I don’t even miss the BM modifications… :O
Whackamatt (Axis) vs. tcnance (Allies +9) - G40 14L
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from New South Wales to 46 Sea Zone
1 submarine moved from 56 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 fighters moved from New South Wales to 46 Sea Zone
1 submarine moved from 56 Sea Zone to 46 Sea Zone
1 destroyer moved from 45 Sea Zone to 46 Sea ZoneCombat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 2 destroyers, 2 fighters and 1 submarine; Americans loiter and taunt with
Japanese defend with 1 battleship and 1 cruiser
Units damaged: 1 battleship owned by the Japanese
ANZAC win with 2 destroyers and 2 fighters remaining. Battle score for attacker is 26
Casualties for Japanese: 1 battleship and 1 cruiser
Casualties for ANZAC: 1 submarineNon Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to New GuineaPlace Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 destroyer, 1 fighter and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Germany to Holland Belgium
4 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
3 artilleries and 8 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 artillery and 2 infantry moved from Romania to Eastern Poland
1 bomber moved from Alexandria to Bessarabia
2 infantry moved from Romania to Bessarabia
2 infantry moved from Western Germany to Denmark
2 artilleries moved from Germany to 113 Sea Zone
2 artilleries moved from 113 Sea Zone to Denmark
2 fighters and 2 tactical_bombers moved from Alexandria to Southern ItalyCombat - Germans
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Germans win, taking Denmark from Americans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry
Battle in Holland Belgium
Germans attack with 1 armour and 4 infantry
British defend with 1 artillery and 2 infantry
Germans win, taking Holland Belgium from British with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Eastern Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Bessarabia to Slovakia Hungary
2 aaGuns, 1 artillery and 7 infantry moved from Romania to Slovakia Hungary
2 aaGuns, 1 artillery and 8 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Poland
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
3 artilleries and 2 infantry moved from Norway to 113 Sea Zone
3 artilleries moved from 113 Sea Zone to Germany
2 infantry moved from 113 Sea Zone to Western GermanyPlace Units - Germans
1 fighter placed in Western Germany
1 destroyer placed in 113 Sea Zone
3 artilleries and 3 infantry placed in Germany
4 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Slovakia Hungary: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
bump
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bump again
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It’s been 11 days since your last turn, tc. We’re just getting to the good part!
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Last bump before I call it; it’s been 16 days since I last saw a turn from you.
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Okay, this is it. I really mean it this time. :cry: