@SuperbattleshipYamato @The-Janus British turn next go ahead Janus japan-turn-2-complete-game-32-2 (1).tsvg
Alex (Allies + 14) vs. Trajan (Axis) Gm2
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SFE is strange, yes, I have no idea if that is according to rules or not.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 aaGun, 1 airfield, 1 armour, 3 fighters, 3 infantry and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 26 Sea Zone to 46 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from Caroline Islands to 46 Sea Zone
1 fighter moved from Caroline Islands to 55 Sea Zone
1 bomber moved from Wake Island to 55 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
ANZAC loiter and taunt with ; Americans attack with 1 bomber, 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 55 Sea Zone to Java
4 fighters moved from 55 Sea Zone to 42 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Queensland
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
1 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 tactical_bomber moved from 112 Sea Zone to Norway
1 submarine moved from 18 Sea Zone to 33 Sea Zone
1 submarine moved from 19 Sea Zone to 34 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Changing ownership of Soviet Far East from Americans to Russians
EDIT: Turning off Edit Mode
3 fighters placed in Norway
1 airfield placed in Norway
1 aaGun and 2 infantry placed in Normandy Bordeaux
1 armour and 1 infantry placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
3 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 3 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 11/23 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 artilleries, 1 fighter, 15 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
1 fighter moved from Burma to West India
1 tactical_bomber moved from Burma to West India
1 fighter moved from Persia to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 bomber moved from Morocco to Norway
1 armour moved from Gibraltar to 91 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun moved from Normandy Bordeaux to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 aaGuns, 1 armour, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to 112 Sea Zone
1 fighter moved from Normandy Bordeaux to Norway
1 fighter moved from 112 Sea Zone to Norway
1 cruiser moved from 91 Sea Zone to 112 Sea ZonePlace Units - British
1 artillery and 1 fighter placed in United Kingdom
2 submarines placed in 98 Sea Zone
1 fighter placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
UK_Pacific collect 7 PUs (3 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
5 destroyers and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan -
Scramble? and OOL if you know it.
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scramble everything, pls. ac, subs, dd, ac, figs. as far as I remember. try not to make it another Italian naval win :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Libya to 96 Sea Zone
1 armour moved from Southern Italy to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
2 fighters moved from Southern Italy to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from 99 Sea Zone to Syria
5 destroyers and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-JordanCombat - Italians
British scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 1 bomber, 5 destroyers, 2 fighters, 1 submarine and 1 transport
British defend with 1 carrier, 1 destroyer, 3 fighters and 3 submarines
Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits
British roll dice for 3 submarines in 98 Sea Zone, round 2 : 0/3 hits
Italians roll dice for 1 bomber, 5 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 4/8 hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier, 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 4/5 hits
3 destroyers owned by the Italians , 1 submarine owned by the Italians and 3 submarines owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber, 2 destroyers, 2 fighters and 1 transport in 98 Sea Zone, round 3 : 3/5 hits
British roll dice for 1 carrier, 1 destroyer and 3 fighters in 98 Sea Zone, round 3 : 2/5 hits
2 destroyers owned by the Italians , 1 fighter owned by the British , 1 carrier owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
Italians roll dice for 1 bomber, 2 fighters and 1 transport in 98 Sea Zone, round 4 : 2/3 hits
British roll dice for 2 fighters in 98 Sea Zone, round 4 : 2/2 hits
2 fighters owned by the Italians and 2 fighters owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 6
Casualties for British: 1 carrier, 1 destroyer, 3 fighters and 3 submarines
Casualties for Italians: 5 destroyers, 2 fighters and 1 submarine
Battle in Syria
Battle in Trans-JordanNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Southern Italy
1 aaGun, 4 infantry and 1 mech_infantry moved from Southern Italy to Northern Italy
1 aaGun, 4 infantry and 1 mech_infantry moved from Northern Italy to Western GermanyPlace Units - Italians
1 transport placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
A win, but a close one. I needed that or might have been game over. Might not matter given Japan’s weak position, but happy I went for it.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Queensland to 43 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
1 infantry owned by the ANZAC retreated to Egypt
Italians win with 2 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 bomber moved from 43 Sea Zone to Java
1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 fighter moved from Queensland to Java
1 fighter moved from Queensland to JavaPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 submarine placed in 54 Sea Zone
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-JordanCombat - French
Battle in Trans-Jordan
French attack with 2 infantry
Italians defend with 2 infantry
French roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
French roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Trans-Jordan
French win, taking Trans-Jordan from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Casualties for Italians: 2 infantryNon Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Finland to Archangel
1 fighter moved from Finland to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 fighter moved from Germany to Western Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
2 bombers moved from Eastern Poland to Ukraine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 7 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Finland to Archangel
1 fighter moved from Finland to Archangel
1 infantry moved from Belarus to Smolensk
1 fighter moved from Novgorod to Smolensk
2 mech_infantrys moved from Eastern Poland to Western Ukraine
1 fighter moved from Romania to Western Ukraine
1 tactical_bomber moved from Romania to Western Ukraine
1 fighter moved from Germany to Western Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
2 bombers moved from Eastern Poland to UkraineCombat - Germans
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/4 hits
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 3/3 hits
Russians roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Ukraine
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Ukraine, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry and 1 mech_infantry
Germans roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/5 hits
Russians roll dice for 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/4 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 3 : 0/1 hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry and 1 mech_infantryNon Combat Move - Germans
2 armour and 3 mech_infantrys moved from Finland to Novgorod
4 armour moved from Vyborg to Novgorod
4 infantry moved from Finland to Vyborg
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
1 fighter moved from Smolensk to Novgorod
2 infantry moved from Belarus to Eastern Poland
1 bomber moved from Ukraine to Syria
1 fighter moved from Southern Italy to Syria
1 bomber moved from Ukraine to Eastern Poland
2 fighters and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
3 mech_infantrys moved from Romania to Eastern Poland
3 aaGuns, 3 armour, 2 artilleries and 1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Northern Italy to Western Germany
1 aaGun moved from Western Germany to Germany
6 infantry moved from Western Germany to Germany
4 mech_infantrys moved from Eastern Poland to Novgorod
5 infantry moved from Novgorod to Vyborg
1 bomber moved from Eastern Poland to NovgorodPlace Units - Germans
3 infantry placed in Novgorod
7 mech_infantrys placed in Germany
1 fighter placed in Western GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
So I’m going to hit you in z42 no matter what you do in R8. I see it as 80/20 against me, but I need a break…and fast!
If you know an OOL, let me know. -
that Java? Will try to give ool.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
1 fighter moved from Bryansk to 99 Sea Zone
1 fighter moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Ukraine
1 armour moved from Bryansk to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Bryansk
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in 99 Sea Zone
Russians attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Archangel
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Ukraine to Bryansk
1 aaGun and 9 infantry moved from Russia to Bryansk
1 aaGun moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 fighter moved from 99 Sea Zone to Cyprus
1 tactical_bomber moved from Archangel to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Samara to Bryansk
4 infantry moved from Novosibirsk to VologdaPlace Units - Russians
7 infantry and 3 mech_infantrys placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs -
Edit attached, TT not worth it.
As for OOL (btw I see it as 30% for you):
BB dam - 4 AC dam - US sub - 4 ANZAC subs - 5 US DDs - 2 ANZAC DDs - 3 ACs - 1 US DD - ANZ CR - US CRs - US Tac - US figs - AC - BB
But depends on hits in respective rounds, if your DD goes early, I might want to keep a sub or two. In the end I see no issue between us, handle it as it were your own units. Only one alternative, OOL round by round, but again I wont make an issue out of this.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers, 2 fighters and 4 tactical_bombers moved from Kwangsi to 42 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
3 fighters and 2 tactical_bombers moved from Philippines to 42 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
2 carriers, 4 destroyers, 4 fighters, 6 infantry and 3 transports moved from 6 Sea Zone to 33 Sea Zone
Japanese take 6 Sea Zone from Americans
6 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Shensi to Suiyuyan
1 infantry moved from Shensi to SuiyuyanCombat - Japanese
Battle in Suiyuyan
Japanese attack with 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 3 infantry in Suiyuyan, round 2 : 0/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 2 infantry in Suiyuyan, round 3 : 1/2 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in 33 Sea Zone
Japanese attack with 2 carriers, 4 destroyers, 4 fighters and 3 transports
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 carriers, 4 destroyers, 4 fighters and 3 transports in 33 Sea Zone, round 2 : 2/8 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 carriers, 3 destroyers, 4 fighters and 3 transports remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Caroline Islands
Japanese attack with 6 infantry
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 6 infantry in Caroline Islands, round 2 : 2/6 hits
Americans roll dice for 1 mech_infantry in Caroline Islands, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 6 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 7 fighters, 1 submarine and 8 tactical_bombers
ANZAC defend with 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport; Americans defend with 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transports
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 5 submarines in 42 Sea Zone, round 2 : 1/5 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 bombers, 2 carriers, 2 cruisers, 1 destroyer, 7 fighters and 8 tactical_bombers in 42 Sea Zone, round 2 : 16/22 hits
Units damaged: 4 carriers owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 8 destroyers, 7 fighters, 1 tactical_bomber and 5 transports in 42 Sea Zone, round 2 : 10/24 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans , 5 destroyers owned by the Americans , 2 cruisers owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese , 2 destroyers owned by the ANZAC , 1 submarine owned by the Japanese and 4 submarines owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 7 fighters and 7 tactical_bombers in 42 Sea Zone, round 3 : 13/18 hits
Americans roll dice for 1 battleship, 4 carriers, 3 cruisers, 1 destroyer, 7 fighters, 1 tactical_bomber and 5 transports in 42 Sea Zone, round 3 : 5/17 hits
5 fighters owned by the Americans , 1 destroyer owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans and 3 fighters owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 2 battleships, 2 bombers, 4 fighters and 5 tactical_bombers in 42 Sea Zone, round 4 : 9/13 hits
Americans roll dice for 1 battleship, 1 carrier, 2 fighters and 5 transports in 42 Sea Zone, round 4 : 1/4 hits
2 fighters owned by the Americans , 1 battleship owned by the Americans , 1 infantry owned by the ANZAC , 1 carrier owned by the Americans , 1 transport owned by the ANZAC , 4 transports owned by the Americans , 1 mech_infantry owned by the ANZAC and 1 battleship owned by the Japanese lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 184
Casualties for Japanese: 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Casualties for ANZAC: 1 cruiser, 2 destroyers, 1 infantry, 1 mech_infantry, 4 submarines and 1 transport
Casualties for Americans: 1 battleship, 4 carriers, 2 cruisers, 6 destroyers, 7 fighters, 1 submarine, 1 tactical_bomber and 4 transportsNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Kwangsi
1 bomber, 4 fighters and 5 tactical_bombers moved from 42 Sea Zone to Celebes
1 aaGun, 3 artilleries and 4 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Shensi to Hunan
1 mech_infantry moved from Yunnan to Hunan
5 mech_infantrys moved from Kweichow to Hunan
1 mech_infantry moved from Kiangsu to Hunan
3 infantry moved from Shensi to Kweichow
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from 20 Sea Zone to KwangsiPlace Units - Japanese
3 fighters placed in Japan
2 destroyers placed in 6 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs total -
Wow. I think that is literally the worst dicing in a major battle I’ve seen in any game.
I wouldn’t believe it (esp. using internal roll), but I’m not creative enough to come up with this result.
Sorry about this one…dont know what to say.1 small edit.
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Can you tell me why I did not unload the ANZAC troops? Mind if I put them on Java?
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Forget my request, I need to learn the hard way.
In any case, my subs did very well and I need 4 hits for them, pls. Surface and air still to roll. Unsure of your allocation.