14L G40 mrcunego (axis) vs Amon-Sul (allies +10) 2nd match


  • they died in the first round of combat and didn’t hit anything = bad scramble  :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 4 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Nenetsia
                1 mech_infantry moved from Samara to Nenetsia
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 armour and 3 mech_infantrys moved from Russia to Nenetsia
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 submarine moved from 114 Sea Zone to 113 Sea Zone

    Combat - Russians
                Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer and 1 fighter
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 2 :  0/2 hits
                        Russians roll dice for 1 submarine in 113 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer and 1 fighter in 113 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Germans lost in 113 Sea Zone
                    1 submarine owned by the Russians retreated to 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Nenetsia
                    Russians attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Germans defend with 1 armour and 4 infantry
                        Russians roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Nenetsia, round 2 :  1/6 hits
                        Germans roll dice for 1 armour and 4 infantry in Nenetsia, round 2 :  2/5 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Nenetsia
                        Russians roll dice for 1 armour and 3 mech_infantrys in Nenetsia, round 3 :  0/4 hits
                        Germans roll dice for 1 armour and 3 infantry in Nenetsia, round 3 :  1/4 hits
                        1 mech_infantry owned by the Russians lost in Nenetsia
                        Russians roll dice for 1 armour and 2 mech_infantrys in Nenetsia, round 4 :  0/3 hits
                        Germans roll dice for 1 armour and 3 infantry in Nenetsia, round 4 :  2/4 hits
                        2 mech_infantrys owned by the Russians lost in Nenetsia
                        Russians roll dice for 1 armour in Nenetsia, round 5 :  1/1 hits
                        Germans roll dice for 1 armour and 3 infantry in Nenetsia, round 5 :  0/4 hits
                        1 infantry owned by the Germans lost in Nenetsia
                        Russians roll dice for 1 armour in Nenetsia, round 6 :  1/1 hits
                        Germans roll dice for 1 armour and 2 infantry in Nenetsia, round 6 :  1/3 hits
                        1 armour owned by the Russians and 1 infantry owned by the Germans lost in Nenetsia
                    Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -16
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 1 infantry and 4 mech_infantrys
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                1 armour moved from Jehol to Amur
                1 mech_infantry moved from Shantung to Hunan
                1 mech_infantry moved from Chahar to Shensi
                1 infantry moved from Shensi to Kansu
                1 artillery moved from Western Ukraine to Bryansk
                1 artillery moved from Ukraine to Bryansk
                3 infantry moved from Russia to Smolensk
                3 infantry moved from Bryansk to Smolensk
                1 infantry moved from Russia to Vologda
                3 artilleries and 2 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Korea to Manchuria
                2 aaGuns and 17 infantry moved from Manchuria to Jehol

    Place Units - Russians
                4 armour, 1 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Jehol : 2 aaGuns and 17 infantry
        Manchuria : 1 infantry
        Shensi : 1 mech_infantry
        Hunan : 1 mech_infantry
        Kansu : 1 infantry
        Amur : 1 armour
        Bryansk : 4 aaGuns, 28 artilleries and 18 infantry
        Archangel : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 4 armour, 1 factory_major, 1 infantry and 1 mech_infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 7 infantry
        123 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 39
        Japanese : 23 / 25
        Americans : 53 / 73
        Chinese : 22 / 28
        British : 31 / 34
        UK_Pacific : 18 / 14
        Italians : 19 / 29
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @mrcunego:

    they died in the first round of combat and didn’t hit anything = bad scramble  :cry:

    dont remember


  • the two japanese you asked about.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 artilleries and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 destroyer moved from 20 Sea Zone to 34 Sea Zone
                2 battleships, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 submarine and 3 tactical_bombers moved from 37 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from French Indo China to 34 Sea Zone
                1 infantry moved from Suiyuyan to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery and 2 infantry
                    Russians defend with 1 mech_infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 :  1/3 hits
                        Chinese roll dice for 1 mech_infantry in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Sumatra
                Battle in 34 Sea Zone
                    Japanese attack with 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 4 tactical_bombers
                    ANZAC defend with 2 fighters and 3 submarines; Americans defend with 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 transport
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 submarines in 34 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 5 fighters and 4 tactical_bombers in 34 Sea Zone, round 2 :  3/16 hits
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                        Americans roll dice for 6 fighters in 34 Sea Zone, round 2 :  4/6 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 1 transport in 34 Sea Zone, round 2 :  4/6 hits
                        3 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
                        Americans roll dice for 3 submarines in 34 Sea Zone, round 3 :  0/3 hits
                        Japanese roll dice for 2 battleships, 1 cruiser, 4 destroyers, 5 fighters and 4 tactical_bombers in 34 Sea Zone, round 3 :  6/16 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers, 6 fighters and 1 transport in 34 Sea Zone, round 3 :  5/12 hits
                        2 carriers owned by the Americans , 3 destroyers owned by the Japanese , 2 fighters owned by the Japanese and 3 submarines owned by the ANZAC lost in 34 Sea Zone
                        Japanese roll dice for 2 battleships, 1 cruiser, 1 destroyer, 3 fighters and 4 tactical_bombers in 34 Sea Zone, round 4 :  5/11 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 6 fighters and 1 transport in 34 Sea Zone, round 4 :  6/10 hits
                        2 fighters owned by the Americans , 1 carrier owned by the Americans , 1 cruiser owned by the Japanese , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 destroyer owned by the Japanese and 2 fighters owned by the Japanese lost in 34 Sea Zone
                        Japanese roll dice for 2 battleships, 1 fighter and 2 tactical_bombers in 34 Sea Zone, round 5 :  4/5 hits
                        Americans roll dice for 1 battleship, 4 fighters and 1 transport in 34 Sea Zone, round 5 :  3/5 hits
                        2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 2 battleships owned by the Japanese and 2 fighters owned by the ANZAC lost in 34 Sea Zone
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 6 :  1/2 hits
                        Americans roll dice for 1 battleship and 1 transport in 34 Sea Zone, round 6 :  1/1 hits
                        1 battleship owned by the Americans and 1 tactical_bomber owned by the Japanese lost in 34 Sea Zone
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win, taking Sumatra from UK_Pacific with 1 fighter remaining. Battle score for attacker is -45
                    Casualties for Japanese: 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
                    Casualties for ANZAC: 2 fighters and 3 submarines
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from 34 Sea Zone to 21 Sea Zone
                1 carrier moved from 37 Sea Zone to 21 Sea Zone
                2 submarines moved from 25 Sea Zone to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 21 Sea Zone
                2 transports moved from 37 Sea Zone to 41 Sea Zone
                3 transports moved from 37 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                1 armour and 2 artilleries placed in French Indo China
                1 fighter placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1
                Japanese collect 28 PUs (1 lost to blockades); end with 29 PUs total


  • @mrcunego:

    the two japanese you asked about.

    yeah ok japs but i dont remember japs scrambling in rd 1 . but ok :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 6 bombers; Remaining resources: 1 PUs;

    Combat Move - Americans
                3 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from Korea to 21 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                      Americans take 35 Sea Zone from Japanese

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 92 Sea Zone, round 2 :  2/4 hits
                        Germans roll dice for 1 destroyer in 92 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 92 Sea Zone
                    Americans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 21 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 2 carriers, 1 fighter and 3 transports
                        Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 2 :  1/4 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 fighter and 3 transports in 21 Sea Zone, round 2 :  1/3 hits
                        1 destroyer owned by the Americans lost in 21 Sea Zone
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 21 Sea Zone, round 3 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 2 carriers, 1 fighter and 3 transports in 21 Sea Zone, round 3 :  2/3 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 21 Sea Zone
                        Americans roll dice for 1 bomber in 21 Sea Zone, round 4 :  1/1 hits
                        Japanese roll dice for 1 carrier, 1 fighter and 3 transports in 21 Sea Zone, round 4 :  1/2 hits
                        1 carrier owned by the Japanese and 1 bomber owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 fighter and 3 transports remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 carriers
                    Casualties for Americans: 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    1 fighter owned by the Japanese could not land and were killed

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Algeria from Italians to Americans
                EDIT: Turning off Edit Mode
                1 artillery moved from Morocco to Algeria
                3 fighters moved from 92 Sea Zone to Gibraltar
                8 submarines moved from 101 Sea Zone to 91 Sea Zone
                3 carriers and 2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                3 fighters moved from Gibraltar to 92 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Southeast Mexico
                1 aaGun moved from Central United States to Southeast Mexico

    Place Units - Americans
                6 bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Territory Summary for Americans :

    Paulau Island : 1 flag, 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 6 bombers, 1 factory_major, 1 harbour and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 flag
        54 Sea Zone : 1 flag
        Central United States : 2 aaGuns and 1 factory_major
        Southeast Mexico : 1 aaGun, 1 harbour, 1 infantry and 1 mech_infantry
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour and 1 infantry
        British Guiana : 1 aaGun and 4 infantry
        Morocco : 1 flag
        Algeria : 1 flag, 1 artillery
        89 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        92 Sea Zone : 3 carriers, 3 destroyers and 3 fighters
        Brazil : 1 flag
        91 Sea Zone : 8 submarines and 1 transport

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 39
        Japanese : 29 / 29
        Americans : 54 / 75
        Chinese : 20 / 28
        British : 31 / 34
        UK_Pacific : 14 / 14
        Italians : 18 / 29
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Hopei to Chahar
                1 fighter moved from Kansu to Chahar
                2 artilleries and 2 infantry moved from Hopei to Shensi
                1 infantry moved from Hopei to Chahar
                7 artilleries and 7 infantry moved from Hopei to Suiyuyan
                6 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 artilleries and 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 2 artilleries and 8 infantry in Shensi, round 2 :  3/10 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 :  1/2 hits
                        1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Chahar
                    Chinese attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Chahar, round 2 :  2/4 hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Suiyuyan
                    Chinese attack with 7 artilleries and 8 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 3 infantry
                        Chinese roll dice for 7 artilleries and 8 infantry in Suiyuyan, round 2 :  9/15 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Suiyuyan, round 2 :  3/4 hits
                        3 infantry owned by the Japanese , 1 aaGun owned by the Japanese , 3 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 7 artilleries and 5 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Anhwe
                1 artillery and 1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kwangsi to Yunnan

    Place Units - Chinese
                1 artillery placed in Kwangsi
                4 infantry placed in Yunnan
                4 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 artilleries and 6 infantry
        Shensi : 2 artilleries and 7 infantry
        Yunnan : 8 infantry
        Suiyuyan : 7 artilleries and 5 infantry
        Chahar : 1 artillery and 2 infantry
        Anhwe : 1 fighter

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 39
        Japanese : 26 / 29
        Americans : 54 / 75
        Chinese : 23 / 29
        British : 31 / 34
        UK_Pacific : 14 / 14
        Italians : 18 / 29
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 armour, 3 artilleries and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Shan State to Malaya
                      UK_Pacific take Malaya from Japanese

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 armour moved from Malaya to Shan State
                EDIT: 1 infantry moved from Shan State to Malaya
                EDIT: British undo move 2.
                EDIT: British undo move 1.
                EDIT: 1 armour moved from Malaya to Shan State
                EDIT: 1 mech_infantry moved from Shan State to Malaya
                4 mech_infantrys moved from India to Shan State
                1 submarine moved from 81 Sea Zone to 80 Sea Zone
                3 mech_infantrys moved from Persia to Iraq
                1 infantry moved from Trans-Jordan to Syria
                2 destroyers moved from 91 Sea Zone to 92 Sea Zone
                EDIT: 1 transport moved from 91 Sea Zone to 92 Sea Zone

    Place Units - British
                3 artilleries placed in Iraq
                1 armour and 2 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total

    Place Units - UK_Pacific
                1 destroyer and 1 submarine placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Kweichow : 3 aaGuns
        Shan State : 1 armour, 1 infantry and 7 mech_infantrys
        India : 1 airfield, 1 factory_major and 1 harbour
        Malaya : 1 harbour and 1 mech_infantry
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        39 Sea Zone : 1 destroyer and 1 submarine
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Syria : 1 flag, 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag
        80 Sea Zone : 1 submarine
        Eire : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 artilleries, 1 factory_minor and 3 mech_infantrys
        92 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 39
        Japanese : 23 / 29
        Americans : 54 / 75
        Chinese : 23 / 29
        British : 31 / 29
        UK_Pacific : 17 / 22
        Italians : 18 / 29
        ANZAC : 15 / 20
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Japan, China, Italy and UK have 29 IPC

    just UK Pacific as a black ship among them  :lol:


  • sheep


  • Tough times for Japan

    If Fic fails, it will be the end of Japan


  • ahhh I get the misunderstanding with the scramble. I meant the first round of combat in that specific naval battle around japan with the three american planes.

    And yes Japan has total lost every battle they tried. really bad play


  • The Allies pressed Japan from all sides. It was not an easy task.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Romania to Bessarabia
                1 bomber moved from Greece to Bessarabia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Bessarabia
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Bessarabia, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bessarabia
                    Italians win, taking 97 Sea Zone from British, taking Bessarabia from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 infantry and 3 transports moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 fighter moved from 93 Sea Zone to 95 Sea Zone
                1 bomber moved from Bessarabia to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 armour, 1 infantry and 1 mech_infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 21 Sea Zone

    Combat - ANZAC
                Battle in 21 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 3 transports
                        3 transports owned by the Japanese lost in 21 Sea Zone
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 transports

    Non Combat Move - ANZAC
                1 fighter moved from 21 Sea Zone to Guam
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 bomber, 1 factory_minor and 1 harbour
        Guam : 1 fighter
        Java : 1 flag, 1 artillery and 3 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        42 Sea Zone : 2 destroyers, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer
        Ethiopia : 1 flag

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 34 / 39
        Japanese : 23 / 29
        Americans : 54 / 75
        Chinese : 23 / 29
        British : 30 / 29
        UK_Pacific : 17 / 22
        Italians : 19 / 24
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      French take Holland Belgium from Germans

    Combat - French

    Non Combat Move - French
                1 fighter moved from Gibraltar to 92 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        Holland Belgium : 1 flag, 1 infantry
        92 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 41 / 55
        Russians : 34 / 39
        Japanese : 23 / 29
        Americans : 54 / 75
        Chinese : 23 / 29
        British : 30 / 29
        UK_Pacific : 17 / 22
        Italians : 19 / 24
        ANZAC : 15 / 25
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 2 artilleries, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Nenetsia to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 infantry moved from France to Holland Belgium
                1 artillery moved from Western Germany to Holland Belgium
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel
                3 infantry moved from Belarus to Smolensk
                4 armour moved from Belarus to Smolensk
                2 artilleries moved from Belarus to Smolensk
                1 cruiser, 1 destroyer and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 fighter moved from Western Germany to Holland Belgium
                1 infantry moved from Nenetsia to Archangel

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 :  0/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 3 :  3/3 hits
                        French roll dice for 1 infantry in Holland Belgium, round 3 :  0/1 hits
                        1 infantry owned by the French lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Smolensk
                    Germans attack with 4 armour, 2 artilleries and 3 infantry
                    Russians defend with 7 infantry
                        Germans roll dice for 4 armour, 2 artilleries and 3 infantry in Smolensk, round 2 :  4/9 hits
                        Russians roll dice for 7 infantry in Smolensk, round 2 :  4/7 hits
                        4 infantry owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Germans lost in Smolensk
                    4 armour owned by the Germans and 1 artillery owned by the Germans retreated to Belarus
                    Russians win with 3 infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery and 3 infantry
                    Casualties for Russians: 4 infantry
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 cruiser and 1 destroyer in 114 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Germans
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                2 bombers moved from Egypt to Southern Italy
                1 carrier, 1 destroyer, 1 fighter and 2 submarines moved from 93 Sea Zone to 95 Sea Zone
                1 infantry moved from France to Southern France
                2 mech_infantrys moved from Western Germany to Southern France
                1 submarine moved from 98 Sea Zone to 95 Sea Zone
                3 armour and 10 artilleries moved from Eastern Poland to Belarus
                1 artillery and 1 mech_infantry moved from Novgorod to Belarus
                1 fighter moved from Holland Belgium to Baltic States

    Place Units - Germans
                3 armour placed in Novgorod
                2 mech_infantrys placed in Germany
                3 submarines placed in 112 Sea Zone
                2 artilleries and 1 infantry placed in Southern France

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 armour moved from Russia to Urals
                      Russians take Urals from Germans
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Germans
                2 armour and 1 mech_infantry moved from Russia to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 armour and 1 mech_infantry
                    Germans defend with 1 artillery and 2 infantry
                        Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 :  0/3 hits
                        2 infantry owned by the Germans lost in Archangel
                        Russians roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 :  2/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 armour remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Russians
                1 artillery moved from Bryansk to Ukraine
                1 armour moved from Amur to Yakut S.S.R.
                1 infantry moved from Manchuria to Amur
                2 aaGuns and 17 infantry moved from Jehol to Chahar
                1 infantry moved from Kansu to Timguska
                1 mech_infantry moved from Hunan to Shensi
                1 infantry moved from Smolensk to Vologda
                3 aaGuns, 27 artilleries and 11 infantry moved from Bryansk to Russia
                1 armour moved from Russia to Samara

    Place Units - Russians
                3 infantry placed in Ukraine
                10 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,4
                Russians collect 33 PUs (1 lost to blockades); end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Korea : 1 flag
        Shensi : 1 mech_infantry
        Chahar : 2 aaGuns and 17 infantry
        Amur : 1 infantry
        Yakut S.S.R. : 1 armour
        Timguska : 1 infantry
        Bryansk : 1 aaGun and 7 infantry
        Nenetsia : 1 infantry
        Urals : 1 armour
        Archangel : 2 armour
        Eastern Poland : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 27 artilleries, 1 factory_major and 22 infantry
        Ukraine : 1 artillery, 1 factory_minor and 3 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        Samara : 1 armour
        123 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 62
        Russians : 34 / 38
        Japanese : 23 / 29
        Americans : 54 / 75
        Chinese : 23 / 29
        British : 30 / 29
        UK_Pacific : 17 / 22
        Italians : 19 / 24
        ANZAC : 15 / 25
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to French Indo China

    Combat - Japanese
                Japanese creates battle in territory 39 Sea Zone
                Battle in 39 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 submarine in 39 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the British lost in 39 Sea Zone
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 39 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 39 Sea Zone
                    British win with 1 destroyer remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 submarine

    Non Combat Move - Japanese
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 3 transports moved from 41 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 fighter moved from Japan to French Indo China
                2 submarines moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                1 airfield and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 24 PUs; end with 24 PUs total

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