14L FuzzyKittens (Axis) vs Amon-Sul (Allies +8)


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kwangtung to Kwangsi
                4 fighters moved from Kiangsu to Kwangsi
                2 tactical_bombers moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 infantry moved from Anhwe to Hunan
                4 fighters moved from Kiangsu to Hunan
                2 tactical_bombers moved from Kiangsu to Hunan
                1 bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from Philippines to Kwangsi


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 6 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 infantry moved from Kwangtung to Kwangsi
                4 fighters moved from Kiangsu to Kwangsi
                2 tactical_bombers moved from Kiangsu to Kwangsi
                1 tactical_bomber moved from Kiangsu to Kwangsi
                1 infantry moved from Anhwe to Hunan
                4 fighters moved from Kiangsu to Hunan
                2 tactical_bombers moved from Kiangsu to Hunan
                1 bomber moved from Philippines to 42 Sea Zone
                1 bomber moved from Philippines to Kwangsi

    Combat - Japanese
                Japanese creates battle in territory 41 Sea Zone
                Battle in Hunan
                    Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 1 artillery and 1 infantry
                    Japanese win, taking Hunan from Chinese with 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber, 4 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 2 mech_infantrys
                    Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                4 fighters and 2 tactical_bombers moved from Hunan to Anhwe
                3 fighters and 3 tactical_bombers moved from Kwangsi to Anhwe
                3 infantry moved from Kiangsu to Kiangsi
                3 infantry moved from Shantung to Anhwe
                1 artillery, 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine, 3 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 artillery moved from 6 Sea Zone to Japan
                1 submarine moved from 41 Sea Zone to 44 Sea Zone

    Place Units - Japanese
                3 infantry placed in Shantung
                3 infantry placed in Kiangsu
                4 artilleries placed in Japan
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2
                Japanese collect 31 PUs (7 lost to blockades); end with 31 PUs total


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 bomber and 3 fighters moved from Korea to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 25 Sea Zone to 7 Sea Zone
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 carriers, 1 cruiser, 2 destroyers and 5 submarines moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 5 submarines moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 bomber, 1 fighter and 3 tactical_bombers moved from Western United States to 6 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 battleship, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone


  • I need your instructions for SZ 6


  • Scramble 3 fighters. 2 kamikazes on the cruiser, 1 on each destroyer, and 1 on each carrier. Should use all the kamikaze attacks.


  • u damaged my AC

    and destroyed two destroyers with kamikaze

    now the subs shoot

    your missed

    and mine scored 4 hits

    i need ool


  • damage carrier, damage BB, sub, destroyer, sink carrier, cruiser, tacs, fighters, sink battleship


  • switch sinking the carriers with the destroyers


  • damage carrier, damage BB, sub, sink carrier, destroyer, cruiser, tacs, fighters, sink battleship


  • I scored incredible 8/9 hits.

    U scored 11.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 5 bombers, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                1 bomber and 3 fighters moved from Korea to 6 Sea Zone
                1 submarine moved from 19 Sea Zone to 6 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 submarine moved from 25 Sea Zone to 7 Sea Zone
                1 submarine moved from 25 Sea Zone to 17 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                2 carriers, 1 cruiser, 2 destroyers and 5 submarines moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                2 carriers, 1 cruiser, 2 destroyers and 5 submarines moved from 16 Sea Zone to 6 Sea Zone
                1 submarine moved from 17 Sea Zone to 6 Sea Zone
                1 bomber, 1 fighter and 3 tactical_bombers moved from Western United States to 6 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
                1 battleship, 2 cruisers and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Combat - Americans
                Americans creates battle in territory 97 Sea Zone
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 2
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 2
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4,5
                Battle in Iwo Jima
                Battle in 110 Sea Zone
                    Americans attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  2/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Iwo Jima from Japanese with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux
                Battle in 97 Sea Zone
                    Americans attack with 4 submarines
                    Italians defend with 1 destroyer and 2 fighters
                        Americans roll dice for 4 submarines in 97 Sea Zone, round 2 :  1/4 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 :  2/3 hits
                        2 submarines owned by the Americans and 1 destroyer owned by the Italians lost in 97 Sea Zone
                    2 submarines owned by the Americans Submerged
                    Italians win, taking Normandy Bordeaux from Germans with 2 fighters remaining. Battle score for attacker is -4
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 2 submarines
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 2 carriers, 1 cruiser, 4 fighters, 8 submarines and 3 tactical_bombers
                    Japanese defend with 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine, 3 tactical_bombers and 5 transports
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 8 submarines in 6 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 2 carriers owned by the Japanese and 2 battleships owned by the Japanese
                        Americans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 :  8/9 hits
                        Americans roll dice for 2 carriers and 1 cruiser in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 3 tactical_bombers and 5 transports in 6 Sea Zone, round 2 :  11/17 hits
                        6 submarines owned by the Americans , 1 fighter owned by the Americans , 1 cruiser owned by the Japanese , 2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 carriers owned by the Japanese , 1 cruiser owned by the Americans , 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 3 :  4/8 hits
                        Japanese roll dice for 6 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  3/8 hits
                        Japanese roll dice for 2 battleships and 5 transports in 6 Sea Zone, round 3 :  1/2 hits
                        2 fighters owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 tactical_bombers owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 4 :  1/2 hits
                        1 battleship owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 :  2/4 hits
                        Japanese roll dice for 4 fighters in 6 Sea Zone, round 4 :  3/4 hits
                        Japanese roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 4 :  0/1 hits
                        1 fighter owned by the Americans , 1 tactical_bomber owned by the Americans , 1 bomber owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 5 :  0/2 hits
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 5 :  1/1 hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 5 :  0/2 hits
                        Japanese roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 6 :  1/1 hits
                        Japanese roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 6 :  1/1 hits
                        1 submarine owned by the Americans , 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Japanese win with 1 battleship and 5 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for Americans: 2 bombers, 2 carriers, 1 cruiser, 4 fighters, 8 submarines and 3 tactical_bombers
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 artillery moved from Manchuria to Korea
                2 submarines moved from 55 Sea Zone to 43 Sea Zone
                2 fighters moved from Eastern United States to 110 Sea Zone
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
                1 carrier and 9 transports moved from 91 Sea Zone to 110 Sea Zone

    Place Units - Americans
                5 bombers and 1 infantry placed in Western United States
                1 factory_minor placed in Korea

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
        Korea : 1 flag, 1 artillery and 1 factory_minor
        Jehol : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 5 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield and 1 harbour
        42 Sea Zone : 1 flag
        43 Sea Zone : 2 submarines
        19 Sea Zone : 1 flag
        17 Sea Zone : 1 flag, 1 transport
        6 Sea Zone : 1 flag
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 4 aaGuns, 3 armour, 2 artilleries, 12 infantry and 2 mech_infantrys
        Cyprus : 1 artillery and 1 infantry
        United Kingdom : 1 fighter and 1 tactical_bomber
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        64 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 2 submarines
        Brazil : 1 flag, 1 factory_minor
        110 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 2 submarines and 10 transports

    Production/PUs Summary :

    Germans : 63 / 77
        Russians : 14 / 0
        Japanese : 36 / 31
        Americans : 58 / 78
        Chinese : 13 / 18
        British : 36 / 57
        UK_Pacific : 11 / 11
        Italians : 10 / 8
        ANZAC : 14 / 30
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 transport moved from 64 Sea Zone to 10 Sea Zone
                9 artilleries, 1 fighter and 13 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 9 artilleries, 1 fighter and 13 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 9 artilleries, 1 fighter and 13 infantry in Hunan, round 2 :  8/23 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 9 artilleries, 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Sikang

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs

    Territory Summary for Chinese :

    Hunan : 12 artilleries and 15 infantry
        Sikang : 1 fighter

    Production/PUs Summary :

    Germans : 63 / 77
        Russians : 14 / 0
        Japanese : 35 / 31
        Americans : 58 / 78
        Chinese : 14 / 20
        British : 36 / 57
        UK_Pacific : 11 / 11
        Italians : 10 / 8
        ANZAC : 14 / 30
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I almost had U  :-P


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 carrier, 1 destroyer, 3 fighters and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Caucasus to Rostov
                1 bomber, 1 fighter and 1 tactical_bomber moved from Persia to Rostov
                2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsi
                3 mech_infantrys moved from Yunnan to Kiangsi
                1 bomber moved from Kweichow to 6 Sea Zone

    Combat - British
                British creates battle in territory 41 Sea Zone
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Kiangsi
                    British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 3 infantry
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 :  2/6 hits
                        Japanese roll dice for 3 infantry in Kiangsi, round 2 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kiangsi
                        British roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Kiangsi, round 3 :  1/6 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    British win, taking 41 Sea Zone from Japanese, taking Kiangsi from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 3 infantry
                Battle in Rostov
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Rostov, round 2 :  2/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
                    British win, taking Rostov from Germans with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in 6 Sea Zone
                    British attack with 1 bomber
                    Japanese defend with 1 battleship, 1 tactical_bomber and 5 transports
                        British roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship, 1 tactical_bomber and 5 transports in 6 Sea Zone, round 2 :  0/2 hits
                        1 tactical_bomber owned by the Japanese lost in 6 Sea Zone
                        British roll dice for 1 bomber in 6 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the British lost in 6 Sea Zone
                    Japanese win with 1 battleship and 5 transports remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 bomber

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Borneo from Japanese to British
                EDIT: Turning off Edit Mode
                7 infantry moved from Northwest Persia to Caucasus
                1 armour and 4 infantry moved from Trans-Jordan to Iraq
                3 armour, 5 artilleries, 4 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
                2 armour and 1 mech_infantry moved from Northwest Persia to Caucasus
                1 bomber, 1 fighter and 1 tactical_bomber moved from Rostov to Caucasus
                3 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 submarine moved from 41 Sea Zone to 43 Sea Zone
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Shan State to Yunnan
                1 aaGun, 2 armour and 3 mech_infantrys moved from Yunnan to Hunan
                4 aaGuns, 1 artillery and 2 infantry moved from Kweichow to Hunan
                2 fighters and 1 tactical_bomber moved from Kiangsi to Hunan
                1 destroyer and 2 transports moved from 91 Sea Zone to 110 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 carrier, 1 destroyer and 2 fighters placed in 110 Sea Zone
                1 infantry placed in Iraq

    Turn Complete - British
                British collect 42 PUs; end with 42 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 47 PUs

    Place Units - UK_Pacific
                1 artillery placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    Kiangsi : 3 mech_infantrys
        Siam : 1 flag
        Yunnan : 1 infantry
        Hunan : 5 aaGuns, 2 armour, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
        Shan State : 1 infantry
        India : 1 airfield, 1 artillery, 1 factory_major and 1 harbour
        Malaya : 1 harbour
        Borneo : 1 artillery and 1 infantry
        41 Sea Zone : 1 flag
        43 Sea Zone : 1 battleship, 1 cruiser, 1 submarine and 1 transport
        39 Sea Zone : 1 transport
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 factory_minor and 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Libya : 1 flag
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        Rostov : 1 flag, 2 infantry
        Caucasus : 1 flag, 2 armour, 1 bomber, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
        106 Sea Zone : 1 flag
        Eire : 1 flag
        97 Sea Zone : 3 submarines
        Iraq : 1 flag, 1 factory_minor and 5 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag, 1 armour, 5 artilleries and 4 infantry
        Persia : 1 flag, 1 factory_minor
        110 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 14 / 0
        Japanese : 30 / 31
        Americans : 58 / 78
        Chinese : 15 / 20
        British : 42 / 47
        UK_Pacific : 11 / 11
        Italians : 10 / 8
        ANZAC : 14 / 30
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I was very surprised to see the US fleet off of Japan. Didn’t consider the fighters on the west coast making it over.


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from Northern Italy to France

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,4,2,2,4,6,3,5,5
                Italians collect 3 PUs (7 lost to blockades); end with 3 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs


  • @FuzzyKittens:

    I was very surprised to see the US fleet off of Japan. Didn’t consider the fighters on the west coast making it over.

    Hehe  8-) Wathc out from now on  :-P


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Kweichow to 6 Sea Zone

    Combat - ANZAC
                Battle in 6 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 battleship and 5 transports
                        ANZAC roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 battleship and 5 transports in 6 Sea Zone, round 2 :  0/1 hits
                        1 battleship owned by the Japanese lost in 6 Sea Zone
                        5 transports owned by the Japanese lost in 6 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 55
                    Casualties for Japanese: 1 battleship and 5 transports

    Non Combat Move - ANZAC
                3 fighters and 2 tactical_bombers moved from Queensland to Dutch New Guinea
                1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 armour and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Kweichow to Korea
                2 infantry moved from Trans-Jordan to Iraq
                1 bomber moved from 6 Sea Zone to Korea

    Place Units - ANZAC
                1 factory_minor placed in Queensland
                1 infantry placed in New South Wales
                1 airfield placed in Dutch New Guinea

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Korea : 1 bomber and 1 fighter
        Queensland : 1 aaGun, 1 airfield, 1 factory_minor and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 airfield, 1 armour, 3 fighters, 3 infantry and 2 tactical_bombers
        45 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
        Iraq : 2 infantry

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 14 / 0
        Japanese : 30 / 31
        Americans : 58 / 78
        Chinese : 15 / 20
        British : 42 / 47
        UK_Pacific : 11 / 11
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 infantry moved from Northwest Persia to Caucasus
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Tobruk to Alexandria
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Caucasus : 1 infantry
        Northwest Persia : 1 infantry

    Production/PUs Summary :

    Germans : 61 / 77
        Russians : 14 / 0
        Japanese : 30 / 31
        Americans : 58 / 78
        Chinese : 15 / 20
        British : 42 / 47
        UK_Pacific : 11 / 11
        Italians : 10 / 8
        ANZAC : 14 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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