none, thx
Another war Suprise Attack Axis vs Whackamatt +7 Allies
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 infantry moved from 6 Sea Zone to Korea
1 battleship and 1 cruiser moved from 5 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Kiangsi
1 mech_infantry moved from Kiangsu to Anhwe
1 armour moved from Kiangsu to Anhwe
1 battleship and 2 carriers moved from 45 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from 35 Sea Zone to Kiangsi
1 tactical_bomber moved from 35 Sea Zone to Kiangsi
1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Philippines to ManchuriaCombat - Japanese
Battle in Manchuria
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry; Americans defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 1/3 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits
2 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 infantry owned by the Americans lost in Manchuria
Japanese roll dice for 1 fighter in Manchuria, round 3 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 fighter in Manchuria, round 4 : 1/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
1 infantry owned by the Chinese lost in Manchuria
Japanese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Japanese roll dice for 1 armour and 1 mech_infantry in Anhwe, round 2 : 1/2 hits
Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits
1 armour owned by the Russians lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Kiangsi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits
Chinese roll dice for 1 armour in Kiangsi, round 2 : 0/1 hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 3 : 3/3 hits
Chinese roll dice for 1 armour in Kiangsi, round 3 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Korea
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 armour
Japanese roll dice for 1 cruiser in Korea, round 2 : 1/1 hits
Americans roll dice for 1 armour in Korea, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Japanese
1 tactical_bomber moved from Korea to 19 Sea Zone
1 fighter moved from Manchuria to 19 Sea Zone
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to KiangsuPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,1,1,1,6
Japanese collect 32 PUs (3 lost to blockades); end with 32 PUs totalDice Statistics:
Total
1 was rolled 11 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.094
Median : 2.500
Variance : 1.613
Standard Deviation : 1.270
Total rolls : 32Null / Other
1 was rolled 3 times
6 was rolled 2 times
Average roll : 3.000
Median : 1.000
Variance : 3.250
Standard Deviation : 1.803
Total rolls : 5Japanese Combat
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 4 times
6 was rolled 2 times
Average roll : 2.882
Median : 2.000
Variance : 1.812
Standard Deviation : 1.346
Total rolls : 17Americans Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 2 times
2 was rolled 1 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.375
Median : 4.000
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 2 bombers, 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
3 units repaired.
1 battleship and 1 destroyer moved from 101 Sea Zone to 104 Sea Zone
4 cruisers and 5 destroyers moved from 123 Sea Zone to 109 Sea Zone
2 infantry and 2 mech_infantrys moved from Iceland to 123 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
1 infantry, 1 mech_infantry and 1 transport moved from 123 Sea Zone to 125 Sea Zone
1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway
2 fighters moved from Iceland to 109 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
2 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 25 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Yenisey
Russians take Yenisey from Japanese
1 fighter moved from Ulaanbaatar to Anhwe
1 fighter and 1 tactical_bomber moved from Tsinghai to Anhwe
1 bomber moved from Cyprus to Northern ItalyCombat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans win with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 109 Sea Zone
Americans attack with 4 cruisers, 5 destroyers and 2 fighters
Germans defend with 2 submarines
Americans win, taking 109 Sea Zone from Germans with 4 cruisers, 3 destroyers and 2 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 2 submarines
Casualties for Americans: 2 destroyers
Battle in 104 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Germans defend with 1 destroyer
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Norway
Battle in Anhwe
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Americans win, taking Norway from Germans with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Strategic bombing raid in Northern Italy
Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in Northern Italy causes 3 damage total.Non Combat Move - Americans
1 bomber moved from Northern Italy to Cyprus
2 fighters and 1 tactical_bomber moved from Anhwe to Hopei
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 3 infantry moved from 25 Sea Zone to Midway
1 tactical_bomber moved from Western United States to 25 Sea Zone
2 infantry moved from British Columbia to Alaska
2 infantry moved from Western United States to British Columbia
2 fighters moved from 109 Sea Zone to ScotlandPlace Units - Americans
2 bombers placed in Eastern United States
1 fighter and 2 tactical_bombers placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from British Columbia: 2 infantry
EDIT: Adding units owned by Americans to Western United States: 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Chahar to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
6 infantry placed in KiangsiTurn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,6,3,1,5,3
Chinese collect 14 PUs (4 lost to blockades); end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 20 to 24
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British repair 4 damage on 4 factory_majors; Remaining resources: 28 PUs;
Turning on Edit Mode
EDIT: Changing unit bombing damage for these British owned units to: factory_major = 7
EDIT: Changing PUs for British from 28 to 27
EDIT: Turning off Edit Mode
British buy 2 destroyers, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 destroyers; Remaining resources: 1 PUs;Combat Move - British
2 fighters and 2 tactical_bombers moved from Egypt to Yugoslavia
1 mech_infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 armour and 1 mech_infantry moved from Trans-Jordan to Alexandria
1 mech_infantry moved from Syria to Egypt
1 armour and 1 infantry moved from India to 39 Sea Zone
1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 3 infantry moved from West India to 79 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 79 Sea Zone to 41 Sea Zone
1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra
2 destroyers moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from Kweichow to Shantung
Chinese take Shantung from Japanese
2 submarines moved from 98 Sea Zone to 92 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 79 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 fighter moved from India to Malaya
3 artilleries moved from Kweichow to Anhwe
1 armour moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to AnhweCombat - British
Battle in 92 Sea Zone
British attack with 2 submarines
Italians defend with 1 submarine and 1 transport
British win with 2 submarines remaining. Battle score for attacker is 13
Casualties for Italians: 1 submarine and 1 transport
Turning on Edit Mode
EDIT: Adding units owned by Italians to 92 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Battle in Java
British attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Japanese win with 1 artillery remaining. Battle score for attacker is -9
Casualties for British: 1 armour and 1 infantry
Battle in Yugoslavia
British attack with 2 fighters and 2 tactical_bombers
Italians defend with 2 artilleries and 2 infantry
British win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantry
Battle in Sumatra
British attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
British win, taking Sumatra from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 infantry moved from Shan State to Yunnan
2 fighters and 2 tactical_bombers moved from Yugoslavia to RomaniaPlace Units - British
2 destroyers and 1 transport placed in 109 Sea Zone
1 mech_infantry placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 destroyers placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in 39 Sea Zone change ownership: 3 destroyers -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians repair 2 damage on 2 factory_majors; Remaining resources: 22 PUs;
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 submarine moved from 85 Sea Zone to 88 Sea Zone
1 infantry moved from Algeria to Tunisia
1 submarine moved from 92 Sea Zone to 95 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians repair 2 damage on 2 factory_majors; Remaining resources: 22 PUs;
Italians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to Yugoslavia
1 submarine moved from 85 Sea Zone to 88 Sea Zone
1 infantry moved from Algeria to Tunisia
1 submarine moved from 92 Sea Zone to 95 Sea ZoneNon Combat Move - Italians
Place Units - Italians
1 armour and 1 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Nenetsia to 127 Sea Zone
1 armour moved from Archangel to 127 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Belarus to Western Ukraine
1 artillery and 1 infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Nenetsia to Smolensk
1 artillery moved from Archangel to Smolensk
1 armour moved from Nenetsia to Smolensk
2 armour and 2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
2 fighters and 1 tactical_bomber moved from Southern Italy to Romania
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Romania
1 armour moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Nenetsia to 127 Sea Zone
1 armour moved from Archangel to 127 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 127 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 armour moved from Belarus to Eastern Poland
1 armour moved from Belarus to Western Ukraine
1 artillery and 1 infantry moved from Nenetsia to Vologda
1 mech_infantry moved from Nenetsia to Smolensk
1 artillery moved from Archangel to Smolensk
1 armour moved from Nenetsia to Smolensk
2 armour and 2 infantry moved from Slovakia Hungary to Romania
1 armour moved from Germany to Romania
2 fighters and 1 tactical_bomber moved from Southern Italy to Romania
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 bomber moved from Western Germany to Romania
1 armour moved from Germany to Romania
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea ZoneCombat - Germans
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 battleship and 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship and 1 destroyer in 104 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 battleship and 1 destroyer in 104 Sea Zone, round 3 : 2/2 hits
1 destroyer owned by the Americans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 104 Sea Zone
Americans win with 1 battleship remaining. Battle score for attacker is -27
Casualties for Germans: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Eastern Poland
Germans attack with 1 armour
Russians defend with 1 armour
Germans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
Germans roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits
Germans roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
Russians roll dice for 1 armour in Eastern Poland, round 4 : 0/1 hits
Germans roll dice for 1 armour in Eastern Poland, round 5 : 0/1 hits
Russians roll dice for 1 armour in Eastern Poland, round 5 : 1/1 hits
1 armour owned by the Germans lost in Eastern Poland
Russians win with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery in Vologda, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Vologda, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Vologda, round 5 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits
Germans roll dice for 1 artillery in Vologda, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Vologda, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Vologda, round 7 : 1/1 hits
1 artillery owned by the Germans lost in Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 4 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 2 fighters and 2 tactical_bombers; Russians defend with 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 7/10 hits
Russians roll dice for 3 armour, 3 artilleries, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 6/13 hits
2 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 4 armour owned by the Germans , 3 artilleries owned by the Russians and 1 mech_infantry owned by the Russians lost in Romania
Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Romania, round 3 : 2/4 hits
Russians roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Romania, round 3 : 5/6 hits
2 armour owned by the Russians , 1 bomber owned by the Germans , 1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Romania
Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -33
Casualties for Germans: 4 armour, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Casualties for Russians: 3 armour, 3 artilleries, 2 infantry and 1 mech_infantry
Battle in Smolensk
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 2 artilleries and 1 infantry in Smolensk, round 2 : 2/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Russians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 armour in Smolensk, round 3 : 1/1 hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour
Russians defend with 1 armour
Germans roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
Russians roll dice for 1 armour in Western Ukraine, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour
Battle in Norway
Germans attack with 1 armour, 2 artilleries and 5 infantry
Americans defend with 2 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 2 artilleries and 5 infantry in Norway, round 2 : 1/8 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Norway, round 2 : 1/4 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Norway, round 3 : 2/7 hits
Americans roll dice for 1 infantry and 2 mech_infantrys in Norway, round 3 : 1/3 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Norway, round 4 : 0/6 hits
Americans roll dice for 1 mech_infantry in Norway, round 4 : 0/1 hits
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Norway, round 5 : 2/6 hits
Americans roll dice for 1 mech_infantry in Norway, round 5 : 0/1 hits
1 mech_infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in 125 Sea Zone
Germans attack with 1 submarine
Americans defend with 2 transports
2 transports owned by the Americans lost in 125 Sea Zone
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans win, taking 125 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Germans
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Poland
1 artillery moved from Germany to Slovakia Hungary
2 infantry moved from Germany to Western Germany
1 aaGun moved from Belarus to Baltic States
1 artillery moved from Bryansk to BelarusPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Western Germany
1 artillery and 3 infantry placed in Germany
2 infantry placed in France
1 artillery and 1 infantry placed in NovgorodTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 63 PUsDice Statistics:
Total
1 was rolled 15 times
2 was rolled 19 times
3 was rolled 21 times
4 was rolled 20 times
5 was rolled 17 times
6 was rolled 19 times
Average roll : 3.559
Median : 4.000
Variance : 0.227
Standard Deviation : 0.477
Total rolls : 111Germans Combat
1 was rolled 7 times
2 was rolled 10 times
3 was rolled 14 times
4 was rolled 11 times
5 was rolled 9 times
6 was rolled 13 times
Average roll : 3.688
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 64Russians Combat
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 7 times
5 was rolled 5 times
6 was rolled 5 times
Average roll : 3.412
Median : 3.500
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 34Americans Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
1 infantry moved from Rostov to Volgograd
1 armour moved from Eastern Poland to Bulgaria
Russians take Bulgaria from Germans
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
1 transport moved from 76 Sea Zone to 80 Sea ZoneCombat - Russians
Battle in Volgograd
Russians attack with 1 infantry
Germans defend with 1 armour and 1 factory_minor
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 aaGun and 4 infantry moved from Russia to Bryansk
2 aaGuns and 3 infantry moved from Ukraine to BessarabiaPlace Units - Russians
1 infantry placed in Iraq
3 armour placed in Ukraine
Russians undo move 2.
3 armour placed in Ukraine
1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 52 PUs -
bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Korea to Manchuria
Japanese take Manchuria from Chinese
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe
1 fighter moved from 19 Sea Zone to Anhwe
1 tactical_bomber moved from 19 Sea Zone to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Shantung
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 battleship and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea ZoneCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
British defend with 1 destroyer and 2 transports
Japanese roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 41 Sea Zone
2 transports owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 2 transports
Battle in Shantung
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Shantung, round 2 : 1/2 hits
Chinese roll dice for 1 mech_infantry in Shantung, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shantung
Japanese win, taking Shantung from Chinese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 armour, 3 artilleries and 1 mech_infantry; Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Anhwe, round 2 : 5/7 hits
Chinese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits
3 artilleries owned by the British , 1 mech_infantry owned by the British , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 2/5 hits
Chinese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 fighter and 2 mech_infantrys
Casualties for British: 1 armour, 3 artilleries and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer and 5 submarines; British defend with 2 destroyers and 1 transport
5 submarines owned by the ANZAC Submerged
Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 3 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/3 hits
1 tactical_bomber owned by the Japanese , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 42 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -5
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 destroyer
Battle in AmurNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Anhwe to Kiangsu
1 carrier moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
1 fighter and 1 submarine placed in 6 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2,3,3,2,3,5,1,1,6,2
Japanese collect 29 PUs (4 lost to blockades); end with 29 PUs totalDice Statistics:
Total
1 was rolled 13 times
2 was rolled 11 times
3 was rolled 13 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 7 times
Average roll : 3.018
Median : 3.000
Variance : 1.204
Standard Deviation : 1.097
Total rolls : 55Null / Other
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.786
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14Japanese Combat
1 was rolled 3 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.944
Median : 3.000
Variance : 0.588
Standard Deviation : 0.767
Total rolls : 18ANZAC Combat
1 was rolled 4 times
2 was rolled 3 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.786
Median : 2.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14British Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Chinese Combat
1 was rolled 2 times
3 was rolled 3 times
6 was rolled 3 times
Average roll : 3.625
Median : 3.000
Variance : 1.714
Standard Deviation : 1.309
Total rolls : 8 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Hopei to 19 Sea Zone
1 fighter moved from 25 Sea Zone to 5 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 19 Sea Zone
2 bombers moved from Eastern United States to 91 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 battleship moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Scotland to 112 Sea Zone
2 destroyers moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 cruiser moved from 109 Sea Zone to 112 Sea Zone
2 cruisers and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 bomber moved from Cyprus to 97 Sea Zone
1 submarine moved from 25 Sea Zone to 16 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 16 Sea Zone
1 infantry moved from Siberia to Soviet Far EastCombat - Americans
Battle in 19 Sea Zone
Americans attack with 4 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 1 carrier, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Japanese
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser and 1 transport
Casualties for Americans: 2 fighters
Battle in 112 Sea Zone
Americans attack with 2 cruisers, 2 destroyers and 2 fighters
Germans defend with 1 destroyer, 1 submarine and 4 transports
Americans win with 2 cruisers, 2 destroyers and 2 fighters remaining. Battle score for attacker is 42
Casualties for Germans: 1 destroyer, 1 submarine and 4 transports
Battle in 16 Sea Zone
Americans attack with 1 fighter, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans win with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is -4
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber
Battle in 91 Sea Zone
Americans attack with 1 battleship, 2 bombers, 2 cruisers, 1 destroyer and 1 fighter
Germans defend with 1 battleship, 1 carrier and 1 cruiser
Units damaged: 1 battleship owned by the Germans
Americans win with 1 battleship, 2 bombers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 38
Casualties for Germans: 1 battleship, 1 carrier and 1 cruiser
Casualties for Americans: 1 fighter
Battle in 5 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - Americans
1 fighter moved from 5 Sea Zone to Soviet Far East
1 carrier moved from 25 Sea Zone to 16 Sea Zone
1 carrier moved from 25 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from 25 Sea Zone to Midway
3 destroyers moved from 25 Sea Zone to 16 Sea Zone
2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Jehol
1 artillery and 5 infantry moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 infantry and 3 transports moved from 25 Sea Zone to 16 Sea Zone
2 bombers moved from 91 Sea Zone to Gibraltar
2 fighters moved from 112 Sea Zone to United KingdomPlace Units - Americans
3 fighters placed in Western United States
1 destroyer placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Hopei to Anhwe
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kiangsi to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 4 infantry
Japanese defend with 1 armour
Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
3 artilleries and 4 infantry placed in JeholTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - British
British repair 2 damage on 2 airfields; Remaining resources: 34 PUs;
British buy 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
2 fighters and 2 tactical_bombers moved from Romania to Yugoslavia
1 battleship, 1 cruiser and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 armour and 1 infantry moved from 97 Sea Zone to Yugoslavia
2 submarines moved from 92 Sea Zone to 97 Sea Zone
3 destroyers moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 fighter moved from Malaya to 41 Sea Zone
1 transport moved from 42 Sea Zone to 43 Sea Zone
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to CelebesCombat - British
Battle in Yugoslavia
British attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery and 1 infantry
British win, taking Yugoslavia from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Battle in Celebes
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British win, taking Celebes from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
British attack with 4 destroyers and 1 fighter
Japanese defend with 1 battleship and 1 destroyer
British win, taking 41 Sea Zone from Japanese with 3 destroyers and 1 fighter remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship and 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Morocco from Italians to British
EDIT: Turning off Edit Mode
1 fighter moved from 41 Sea Zone to Shan State
1 aaGun and 4 infantry moved from Malaya to Shan State
1 aaGun and 1 infantry moved from Burma to Yunnan
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
2 infantry moved from Yunnan to Hunan
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Alexandria to Trans-Jordan
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Alexandria to Tobruk
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Yugoslavia to 98 Sea Zone
1 tactical_bomber moved from Yugoslavia to BulgariaPlace Units - British
1 carrier, 1 destroyer and 1 transport placed in 98 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
1 cruiser, 1 destroyer and 1 transport placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 27 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 cruiser, 1 destroyer and 1 transport -
bump
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bump
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - Italians
Italians repair 1 damage on 1 factory_major; Remaining resources: 21 PUs;
Italians buy 1 armour, 2 artilleries and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Tunisia to Libya





