Alex (Allies + 14) vs. Trajan (Axis) Gm2

  • '17 '16 '15 '12

    SFE is strange, yes, I have no idea if that is according to rules or not.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 aaGun, 1 airfield, 1 armour, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 26 Sea Zone to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
                1 fighter moved from Caroline Islands to 55 Sea Zone
                1 bomber moved from Wake Island to 55 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    ANZAC loiter and taunt with ; Americans attack with 1 bomber, 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 55 Sea Zone to Java
                4 fighters moved from 55 Sea Zone to 42 Sea Zone
                3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 54 Sea Zone to 42 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from 26 Sea Zone to Queensland
                1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 transport moved from 1 Sea Zone to 10 Sea Zone
                1 transport moved from 89 Sea Zone to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway
                1 tactical_bomber moved from 112 Sea Zone to Norway
                1 submarine moved from 18 Sea Zone to 33 Sea Zone
                1 submarine moved from 19 Sea Zone to 34 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Soviet Far East from Americans to Russians
                EDIT: Turning off Edit Mode
                3 fighters placed in Norway
                1 airfield placed in Norway
                1 aaGun and 2 infantry placed in Normandy Bordeaux
                1 armour and 1 infantry placed in Western United States
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 57 PUs; end with 59 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 3 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 3 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 :  11/23 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 3 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 aaGun moved from India to Burma
                1 aaGun moved from India to Burma
                1 fighter moved from Burma to West India
                1 tactical_bomber moved from Burma to West India
                1 fighter moved from Persia to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 mech_infantry moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 bomber moved from Morocco to Norway
                1 armour moved from Gibraltar to 91 Sea Zone
                1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                2 aaGuns, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 fighter moved from Normandy Bordeaux to 112 Sea Zone
                1 fighter moved from Normandy Bordeaux to Norway
                1 fighter moved from 112 Sea Zone to Norway
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone

    Place Units - British
                1 artillery and 1 fighter placed in United Kingdom
                2 submarines placed in 98 Sea Zone
                1 fighter placed in Egypt

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
                Some Units in India change ownership: 1 mech_infantry

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                1 armour moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                5 destroyers and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

  • '13

    Scramble? and OOL if you know it.

  • '17 '16 '15 '12

    scramble everything, pls. ac, subs, dd, ac, figs. as far as I remember. try not to make it another Italian naval win  :wink:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Libya to 96 Sea Zone
                1 armour moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                2 fighters moved from Southern Italy to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Syria
                5 destroyers and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
                2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan

    Combat - Italians
                British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 5 destroyers, 2 fighters, 1 submarine and 1 transport
                    British defend with 1 carrier, 1 destroyer, 3 fighters and 3 submarines
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 3 submarines in 98 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 bomber, 5 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 :  4/8 hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 :  4/5 hits
                        3 destroyers owned by the Italians , 1 submarine owned by the Italians and 3 submarines owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 bomber, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 3 :  3/5 hits
                        British roll dice for 1 carrier, 1 destroyer and 3 fighters in 98 Sea Zone, round 3 :  2/5 hits
                        2 destroyers owned by the Italians , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                        Italians roll dice for 1 bomber, 2 fighters and 1 transport in 98 Sea Zone, round 4 :  2/3 hits
                        British roll dice for 2 fighters in 98 Sea Zone, round 4 :  2/2 hits
                        2 fighters owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 carrier, 1 destroyer, 3 fighters and 3 submarines
                    Casualties for Italians: 5 destroyers, 2 fighters and 1 submarine
                Battle in Syria
                Battle in Trans-Jordan

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 aaGun, 4 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
                1 aaGun, 4 infantry and 1 mech_infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 21 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

  • '13

    A win, but a close one. I needed that or might have been game over. Might not matter given Japan’s weak position, but happy I went for it.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 bomber moved from Queensland to 43 Sea Zone
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - ANZAC
                Battle in 43 Sea Zone
                    ANZAC attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    ANZAC win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Trans-Jordan
                    ANZAC attack with 2 infantry
                    Italians defend with 2 infantry
                        ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC lost in Trans-Jordan
                    1 infantry owned by the ANZAC retreated to Egypt
                    Italians win with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 bomber moved from 43 Sea Zone to Java
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 submarine moved from 55 Sea Zone to 42 Sea Zone
                1 infantry moved from Northern Territory to Queensland
                1 fighter moved from Queensland to Java
                1 fighter moved from Queensland to Java

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 submarine placed in 54 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan

    Combat - French
                Battle in Trans-Jordan
                    French attack with 2 infantry
                    Italians defend with 2 infantry
                        French roll dice for 2 infantry in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 2 infantry in Trans-Jordan, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        French roll dice for 2 infantry in Trans-Jordan, round 3 :  1/2 hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 3 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
                    French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - French
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 cruiser moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Finland to Archangel
                1 fighter moved from Finland to Archangel
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Smolensk
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from Romania to Western Ukraine
                1 tactical_bomber moved from Romania to Western Ukraine
                1 fighter moved from Germany to Western Ukraine
                2 mech_infantrys moved from Bessarabia to Ukraine
                2 bombers moved from Eastern Poland to Ukraine

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;

    Combat Move - Germans
                2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Finland to Archangel
                1 fighter moved from Finland to Archangel
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Novgorod to Smolensk
                2 mech_infantrys moved from Eastern Poland to Western Ukraine
                1 fighter moved from Romania to Western Ukraine
                1 tactical_bomber moved from Romania to Western Ukraine
                1 fighter moved from Germany to Western Ukraine
                2 mech_infantrys moved from Bessarabia to Ukraine
                2 bombers moved from Eastern Poland to Ukraine

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 :  3/3 hits
                        Russians roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Ukraine
                    Germans attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                    Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry and 1 mech_infantry
                        Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 :  2/5 hits
                        Russians roll dice for 2 infantry and 1 mech_infantry in Western Ukraine, round 2 :  1/3 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                        Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 :  3/4 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 2 infantry and 1 mech_infantry

    Non Combat Move - Germans
                2 armour and 3 mech_infantrys moved from Finland to Novgorod
                4 armour moved from Vyborg to Novgorod
                4 infantry moved from Finland to Vyborg
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                1 fighter moved from Smolensk to Novgorod
                2 infantry moved from Belarus to Eastern Poland
                1 bomber moved from Ukraine to Syria
                1 fighter moved from Southern Italy to Syria
                1 bomber moved from Ukraine to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                3 mech_infantrys moved from Romania to Eastern Poland
                3 aaGuns, 3 armour, 2 artilleries and 1 mech_infantry moved from Bessarabia to Eastern Poland
                1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
                3 infantry moved from Northern Italy to Western Germany
                1 aaGun moved from Western Germany to Germany
                6 infantry moved from Western Germany to Germany
                4 mech_infantrys moved from Eastern Poland to Novgorod
                5 infantry moved from Novgorod to Vyborg
                1 bomber moved from Eastern Poland to Novgorod

    Place Units - Germans
                3 infantry placed in Novgorod
                7 mech_infantrys placed in Germany
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 44 PUs; end with 46 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

  • '13

    So I’m going to hit you in z42 no matter what you do in R8. I see it as 80/20 against me, but I need a break…and fast!
    If you know an OOL, let me know.

  • '17 '16 '15 '12

    that Java? Will try to give ool.

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Alexandria to Tobruk
                      Russians take Tobruk from Italians
                1 fighter moved from Bryansk to 99 Sea Zone
                1 fighter moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 infantry moved from Bryansk to Ukraine
                1 armour moved from Bryansk to Belarus
                      Russians take Belarus from Germans
                1 armour moved from Belarus to Bryansk
                1 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 mech_infantry moved from Russia to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese

    Combat - Russians
                Battle in 99 Sea Zone
                    Russians attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Russians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Archangel
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter moved from Ukraine to Bryansk
                1 aaGun and 9 infantry moved from Russia to Bryansk
                1 aaGun moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Tsinghai
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Kazakhstan to Caucasus
                1 infantry moved from Rostov to Caucasus
                1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                1 fighter moved from 99 Sea Zone to Cyprus
                1 tactical_bomber moved from Archangel to Bryansk
                1 mech_infantry moved from Russia to Bryansk
                1 mech_infantry moved from Samara to Bryansk
                4 infantry moved from Novosibirsk to Vologda

    Place Units - Russians
                7 infantry and 3 mech_infantrys placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs

  • '17 '16 '15 '12

    Edit attached, TT not worth it.

    As for OOL (btw I see it as 30% for you):

    BB dam - 4 AC dam - US sub - 4 ANZAC subs - 5 US DDs - 2 ANZAC DDs - 3 ACs - 1 US DD - ANZ CR - US CRs - US Tac - US figs - AC - BB

    But depends on hits in respective rounds, if your DD goes early, I might want to keep a sub or two. In the end I see no issue between us, handle it as it were your own units. Only one alternative, OOL round by round, but again I wont make an issue out of this.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers, 2 fighters and 4 tactical_bombers moved from Kwangsi to 42 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                3 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
                6 infantry moved from Japan to 6 Sea Zone
                2 carriers, 4 destroyers, 4 fighters, 6 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
                      Japanese take 6 Sea Zone from Americans
                6 infantry moved from 33 Sea Zone to Caroline Islands
                2 infantry moved from Shensi to Suiyuyan
                1 infantry moved from Shensi to Suiyuyan

    Combat - Japanese
                Battle in Suiyuyan
                    Japanese attack with 3 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 3 infantry in Suiyuyan, round 2 :  0/3 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Suiyuyan
                        Japanese roll dice for 2 infantry in Suiyuyan, round 3 :  1/2 hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 33 Sea Zone
                    Japanese attack with 2 carriers, 4 destroyers, 4 fighters and 3 transports
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 2 carriers, 4 destroyers, 4 fighters and 3 transports in 33 Sea Zone, round 2 :  2/8 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Japanese win with 2 carriers, 3 destroyers, 4 fighters and 3 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Caroline Islands
                    Japanese attack with 6 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
                        Japanese roll dice for 6 infantry in Caroline Islands, round 2 :  2/6 hits
                        Americans roll dice for 1 mech_infantry in Caroline Islands, round 2 :  0/1 hits
                        1 mech_infantry owned by the Americans lost in Caroline Islands
                    Japanese win, taking Caroline Islands from Americans with 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine and 8 tactical_bombers
                    ANZAC defend with 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 5 submarines in 42 Sea Zone, round 2 :  1/5 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 7 fighters and 8 tactical_bombers in 42 Sea Zone, round 2 :  16/22 hits
                    Units damaged: 4 carriers owned by the Americans
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 7 fighters, 1 tactical_bomber and 5 transports in 42 Sea Zone, round 2 :  10/24 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 submarine owned by the Americans , 5 destroyers owned by the Americans , 2 cruisers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 2 destroyers owned by the ANZAC , 1 submarine owned by the Japanese and 4 submarines owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 3 :  13/18 hits
                        Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 5 transports in 42 Sea Zone, round 3 :  5/17 hits
                        5 fighters owned by the Americans , 1 destroyer owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 3 fighters owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 2 battleships, 2 bombers, 4 fighters and 5 tactical_bombers in 42 Sea Zone, round 4 :  9/13 hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 5 transports in 42 Sea Zone, round 4 :  1/4 hits
                        2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 infantry owned by the ANZAC , 1 carrier owned by the Americans , 1 transport owned by the ANZAC , 4 transports owned by the Americans , 1 mech_infantry owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 184
                    Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                    Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport
                    Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports

    Non Combat Move - Japanese
                1 bomber moved from 42 Sea Zone to Kwangsi
                1 bomber, 4 fighters and 5 tactical_bombers moved from 42 Sea Zone to Celebes
                1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to French Indo China
                1 mech_infantry moved from Shensi to Hunan
                1 mech_infantry moved from Yunnan to Hunan
                5 mech_infantrys moved from Kweichow to Hunan
                1 mech_infantry moved from Kiangsu to Hunan
                3 infantry moved from Shensi to Kweichow
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 20 Sea Zone to Kwangsi

    Place Units - Japanese
                3 fighters placed in Japan
                2 destroyers placed in 6 Sea Zone
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total

  • '13

    Wow. I think that is literally the worst dicing in a major battle I’ve seen in any game.
    I wouldn’t believe it (esp. using internal roll), but I’m not creative  enough to come up with this result.
    Sorry about this one…dont know what to say.

    1 small edit.

  • '17 '16 '15 '12

    Can you tell me why I did not unload the ANZAC troops? Mind if I put them on Java?

  • '17 '16 '15 '12

    Forget my request, I need to learn the hard way.

    In any case, my subs did very well and I need 4 hits for them, pls. Surface and air still to roll. Unsure of your allocation.

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