@crockett36 said in crocket36 (Allies+39) vs Simon33 (X) OOB:
@crockett36 Not sure your policy, but rolling the dice is the cut off for me.
I’m a bit more lenient. If dice rolled wouldn’t affect the decision, I don’t mind.
there were some real axis heroes this round. The art in gibralta really stood his ground and fortified himself.
That was crazy dice :|
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from Kazakhstan to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 0/5 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 3/5 hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Iraq to Persia
1 carrier, 2 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from Kazakhstan to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 3 fighters and 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 2 : 0/5 hits
Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
ANZAC roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 3/5 hits
Italians roll dice for 1 infantry in Iraq, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Iraq to Persia
1 carrier, 2 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 30 Sea Zone
2 fighters moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
I got some weird post error. Thus the double posting of anzac and FR turns. But the files works fine.
No worries sir
Good evening sir. In my tired state from snow blowing for an hour and a half, I forgot to move troops from Russia into Tambov. The only attack I rolled was a bomber against a lone transport. I hope it is ok if I redo the turn to include the battle in Tambov. If not, just let me know. I am going to save the map where it is, and will go with the first option if you do not want to allow it.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour, 3 artilleries and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Smolensk
4 armour moved from Russia to Smolensk
19 artilleries and 19 infantry moved from Russia to Tambov
1 bomber moved from Western Germany to 126 Sea Zone
Combat - Germans
Battle in 126 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 126 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Tambov
Germans attack with 19 artilleries and 19 infantry
Russians defend with 2 infantry
Germans roll dice for 19 artilleries and 19 infantry in Tambov, round 2 : 13/38 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 19 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 4 armour, 1 artillery and 1 infantry
Russians defend with 2 artilleries and 2 infantry
Germans roll dice for 4 armour, 1 artillery and 1 infantry in Smolensk, round 2 : 4/6 hits
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 armour and 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Samara
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to Rostov
2 armour moved from Bryansk to Novgorod
5 artilleries and 10 infantry moved from France to Southern France
12 infantry moved from Germany to Western Germany
1 artillery and 3 infantry moved from Algeria to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 93 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 92 Sea Zone
1 submarine moved from 86 Sea Zone to 85 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 92 Sea Zone to 93 Sea Zone
1 bomber moved from 126 Sea Zone to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
3 armour placed in Ukraine
3 armour placed in Russia
10 infantry placed in Germany
4 armour and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 infantry
EDIT: Adding units owned by Germans to Germany: 3 infantry
EDIT: Turning off Edit Mode
Territory Summary for Germans :
Trans-Jordan : 1 infantry
Egypt : 1 artillery and 3 infantry
Anglo Egyptian Sudan : 1 armour
Southern France : 5 artilleries and 10 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 4 armour, 1 artillery, 1 bomber, 1 factory_major, 1 fighter, 1 harbour, 21 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 aaGun, 1 factory_major, 2 fighters, 13 infantry and 2 tactical_bombers
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 infantry
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 aaGun, 1 airfield, 24 armour, 1 factory_minor and 5 mech_infantrys
Tambov : 1 flag, 19 artilleries and 18 infantry
Ukraine : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag
Vologda : 1 flag, 1 artillery and 1 infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 4 armour and 1 artillery
Samara : 1 flag, 1 artillery and 1 infantry
93 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
85 Sea Zone : 1 submarine
Bulgaria : 1 flag
Northwest Persia : 1 flag
98 Sea Zone : 1 submarine and 2 transports
Finland : 1 flag
Production/PUs Summary :
Germans : 54 / 71
Russians : 8 / 0
Japanese : 34 / 39
Americans : 54 / 71
Chinese : 16 / 16
British : 34 / 38
UK_Pacific : 24 / 30
Italians : 24 / 43
ANZAC : 15 / 26
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - Russians
2 artilleries and 2 infantry moved from Archangel to Smolensk
17 artilleries and 18 infantry moved from Volgograd to Tambov
1 bomber and 2 fighters moved from Kazakhstan to Tambov
1 armour and 2 mech_infantrys moved from Caucasus to Tambov
1 armour and 2 mech_infantrys moved from Caucasus to Rostov
1 armour and 2 mech_infantrys moved from Caucasus to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 2 artilleries and 2 infantry
Germans defend with 4 armour and 1 artillery
Russians roll dice for 2 artilleries and 2 infantry in Smolensk, round 2 : 1/4 hits
Germans roll dice for 4 armour and 1 artillery in Smolensk, round 2 : 4/5 hits
2 infantry owned by the Russians , 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Germans win with 4 armour remaining. Battle score for attacker is -10
Casualties for Germans: 1 artillery
Casualties for Russians: 2 artilleries and 2 infantry
Battle in Samara
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Samara, round 3 : 1/3 hits
Germans roll dice for 1 artillery and 1 infantry in Samara, round 3 : 1/2 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Samara
Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 0/2 hits
Germans roll dice for 1 artillery in Samara, round 4 : 0/1 hits
Russians roll dice for 1 armour and 1 mech_infantry in Samara, round 5 : 1/2 hits
Germans roll dice for 1 artillery in Samara, round 5 : 1/1 hits
1 mech_infantry owned by the Russians and 1 artillery owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Rostov
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Rostov, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Russians win, taking Rostov from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 armour, 17 artilleries, 1 bomber, 2 fighters, 18 infantry and 2 mech_infantrys
Germans defend with 19 artilleries and 18 infantry
Russians roll dice for 1 armour, 17 artilleries, 1 bomber, 2 fighters, 18 infantry and 2 mech_infantrys in Tambov, round 2 : 16/41 hits
Germans roll dice for 19 artilleries and 18 infantry in Tambov, round 2 : 10/37 hits
10 infantry owned by the Russians and 16 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 17 artilleries, 1 bomber, 2 fighters, 8 infantry and 2 mech_infantrys in Tambov, round 3 : 8/31 hits
Germans roll dice for 19 artilleries and 2 infantry in Tambov, round 3 : 1/21 hits
1 infantry owned by the Russians , 2 infantry owned by the Germans and 6 artilleries owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 17 artilleries, 1 bomber, 2 fighters, 7 infantry and 2 mech_infantrys in Tambov, round 4 : 10/30 hits
Germans roll dice for 13 artilleries in Tambov, round 4 : 3/13 hits
3 infantry owned by the Russians and 10 artilleries owned by the Germans lost in Tambov
Russians roll dice for 1 armour, 17 artilleries, 1 bomber, 2 fighters, 4 infantry and 2 mech_infantrys in Tambov, round 5 : 10/27 hits
Germans roll dice for 3 artilleries in Tambov, round 5 : 2/3 hits
2 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour, 17 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 82
Casualties for Germans: 19 artilleries and 18 infantry
Casualties for Russians: 16 infantry
Non Combat Move - Russians
2 aaGuns moved from Archangel to Nenetsia
1 bomber and 2 fighters moved from Tambov to Volgograd
Turn Complete - Russians
Those german art should learn some skills from the one down in gibralta. weird dice.
Stupid me forgot to move the tanks along too :oops:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Jehol to Anhwe
Japanese take Anhwe from Chinese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 4/7 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 1 submarine
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
2 fighters moved from Japan to Shantung
1 armour moved from Manchuria to Shantung
8 infantry moved from Jehol to Shantung
1 artillery and 1 infantry moved from Manchuria to Jehol
Place Units - Japanese
1 submarine and 2 transports placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 36 PUs; end with 36 PUs total
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 armour, 2 fighters and 9 infantry
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Jehol : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Hainan : 1 harbour
Suiyuyan : 1 flag, 1 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Alaska : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
Olgiy : 1 flag
36 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 2 transports
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Urals : 1 flag
Production/PUs Summary :
Germans : 50 / 71
Russians : 12 / 0
Japanese : 36 / 36
Americans : 54 / 71
Chinese : 14 / 16
British : 34 / 38
UK_Pacific : 24 / 30
Italians : 24 / 43
ANZAC : 15 / 26
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 infantry, 3 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 37 Sea Zone to Philippines
1 armour moved from Western United States to Alaska
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 fighter moved from British Columbia to Alaska
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Philippines
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Philippines, round 2 : 3/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 2/2 hits
1 fighter owned by the Americans , 1 infantry owned by the Japanese , 1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Alaska
Americans attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Alaska, round 2 : 1/4 hits
Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Alaska, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Gibraltar
Non Combat Move - Americans
1 fighter moved from Alaska to Western United States
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 aaGuns moved from British Columbia to Western United States
1 fighter moved from Caucasus to Iraq
2 carriers, 2 destroyers and 2 submarines moved from 37 Sea Zone to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 artilleries and 2 infantry moved from United Kingdom to 109 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 104 Sea Zone to 91 Sea Zone
5 submarines moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 125 Sea Zone to 110 Sea Zone
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 107 Sea Zone to 91 Sea Zone
1 carrier and 4 submarines moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 bomber moved from Brazil to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Place Units - Americans
3 destroyers, 3 submarines and 3 transports placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1,2
Americans collect 56 PUs (2 lost to blockades); end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Suiyuyan
1 artillery moved from Hopei to Suiyuyan
1 artillery and 1 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery in Anhwe, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits
1 artillery owned by the Chinese and 1 infantry owned by the Japanese lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Suiyuyan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Suiyuyan, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Hopei to Kweichow
1 infantry moved from Shensi to Kweichow
1 artillery and 1 infantry moved from Hunan to Kwangsi
Place Units - Chinese
1 artillery and 4 infantry placed in Kwangsi
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - British
British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 4 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Caucasus to 98 Sea Zone
1 infantry moved from Norway to Finland
British take Finland from Germans
1 armour moved from Kansu to Yenisey
UK_Pacific take Olgiy from Japanese
UK_Pacific take Yenisey from Japanese
2 armour moved from Kazakhstan to Northwest Persia
British take Northwest Persia from Germans
Combat - British
Battle in Morocco
Battle in 98 Sea Zone
British attack with 1 bomber
Germans defend with 1 submarine and 2 transports
1 submarine owned by the Germans Submerged
2 transports owned by the Germans lost in 98 Sea Zone
British win, taking Morocco from Italians with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 2 transports
Non Combat Move - British
1 bomber moved from 98 Sea Zone to Iraq
3 armour moved from Persia to Iraq
2 armour moved from Eastern Persia to Iraq
1 fighter moved from Caucasus to Iraq
1 tactical_bomber moved from Kazakhstan to Iraq
3 armour and 1 mech_infantry moved from India to Eastern Persia
1 artillery and 3 infantry moved from Kiangsu to Kiangsi
2 aaGuns and 3 infantry moved from Hunan to Kwangsi
1 armour moved from Kwangtung to Kwangsi
1 battleship and 1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 infantry moved from Kiangsi to Kwangsi
1 fighter moved from Archangel to Norway
1 artillery moved from French Equatorial Africa to Nigeria
1 mech_infantry moved from Gold Coast to Nigeria
3 armour and 3 mech_infantrys moved from French Equatorial Africa to Rhodesia
1 aaGun and 1 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 submarines moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 fighter placed in United Kingdom
British undo move 1.
1 fighter and 2 infantry placed in Normandy Bordeaux
2 infantry placed in Union of South Africa
1 artillery and 4 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs total
Place Units - UK_Pacific
4 armour placed in India
1 infantry placed in Kwangtung
1 infantry placed in French Indo China
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 4 armour
Some Units in Kwangtung change ownership: 1 infantry
Some Units in French Indo China change ownership: 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Italians
Italians buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from British
Italians take French Central Africa from French
3 armour moved from Anglo Egyptian Sudan to Nigeria
5 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
2 artilleries moved from Northern Italy to 95 Sea Zone
2 artilleries and 2 transports moved from 95 Sea Zone to 93 Sea Zone
1 armour and 1 artillery moved from Southern France to 93 Sea Zone
4 infantry moved from Southern France to 93 Sea Zone
1 armour, 3 artilleries, 4 infantry and 4 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour and 3 artilleries moved from 92 Sea Zone to Gibraltar
4 infantry moved from 92 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from Southern Italy to Gibraltar
1 mech_infantry moved from Egypt to Kenya
Italians take Kenya from British
1 battleship and 1 cruiser moved from 93 Sea Zone to 92 Sea Zone
Combat - Italians
Battle in Nigeria
Italians attack with 3 armour
British defend with 1 artillery and 1 mech_infantry
Italians roll dice for 3 armour in Nigeria, round 2 : 3/3 hits
British roll dice for 1 artillery and 1 mech_infantry in Nigeria, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Nigeria
Italians win, taking Nigeria from British with 3 armour remaining. Battle score for attacker is 8
Casualties for British: 1 artillery and 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 armour, 3 artilleries, 3 fighters and 4 infantry
British defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry; Americans defend with 5 artilleries and 4 infantry
AA fire in Gibraltar : 0/3 hits
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 0/2 hits
Italians roll dice for 1 armour, 3 artilleries, 3 fighters and 4 infantry in Gibraltar, round 2 : 3/11 hits
British roll dice for 1 aaGun, 5 artilleries and 5 infantry in Gibraltar, round 2 : 3/10 hits
2 infantry owned by the Americans , 1 aaGun owned by the British and 3 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour, 3 artilleries, 3 fighters and 1 infantry in Gibraltar, round 3 : 1/8 hits
British roll dice for 5 artilleries and 3 infantry in Gibraltar, round 3 : 1/8 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour, 3 artilleries and 3 fighters in Gibraltar, round 4 : 3/7 hits
British roll dice for 5 artilleries and 2 infantry in Gibraltar, round 4 : 2/7 hits
1 infantry owned by the British , 1 artillery owned by the Americans , 2 artilleries owned by the Italians and 1 infantry owned by the Americans lost in Gibraltar
Italians roll dice for 1 armour, 1 artillery and 3 fighters in Gibraltar, round 5 : 1/5 hits
British roll dice for 4 artilleries in Gibraltar, round 5 : 1/4 hits
1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Gibraltar
Italians roll dice for 1 armour and 3 fighters in Gibraltar, round 6 : 2/4 hits
British roll dice for 3 artilleries in Gibraltar, round 6 : 1/3 hits
2 artilleries owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
British win with 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 aaGun and 1 infantry
Casualties for Italians: 1 armour, 3 artilleries and 4 infantry
Casualties for Americans: 4 artilleries and 4 infantry
3 fighters owned by the Italians retreated
Non Combat Move - Italians
1 fighter moved from Gibraltar to Algeria
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea Zone
1 destroyer and 6 submarines moved from 93 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 aaGun moved from Northern Italy to Southern France
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
3 armour placed in Egypt
1 artillery and 2 infantry placed in Southern France
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Territory Summary for Italians :
Belgian Congo : 1 flag, 1 armour, 5 artilleries, 3 infantry and 1 mech_infantry
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
Nigeria : 1 flag, 3 armour
Kenya : 1 flag, 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
Algeria : 1 flag, 1 airfield and 1 fighter
Southern France : 1 flag, 2 aaGuns, 3 artilleries, 1 factory_minor, 1 harbour and 6 infantry
Syria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 infantry
Northern Italy : 2 aaGuns, 1 factory_major and 5 infantry
Southern Italy : 1 airfield, 1 factory_minor and 1 harbour
Ethiopia : 1 infantry
93 Sea Zone : 1 flag
Greece : 1 flag
92 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 6 submarines and 4 transports
Yugoslavia : 1 flag
Production/PUs Summary :
Germans : 48 / 71
Russians : 12 / 0
Japanese : 29 / 36
Americans : 58 / 82
Chinese : 16 / 22
British : 32 / 37
UK_Pacific : 25 / 30
Italians : 29 / 39
ANZAC : 15 / 26
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 submarine; Remaining resources: 8 PUs;
Combat Move - ANZAC
2 infantry moved from Iraq to Trans-Jordan
3 fighters moved from Persia to Trans-Jordan
Combat - ANZAC
Battle in Trans-Jordan
ANZAC attack with 3 fighters and 2 infantry
Germans defend with 1 infantry
ANZAC roll dice for 3 fighters and 2 infantry in Trans-Jordan, round 2 : 0/5 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
ANZAC roll dice for 3 fighters and 1 infantry in Trans-Jordan, round 3 : 1/4 hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Trans-Jordan
ANZAC win, taking Trans-Jordan from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
3 fighters moved from Trans-Jordan to Iraq
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 carrier, 2 destroyers, 1 fighter, 7 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
2 fighters moved from Queensland to 35 Sea Zone
1 bomber moved from New South Wales to Shan State
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 factory_minor placed in Iraq
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 23 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novgorod to Nenetsia
Germans take Archangel from Russians
1 infantry moved from Vologda to Novosibirsk
Germans take Novosibirsk from Russians
1 artillery moved from Vologda to Samara
1 mech_infantry moved from Russia to Samara
1 armour moved from Russia to Samara
4 armour moved from Smolensk to Tambov
19 armour and 4 mech_infantrys moved from Russia to Tambov
2 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Western Germany to Trans-Jordan
3 armour, 1 artillery and 1 infantry moved from Ukraine to Rostov
1 armour and 3 mech_infantrys moved from Novgorod to Finland
2 fighters and 2 tactical_bombers moved from Germany to Norway
1 armour moved from Anglo Egyptian Sudan to Tanganyika Territory
Germans take Tanganyika Territory from British
Combat - Germans
Battle in Nenetsia
Germans attack with 1 armour
Russians defend with 2 aaGuns
2 aaGuns owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour remaining. Battle score for attacker is 10
Casualties for Russians: 2 aaGuns
Battle in Samara
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Samara, round 2 : 0/3 hits
Russians roll dice for 1 armour in Samara, round 2 : 1/1 hits
1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 armour and 1 artillery in Samara, round 3 : 1/2 hits
Russians roll dice for 1 armour in Samara, round 3 : 0/1 hits
1 armour owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Rostov
Germans attack with 3 armour, 1 artillery and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 3 armour, 1 artillery and 1 infantry in Rostov, round 2 : 3/5 hits
Russians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Finland
Germans attack with 1 armour and 3 mech_infantrys
British defend with 1 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Finland, round 2 : 2/4 hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits
1 infantry owned by the British and 1 mech_infantry owned by the Germans lost in Finland
Germans win, taking Finland from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Norway
Germans attack with 2 fighters and 2 tactical_bombers
British defend with 1 fighter and 1 infantry
Germans roll dice for 2 fighters and 2 tactical_bombers in Norway, round 2 : 2/4 hits
British roll dice for 1 fighter and 1 infantry in Norway, round 2 : 0/2 hits
1 infantry owned by the British and 1 fighter owned by the British lost in Norway
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for British: 1 fighter and 1 infantry
Battle in Trans-Jordan
Germans attack with 1 bomber and 2 infantry
ANZAC defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tambov
Germans attack with 23 armour and 4 mech_infantrys
Russians defend with 1 armour, 17 artilleries, 2 infantry and 2 mech_infantrys
Germans roll dice for 23 armour and 4 mech_infantrys in Tambov, round 2 : 8/27 hits
Russians roll dice for 1 armour, 17 artilleries, 2 infantry and 2 mech_infantrys in Tambov, round 2 : 10/22 hits
2 infantry owned by the Russians , 6 armour owned by the Germans , 4 artilleries owned by the Russians , 2 mech_infantrys owned by the Russians and 4 mech_infantrys owned by the Germans lost in Tambov
Germans roll dice for 17 armour in Tambov, round 3 : 7/17 hits
Russians roll dice for 1 armour and 13 artilleries in Tambov, round 3 : 7/14 hits
7 armour owned by the Germans and 7 artilleries owned by the Russians lost in Tambov
Germans roll dice for 10 armour in Tambov, round 4 : 3/10 hits
Russians roll dice for 1 armour and 6 artilleries in Tambov, round 4 : 3/7 hits
3 armour owned by the Germans and 3 artilleries owned by the Russians lost in Tambov
Germans roll dice for 7 armour in Tambov, round 5 : 3/7 hits
Russians roll dice for 1 armour and 3 artilleries in Tambov, round 5 : 2/4 hits
2 armour owned by the Germans and 3 artilleries owned by the Russians lost in Tambov
Germans roll dice for 5 armour in Tambov, round 6 : 3/5 hits
Russians roll dice for 1 armour in Tambov, round 6 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 4 armour remaining. Battle score for attacker is -42
Casualties for Germans: 19 armour and 4 mech_infantrys
Casualties for Russians: 1 armour, 17 artilleries, 2 infantry and 2 mech_infantrys
Non Combat Move - Germans
1 aaGun and 3 artilleries moved from Novgorod to Karelia
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 93 Sea Zone to 92 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to Algeria
1 submarine moved from 98 Sea Zone to 92 Sea Zone
1 bomber moved from Trans-Jordan to Egypt
2 fighters and 2 tactical_bombers moved from Norway to Western Germany
21 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
2 armour moved from Russia to Novosibirsk
2 armour moved from Russia to Urals
1 aaGun moved from Ukraine to Rostov
1 aaGun moved from Russia to Tambov
Place Units - Germans
2 artilleries and 1 infantry placed in France
10 infantry placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Germany
Germans undo move 3.
Germans undo move 3.
3 mech_infantrys placed in Ukraine
3 armour placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 2 infantry
Egypt : 1 artillery, 1 bomber and 1 infantry
Tanganyika Territory : 1 flag, 1 armour
Algeria : 1 fighter and 2 tactical_bombers
Southern France : 5 artilleries and 10 infantry
France : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor and 22 infantry
Western Germany : 1 aaGun, 1 airfield, 4 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 2 tactical_bombers
Germany : 1 aaGun, 3 armour, 1 factory_major and 13 infantry
Belarus : 1 flag
Karelia : 1 flag, 1 aaGun and 3 artilleries
Baltic States : 1 flag
Bryansk : 1 flag
Rostov : 1 flag, 1 aaGun, 3 armour and 1 artillery
Nenetsia : 1 flag, 1 armour
Urals : 2 armour
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 1 aaGun and 4 armour
Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 2 armour and 1 infantry
Vologda : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Smolensk : 1 flag
Samara : 1 flag, 1 armour and 1 artillery
85 Sea Zone : 1 submarine
Bulgaria : 1 flag
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 submarines
Finland : 1 flag, 1 armour and 2 mech_infantrys
Production/PUs Summary :
Germans : 58 / 73
Russians : 6 / 0
Japanese : 29 / 36
Americans : 58 / 82
Chinese : 16 / 22
British : 29 / 37
UK_Pacific : 25 / 30
Italians : 28 / 39
ANZAC : 15 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0