14L G40 mrcunego (axis) vs Amon-Sul (allies +10) 2nd match


  • The Allies pressed Japan from all sides. It was not an easy task.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 bomber moved from Greece to Bessarabia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking 97 Sea Zone from British, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to 95 Sea Zone
                1 bomber moved from Bessarabia to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - ANZAC
                1 fighter moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Guam : 1 fighter
        Java : 1 flag, 1 artillery and 3 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        42 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 39
        Japanese : 23 / 29
        Americans : 54 / 75
        Chinese : 23 / 29
        British : 30 / 29
        UK_Pacific : 17 / 22
        Italians : 19 / 24
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Holland Belgium : 1 flag, 1 infantry
        92 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 34 / 39
        Japanese : 23 / 29
        Americans : 54 / 75
        Chinese : 23 / 29
        British : 30 / 29
        UK_Pacific : 17 / 22
        Italians : 19 / 24
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from France to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                3 infantry moved from Belarus to Smolensk
                4 armour moved from Belarus to Smolensk
                2 artilleries moved from Belarus to Smolensk
                1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Nenetsia to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  3/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Smolensk
                    Germans attack with 4 armour, 2 artilleries and 3 infantry
                    Russians defend with 7 infantry
                        Germans roll dice for 4 armour, 2 artilleries and 3 infantry in Smolensk, round 2 :  4/9 hits
                        Russians roll dice for 7 infantry in Smolensk, round 2 :  4/7 hits
                        4 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    4 armour owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
                    Russians win with 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 bombers moved from Egypt to Southern Italy
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from France to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                3 armour and 10 artilleries moved from Eastern Poland to Belarus
                1 artillery and 1 mech_infantry moved from Novgorod to Belarus
                1 fighter moved from Holland Belgium to Baltic States

    Place Units - Germans
                3 armour placed in Novgorod
                2 mech_infantrys placed in Germany
                3 submarines placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Russia to Urals
                      Russians take Urals from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                2 armour and 1 mech_infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 artillery moved from Bryansk to Ukraine
                1 armour moved from Amur to Yakut S.S.R.
                1 infantry moved from Manchuria to Amur
                2 aaGuns and 17 infantry moved from Jehol to Chahar
                1 infantry moved from Kansu to Timguska
                1 mech_infantry moved from Hunan to Shensi
                1 infantry moved from Smolensk to Vologda
                3 aaGuns, 27 artilleries and 11 infantry moved from Bryansk to Russia
                1 armour moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,4
                Russians collect 33 PUs (1 lost to blockades); end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Shensi : 1 mech_infantry
        Chahar : 2 aaGuns and 17 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 1 armour
        Timguska : 1 infantry
        Bryansk : 1 aaGun and 7 infantry
        Nenetsia : 1 infantry
        Urals : 1 armour
        Archangel : 2 armour
        Eastern Poland : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 27 artilleries, 1 factory_major and 22 infantry
        Ukraine : 1 artillery, 1 factory_minor and 3 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        Samara : 1 armour
        123 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 34 / 38
        Japanese : 23 / 29
        Americans : 54 / 75
        Chinese : 23 / 29
        British : 30 / 29
        UK_Pacific : 17 / 22
        Italians : 19 / 24
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to French Indo China

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 submarine

    Non Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 3 transports moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Japan to French Indo China
                2 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                1 airfield and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 24 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                3 carriers, 3 destroyers and 4 fighters moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                8 submarines moved from 91 Sea Zone to 95 Sea Zone


  • need ur scramble orders and oool


  • full scramble.
    and the ool is if 3 or less hits: carrier hit, carrier hit, destroyer in the first round. And then depending on your losses pls ask me again. I’ll be online and ready.
    If 4 or more: carrier hit, carrier hit, destroyer, destoyer, one sub, carrier dead, carrier dead,rest subs and then fighters.
    If there is a chance to submerge the subs than please do.


  • MY SUBS scored two hits


  • and now 3 thats 5


  • u scored incredible 8 hits

    1 with sub and 7 more


  • i have

    8 subs
    1 des
    3 figs

    u have

    3 subs
    2 dmg carriers
    5 figs

    i ll proceed with attack and wait for u to choose the cas as u requested me


  • my subs scored 2 hits

    what do u choose?


  • subs. And hits from the rest of your troops goes to subs and then carriers


  • i didnot know how to wihdraw with aircraft and leave teh subs

    i had 8 subs 2 fig

    against ur 4 figs

    i wanted to withdraw but leave the subs active (not to submerge them)

    i accidentally lost 2 fig against ur 4 i did not wanted this attack

    i am pleading u to allow me to keep my 2 figs

    thank u


  • you can’t keep the submarines active and retreat with the rest. Are retreat always include all of your active forces (page 20 in rulebok). Your possibilities are:

    1. retreat with all units
    2. retreat with planes and submerge subs
    3. keep fighting with you planes and submerge your subs.
    4. keep fighting with all units

  • but it’s fine with me if you chose option 2 and then keep the fighters that you didn’t want to keep fighting. But the subs than have to retreat to or submerge


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                1 artillery moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                3 carriers, 3 destroyers and 4 fighters moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                8 submarines moved from 91 Sea Zone to 95 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
                Battle in Greece
                Battle in 95 Sea Zone
                    French loiter and taunt with ; Americans attack with 3 carriers, 3 destroyers, 3 fighters and 8 submarines
                    Germans defend with 1 carrier, 1 destroyer, 1 fighter and 3 submarines; Italians defend with 1 carrier, 1 destroyer, 4 fighters, 1 submarine and 3 transports
                        Americans roll dice for 8 submarines in 95 Sea Zone, round 2 :  2/8 hits
                    Units damaged: 1 carrier owned by the Italians and 1 carrier owned by the Germans
                        Italians roll dice for 4 submarines in 95 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 3 carriers, 3 destroyers and 3 fighters in 95 Sea Zone, round 2 :  3/6 hits
                        Italians roll dice for 2 carriers, 2 destroyers, 5 fighters and 3 transports in 95 Sea Zone, round 2 :  7/9 hits
                        1 destroyer owned by the Italians , 2 destroyers owned by the Americans , 1 submarine owned by the Italians , 3 carriers owned by the Americans , 1 fighter owned by the French and 1 destroyer owned by the Germans lost in 95 Sea Zone
                        Americans roll dice for 8 submarines in 95 Sea Zone, round 3 :  2/8 hits
                        2 submarines owned by the Germans lost in 95 Sea Zone
                        Italians roll dice for 1 submarine in 95 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 3 fighters in 95 Sea Zone, round 3 :  4/4 hits
                        Italians roll dice for 5 fighters in 95 Sea Zone, round 3 :  2/5 hits
                        Italians roll dice for 2 carriers and 3 transports in 95 Sea Zone, round 3 :  1/2 hits
                        1 carrier owned by the Italians , 1 submarine owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 carrier owned by the Germans , 1 fighter owned by the Germans and 1 submarine owned by the Germans lost in 95 Sea Zone
                        Americans roll dice for 7 submarines in 95 Sea Zone, round 4 :  4/7 hits
                        3 transports owned by the Italians lost in 95 Sea Zone
                        Americans roll dice for 2 fighters in 95 Sea Zone, round 4 :  0/2 hits
                        Italians roll dice for 4 fighters in 95 Sea Zone, round 4 :  2/4 hits
                        2 fighters owned by the Americans lost in 95 Sea Zone
                    7 submarines owned by the Americans Submerged
                    Italians win, taking Greece from Italians with 4 fighters remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 carrier, 1 destroyer, 1 fighter and 3 submarines
                    Casualties for French: 1 fighter
                    Casualties for Italians: 1 carrier, 1 destroyer, 1 submarine and 3 transports
                    Casualties for Americans: 3 carriers, 3 destroyers, 3 fighters and 1 submarine
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 95 Sea Zone back to originating territory: Southern Italy
                    1 fighter owned by the Italians forced to land in Southern Italy

    Non Combat Move - Americans
                1 destroyer and 1 submarine moved from 89 Sea Zone to 92 Sea Zone
                2 mech_infantrys moved from Western United States to Central United States
                5 bombers moved from Western United States to United Kingdom
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                1 infantry placed in Central United States
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 carrier, 1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Territory Summary for Americans :

    Paulau Island : 1 flag, 1 mech_infantry
        Queensland : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        Central United States : 2 aaGuns, 1 factory_major, 1 infantry and 2 mech_infantrys
        Southeast Mexico : 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        British Guiana : 1 aaGun and 4 infantry
        United Kingdom : 5 bombers
        Morocco : 1 flag
        Algeria : 1 flag
        Tunisia : 1 flag, 1 artillery
        95 Sea Zone : 7 submarines
        89 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        Greece : 1 flag, 1 armour and 1 infantry
        99 Sea Zone : 1 transport
        92 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 1 transport
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 34 / 38
        Japanese : 24 / 24
        Americans : 57 / 77
        Chinese : 23 / 29
        British : 30 / 29
        UK_Pacific : 16 / 22
        Italians : 16 / 24
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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