14L G40 mrcunego (axis) vs Amon-Sul (allies +10) 2nd match


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Changing ownership of Holland Belgium from Germans to French
                EDIT: Turning off Edit Mode
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 32 / 38
        Japanese : 31 / 41
        Americans : 51 / 66
        Chinese : 11 / 16
        British : 31 / 26
        UK_Pacific : 25 / 30
        Italians : 19 / 32
        ANZAC : 15 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                4 bombers moved from Algeria to 91 Sea Zone
                1 armour moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                5 armour, 2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery and 1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from Southern France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 mech_infantrys
                    French defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 :  0/3 hits
                        French roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 :  2/3 hits
                        French roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 bombers and 1 fighter in 91 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 4 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Germans
                4 bombers moved from 91 Sea Zone to Southern Italy
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun moved from France to Southern France
                1 armour moved from Yugoslavia to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                7 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                2 fighters and 2 tactical_bombers moved from Syria to Southern Italy

    Place Units - Germans
                2 transports placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 bomber placed in Western Germany
                2 armour and 3 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                4 bombers moved from Algeria to 91 Sea Zone
                1 armour moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                5 armour, 2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery and 1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from Southern France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 mech_infantrys
                    French defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 :  0/3 hits
                        French roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 :  2/3 hits
                        French roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 bombers and 1 fighter in 91 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 4 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Germans
                4 bombers moved from 91 Sea Zone to Southern Italy
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun moved from France to Southern France
                1 armour moved from Yugoslavia to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                7 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                2 fighters and 2 tactical_bombers moved from Syria to Southern Italy

    Place Units - Germans
                2 transports placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 bomber placed in Western Germany
                2 armour and 3 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode


  • Use the latest file. I did a wrong non-combat movement with the fleet outside denmark and just made a small edit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 8 artilleries and 9 infantry moved from Smolensk to Bryansk
                1 armour, 9 artilleries and 2 mech_infantrys moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Kweichow to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                2 infantry moved from Szechwan to Shensi

    Place Units - Russians
                5 artilleries, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Shensi : 2 infantry
        Hunan : 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Amur : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 1 armour, 22 artilleries, 25 infantry and 2 mech_infantrys
        Archangel : 1 infantry
        Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        123 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 30 / 30
        Japanese : 31 / 41
        Americans : 51 / 66
        Chinese : 11 / 16
        British : 31 / 26
        UK_Pacific : 25 / 30
        Italians : 19 / 32
        ANZAC : 15 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 artilleries and 9 infantry moved from Anhwe to Hopei
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 battleship, 4 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hopei
                    Japanese attack with 2 artilleries and 9 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 9 infantry in Hopei, round 2 :  0/11 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 2 artilleries and 8 infantry in Hopei, round 3 :  3/10 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 transports in 42 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 43 Sea Zone
                    Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    British defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser
                Battle in Malaya
                Battle in Borneo
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 aaGun moved from Anhwe to Hopei

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                Japanese undo move 2.
                1 fighter and 2 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Amur to 6 Sea Zone
                1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 mech_infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 3 carriers, 2 cruisers and 4 fighters moved from 63 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from British Guiana to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Hawaiian Islands
                Battle in Solomon Islands
                Battle in Gibraltar
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 destroyers and 2 submarines
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking Hawaiian Islands from Japanese, taking Solomon Islands from Japanese, taking Gibraltar from Germans with 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 fighters in 54 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
                2 fighters moved from 91 Sea Zone to British Guiana
                2 fighters moved from Western United States to British Guiana
                1 aaGun moved from Western United States to Central United States
                1 aaGun moved from Southeast Mexico to Central United States

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Solomon Islands : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        49 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters
        Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour and 1 infantry
        British Guiana : 1 aaGun, 4 fighters and 4 infantry
        101 Sea Zone : 3 carriers, 3 destroyers and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 30 / 30
        Japanese : 39 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 31 / 26
        UK_Pacific : 17 / 30
        Italians : 19 / 32
        ANZAC : 15 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 carrier and 2 destroyers moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Hunan to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                10 artilleries and 9 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Kiangsi
                1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Yunnan : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Kansu : 1 fighter
        Anhwe : 11 artilleries and 11 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 30 / 30
        Japanese : 34 / 45
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 31 / 26
        UK_Pacific : 17 / 30
        Italians : 19 / 32
        ANZAC : 15 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 destroyers and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 92 Sea Zone
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Belgian Congo to Italian Somaliland
                      British take Kenya from Italians
                      British take Italian Somaliland from Italians
                1 infantry moved from Siam to Shan State
                1 infantry moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Shan State, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Shan State, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Iraq to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,4,5,6
                UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Some Units in India change ownership: 1 armour and 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 infantry
        Hunan : 3 aaGuns
        Shan State : 1 armour, 1 infantry and 2 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Syria : 1 flag, 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag, 1 armour
        80 Sea Zone : 1 submarine
        106 Sea Zone : 2 destroyers
        Eire : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 30 / 30
        Japanese : 33 / 45
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 33 / 39
        UK_Pacific : 18 / 16
        Italians : 17 / 32
        ANZAC : 15 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 2 infantry in Alexandria, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 2 infantry in Alexandria, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 infantry in Alexandria, round 5 :  1/1 hits
                        British roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        1 infantry owned by the French lost in Alexandria
                    Italians win, taking Alexandria from British with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
                2 armour moved from Romania to Baltic States
                1 armour moved from Romania to Bessarabia
                1 armour moved from Bessarabia to Eastern Poland
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                2 artilleries and 1 fighter placed in Southern Italy
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 63 Sea Zone to 54 Sea Zone
                1 fighter and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,3,6,2,3,6,3,4,5,2,5,1,5
                ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        54 Sea Zone : 3 submarines
        62 Sea Zone : 1 submarine and 1 transport
        Trans-Jordan : 1 infantry
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 28 / 30
        Japanese : 33 / 45
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 33 / 39
        UK_Pacific : 18 / 16
        Italians : 19 / 24
        ANZAC : 15 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 28 / 30
        Japanese : 33 / 45
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 33 / 39
        UK_Pacific : 18 / 16
        Italians : 19 / 24
        ANZAC : 15 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to Egypt
                4 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
                1 armour, 2 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern Poland to Belarus
                1 armour, 1 artillery and 8 infantry moved from Novgorod to Archangel
                1 artillery moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 8 infantry in Archangel, round 2 :  3/10 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Egypt
                    Germans attack with 1 armour, 2 artilleries, 5 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    French defend with 1 infantry; British defend with 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 1 armour, 2 artilleries, 5 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 :  7/15 hits
                        British roll dice for 1 armour, 5 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  5/15 hits
                        4 infantry owned by the British , 1 infantry owned by the French , 3 infantry owned by the Germans , 2 mech_infantrys owned by the British and 2 artilleries owned by the Germans lost in Egypt
                        Germans roll dice for 1 armour, 5 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 3 :  7/10 hits
                        British roll dice for 1 armour, 5 artilleries, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 :  6/8 hits
                        1 armour owned by the British , 2 bombers owned by the Germans , 2 tactical_bombers owned by the Germans , 5 artilleries owned by the British , 1 mech_infantry owned by the British and 2 fighters owned by the Germans lost in Egypt
                        Germans roll dice for 1 armour and 3 bombers in Egypt, round 4 :  1/4 hits
                        British roll dice for 1 tactical_bomber in Egypt, round 4 :  0/1 hits
                        1 tactical_bomber owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 armour and 3 bombers remaining. Battle score for attacker is -19
                    Casualties for Germans: 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 5 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                3 bombers moved from Egypt to Alexandria
                3 aaGuns moved from Western Ukraine to Eastern Poland
                5 armour moved from Western Ukraine to Eastern Poland
                2 artilleries moved from Western Ukraine to Eastern Poland
                16 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 fighter moved from 91 Sea Zone to Morocco
                1 armour and 10 artilleries moved from Germany to Poland
                1 mech_infantry moved from Holland Belgium to Northern Italy
                1 armour moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland

    Place Units - Germans
                1 infantry placed in Southern France
                1 armour and 2 artilleries placed in Novgorod
                2 submarines placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 mech_infantry placed in Western Germany
                3 armour placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 1 infantry moved from Bryansk to Western Ukraine
                1 artillery and 1 infantry moved from Bryansk to Ukraine
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Bryansk to Belarus
                1 infantry moved from Bryansk to Ukraine
                1 mech_infantry moved from Hunan to Chahar
                      Chinese take Chahar from Japanese
                1 mech_infantry moved from Hunan to Shantung
                      Chinese take Shantung from Japanese
                1 armour moved from Hunan to Jehol
                      Chinese take Jehol from Japanese
                2 fighters and 1 tactical_bomber moved from Hunan to Malaya
                1 infantry moved from Amur to Korea
                      Russians take Korea from Japanese
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Russians
                Battle in Malaya
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 harbour and 2 infantry
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Malaya, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Malaya, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 fighter owned by the Russians lost in Malaya
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 fighter
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Italians defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 3 :  2/3 hits
                        Italians roll dice for 1 infantry in Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine
                    Russians win, taking Ukraine from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Belarus
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                        Russians roll dice for 2 artilleries and 1 infantry in Belarus, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Belarus, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                1 mech_infantry moved from Russia to Nenetsia
                1 mech_infantry moved from Russia to Samara
                1 armour and 2 mech_infantrys moved from Bryansk to Russia
                2 artilleries moved from Russia to Bryansk
                3 artilleries moved from Russia to Bryansk
                2 aaGuns and 16 infantry moved from Amur to Manchuria
                1 infantry moved from Shensi to Suiyuyan
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State

    Place Units - Russians
                3 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,6,2,6
                Russians collect 31 PUs (3 lost to blockades); end with 31 PUs total

    Territory Summary for Russians :

    Shantung : 1 mech_infantry
        Korea : 1 flag, 1 infantry
        Jehol : 1 armour
        Manchuria : 2 aaGuns and 17 infantry
        Shensi : 1 infantry
        Suiyuyan : 1 infantry
        Chahar : 1 mech_infantry
        Shan State : 1 fighter and 1 tactical_bomber
        Belarus : 2 artilleries and 1 infantry
        Bryansk : 4 aaGuns, 23 artilleries and 20 infantry
        Nenetsia : 1 mech_infantry
        Russia : 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 6 infantry and 3 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor and 1 infantry
        Western Ukraine : 1 artillery and 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        Samara : 1 mech_infantry
        123 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 34 / 31
        Japanese : 23 / 45
        Americans : 52 / 72
        Chinese : 22 / 21
        British : 31 / 39
        UK_Pacific : 18 / 16
        Italians : 17 / 24
        ANZAC : 15 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 transport moved from 37 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                3 fighters, 1 infantry and 2 tactical_bombers moved from French Indo China to Shan State
                1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 2 transports moved from 42 Sea Zone to 37 Sea Zone
                3 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
                1 artillery and 2 infantry moved from 37 Sea Zone to Shan State
                2 artilleries and 7 infantry moved from Hopei to Suiyuyan
                2 submarines moved from 6 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Battle in 26 Sea Zone
                    Japanese attack with 2 submarines
                    Americans defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 carrier and 1 transport in 26 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 2 submarines in 26 Sea Zone, round 4 :  2/2 hits
                        1 carrier owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
                    2 submarines owned by the Japanese retreated to 25 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
                    Casualties for Americans: 1 carrier and 1 transport
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 7 infantry
                    Russians defend with 1 infantry; Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 7 infantry in Suiyuyan, round 2 :  3/9 hits
                        Chinese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 6 fighters, 3 infantry and 4 tactical_bombers
                    Russians defend with 1 fighter and 1 tactical_bomber; British defend with 1 armour, 1 infantry and 2 mech_infantrys
                        Japanese roll dice for 2 battleships and 1 cruiser in Shan State, round 2 :  2/3 hits
                        Japanese roll dice for 1 artillery, 6 fighters, 3 infantry and 4 tactical_bombers in Shan State, round 2 :  8/14 hits
                        UK_Pacific roll dice for 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 :  2/6 hits
                        1 infantry owned by the British , 1 tactical_bomber owned by the Russians , 1 armour owned by the British , 2 infantry owned by the Japanese , 2 mech_infantrys owned by the British and 1 fighter owned by the Russians lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 6 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 1 fighter and 1 tactical_bomber
                    Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
                    1 fighter owned by the Americans and 1 tactical_bomber owned by the Americans forced to land in Hawaiian Islands

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                5 fighters and 3 tactical_bombers moved from Shan State to 37 Sea Zone
                1 aaGun moved from Hopei to Suiyuyan
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 destroyer placed in 6 Sea Zone
                1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
                Japanese undo move 4.
                Japanese undo move 1.
                1 infantry placed in French Indo China
                1 transport placed in 6 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 25 PUs; end with 25 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Solomon Islands to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from British Guiana to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island
                4 fighters moved from 54 Sea Zone to Paulau Island
                1 battleship and 2 cruisers moved from 54 Sea Zone to 34 Sea Zone


  • ?


  • scramble both please


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 destroyer, 1 infantry, 9 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Solomon Islands to 49 Sea Zone
                1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
                1 bomber moved from Western United States to 6 Sea Zone
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                4 fighters moved from British Guiana to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 49 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island
                4 fighters moved from 54 Sea Zone to Paulau Island
                1 battleship and 2 cruisers moved from 54 Sea Zone to 34 Sea Zone

    Combat - Americans
                Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Paulau Island
                    Americans attack with 4 fighters and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship in Paulau Island, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in Paulau Island, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Paulau Island
                    Americans win, taking Paulau Island from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  0/3 hits
                        1 tactical_bomber owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 36
                    Casualties for Japanese: 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 91 Sea Zone
                    Americans attack with 3 destroyers and 1 transport
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 destroyers and 1 transport in 91 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 3 destroyers and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Morocco
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 fighter; Italians defend with 1 artillery and 2 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Morocco, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 :  1/4 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery and 4 fighters in Morocco, round 3 :  2/5 hits
                        Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 :  1/3 hits
                        1 fighter owned by the Americans , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 1 artillery and 3 fighters in Morocco, round 4 :  3/4 hits
                        Italians roll dice for 1 fighter in Morocco, round 4 :  0/1 hits
                        1 fighter owned by the Germans lost in Morocco
                    Americans win, taking Morocco from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 fighter
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 1 fighter and 1 infantry

    Non Combat Move - Americans
                3 fighters moved from Morocco to 91 Sea Zone
                2 carriers moved from 101 Sea Zone to 91 Sea Zone
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone
                3 carriers moved from 54 Sea Zone to 34 Sea Zone
                4 fighters moved from Paulau Island to 34 Sea Zone
                1 bomber, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                8 submarines placed in 101 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Paulau Island : 1 flag, 1 mech_infantry
        Korea : 1 bomber, 1 fighter and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        35 Sea Zone : 1 destroyer
        34 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 transport
        10 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 1 flag
        Central United States : 3 aaGuns and 1 factory_major
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour and 1 infantry
        British Guiana : 1 aaGun and 4 infantry
        Morocco : 1 flag, 1 artillery
        101 Sea Zone : 8 submarines
        Brazil : 1 flag
        91 Sea Zone : 3 carriers, 3 destroyers, 3 fighters and 1 transport

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 34 / 31
        Japanese : 25 / 25
        Americans : 53 / 73
        Chinese : 21 / 21
        British : 31 / 39
        UK_Pacific : 17 / 16
        Italians : 16 / 24
        ANZAC : 15 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Hopei
                      Chinese take Hopei from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kiangsi to Kwangsi
                1 infantry moved from Kiangsu to Kiangsi
                1 artillery moved from Anhwe to Kiangsi
                1 infantry moved from Kweichow to Yunnan
                10 artilleries and 10 infantry moved from Anhwe to Hopei
                1 infantry moved from Yunnan to Kwangsi

    Place Units - Chinese
                7 infantry placed in Kansu

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs

    Territory Summary for Chinese :

    Kwangsi : 2 infantry
        Kiangsi : 1 artillery and 1 infantry
        Yunnan : 2 infantry
        Kansu : 1 fighter and 7 infantry
        Hopei : 10 artilleries and 11 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 47 / 65
        Russians : 34 / 31
        Japanese : 24 / 25
        Americans : 53 / 73
        Chinese : 22 / 28
        British : 31 / 39
        UK_Pacific : 17 / 16
        Italians : 16 / 24
        ANZAC : 15 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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