Please pull one ANZAC inf from Cairo to Sudan
Thanks
Germany may go
France is up if they have any moves, dont want to over step any boundries.
Tanks
S.A.
bump
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Eastern Poland
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour, 2 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 125 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
WAR NEWS BULLETIN
AIR RAID!!!
Bombers over London
Bombers over Fleet
Any scramble or intercept orders?
S.A.
Scramble 2 uk fighters and 1 french fighter in the seazone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
4 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 artillery moved from Poland to Eastern Poland
4 infantry moved from Slovakia Hungary to Eastern Poland
3 infantry moved from Poland to Eastern Poland
5 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Romania to Eastern Poland
1 artillery moved from Slovakia Hungary to Eastern Poland
1 armour, 2 artilleries and 5 infantry moved from Western Germany to 112 Sea Zone
1 armour, 2 artilleries, 5 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 111 Sea Zone to Scotland
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from 112 Sea Zone to United Kingdom
2 bombers moved from Western Germany to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
2 fighters moved from Western Germany to 125 Sea Zone
1 fighter moved from 112 Sea Zone to United Kingdom
1 fighter moved from Western Germany to United Kingdom
3 tactical_bombers moved from Western Germany to 109 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 111 Sea Zone
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 109 Sea Zone
Germans attack with 2 submarines and 3 tactical_bombers
French defend with 1 fighter; British defend with 1 destroyer, 2 fighters and 1 transport
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 3 tactical_bombers in 109 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 3/4 hits
1 tactical_bomber owned by the Germans , 2 fighters owned by the British , 1 fighter owned by the French , 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 109 Sea Zone
1 transport owned by the British lost in 109 Sea Zone
Germans win with 2 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 2 submarines and 1 tactical_bomber
Casualties for French: 1 fighter
Casualties for British: 1 destroyer, 2 fighters and 1 transport
Battle in Scotland
Battle in Eastern Poland
Germans attack with 3 artilleries and 9 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 9 infantry in Eastern Poland, round 2 : 1/12 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Scotland from British, taking Eastern Poland from Russians with 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 2 fighters
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: harbour
Bombing raid in United Kingdom rolls: 5,5 and causes: 10 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: harbour = 2, factory_major = 10
Cleaning up after air battles
Non Combat Move - Germans
2 bombers moved from United Kingdom to Western Germany
1 fighter moved from 125 Sea Zone to 111 Sea Zone
2 tactical_bombers moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 125 Sea Zone to Western Germany
1 fighter moved from United Kingdom to 111 Sea Zone
1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Slovakia Hungary to Romania
5 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
2 infantry moved from Germany to Slovakia Hungary
1 armour and 1 mech_infantry moved from Germany to Romania
1 armour and 1 mech_infantry moved from Germany to Poland
2 armour moved from Western Germany to Poland
1 infantry moved from France to Normandy Bordeaux
2 artilleries and 3 infantry moved from Norway to Finland
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Western Germany to France
1 aaGun moved from Slovakia Hungary to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
Place Units - Germans
2 submarines placed in 112 Sea Zone
1 artillery and 2 infantry placed in Germany
1 armour, 2 artilleries and 3 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 14 times
3 was rolled 11 times
4 was rolled 4 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.536
Median : 3.000
Variance : 1.236
Standard Deviation : 1.112
Total rolls : 56
Null / Other
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23
Germans Combat
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 5 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.522
Median : 3.000
Variance : 0.773
Standard Deviation : 0.879
Total rolls : 23
Russians Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
British Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Purchase Units - Russians
Russians buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
15 infantry moved from Amur to Korea
1 mech_infantry moved from Turkmenistan to Persia
5 infantry moved from Belarus to Baltic States
1 bomber moved from Russia to Baltic States
8 infantry moved from Novgorod to Karelia
1 artillery moved from Novgorod to Karelia
1 armour moved from Novgorod to Karelia
6 infantry moved from Novgorod to Vyborg
2 armour moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Karelia
Combat - Russians
Battle in Vyborg
Russians attack with 2 armour and 7 infantry
Germans defend with 2 infantry
Russians win, taking Vyborg from Germans with 2 armour and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Russians attack with 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 4 infantry
Russians win, taking Baltic States from Germans with 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantry
Battle in Korea
Russians attack with 15 infantry
Japanese defend with 2 artilleries and 2 infantry
Russians win, taking Korea from Japanese with 13 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantry
Battle in Karelia
Russians attack with 1 armour, 1 artillery, 1 fighter and 8 infantry
Germans defend with 4 infantry
Russians win, taking Karelia from Germans with 1 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 bomber moved from Baltic States to Russia
2 aaGuns moved from Amur to Korea
6 infantry moved from Buryatia to Amur
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Russia to Bryansk
1 armour and 2 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns moved from Western Ukraine to Ukraine
6 infantry moved from Western Ukraine to Bryansk
2 artilleries moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 fighter and 1 tactical_bomber moved from Baltic States to Ukraine
1 aaGun moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Vyborg
1 fighter moved from Karelia to Novgorod
Place Units - Russians
3 artilleries placed in Ukraine
3 infantry placed in Russia
3 armour placed in Novgorod
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 39 PUs; end with 39 PUs total
bump
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Manchuria to Korea
1 fighter moved from Jehol to Korea
2 fighters and 2 tactical_bombers moved from Japan to Korea
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Hopei to Suiyuyan
1 artillery and 3 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Yunnan to Shensi
2 bombers moved from Kwangsi to Korea
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 artillery and 3 infantry moved from Manchuria to Korea
1 fighter moved from Jehol to Korea
2 fighters and 2 tactical_bombers moved from Japan to Korea
1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Korea
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Hopei to Suiyuyan
1 artillery and 3 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 mech_infantry moved from Yunnan to Shensi
2 bombers moved from Kwangsi to Korea
Combat - Japanese
Battle in Korea
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 7 infantry and 2 tactical_bombers
Russians defend with 2 aaGuns and 13 infantry
AA fire in Korea : 2/6 hits
2 fighters owned by the Japanese lost in Korea
Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter, 7 infantry and 2 tactical_bombers in Korea, round 2 : 3/15 hits
Russians roll dice for 2 aaGuns and 13 infantry in Korea, round 2 : 7/13 hits
1 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 fighter and 2 tactical_bombers in Korea, round 3 : 8/8 hits
Russians roll dice for 12 infantry in Korea, round 3 : 4/12 hits
8 infantry owned by the Russians , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 2 artilleries owned by the Japanese lost in Korea
Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Korea, round 4 : 3/4 hits
Russians roll dice for 4 infantry in Korea, round 4 : 0/4 hits
3 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in Korea, round 5 : 2/4 hits
Russians roll dice for 1 infantry in Korea, round 5 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -21
Casualties for Japanese: 2 artilleries, 3 fighters, 7 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 13 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Korea to Japan
2 bombers moved from Korea to Manchuria
2 infantry moved from Jehol to Manchuria
1 armour and 2 mech_infantrys moved from Kiangsu to Jehol
1 aaGun moved from Shantung to Kiangsu
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 3 infantry placed in Japan
1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
Dice Statistics:
Total
1 was rolled 17 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 8 times
5 was rolled 13 times
6 was rolled 13 times
Average roll : 3.485
Median : 3.500
Variance : 1.164
Standard Deviation : 1.079
Total rolls : 68
Japanese Combat
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.562
Median : 3.500
Variance : 0.968
Standard Deviation : 0.984
Total rolls : 32
Russians Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.417
Median : 3.500
Variance : 0.857
Standard Deviation : 0.926
Total rolls : 36
Sorry for the slow posts, we had a death in the family
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 armour, 1 artillery and 4 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 4 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Hawaiian Islands to Midway
Place Units - Americans
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 fighter placed in Eastern United States
Note to player Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Purchase Units - British
British repair 6 damage on 6 factory_majors; Remaining resources: 22 PUs;
British buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 fighter and 2 infantry; Remaining resources: 12 PUs;
Combat Move - British
1 armour moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Syria to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Eastern Persia to India
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
UK_Pacific take 19 Sea Zone from Japanese
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 54 Sea Zone
Combat - British
Battle in Formosa
Battle in Belgian Congo
British attack with 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British win, taking Formosa from Japanese, taking Belgian Congo from Italians with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
British attack with 2 armour, 1 infantry and 1 mech_infantry
Italians defend with 3 armour, 1 artillery, 1 harbour and 1 infantry
1 armour retreated to Trans-Jordan
Italians win with 2 armour remaining. Battle score for attacker is 0
Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Non Combat Move - British
1 infantry moved from 54 Sea Zone to Queensland
Place Units - British
1 mech_infantry placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3
British collect 23 PUs (2 lost to blockades); end with 23 PUs total
Place Units - UK_Pacific
1 fighter and 2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5
UK_Pacific collect 26 PUs (3 lost to blockades); end with 38 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 43 PUs
Some Units in India change ownership: 1 fighter and 2 infantry
bump
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 factory_minor, 3 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 transport moved from 98 Sea Zone to 94 Sea Zone
1 artillery moved from Algeria to 94 Sea Zone
1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 armour moved from Egypt to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in Syria
Battle in Gibraltar
Battle in Trans-Jordan
Italians attack with 1 armour and 1 fighter
British defend with 1 armour
Italians roll dice for 1 armour and 1 fighter in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
Italians win, taking Syria from British, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 cruiser and 1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 99 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 factory_minor placed in Egypt
1 submarine placed in 95 Sea Zone
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Dice Statistics:
Total
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3
British Combat
2 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
Italians Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 cruiser moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
3 fighters moved from Sumatra to 41 Sea Zone
1 fighter moved from Western Australia to 41 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
ANZAC win, taking 42 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 41 Sea Zone
ANZAC attack with 4 fighters
Japanese defend with 1 destroyer
ANZAC win with 4 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
4 fighters moved from 41 Sea Zone to Sumatra
2 artilleries moved from New South Wales to South Australia
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Combat Move - French
2 infantry moved from Morocco to Algeria
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Battle in Algeria
French attack with 2 infantry
Italians defend with 1 mech_infantry
French win, taking Algeria from Italians with 1 infantry remaining. Battle score for attacker is 1
Casualties for French: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - French
Turn Complete - French