag
        Novosibirsk : 1 flag, 2 infantry

    Production/PUs Summary :

    Germans : 47 / 58
        Russians : 27 / 40
        Japanese : 70 / 75
        Americans : 58 / 79
        Chinese : 0 / 1
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 14 / 22
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Algeria to Morocco
                      Americans take Morocco from Italians
                1 armour moved from Morocco to Algeria
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Algeria to Morocco
                      Americans take Morocco from Italians
                1 armour moved from Morocco to Algeria
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 26 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Battle in Philippines
                Battle in 25 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                    Americans win, taking Philippines from Japanese with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 3 carriers, 1 cruiser and 6 fighters moved from 54 Sea Zone to 35 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                2 carriers, 1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

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