14L souL (Axis) v ArtofWar1947 (Allies +13)

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                      ANZAC take 37 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from South Australia to Northern Territory
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to Borneo
                1 fighter moved from Queensland to Celebes
                2 infantry moved from Trans-Jordan to Egypt

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Borneo : 2 fighters
        Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 mech_infantry
        Northern Territory : 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 1 infantry
        New Guinea : 1 infantry
        Celebes : 1 fighter
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer and 1 transport
        37 Sea Zone : 1 flag, 1 destroyer
        54 Sea Zone : 1 cruiser, 1 destroyer and 1 submarine
        62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 37 / 45
        Japanese : 57 / 80
        Americans : 57 / 77
        Chinese : 2 / 4
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 1 fighter and 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 47
        Russians : 37 / 45
        Japanese : 57 / 80
        Americans : 57 / 77
        Chinese : 2 / 4
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 fighter moved from Western Germany to 115 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                2 submarines moved from 112 Sea Zone to 115 Sea Zone
                5 infantry moved from Finland to Karelia
                1 mech_infantry moved from Norway to Karelia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus


  • scramble orders over great britain?

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    At 4:1 odds, scrambling 1 fighter would be suicide. No scramble


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Ukraine
                1 infantry moved from Vyborg to Novgorod
                1 mech_infantry moved from Finland to Novgorod
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from Tobruk to 98 Sea Zone
                1 bomber moved from Southern Italy to Egypt
                1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
                1 fighter moved from Western Germany to 115 Sea Zone
                1 bomber moved from Western Germany to United Kingdom
                2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
                2 submarines moved from 112 Sea Zone to 115 Sea Zone
                5 infantry moved from Finland to Karelia
                1 mech_infantry moved from Norway to Karelia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                1 infantry moved from Eastern Poland to Belarus
                1 tactical_bomber moved from Eastern Poland to Belarus

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/1 hits
                    Bombing raid in Egypt rolls: 6 and causes: 6 damage to unit: harbour
                    Bombing raid in Egypt causes 6 damage total.
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.  Damaged units is as follows: airfield = 6, factory_major = 4
                Battle in 115 Sea Zone
                    Germans attack with 1 fighter and 2 submarines
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 submarines in 115 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 fighter and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 98 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    French defend with 1 destroyer
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  0/3 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  2/3 hits
                        French roll dice for 1 destroyer in 98 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the French lost in 98 Sea Zone
                    Germans win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Novgorod
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 :  3/4 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Germans attack with 5 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 5 infantry and 1 mech_infantry in Karelia, round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Karelia, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans win, taking Karelia from Russians with 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 :  1/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
                1 tactical_bomber moved from Belarus to Germany
                1 tactical_bomber moved from Western Ukraine to Germany
                1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Greece
                1 bomber moved from Egypt to Greece
                1 armour, 1 artillery and 2 infantry moved from Tobruk to 96 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 96 Sea Zone to 95 Sea Zone
                2 cruisers moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Romania to Bessarabia
                1 armour and 1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
                1 fighter and 1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
                1 bomber and 1 fighter moved from United Kingdom to Normandy Bordeaux
                2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
                1 fighter moved from 115 Sea Zone to Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                Germans undo move 1.
                1 fighter and 9 infantry placed in Western Germany
                1 infantry placed in Normandy Bordeaux
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,4
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 1 bomber, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry and 1 tactical_bomber
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 9 infantry
        Germany : 2 aaGuns, 1 artillery, 1 factory_major, 1 fighter, 1 mech_infantry and 2 tactical_bombers
        Northern Italy : 1 artillery and 1 infantry
        Southern Italy : 1 armour and 1 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 4 infantry and 1 mech_infantry
        Baltic States : 1 flag, 1 fighter and 1 tactical_bomber
        Vyborg : 1 flag
        Eastern Poland : 2 aaGuns, 10 armour, 5 artilleries, 1 fighter, 22 infantry, 13 mech_infantrys and 1 tactical_bomber
        Bessarabia : 1 flag, 2 infantry
        Western Ukraine : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        95 Sea Zone : 2 cruisers and 2 transports
        Bulgaria : 1 flag
        Greece : 1 flag, 2 armour, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
        115 Sea Zone : 2 submarines
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 1 destroyer
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 50 / 58
        Russians : 31 / 45
        Japanese : 57 / 80
        Americans : 57 / 77
        Chinese : 2 / 4
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries moved from Archangel to Novgorod
                2 fighters moved from Bryansk to Novgorod
                1 artillery moved from Archangel to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

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    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries moved from Archangel to Novgorod
                2 fighters moved from Bryansk to Novgorod
                1 artillery moved from Archangel to Belarus
                1 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 2 artilleries and 2 fighters
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 fighters in Novgorod, round 2 :  2/4 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 :  0/2 hits
                        1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                Battle in Belarus
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 3 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 4 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 5 :  0/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 5 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 6 :  1/2 hits
                        Germans roll dice for 1 infantry in Belarus, round 6 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Archangel to Vologda
                1 fighter moved from Novgorod to Vologda
                1 infantry moved from Russia to Vologda
                1 fighter moved from Novgorod to Bryansk
                6 infantry moved from Russia to Bryansk
                1 aaGun, 10 infantry and 1 tactical_bomber moved from Timguska to Novosibirsk
                1 mech_infantry moved from Volgograd to Novosibirsk
                1 armour moved from Russia to Bryansk
                1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R.
                1 armour and 2 mech_infantrys moved from Iraq to Egypt

    Place Units - Russians
                1 infantry placed in Ukraine
                2 mech_infantrys placed in Volgograd
                1 armour, 1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs

    Territory Summary for Russians :

    Yakut S.S.R. : 1 aaGun and 3 infantry
        Buryatia : 3 infantry
        Egypt : 1 armour and 2 mech_infantrys
        Belarus : 1 artillery and 1 infantry
        Bryansk : 2 aaGuns, 3 armour, 7 artilleries, 1 fighter, 42 infantry and 3 mech_infantrys
        Russia : 1 airfield, 1 armour, 1 factory_major, 1 fighter and 6 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Novosibirsk : 1 aaGun, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Vologda : 2 aaGuns, 1 fighter and 1 infantry
        Volgograd : 1 factory_minor and 2 mech_infantrys
        Novgorod : 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        Iraq : 1 flag
        Northwest Persia : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 36 / 44
        Japanese : 57 / 80
        Americans : 57 / 77
        Chinese : 2 / 4
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 10 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.261
            Standard Deviation : 1.504
            Total rolls : 24

    Germans Combat
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
            Average roll : 3.875
            Median : 4.000
            Variance : 2.857
            Standard Deviation : 1.690
            Total rolls : 8

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 4.062
            Median : 4.000
            Variance : 1.067
            Standard Deviation : 1.033
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 4 destroyers, 1 factory_minor, 1 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from Malaya to 43 Sea Zone
                1 armour and 2 mech_infantrys moved from Hopei to Tsinghai
                1 artillery and 6 infantry moved from Kansu to Tsinghai
                1 tactical_bomber moved from Yunnan to Tsinghai
                1 tactical_bomber moved from Yunnan to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
                1 armour and 1 mech_infantry moved from Shensi to Sikang
                1 infantry moved from Szechwan to Sikang
                2 artilleries, 3 infantry and 1 mech_infantry moved from Shensi to Tsinghai
                1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                2 fighters and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
                2 fighters and 1 tactical_bomber moved from India to 42 Sea Zone
                1 bomber moved from Japan to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer and 1 transport; Americans defend with 2 submarines
                        ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer, 4 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 :  4/7 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 :  0/1 hits
                        2 submarines owned by the Americans , 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Casualties for Americans: 2 submarines
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship and 1 bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 battleship and 1 bomber in 37 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 1 battleship and 1 bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tsinghai
                    Japanese attack with 1 armour, 3 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 3 tactical_bombers
                    Chinese defend with 1 fighter and 11 infantry
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 9 infantry, 3 mech_infantrys and 3 tactical_bombers in Tsinghai, round 2 :  9/20 hits
                        Chinese roll dice for 1 fighter and 11 infantry in Tsinghai, round 2 :  1/12 hits
                        1 infantry owned by the Japanese and 9 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 8 infantry, 3 mech_infantrys and 3 tactical_bombers in Tsinghai, round 3 :  6/19 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 3 :  2/3 hits
                        1 fighter owned by the Chinese , 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 3 artilleries, 1 fighter, 6 infantry, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 1 fighter and 11 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 :  2/5 hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Sikang to Shensi
                1 fighter and 3 tactical_bombers moved from Tsinghai to Shensi
                2 infantry moved from Yunnan to Kweichow
                1 artillery moved from Yunnan to Kweichow
                1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
                2 fighters moved from Japan to Philippines
                1 bomber moved from 37 Sea Zone to Malaya
                2 carriers moved from 39 Sea Zone to 37 Sea Zone
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                4 fighters moved from 42 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 42 Sea Zone to Malaya
                1 artillery moved from West India to India
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                3 destroyers placed in 39 Sea Zone
                1 factory_minor placed in Malaya
                1 destroyer placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Kiangsu
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag
        Kiangsu : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 artillery and 4 infantry
        Shensi : 1 flag, 1 aaGun, 2 fighters and 4 tactical_bombers
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag
        Hopei : 1 flag
        Tsinghai : 1 flag, 1 armour, 3 artilleries, 6 infantry and 3 mech_infantrys
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 armour and 1 mech_infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 2 infantry, 1 mech_infantry and 2 tactical_bombers
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 fighters and 1 harbour
        Guam : 1 flag, 1 airfield
        French Indo China : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 submarine and 3 transports
        39 Sea Zone : 3 destroyers
        20 Sea Zone : 1 destroyer and 1 submarine
        6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        West India : 1 flag

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 36 / 44
        Japanese : 59 / 65
        Americans : 57 / 77
        Chinese : 0 / 4
        British : 30 / 30
        UK_Pacific : 0 / 0
        Italians : 17 / 28
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 bombers moved from Queensland to 42 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 1 infantry, 3 submarines, 1 tactical_bomber and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Libya

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 2 bombers, 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                    Americans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Libya

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Central United States to Western United States
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Johnston Island to 30 Sea Zone
                1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                2 bombers moved from 42 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 fighters placed in 10 Sea Zone
                2 infantry placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,4
                Americans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Gibraltar: 1 aaGun and 1 infantry
                EDIT: Adding units owned by Americans to Libya: 1 aaGun and 1 infantry
                EDIT: Turning off Edit Mode

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 1 PU total

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 tactical_bomber moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from 81 Sea Zone to 98 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 armour moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 armour moved from Alexandria to Egypt

    Combat - British
                Battle in Tobruk
                Battle in Malta
                Battle in 98 Sea Zone
                    British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 destroyer
                    British win, taking Tobruk from Italians, taking Malta from Italians, taking 98 Sea Zone from Germans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 battleship, 1 carrier and 2 cruisers moved from 81 Sea Zone to 96 Sea Zone
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 tactical_bomber moved from 98 Sea Zone to Egypt
                1 fighter moved from 98 Sea Zone to Egypt
                4 fighters moved from Gibraltar to 96 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 factory_minor placed in Egypt
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

    Turn Complete - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 3 mech_infantrys
                EDIT: Adding units owned by British to Egypt: 3 mech_infantrys
                EDIT: Removing units owned by British from Union of South Africa: 1 armour and 2 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 1 armour and 2 mech_infantrys
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                3 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Southern Italy to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 fighter moved from Southern Italy to Ukraine
                5 infantry moved from Eastern Poland to Belarus

    Combat - Italians
                Battle in Western Ukraine
                    Italians attack with 1 bomber and 3 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber and 3 infantry in Western Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  2/2 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Ukraine
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Ukraine, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Italians attack with 5 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Italians roll dice for 5 infantry in Belarus, round 2 :  0/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  0/2 hits
                        Italians roll dice for 5 infantry in Belarus, round 3 :  0/5 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Belarus
                        Italians roll dice for 4 infantry in Belarus, round 4 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Belarus, round 4 :  2/2 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Belarus
                        Italians roll dice for 2 infantry in Belarus, round 5 :  0/2 hits
                        Russians roll dice for 1 artillery in Belarus, round 5 :  0/1 hits
                        Italians roll dice for 2 infantry in Belarus, round 6 :  1/2 hits
                        Russians roll dice for 1 artillery in Belarus, round 6 :  0/1 hits
                        1 artillery owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 artillery and 1 infantry
                    Casualties for Italians: 3 infantry

    Non Combat Move - Italians
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from Ukraine to Bessarabia
                1 bomber moved from Western Ukraine to Eastern Poland

    Place Units - Italians
                1 destroyer and 1 fighter placed in 95 Sea Zone
                Italians undo move 1.
                1 destroyer placed in 95 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total

    Territory Summary for Italians :

    Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 3 artilleries, 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
        Belarus : 1 flag, 2 infantry
        Eastern Poland : 1 flag, 2 aaGuns, 1 artillery and 1 bomber
        Bessarabia : 1 fighter
        Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
        Western Ukraine : 1 flag, 1 infantry
        95 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 1 submarine and 4 transports
        93 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 31 / 44
        Japanese : 59 / 65
        Americans : 60 / 78
        Chinese : 0 / 1
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 21 / 21
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone

  • 25 24 23 22 21 20 19 18 16 15 14 13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 fighter moved from Celebes to 44 Sea Zone

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - ANZAC
                1 fighter moved from 44 Sea Zone to Northern Territory
                2 fighters moved from Borneo to Northern Territory
                2 aaGuns and 1 mech_infantry moved from Queensland to Northern Territory
                1 infantry moved from South Australia to Northern Territory
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 2 aaGuns, 3 fighters, 3 infantry and 1 mech_infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 destroyer
        44 Sea Zone : 1 flag, 1 destroyer
        43 Sea Zone : 1 submarine
        54 Sea Zone : 1 cruiser, 1 submarine and 1 transport
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 45 / 58
        Russians : 31 / 44
        Japanese : 59 / 65
        Americans : 60 / 78
        Chinese : 0 / 1
        British : 30 / 35
        UK_Pacific : 0 / 0
        Italians : 21 / 21
        ANZAC : 14 / 20
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Japanese Combat
                3 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    ANZAC Combat
                1 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.750
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

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    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 5

    Combat Move - French

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