14L G40 mrcunego (axis) vs Amon-Sul (allies +10) 2nd match


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 artillery and 3 infantry moved from Kiangsi to Anhwe
                2 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery and 2 infantry moved from Chahar to Anhwe
                5 infantry moved from Jehol to Anhwe
                1 submarine moved from 45 Sea Zone to 42 Sea Zone
                1 armour and 1 infantry moved from Solomon Islands to 49 Sea Zone
                1 armour, 2 carriers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 49 Sea Zone
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Queensland
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 tactical_bomber and 1 transport moved from 49 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 armour moved from 54 Sea Zone to Queensland

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the ANZAC lost in 54 Sea Zone
                    Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 cruiser
                Battle in Anhwe
                    Japanese attack with 2 artilleries and 10 infantry
                    Russians defend with 2 armour and 1 mech_infantry
                        Japanese roll dice for 2 artilleries and 10 infantry in Anhwe, round 2 :  2/12 hits
                        Chinese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 2 :  0/3 hits
                        1 armour owned by the Russians and 1 mech_infantry owned by the Russians lost in Anhwe
                        Japanese roll dice for 2 artilleries and 10 infantry in Anhwe, round 3 :  3/12 hits
                        Chinese roll dice for 1 armour in Anhwe, round 3 :  1/1 hits
                        1 armour owned by the Russians and 1 infantry owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 2 artilleries and 9 infantry remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 2 armour and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Queensland
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 aaGun, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 2 infantry
                        AA fire in Queensland :  2/3 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Queensland
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Queensland, round 2 :  2/5 hits
                        ANZAC roll dice for 1 aaGun, 1 artillery, 2 fighters and 2 infantry in Queensland, round 2 :  3/5 hits
                        1 infantry owned by the ANZAC , 1 armour owned by the Japanese , 1 infantry owned by the Japanese , 1 aaGun owned by the ANZAC and 1 artillery owned by the Japanese lost in Queensland
                    ANZAC win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is -26
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 1 aaGun and 1 infantry
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Queensland to 54 Sea Zone
                1 destroyer and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                1 battleship moved from 37 Sea Zone to 36 Sea Zone
                2 transports moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                1 aaGun moved from Jehol to Anhwe
                2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone

    Place Units - Japanese
                1 carrier and 1 destroyer placed in 36 Sea Zone
                1 infantry placed in French Indo China
                1 destroyer and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 36 PUs; end with 36 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs


  • bad japenese turn! That anzac aa gun did some real damage


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from British Guiana to Gibraltar
                1 bomber moved from Western United States to 6 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 1 submarine and 1 transport
                    Italians defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 91 Sea Zone
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 submarine in 91 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Germans defend with 1 armour and 1 harbour
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Gibraltar, round 2 :  1/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 artillery and 1 bomber in Gibraltar, round 3 :  0/2 hits
                        Germans roll dice for 1 armour in Gibraltar, round 3 :  1/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                        Americans roll dice for 1 bomber in Gibraltar, round 4 :  1/1 hits
                        Germans roll dice for 1 armour in Gibraltar, round 4 :  1/1 hits
                        1 armour owned by the Germans and 1 bomber owned by the Americans lost in Gibraltar
                    Germans win with no units remaining. Battle score for attacker is -13
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 artillery, 1 bomber and 1 infantry

    Non Combat Move - Americans
                1 aaGun and 4 infantry moved from Brazil to British Guiana
                1 destroyer and 1 submarine moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 64 Sea Zone to 63 Sea Zone
                1 mech_infantry moved from 63 Sea Zone to New Zealand
                2 fighters moved from Western United States to British Guiana
                1 infantry moved from Western United States to Central United States
                1 aaGun moved from Western United States to Central United States
                1 armour moved from Western United States to Central United States
                1 bomber moved from 6 Sea Zone to Amur

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    New Zealand : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 3 mech_infantrys
        Midway : 1 airfield
        Amur : 1 bomber
        10 Sea Zone : 1 transport
        63 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport
        Central United States : 1 aaGun, 1 armour, 1 factory_major and 1 infantry
        Southeast Mexico : 1 aaGun and 1 harbour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 1 aaGun, 2 fighters and 4 infantry
        106 Sea Zone : 1 destroyer and 1 submarine
        101 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 32 / 38
        Japanese : 36 / 41
        Americans : 51 / 66
        Chinese : 10 / 18
        British : 28 / 26
        UK_Pacific : 18 / 14
        Italians : 20 / 27
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 infantry moved from Kwangsi to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                5 artilleries, 1 fighter and 9 infantry moved from Kwangsi to Hunan
                1 infantry moved from Kweichow to Hopei
                2 artilleries and 1 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                1 infantry placed in Kansu
                1 infantry placed in Shensi
                3 artilleries placed in Hunan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,2,3,1,6,6,6,1
                Chinese collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Territory Summary for Chinese :

    Kiangsi : 1 infantry
        Shensi : 1 infantry
        Kweichow : 1 infantry
        Hunan : 10 artilleries, 1 fighter and 10 infantry
        Kansu : 1 infantry
        Hopei : 1 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 32 / 38
        Japanese : 32 / 41
        Americans : 51 / 66
        Chinese : 11 / 16
        British : 28 / 26
        UK_Pacific : 21 / 14
        Italians : 20 / 27
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 armour, 2 artilleries and 1 factory_minor; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 infantry moved from Tanganyika Territory to Belgian Congo
                2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber moved from Egypt to Syria
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone

    Combat - British
                Battle in Syria
                    British attack with 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 2 infantry
                        British roll dice for 2 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 :  2/6 hits
                        Italians roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Syria, round 2 :  4/6 hits
                        2 armour owned by the British , 1 mech_infantry owned by the British , 1 fighter owned by the British and 2 infantry owned by the Italians lost in Syria
                    retreated to Syria
                    Italians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -20
                    Casualties for British: 2 armour, 1 fighter and 1 mech_infantry
                    Casualties for Italians: 2 infantry
                Battle in Belgian Congo
                    British attack with 1 armour, 1 infantry and 2 mech_infantrys
                    Italians defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Belgian Congo, round 2 :  0/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Belgian Congo
                        British roll dice for 1 armour and 2 mech_infantrys in Belgian Congo, round 3 :  3/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 3 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Iraq
                    British attack with 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 3 infantry and 1 mech_infantry in Iraq, round 2 :  3/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry
                Battle in 42 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 4 :  0/1 hits
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 5 :  0/1 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 5 :  1/1 hits
                        1 submarine owned by the Japanese lost in 42 Sea Zone
                    British win, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 99 Sea Zone
                    British attack with 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber and 1 tactical_bomber moved from Syria to Egypt
                3 artilleries moved from Alexandria to Egypt
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 infantry moved from Yunnan to Shan State
                3 aaGuns moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Burma

    Place Units - British
                1 armour and 2 artilleries placed in Egypt
                1 factory_minor placed in Persia

    Turn Complete - British
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1,1,3
                British collect 26 PUs (5 lost to blockades); end with 26 PUs total

    Place Units - UK_Pacific
                1 armour and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 25 PUs; end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Some Units in India change ownership: 1 armour and 2 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 1 infantry
        Hunan : 3 aaGuns
        Shan State : 1 infantry
        Burma : 1 infantry
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 destroyer
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 cruiser
        39 Sea Zone : 1 submarine
        Belgian Congo : 1 armour and 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 5 artilleries, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Tobruk : 1 flag
        Eire : 1 flag
        99 Sea Zone : 1 flag, 1 destroyer
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 3 infantry and 1 mech_infantry
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 32 / 38
        Japanese : 31 / 41
        Americans : 51 / 66
        Chinese : 11 / 16
        British : 31 / 26
        UK_Pacific : 25 / 30
        Italians : 19 / 27
        ANZAC : 14 / 16
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 2 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                2 fighters moved from Southern Italy to 99 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 bomber moved from Southern Italy to Morocco
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 infantry moved from 92 Sea Zone to Morocco

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 3 infantry in Morocco, round 2 :  2/5 hits
                        French roll dice for 2 infantry in Morocco, round 2 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco
                    Italians win, taking Morocco from French with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in 99 Sea Zone
                    Italians attack with 3 fighters
                    British defend with 1 destroyer
                        Italians roll dice for 3 fighters in 99 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 3 fighters in 99 Sea Zone, round 3 :  2/3 hits
                        British roll dice for 1 destroyer in 99 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 99 Sea Zone
                    Italians win with 3 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer

    Non Combat Move - Italians
                3 fighters moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Morocco to Southern France
                1 artillery and 3 infantry moved from Romania to Bessarabia
                2 armour moved from Greece to Romania
                1 artillery moved from Yugoslavia to Romania
                1 armour moved from Northern Italy to Romania

    Place Units - Italians
                1 destroyer and 1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 22 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan

    Place Units - ANZAC
                1 fighter and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,6,2,4,1,2,4,3,1,1,5,4,4,2,5,4,6
                ANZAC collect 13 PUs (2 lost to blockades); end with 13 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        63 Sea Zone : 3 submarines
        Trans-Jordan : 1 infantry
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 44 / 53
        Russians : 32 / 38
        Japanese : 31 / 41
        Americans : 51 / 66
        Chinese : 11 / 16
        British : 31 / 26
        UK_Pacific : 25 / 30
        Italians : 19 / 32
        ANZAC : 15 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Changing ownership of Holland Belgium from Germans to French
                EDIT: Turning off Edit Mode
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Egypt to Alexandria

    Turn Complete - French

    Territory Summary for French :

    Alexandria : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry
        Holland Belgium : 1 flag, 1 artillery

    Production/PUs Summary :

    Germans : 41 / 53
        Russians : 32 / 38
        Japanese : 31 / 41
        Americans : 51 / 66
        Chinese : 11 / 16
        British : 31 / 26
        UK_Pacific : 25 / 30
        Italians : 19 / 32
        ANZAC : 15 / 13
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                4 bombers moved from Algeria to 91 Sea Zone
                1 armour moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                5 armour, 2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery and 1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from Southern France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 mech_infantrys
                    French defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 :  0/3 hits
                        French roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 :  2/3 hits
                        French roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 bombers and 1 fighter in 91 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 4 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Germans
                4 bombers moved from 91 Sea Zone to Southern Italy
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun moved from France to Southern France
                1 armour moved from Yugoslavia to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                7 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                2 fighters and 2 tactical_bombers moved from Syria to Southern Italy

    Place Units - Germans
                2 transports placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 bomber placed in Western Germany
                2 armour and 3 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from 92 Sea Zone to 91 Sea Zone
                4 bombers moved from Algeria to 91 Sea Zone
                1 armour moved from Novgorod to Belarus
                      Germans take Belarus from Russians
                1 armour moved from Belarus to Novgorod
                5 armour, 2 artilleries and 17 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 artillery and 1 mech_infantry moved from France to Holland Belgium
                1 mech_infantry moved from Southern France to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 2 mech_infantrys
                    French defend with 1 artillery
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 2 :  0/3 hits
                        French roll dice for 1 artillery in Holland Belgium, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 mech_infantrys in Holland Belgium, round 3 :  2/3 hits
                        French roll dice for 1 artillery in Holland Belgium, round 3 :  1/1 hits
                        1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in Holland Belgium
                    Germans win, taking Holland Belgium from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for French: 1 artillery
                Battle in 91 Sea Zone
                    Germans attack with 4 bombers, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 4 bombers and 1 fighter in 91 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 4 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport

    Non Combat Move - Germans
                4 bombers moved from 91 Sea Zone to Southern Italy
                1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 destroyer moved from 92 Sea Zone to 93 Sea Zone
                1 submarine moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 cruiser moved from 112 Sea Zone to 125 Sea Zone
                1 aaGun moved from France to Southern France
                1 armour moved from Yugoslavia to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Northern Italy to Southern France
                3 aaGuns moved from Eastern Poland to Western Ukraine
                1 artillery and 7 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                7 artilleries and 2 infantry moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland
                1 artillery and 1 infantry moved from Germany to Poland
                2 artilleries moved from Western Germany to Germany
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 carrier moved from 92 Sea Zone to 93 Sea Zone
                2 fighters and 2 tactical_bombers moved from Syria to Southern Italy

    Place Units - Germans
                2 transports placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 bomber placed in Western Germany
                2 armour and 3 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 125 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Adding units owned by Germans to 112 Sea Zone: 1 cruiser and 1 destroyer
                EDIT: Turning off Edit Mode


  • Use the latest file. I did a wrong non-combat movement with the fleet outside denmark and just made a small edit


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 5 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans

    Combat - Russians

    Non Combat Move - Russians
                2 aaGuns, 8 artilleries and 9 infantry moved from Smolensk to Bryansk
                1 armour, 9 artilleries and 2 mech_infantrys moved from Russia to Bryansk
                1 armour and 2 mech_infantrys moved from Kweichow to Hunan
                2 fighters and 1 tactical_bomber moved from Kwangsi to Hunan
                2 infantry moved from Szechwan to Shensi

    Place Units - Russians
                5 artilleries, 2 infantry and 3 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Shensi : 2 infantry
        Hunan : 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Amur : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 1 armour, 22 artilleries, 25 infantry and 2 mech_infantrys
        Archangel : 1 infantry
        Russia : 1 airfield, 5 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
        Ukraine : 1 factory_minor
        Volgograd : 1 factory_minor
        123 Sea Zone : 1 submarine
        114 Sea Zone : 1 submarine
        115 Sea Zone : 1 cruiser

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 30 / 30
        Japanese : 31 / 41
        Americans : 51 / 66
        Chinese : 11 / 16
        British : 31 / 26
        UK_Pacific : 25 / 30
        Italians : 19 / 32
        ANZAC : 15 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 1 fighter, 3 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 destroyer moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 54 Sea Zone to 44 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 submarines moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                2 artilleries and 9 infantry moved from Anhwe to Hopei
                1 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 tactical_bomber moved from French Indo China to Shan State
                1 battleship, 4 carriers, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 36 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Hopei
                    Japanese attack with 2 artilleries and 9 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 9 infantry in Hopei, round 2 :  0/11 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Hopei
                        Japanese roll dice for 2 artilleries and 8 infantry in Hopei, round 3 :  3/10 hits
                        Chinese roll dice for 1 infantry in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 2 artilleries and 7 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers and 2 transports in 42 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from UK_Pacific with 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 43 Sea Zone, round 2 :  3/4 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 43 Sea Zone
                    Japanese win with 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 submarine
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
                    British defend with 1 cruiser
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser in 37 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 submarine owned by the Japanese lost in 37 Sea Zone
                    Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 cruiser
                Battle in Malaya
                Battle in Borneo
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Malaya from UK_Pacific, taking Borneo from UK_Pacific, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from 43 Sea Zone to French Indo China
                1 fighter moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 battleship and 2 transports moved from 36 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 aaGun moved from Anhwe to Hopei

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                Japanese undo move 2.
                1 fighter and 2 infantry placed in French Indo China
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 40 PUs; end with 40 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Amur to 6 Sea Zone
                1 mech_infantry moved from New Zealand to 63 Sea Zone
                1 mech_infantry and 1 transport moved from 63 Sea Zone to 49 Sea Zone
                1 mech_infantry moved from 49 Sea Zone to Solomon Islands
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 battleship, 3 carriers, 2 cruisers and 4 fighters moved from 63 Sea Zone to 54 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from British Guiana to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 transport in 91 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 submarine
                Battle in Hawaiian Islands
                Battle in Solomon Islands
                Battle in Gibraltar
                Battle in 6 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 destroyers and 2 submarines
                    2 submarines owned by the Japanese Submerged
                        Americans roll dice for 1 bomber in 6 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 :  2/2 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 6 Sea Zone
                    Japanese win, taking Hawaiian Islands from Japanese, taking Solomon Islands from Japanese, taking Gibraltar from Germans with 1 destroyer remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 3 carriers, 2 cruisers and 4 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 battleship, 3 carriers, 2 cruisers and 4 fighters in 54 Sea Zone, round 2 :  3/7 hits
                        Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 54 Sea Zone
                    Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers and 4 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 63 Sea Zone to 26 Sea Zone
                2 fighters moved from 91 Sea Zone to British Guiana
                2 fighters moved from Western United States to British Guiana
                1 aaGun moved from Western United States to Central United States
                1 aaGun moved from Southeast Mexico to Central United States

    Place Units - Americans
                1 artillery and 1 infantry placed in Central United States
                2 carriers, 1 destroyer and 1 transport placed in 101 Sea Zone
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Solomon Islands : 1 mech_infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 bomber, 1 factory_major, 1 harbour and 3 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        49 Sea Zone : 1 transport
        26 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        54 Sea Zone : 1 flag, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters
        Central United States : 3 aaGuns, 1 artillery, 1 factory_major and 1 infantry
        Southeast Mexico : 1 harbour
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 armour and 1 infantry
        British Guiana : 1 aaGun, 4 fighters and 4 infantry
        101 Sea Zone : 3 carriers, 3 destroyers and 1 transport
        Brazil : 1 flag
        91 Sea Zone : 1 destroyer and 1 transport

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 30 / 30
        Japanese : 39 / 45
        Americans : 52 / 72
        Chinese : 10 / 16
        British : 31 / 26
        UK_Pacific : 17 / 30
        Italians : 19 / 32
        ANZAC : 15 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 carrier and 2 destroyers moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from Kiangsi to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan
                1 fighter moved from Hunan to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Suiyuyan, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Suiyuyan, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Suiyuyan to Kansu
                10 artilleries and 9 infantry moved from Hunan to Anhwe

    Place Units - Chinese
                1 infantry placed in Kwangsi
                1 infantry placed in Kiangsi
                1 infantry placed in Yunnan
                1 artillery and 1 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 15 PUs; end with 15 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 infantry
        Yunnan : 1 infantry
        Suiyuyan : 1 infantry
        Kweichow : 1 infantry
        Kansu : 1 fighter
        Anhwe : 11 artilleries and 11 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 30 / 30
        Japanese : 34 / 45
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 31 / 26
        UK_Pacific : 17 / 30
        Italians : 19 / 32
        ANZAC : 15 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - British
                British buy 2 destroyers and 3 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from Egypt to 92 Sea Zone
                1 infantry moved from Iraq to Syria
                      British take Syria from Italians
                1 armour moved from Belgian Congo to Italian Somaliland
                      British take Kenya from Italians
                      British take Italian Somaliland from Italians
                1 infantry moved from Siam to Shan State
                1 infantry moved from Burma to Shan State
                1 armour and 2 mech_infantrys moved from India to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 1 armour, 2 infantry and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Shan State, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Shan State, round 3 :  1/5 hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 92 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - British
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Iraq to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                2 infantry moved from Iraq to Trans-Jordan
                1 submarine moved from 39 Sea Zone to 80 Sea Zone

    Place Units - British
                3 infantry placed in Egypt
                2 destroyers placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 armour and 6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,4,5,6
                UK_Pacific collect 16 PUs (2 lost to blockades); end with 16 PUs total
                Some Units in India change ownership: 1 armour and 6 mech_infantrys

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 1 infantry
        Hunan : 3 aaGuns
        Shan State : 1 armour, 1 infantry and 2 mech_infantrys
        India : 1 airfield, 1 armour, 1 factory_major, 1 harbour and 6 mech_infantrys
        Kwangtung : 1 harbour
        Celebes : 1 flag, 1 infantry
        Sumatra : 1 flag
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 infantry
        Gibraltar : 1 bomber and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Syria : 1 flag, 1 infantry
        Tobruk : 1 flag
        Italian Somaliland : 1 flag, 1 armour
        80 Sea Zone : 1 submarine
        106 Sea Zone : 2 destroyers
        Eire : 1 flag
        99 Sea Zone : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 1 factory_minor

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 30 / 30
        Japanese : 33 / 45
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 33 / 39
        UK_Pacific : 18 / 16
        Italians : 17 / 32
        ANZAC : 15 / 13
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Alexandria

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 2 infantry
                    French defend with 1 infantry
                        Italians roll dice for 2 infantry in Alexandria, round 2 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  0/1 hits
                        Italians roll dice for 2 infantry in Alexandria, round 3 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 3 :  0/1 hits
                        Italians roll dice for 2 infantry in Alexandria, round 4 :  0/2 hits
                        British roll dice for 1 infantry in Alexandria, round 4 :  1/1 hits
                        1 infantry owned by the Italians lost in Alexandria
                        Italians roll dice for 1 infantry in Alexandria, round 5 :  1/1 hits
                        British roll dice for 1 infantry in Alexandria, round 5 :  0/1 hits
                        1 infantry owned by the French lost in Alexandria
                    Italians win, taking Alexandria from British with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery moved from Romania to Bessarabia
                1 artillery and 1 infantry moved from Bessarabia to Eastern Poland
                2 armour moved from Romania to Baltic States
                1 armour moved from Romania to Bessarabia
                1 armour moved from Bessarabia to Eastern Poland
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern France to Southern Italy

    Place Units - Italians
                2 artilleries and 1 fighter placed in Southern Italy
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                3 submarines moved from 63 Sea Zone to 54 Sea Zone
                1 fighter and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5,3,6,2,3,6,3,4,5,2,5,1,5
                ANZAC collect 11 PUs (4 lost to blockades); end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

    Territory Summary for ANZAC :

    Queensland : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag, 2 infantry
        Dutch New Guinea : 1 flag, 1 aaGun and 1 infantry
        54 Sea Zone : 3 submarines
        62 Sea Zone : 1 submarine and 1 transport
        Trans-Jordan : 1 infantry
        Ethiopia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 28 / 30
        Japanese : 33 / 45
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 33 / 39
        UK_Pacific : 18 / 16
        Italians : 19 / 24
        ANZAC : 15 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Normandy Bordeaux : 1 factory_minor, 1 harbour and 1 infantry

    Production/PUs Summary :

    Germans : 46 / 57
        Russians : 28 / 30
        Japanese : 33 / 45
        Americans : 52 / 72
        Chinese : 15 / 21
        British : 33 / 39
        UK_Pacific : 18 / 16
        Italians : 19 / 24
        ANZAC : 15 / 16
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 2 artilleries, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 bomber moved from Western Germany to Egypt
                4 bombers, 2 fighters and 2 tactical_bombers moved from Southern Italy to Egypt
                1 armour, 2 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 98 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from Eastern Poland to Belarus
                1 armour, 1 artillery and 8 infantry moved from Novgorod to Archangel
                1 artillery moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 armour, 1 artillery and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 8 infantry in Archangel, round 2 :  3/10 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 fighter in 91 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 91 Sea Zone
                        1 transport owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 4 :  0/1 hits
                    Germans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Egypt
                    Germans attack with 1 armour, 2 artilleries, 5 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    French defend with 1 infantry; British defend with 1 armour, 5 artilleries, 1 factory_minor, 1 harbour, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                        Germans roll dice for 1 armour, 2 artilleries, 5 bombers, 2 fighters, 3 infantry and 2 tactical_bombers in Egypt, round 2 :  7/15 hits
                        British roll dice for 1 armour, 5 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  5/15 hits
                        4 infantry owned by the British , 1 infantry owned by the French , 3 infantry owned by the Germans , 2 mech_infantrys owned by the British and 2 artilleries owned by the Germans lost in Egypt
                        Germans roll dice for 1 armour, 5 bombers, 2 fighters and 2 tactical_bombers in Egypt, round 3 :  7/10 hits
                        British roll dice for 1 armour, 5 artilleries, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 :  6/8 hits
                        1 armour owned by the British , 2 bombers owned by the Germans , 2 tactical_bombers owned by the Germans , 5 artilleries owned by the British , 1 mech_infantry owned by the British and 2 fighters owned by the Germans lost in Egypt
                        Germans roll dice for 1 armour and 3 bombers in Egypt, round 4 :  1/4 hits
                        British roll dice for 1 tactical_bomber in Egypt, round 4 :  0/1 hits
                        1 tactical_bomber owned by the British lost in Egypt
                    Germans win, taking Egypt from British with 1 armour and 3 bombers remaining. Battle score for attacker is -19
                    Casualties for Germans: 2 artilleries, 2 bombers, 2 fighters, 3 infantry and 2 tactical_bombers
                    Casualties for French: 1 infantry
                    Casualties for British: 1 armour, 5 artilleries, 4 infantry, 3 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                3 bombers moved from Egypt to Alexandria
                3 aaGuns moved from Western Ukraine to Eastern Poland
                5 armour moved from Western Ukraine to Eastern Poland
                2 artilleries moved from Western Ukraine to Eastern Poland
                16 infantry moved from Western Ukraine to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 fighter moved from 91 Sea Zone to Morocco
                1 armour and 10 artilleries moved from Germany to Poland
                1 mech_infantry moved from Holland Belgium to Northern Italy
                1 armour moved from Poland to Eastern Poland
                1 armour moved from Germany to Eastern Poland

    Place Units - Germans
                1 infantry placed in Southern France
                1 armour and 2 artilleries placed in Novgorod
                2 submarines placed in 93 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 mech_infantry placed in Western Germany
                3 armour placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

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