redone the combat move*
Wittmann(Axis) and Unknown Soldier(Allies +9) L2014
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You are Anzac again!
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I did not expect the US to capture French Indo. Thought they would lose all ground units, then the UK would capture it. I have very few ground units now.
I will have to surrender in 3 turns I think. Might let you capture Berlin, if you want to play that far… -
I have never actually completed a whole game of capturing all three capitals, nor have I seen one. It would be kinda cool…if you want to continue. :-)
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@wittmann:
You are Anzac again!
Oops….LOL! You would think I would remember assimilating Italy into the free world! :lol:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery, 1 infantry, 1 submarine and 1 transport moved from 1 Sea Zone to 3 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 44 Sea Zone
1 armour moved from Celebes to 44 Sea Zone
3 destroyers moved from 43 Sea Zone to 36 Sea Zone
1 artillery, 1 battleship, 1 carrier, 4 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 43 Sea Zone to 44 Sea Zone
2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
1 artillery and 1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 tactical_bomber
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 2 destroyers and 1 submarine
44 Sea Zone : 1 armour, 1 artillery, 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 4 infantry, 2 submarines and 3 transports
36 Sea Zone : 1 flag, 3 destroyers
3 Sea Zone : 1 artillery, 1 infantry, 1 submarine and 1 transport
54 Sea Zone : 1 transport
62 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 53
Russians : 24 / 24
Japanese : 33 / 38
Americans : 64 / 84
Chinese : 9 / 14
British : 48 / 53
UK_Pacific : 15 / 18
Italians : 2 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Production/PUs Summary :
Germans : 44 / 53
Russians : 24 / 24
Japanese : 33 / 38
Americans : 64 / 84
Chinese : 9 / 14
British : 48 / 53
UK_Pacific : 15 / 18
Italians : 2 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Norway
Germans take Norway from British
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bulgaria to Greece
Germans take Greece from British
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Poland to Eastern Poland
2 armour, 9 artilleries, 4 fighters, 16 infantry and 5 mech_infantrys moved from Western Germany to Northern Italy
2 infantry moved from Greater Southern Germany to Northern Italy
1 armour moved from Germany to Northern Italy
6 mech_infantrys moved from Germany to Northern Italy
1 fighter moved from Germany to Northern Italy
1 infantry moved from France to Northern Italy
1 armour and 1 mech_infantry moved from Romania to Northern Italy
1 fighter moved from Romania to Northern ItalyCombat - Germans
Battle in Northern Italy
Germans attack with 4 armour, 9 artilleries, 6 fighters, 19 infantry and 12 mech_infantrys
British defend with 1 aaGun, 3 armour, 8 artilleries, 2 fighters and 7 infantry; Americans defend with 1 aaGun, 7 armour, 5 artilleries, 1 factory_minor and 5 infantry
4 armour owned by the Germans , 3 mech_infantrys owned by the Germans and 9 artilleries owned by the Germans retreated to Western Germany
Americans win with 10 armour, 7 artilleries and 2 fighters remaining. Battle score for attacker is -33
Casualties for Germans: 1 fighter, 19 infantry and 9 mech_infantrys
Casualties for British: 1 aaGun, 1 artillery and 7 infantry
Casualties for Americans: 1 aaGun, 5 artilleries and 5 infantryNon Combat Move - Germans
4 fighters moved from Northern Italy to Western Germany
1 fighter moved from Northern Italy to Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Novgorod to Archangel
1 armour moved from Karelia to Baltic States
1 infantry moved from Novgorod to Baltic States
1 mech_infantry moved from Slovakia Hungary to Germany
1 armour and 5 mech_infantrys moved from Poland to Greater Southern Germany
1 mech_infantry moved from Germany to Greater Southern Germany
4 artilleries moved from Slovakia Hungary to Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Germany to Greater Southern Germany
1 aaGun moved from Poland to Germany
1 fighter moved from Western Germany to GermanyPlace Units - Germans
1 infantry placed in France
10 infantry placed in Western Germany
4 artilleries and 1 mech_infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Poland: 1 artillery and 3 infantry
EDIT: Adding units owned by Germans to Germany: 1 artillery and 3 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Sakha : 1 flag
Yenisey : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 1 infantry
Greater Southern Germany : 1 armour, 4 infantry and 6 mech_infantrys
Slovakia Hungary : 1 infantry
Western Germany : 1 aaGun, 1 airfield, 4 armour, 9 artilleries, 1 factory_major, 3 fighters, 1 harbour, 10 infantry and 3 mech_infantrys
Romania : 4 infantry
Poland : 1 aaGun, 6 artilleries and 8 infantry
Germany : 1 aaGun, 11 artilleries, 1 factory_major, 2 fighters, 5 infantry and 1 mech_infantry
Norway : 1 infantry
Belarus : 1 flag, 1 infantry
Karelia : 1 flag
Baltic States : 1 flag, 1 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
Yugoslavia : 1 infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 50 / 60
Russians : 23 / 24
Japanese : 33 / 38
Americans : 64 / 84
Chinese : 9 / 14
British : 43 / 53
UK_Pacific : 15 / 18
Italians : 2 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I thought it was worth killing your 10 Tanks in Milan, but I did nit even come close. Then I saw a can opener in S Germany could have 8 British ones in Berlin plus your 6 loaded TTs, only to realise you only have THREE UK Tanks in N Italy(not 8).
I edited for this contingency and have decided to leave the extras anyway.
Let the Russians roll! -
Well, the can opener in Southern Germany, I never saw! :oops:
I do see it now. Sometimes the best mistakes are ones we do not see.
I do think it is time for the Russians to march towards Berlin, and maybe even let the French back into it, but I do like producing American troops in Europe.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Western Ukraine to Romania
1 fighter moved from Bryansk to Romania
1 armour moved from Urals to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Bryansk to Belarus
1 armour moved from Russia to Archangel
1 armour moved from Russia to Smolensk
1 infantry moved from Bryansk to Belarus
1 infantry moved from Bryansk to Smolensk
1 tactical_bomber moved from Samara to Archangel
1 fighter moved from Samara to Belarus
1 armour moved from Bryansk to Smolensk
9 artilleries and 48 infantry moved from Western Ukraine to Eastern Poland
2 infantry moved from Shensi to Hopei
1 mech_infantry moved from Timguska to Suiyuyan
Chinese take Suiyuyan from JapaneseCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 armour and 1 tactical_bomber in Archangel, round 2 : 2/2 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 9 artilleries and 48 infantry
Germans defend with 1 infantry
Russians roll dice for 9 artilleries and 48 infantry in Eastern Poland, round 2 : 11/57 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 9 artilleries and 48 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 armour and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 armour and 1 infantry in Smolensk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 4 infantry
Russians roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Romania, round 2 : 2/4 hits
Germans roll dice for 4 infantry in Romania, round 2 : 2/4 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Romania
Russians roll dice for 1 armour and 1 fighter in Romania, round 3 : 1/2 hits
Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Romania
retreated to Romania
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Hopei
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Russians roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Hopei
Russians roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Hopei, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits
1 infantry owned by the Russians lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Romania to Bessarabia
1 aaGun moved from Western Ukraine to Bessarabia
3 artilleries moved from Ukraine to Bessarabia
1 aaGun moved from Bryansk to Belarus
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Archangel to BryanskPlace Units - Russians
3 mech_infantrys placed in Ukraine
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs totalTerritory Summary for Russians :
Suiyuyan : 1 mech_infantry
Yenisey : 1 armour
Belarus : 1 aaGun and 2 infantry
Bryansk : 1 fighter and 1 tactical_bomber
Archangel : 1 armour
Eastern Poland : 9 artilleries and 48 infantry
Bessarabia : 1 aaGun, 3 artilleries and 1 fighter
Russia : 1 airfield, 1 factory_major and 4 infantry
Ukraine : 1 factory_minor and 3 mech_infantrys
Volgograd : 1 factory_minor
Smolensk : 2 armour and 1 infantry
115 Sea Zone : 1 cruiser and 1 submarineProduction/PUs Summary :
Germans : 45 / 60
Russians : 28 / 28
Japanese : 32 / 38
Americans : 64 / 84
Chinese : 10 / 14
British : 43 / 53
UK_Pacific : 15 / 18
Italians : 2 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
This has happened before. The AI will not let me move a FT from SZ5 to SFE.
I would like the one left in SZ5 to participate, so have not moved it. I do not know how to roll on the forum.Perhaps you could on your turn. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 bomber moved from Kiangsu to 6 Sea Zone
1 bomber moved from 6 Sea Zone to 5 Sea Zone
1 bomber moved from 5 Sea Zone to Soviet Far East
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from 5 Sea Zone to Soviet Far East
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Korea to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
1 artillery moved from 5 Sea Zone to Soviet Far East
1 fighter moved from Japan to 7 Sea Zone
1 tactical_bomber moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from 5 Sea Zone to 4 Sea Zone
1 fighter moved from 5 Sea Zone to 4 Sea Zone
1 infantry moved from Hopei to Shensi
Japanese take Shensi from ChineseCombat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 7 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Soviet Far East
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Americans defend with 1 artillery and 2 infantry
Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 2 infantryNon Combat Move - Japanese
1 bomber could not land in Soviet Far East and was removed
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
1 fighter moved from 4 Sea Zone to 5 Sea Zone
1 fighter moved from 4 Sea Zone to 5 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to 5 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 infantry moved from Korea to Manchuria
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Kwangtung
1 mech_infantry moved from Kiangsu to Kwangtung
1 fighter moved from Philippines to Kwangtung
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsu
1 carrier moved from 5 Sea Zone to 6 Sea Zone
1 carrier moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Amur: 1 bomber
EDIT: Turning off Edit Mode
2 armour and 1 infantry placed in Kiangsu
3 infantry placed in Kwangtung
2 artilleries and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs totalTerritory Summary for Japanese :
Iwo Jima : 2 infantry
Shantung : 1 flag
Korea : 2 aaGuns and 2 infantry
Kiangsu : 1 flag, 2 armour, 1 factory_minor and 2 infantry
Kiangsi : 1 flag, 1 infantry
Japan : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag, 1 infantry
Shensi : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 5 infantry and 2 mech_infantrys
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 3 infantry
Soviet Far East : 1 flag, 1 artillery and 2 infantry
Amur : 1 bomber
4 Sea Zone : 1 destroyer
5 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 tactical_bomber and 2 transports
6 Sea Zone : 2 carriers and 1 destroyerProduction/PUs Summary :
Germans : 45 / 60
Russians : 27 / 28
Japanese : 34 / 34
Americans : 64 / 84
Chinese : 9 / 14
British : 43 / 53
UK_Pacific : 15 / 18
Italians : 2 / 0
ANZAC : 21 / 31
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I did not need the Ft as my other units won the battle in the first round.
Is weird how AAA has these movement problems. I presume it is only with Japan.
I had to edit land my Bomber again: came from Shanghai, which is 4 movement, leaving 2 to land where I did. -
@wittmann:
I did not need the Ft as my other units won the battle in the first round.
Is weird how AAA has these movement problems. I presume it is only with Japan.
I had to edit land my Bomber again: came from Shanghai, which is 4 movement, leaving 2 to land where I did.No worries my friend, but thanks for the explanation. 8-)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 carrier, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
3 fighters moved from 110 Sea Zone to Norway
5 artilleries and 5 infantry moved from Normandy Bordeaux to France
1 armour moved from French Indo China to Kiangsi
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 submarine moved from 3 Sea Zone to 4 Sea Zone
3 transports moved from 3 Sea Zone to 2 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 fighters and 1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from Alaska to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to 4 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 4/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/3 hits
2 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in 4 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 4 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 4 Sea Zone
Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsi
Americans attack with 1 armour, 3 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kiangsi, round 2 : 4/6 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 5 artilleries and 5 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 5 artilleries and 5 infantry in France, round 2 : 3/10 hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win, taking France from Germans, taking French Indo China from Americans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Southern France from British, taking Tunisia from British with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
4 artilleries and 4 infantry moved from Southern France to Northern Italy
1 infantry moved from Holland Belgium to France
3 fighters moved from Norway to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
1 aaGun, 3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
2 tactical_bombers moved from Kiangsi to 36 Sea Zone
3 fighters moved from Kiangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
3 fighters moved from 4 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
3 infantry placed in Alaska
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States
3 armour placed in Northern Italy
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 1 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 factory_minor, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 armour, 1 infantry and 2 mech_infantrys
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
26 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
2 Sea Zone : 1 flag
3 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports
4 Sea Zone : 1 destroyer and 1 submarine
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Quebec : 4 artilleries and 4 infantry
United Kingdom : 1 aaGun, 3 artilleries and 3 infantry
Normandy Bordeaux : 2 aaGuns, 1 artillery and 3 infantry
France : 5 artilleries and 5 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 11 armour, 4 artilleries, 1 factory_minor, 2 fighters and 4 infantry
Caucasus : 2 armour and 1 mech_infantry
106 Sea Zone : 4 transports
109 Sea Zone : 1 flag, 4 transports
Iraq : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
81 Sea Zone : 3 submarines
126 Sea Zone : 1 transport
98 Sea Zone : 1 flag
110 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 38 / 60
Russians : 28 / 28
Japanese : 32 / 34
Americans : 62 / 87
Chinese : 10 / 14
British : 38 / 53
UK_Pacific : 15 / 18
Italians : 2 / 0
ANZAC : 21 / 31
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 armour, 2 artilleries, 1 carrier, 7 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
3 fighters moved from 110 Sea Zone to Norway
5 artilleries and 5 infantry moved from Normandy Bordeaux to France
1 armour moved from French Indo China to Kiangsi
3 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi
1 submarine moved from 3 Sea Zone to 4 Sea Zone
3 transports moved from 3 Sea Zone to 2 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from Alaska to 2 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 2 Sea Zone to 3 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
2 fighters and 1 tactical_bomber moved from 3 Sea Zone to 4 Sea Zone
1 tactical_bomber moved from Alaska to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to Soviet Far East
1 fighter moved from 3 Sea Zone to 4 Sea ZoneCombat - Americans
Battle in Soviet Far East
Americans attack with 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
Americans roll dice for 1 armour, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Soviet Far East, round 2 : 4/9 hits
Japanese roll dice for 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/3 hits
2 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Battle in 4 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 4 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 4 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 4 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 4 Sea Zone
Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kiangsi
Americans attack with 1 armour, 3 fighters and 2 tactical_bombers
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Kiangsi, round 2 : 4/6 hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kiangsi
Americans win, taking Kiangsi from Japanese with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Norway
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Norway, round 2 : 2/5 hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in France
Americans attack with 5 artilleries and 5 infantry
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 5 artilleries and 5 infantry in France, round 2 : 3/10 hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win, taking France from Germans, taking French Indo China from Americans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from British, taking Southern France from British, taking Tunisia from British with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
4 artilleries and 4 infantry moved from Southern France to Northern Italy
1 infantry moved from Holland Belgium to France
3 fighters moved from Norway to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun, 3 artilleries and 3 infantry moved from Quebec to 106 Sea Zone
1 aaGun, 3 artilleries, 3 infantry and 4 transports moved from 106 Sea Zone to 109 Sea Zone
4 transports moved from 109 Sea Zone to 106 Sea Zone
4 artilleries and 4 infantry moved from Eastern United States to Quebec
1 aaGun, 3 artilleries and 3 infantry moved from 109 Sea Zone to United Kingdom
2 tactical_bombers moved from Kiangsi to 36 Sea Zone
3 fighters moved from Kiangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Soviet Far East to 3 Sea Zone
3 fighters moved from 4 Sea Zone to 3 Sea Zone
1 tactical_bomber moved from 4 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
3 infantry placed in Alaska
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States
3 armour placed in Northern Italy
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Caucasus: 2 armour and 1 mech_infantry
EDIT: Adding units owned by Americans to Ukraine: 2 armour and 1 mech_infantry
EDIT: Removing units owned by Americans from Iraq: 1 armour and 2 mech_infantrys
EDIT: Adding units owned by Americans to Caucasus: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit ModeTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Kiangsi : 1 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Alaska : 1 factory_minor, 1 harbour and 3 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Soviet Far East : 1 armour, 1 infantry and 2 mech_infantrys
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 tactical_bombers and 2 transports
26 Sea Zone : 1 flag
10 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
2 Sea Zone : 1 flag
3 Sea Zone : 3 carriers, 2 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 3 transports
4 Sea Zone : 1 destroyer and 1 submarine
63 Sea Zone : 1 flag
54 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Quebec : 4 artilleries and 4 infantry
United Kingdom : 1 aaGun, 3 artilleries and 3 infantry
Normandy Bordeaux : 2 aaGuns, 1 artillery and 3 infantry
France : 5 artilleries and 5 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Holland Belgium : 1 flag, 1 infantry
Northern Italy : 1 flag, 11 armour, 4 artilleries, 1 factory_minor, 2 fighters and 4 infantry
Ukraine : 2 armour and 1 mech_infantry
Caucasus : 1 armour and 2 mech_infantrys
106 Sea Zone : 4 transports
109 Sea Zone : 1 flag, 4 transports
Iraq : 1 flag, 1 factory_minor and 1 harbour
81 Sea Zone : 3 submarines
126 Sea Zone : 1 transport
98 Sea Zone : 1 flag
110 Sea Zone : 2 carriers, 2 destroyers, 3 fighters and 3 transportsProduction/PUs Summary :
Germans : 38 / 60
Russians : 28 / 28
Japanese : 32 / 34
Americans : 62 / 87
Chinese : 10 / 14
British : 38 / 53
UK_Pacific : 15 / 18
Italians : 2 / 0
ANZAC : 21 / 31
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot about moving my troops in the Middle East and re-post the edits.
The Yanks are running through the streets of Paris looking for some French women!
-
It is annoying, because last time it happened I decided I would not do the attack.
I had to switch off the game and when I loaded the second time, it let me do the attack!
Maybe it would have happened again, but I knew I could not play again until tomorrow morning.
I know I have 4 goes to do and it seems you have a day off(!), but Al has asked me not to play any more today.
Until tomorrow then……
And will you take the bait as the Western Allies in our League game or wait? I love how you have 3 times my TUV. I feel like it is 1945!
Enjoy your evening my friend. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUsTerritory Summary for Chinese :
Anhwe : 3 artilleries and 3 infantry
Production/PUs Summary :
Germans : 38 / 60
Russians : 28 / 28
Japanese : 31 / 34
Americans : 62 / 87
Chinese : 11 / 17
British : 38 / 53
UK_Pacific : 15 / 18
Italians : 2 / 0
ANZAC : 21 / 31
French : 19 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Forgot about moving my troops in the Middle East and re-post the edits.
The Yanks are running through the streets of Paris looking for some French women!
We took them all with us. German women have hairy armpits!





