Use latest map please.
14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)
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The German anti-air in Holland should be in Normandy. Sorry about that.
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:wink:u want me to move it or ?
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Combat Move - Russians
1 infantry moved from Kazakhstan to Samara
2 fighters and 1 tactical_bomber moved from Caucasus to Samara
14 artilleries and 12 infantry moved from Caucasus to RostovCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 2/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 fighter owned by the Russians lost in Samara
Russians roll dice for 1 fighter and 1 tactical_bomber in Samara, round 3 : 1/2 hits
Germans roll dice for 1 artillery in Samara, round 3 : 1/1 hits
1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -16
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 fighters and 1 infantry
Battle in Rostov
Russians attack with 14 artilleries and 12 infantry
Germans defend with 1 artillery
Russians roll dice for 14 artilleries and 12 infantry in Rostov, round 2 : 7/26 hits
Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 14 artilleries and 12 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
4 aaGuns moved from Caucasus to Rostov
1 aaGun moved from Kazakhstan to Novosibirsk
1 tactical_bomber moved from Samara to Novosibirsk
1 tactical_bomber moved from Novosibirsk to Urals
1 infantry moved from Buryatia to Sakha
2 aaGuns and 17 infantry moved from Buryatia to Yakut S.S.R.Turn Complete - Russians
Territory Summary for Russians :
Sakha : 1 infantry
Soviet Far East : 1 harbour
Yakut S.S.R. : 2 aaGuns and 17 infantry
Rostov : 4 aaGuns, 14 artilleries and 12 infantry
Urals : 1 tactical_bomber
Novosibirsk : 1 aaGunProduction/PUs Summary :
Germans : 68 / 81
Russians : 9 / 0
Japanese : 12 / 8
Americans : 58 / 86
Chinese : 23 / 29
British : 42 / 50
UK_Pacific : 21 / 26
Italians : 10 / 10
ANZAC : 20 / 30
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
11 artilleries and 15 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
6 fighters moved from Japan to Sakha
8 tactical_bombers moved from Japan to Sakha
2 bombers moved from Japan to Sakha -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 destroyer; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Amur to Sakha
1 mech_infantry moved from Korea to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
11 artilleries and 15 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
6 fighters moved from Japan to Sakha
8 tactical_bombers moved from Japan to Sakha
2 bombers moved from Japan to SakhaCombat - Japanese
Battle in Sakha
Japanese attack with 2 bombers, 6 fighters, 2 infantry and 8 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Sakha from Russians with 2 bombers, 6 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers, 6 fighters and 8 tactical_bombers moved from Sakha to Amur
3 aaGuns moved from Amur to BuryatiaPlace Units - Japanese
1 destroyer placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 3 aaGuns
EDIT: Adding units owned by Germans to Normandy Bordeaux: 3 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,6,2,6,2,2,1,4,6,6,4,4,6,3,2,5
Japanese collect 4 PUs (11 lost to blockades); end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 bombers moved from Spain to 113 Sea Zone
1 artillery and 1 infantry moved from Spain to Southern France
4 fighters and 1 tactical_bomber moved from Spain to Southern FranceCombat - Americans
Americans creates battle in territory 6 Sea Zone
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 8 submarines
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 8 submarines in 6 Sea Zone, round 2 : 2/8 hits
Japanese roll dice for 1 destroyer and 3 fighters in 6 Sea Zone, round 2 : 3/4 hits
3 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
5 submarines owned by the Americans Submerged
Japanese win with 3 fighters remaining. Battle score for attacker is -10
Casualties for Japanese: 1 destroyer
Casualties for Americans: 3 submarines
Battle in Southern France
Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Southern France, round 2 : 3/7 hits
Germans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 113 Sea Zone
Americans attack with 2 bombers
Germans defend with 1 destroyer and 13 transports
Americans roll dice for 2 bombers in 113 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer and 13 transports in 113 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 113 Sea Zone
13 transports owned by the Germans lost in 113 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 99
Casualties for Germans: 1 destroyer and 13 transports
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: JapanNon Combat Move - Americans
2 bombers moved from 113 Sea Zone to United Kingdom
1 infantry moved from Portugal to Spain
4 fighters and 1 tactical_bomber moved from Southern France to Spain
1 submarine moved from 109 Sea Zone to 125 Sea Zone
1 destroyer moved from 123 Sea Zone to 125 Sea Zone
2 submarines moved from 93 Sea Zone to 97 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
2 infantry moved from 76 Sea Zone to Saudi Arabia
1 fighter and 3 tactical_bombers moved from Eastern United States to SpainPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 105 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 submarine placed in 105 Sea Zone
2 submarines placed in 93 Sea Zone
1 destroyer placed in 101 Sea Zone
5 bombers placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 61 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
Philippines : 1 airfield and 1 harbour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield and 1 harbour
43 Sea Zone : 1 flag
20 Sea Zone : 1 flag
19 Sea Zone : 1 flag
17 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 5 submarines
Central United States : 1 factory_major
Eastern United States : 1 airfield, 5 bombers, 1 factory_major and 1 harbour
Cyprus : 1 artillery and 1 infantry
United Kingdom : 2 bombers
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Portugal : 1 flag
125 Sea Zone : 1 destroyer and 3 submarines
76 Sea Zone : 1 transport
Saudi Arabia : 2 infantry
93 Sea Zone : 2 submarines
97 Sea Zone : 1 flag, 2 submarines
101 Sea Zone : 1 destroyer
Brazil : 1 flag, 1 factory_minor
Spain : 1 flag, 4 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 5 fighters, 1 harbour, 4 infantry, 2 mech_infantrys and 4 tactical_bombers
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 65 / 81
Russians : 6 / 0
Japanese : 15 / 4
Americans : 61 / 86
Chinese : 23 / 29
British : 42 / 50
UK_Pacific : 21 / 26
Italians : 10 / 10
ANZAC : 20 / 30
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Jehol to ManchuriaPlace Units - Chinese
2 artilleries and 7 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUsTerritory Summary for Chinese :
Manchuria : 19 artilleries and 36 infantry
Shensi : 1 fighterProduction/PUs Summary :
Germans : 65 / 81
Russians : 6 / 0
Japanese : 15 / 4
Americans : 61 / 86
Chinese : 23 / 29
British : 42 / 50
UK_Pacific : 21 / 26
Italians : 10 / 10
ANZAC : 20 / 30
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7
Game History
Round: 12
Purchase Units - British
British buy 3 fighters, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Eastern Persia to Afghanistan
2 artilleries and 1 infantry moved from West India to Afghanistan
1 armour and 2 mech_infantrys moved from India to Afghanistan
1 mech_infantry moved from Caucasus to Tambov
British take Tambov from Germans
1 mech_infantry moved from Caucasus to Samara
British take Samara from Germans
1 armour moved from Urals to Archangel
British take Nenetsia from Germans
British take Archangel from Germans
1 armour and 2 mech_infantrys moved from Novosibirsk to Vologda
1 bomber moved from Caucasus to Vologda
1 mech_infantry moved from Tsinghai to Vologda
3 mech_infantrys moved from Caucasus to BryanskCombat - British
Battle in Bryansk
British attack with 3 mech_infantrys
Germans defend with 1 artillery and 1 infantry
British roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits
1 mech_infantry owned by the British lost in Bryansk
2 mech_infantrys owned by the British retreated to Rostov
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Vologda
British attack with 1 armour, 1 bomber and 3 mech_infantrys
Germans defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Vologda, round 2 : 1/5 hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Vologda, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Vologda
British roll dice for 1 armour, 1 bomber and 3 mech_infantrys in Vologda, round 3 : 2/5 hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 3 : 0/2 hits
1 armour owned by the Germans and 1 artillery owned by the Germans lost in Vologda
British win, taking Vologda from Germans with 1 armour, 1 bomber and 3 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Battle in Afghanistan
British attack with 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys
Neutral_True defend with 4 infantry
British roll dice for 1 armour, 2 artilleries, 4 infantry and 2 mech_infantrys in Afghanistan, round 2 : 1/9 hits
Neutral_True roll dice for 4 infantry in Afghanistan, round 2 : 1/4 hits
1 infantry owned by the British and 1 infantry owned by the Neutral_True lost in Afghanistan
British roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Afghanistan, round 3 : 3/8 hits
Neutral_True roll dice for 3 infantry in Afghanistan, round 3 : 0/3 hits
3 infantry owned by the Neutral_True lost in Afghanistan
British win, taking Afghanistan from Neutral_True with 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Neutral_True: 4 infantryNon Combat Move - British
1 bomber moved from Vologda to Rostov
8 artilleries and 17 infantry moved from Caucasus to Rostov
1 battleship, 1 cruiser and 1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 fighters and 4 tactical_bombers moved from Egypt to Spain
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to SumatraPlace Units - British
3 infantry placed in Caucasus
3 fighters placed in Egypt
1 tactical_bomber placed in IraqTurn Complete - British
British collect 46 PUs; end with 46 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 51 PUsPlace Units - UK_Pacific
3 artilleries placed in West India
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 26 PUs
Units Change Ownership
Some Units in India change ownership: 1 armour and 2 mech_infantrys
Some Units in West India change ownership: 3 artilleriesTerritory Summary for British, UK_Pacific :
Paulau Island : 1 flag
Formosa : 1 flag
Okinawa : 1 flag
Siam : 1 flag
Hainan : 1 flag
Chahar : 5 aaGuns, 1 artillery and 3 infantry
India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
Malaya : 1 harbour
Kwangtung : 1 harbour
Evenkiyskiy : 1 flag
Timguska : 1 flag
Kazakhstan : 1 infantry
Celebes : 1 flag
Sumatra : 1 artillery
41 Sea Zone : 1 transport
West India : 3 artilleries, 1 factory_minor and 1 harbour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 airfield, 1 factory_minor, 3 fighters and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 18 infantry and 1 mech_infantry
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 8 artilleries, 1 bomber, 17 infantry and 2 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Archangel : 1 flag, 1 armour
Tambov : 1 flag, 1 mech_infantry
Novosibirsk : 1 flag
Vologda : 1 flag, 1 armour and 3 mech_infantrys
Caucasus : 1 flag, 1 factory_minor and 3 infantry
Samara : 1 flag, 1 mech_infantry
Afghanistan : 1 flag, 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
80 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Eire : 1 flag
97 Sea Zone : 4 submarines
Iraq : 1 flag, 1 factory_minor and 1 tactical_bomber
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
Spain : 1 armour, 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers
98 Sea Zone : 1 battleship and 1 cruiserProduction/PUs Summary :
Germans : 61 / 81
Russians : 6 / 0
Japanese : 15 / 4
Americans : 61 / 86
Chinese : 23 / 29
British : 46 / 51
UK_Pacific : 21 / 26
Italians : 10 / 10
ANZAC : 20 / 30
French : 10 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 10 / 0 -
A giant blow for the Axis.
Allies heavily strong :-)
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Yeah that’s it. I was hoping the previous sea lion attempt would work. It might have been smarter for me to sacrifice the entire air force to try and take the UK. Thought I had time but there’s just too much there.
Good game. The Japan strategy was an interesting one. I wasn’t expecting anything like that!
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Haha thanks my pal , yeah Japan was pulled to the corner box and left with no chances.
I need to watch out on Sea Lion better next time, to not spoil the good play.
Ur Germany was strong, good play but not enough to stop the Allies.
Please post the game result.