Scramble 110 only.
14L Whackamatt (Allies +11) vs MiamiuMike (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Politics - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 destroyer, 5 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Eastern Persia to West India
1 armour moved from Manchuria to Shantung
3 submarines moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
3 bombers moved from Western Germany to United Kingdom
3 fighters moved from Scotland to United Kingdom
2 fighters moved from 111 Sea Zone to United Kingdom
1 artillery and 2 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Eastern Persia to West IndiaCombat - Germans
Battle in West India
Germans attack with 1 armour and 1 mech_infantry
British defend with 1 infantry
Germans win, taking West India from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
1 artillery owned by the Germans retreated to Belarus
Russians win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 3 submarines
Americans defend with 1 destroyer and 2 transports
Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 16
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer and 2 transports
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom rolls: 3,3,7 and causes: 13 damage to unit: factory_major
Bombing raid in United Kingdom causes 13 damage total.
Cleaning up after air battlesNon Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from 91 Sea Zone to Southern France
1 fighter moved from United Kingdom to 111 Sea Zone
3 transports moved from 111 Sea Zone to 112 Sea Zone
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
3 artilleries and 3 infantry moved from 111 Sea Zone to Scotland
1 infantry moved from Eire to Scotland
1 fighter moved from Finland to 112 Sea Zone
3 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
2 armour and 2 mech_infantrys moved from Northwest Persia to Trans-Jordan
5 mech_infantrys moved from Caucasus to Iraq
1 mech_infantry moved from Poland to Belarus
2 mech_infantrys moved from Baltic States to Belarus
3 mech_infantrys moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Rostov to Belarus
1 infantry moved from Rostov to Bryansk
2 artilleries moved from Rostov to Volgograd
1 infantry moved from Kazakhstan to Volgograd
3 mech_infantrys moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Northwest Persia
1 fighter moved from United Kingdom to 112 Sea Zone
1 fighter moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
2 fighters moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Scotland
2 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
2 submarines moved from 110 Sea Zone to 92 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans
1 carrier and 1 destroyer placed in 112 Sea Zone
4 artilleries and 2 infantry placed in Western Germany
1 artillery and 2 mech_infantrys placed in Persia
1 infantry and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Novgorod
2 infantry placed in Southern France
1 transport placed in 112 Sea Zone
Germans undo move 7.
Germans undo move 1.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer and 1 transport placed in 113 Sea Zone
2 fighters could not land in 112 Sea Zone and were removedTurn Complete - Germans
Germans collect 74 PUs; end with 74 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 96 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Scotland: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Smolensk to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 artillery and 1 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 infantry
Italians defend with 1 mech_infantry
Russians win, taking Samara from Italians with 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to SmolenskPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 8 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 4 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
4 mech_infantrys moved from Shensi to Chahar
2 armour and 6 mech_infantrys moved from Hopei to Chahar
3 mech_infantrys moved from Shantung to Chahar
2 mech_infantrys moved from Kiangsu to Chahar
1 bomber moved from Philippines to 41 Sea Zone
1 bomber moved from Philippines to Chahar
1 fighter moved from Japan to ChaharCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Chahar
Japanese attack with 2 armour, 1 bomber, 1 fighter and 15 mech_infantrys
Chinese defend with 9 infantry
Japanese win, taking Chahar from Chinese with 2 armour, 1 bomber, 1 fighter and 11 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 4 mech_infantrys
Casualties for Chinese: 9 infantryNon Combat Move - Japanese
1 fighter moved from Chahar to Anhwe
1 bomber moved from Chahar to Anhwe
2 infantry moved from Kiangsi to Hunan
1 bomber moved from 41 Sea Zone to French Indo China
3 mech_infantrys moved from Malaya to French Indo China
1 destroyer moved from 36 Sea Zone to 19 Sea Zone
2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to Hunan
2 artilleries moved from Yunnan to French Indo China
1 infantry moved from Yunnan to SzechwanPlace Units - Japanese
3 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
2 destroyers and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 51 PUs; end with 51 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from 106 Sea Zone to United Kingdom
5 destroyers and 4 submarines moved from 106 Sea Zone to 91 Sea Zone
1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 91 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
3 destroyers moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 bomber moved from French West Africa to EgyptCombat - Americans
Battle in Malaya
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 harbour and 2 mech_infantrys
Americans win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 5
Casualties for Japanese: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 91 Sea Zone
Americans attack with 6 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers
Germans defend with 2 submarines
Americans win with 6 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarinesNon Combat Move - Americans
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry and 1 mech_infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 carriers moved from 106 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to GibraltarPlace Units - Americans
2 destroyers placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
3 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - British
British repair 12 damage on 12 factory_majors; Remaining resources: 17 PUs;
British buy 5 infantry; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 artillery and 2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
1 tactical_bomber moved from India to Yunnan
1 armour moved from Burma to West India
5 artilleries moved from India to West IndiaCombat - British
Battle in Yunnan
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West India
British attack with 1 armour and 5 artilleries
Germans defend with 1 armour and 1 mech_infantry
British win, taking West India from Germans with 1 armour and 5 artilleries remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantryNon Combat Move - British
1 tactical_bomber moved from Yunnan to India
1 aaGun moved from Burma to India
1 infantry moved from Burma to IndiaPlace Units - British
2 infantry placed in United Kingdom
3 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,1
British collect 26 PUs (2 lost to blockades); end with 28 PUs totalPlace Units - UK_Pacific
2 artilleries and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 7 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Iraq to Egypt
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Samara
1 fighter moved from Volgograd to SamaraCombat - Italians
Battle in Samara
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
retreated to Samara
Russians win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Italians: 2 mech_infantrys
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 1 fighter and 10 infantry
French defend with 1 infantry; British defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 9 infantry and 1 mech_infantry; Americans defend with 1 bomber
1 armour retreated to Trans-Jordan
British win with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for French: 1 infantry
Casualties for British: 6 infantry
Casualties for Italians: 1 artillery and 10 infantry
Casualties for Americans: 1 bomberNon Combat Move - Italians
1 fighter moved from Egypt to Iraq
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 carrier moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from 111 Sea Zone to 112 Sea Zone
1 cruiser moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Scotland to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 destroyer moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 111 Sea Zone to 112 Sea Zone
1 transport moved from 111 Sea Zone to 112 Sea Zone
1 fighter moved from Samara to Volgograd
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
3 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to Ukraine
1 fighter moved from Volgograd to Northwest Persia
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to NorwayPlace Units - Italians
3 armour placed in Iraq
3 infantry placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
3 destroyers and 3 submarines moved from 54 Sea Zone to 26 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 56 Sea Zone
1 carrier and 1 tactical_bomber moved from 39 Sea Zone to 56 Sea ZoneNon Combat Move - ANZAC
2 infantry moved from South Australia to New South Wales
1 mech_infantry moved from Western Australia to New South WalesPlace Units - ANZAC
1 submarine and 2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 2 destroyers, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
5 mech_infantrys and 1 tactical_bomber moved from Iraq to Egypt
2 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt
1 bomber moved from Southern France to Egypt
3 bombers moved from Western Germany to Egypt
1 infantry moved from Volgograd to Tambov
1 artillery, 1 infantry and 1 mech_infantry moved from Volgograd to Samara
1 armour moved from Shantung to Hunan
1 artillery moved from Belarus to Archangel
2 mech_infantrys moved from Novgorod to Archangel
1 artillery moved from Belarus to Bryansk
2 mech_infantrys moved from Ukraine to BryanskCombat - Germans
Battle in Archangel
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Egypt
Germans attack with 2 armour, 4 bombers, 11 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Germans win, taking Egypt from British with 2 armour, 4 bombers, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 4 mech_infantrys
Casualties for British: 1 armour, 3 artilleries, 3 infantry and 1 mech_infantryNon Combat Move - Germans
1 tactical_bomber moved from Egypt to Iraq
3 bombers moved from Egypt to Iraq
1 bomber moved from Egypt to Trans-Jordan
2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Ukraine to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Volgograd to Sikang
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports moved from 111 Sea Zone to 112 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 fighter moved from Southern France to 112 Sea Zone
4 submarines moved from 110 Sea Zone to 112 Sea Zone
4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
4 artilleries and 4 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 bomber placed in Western Germany
1 destroyer placed in 110 Sea Zone
1 destroyer placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Persia
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Novgorod
2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in France
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Western Germany
Germans undo move 1.
Germans undo move 3.
2 armour and 1 bomber placed in Persia
1 mech_infantry placed in Western Germany
Germans undo move 7.
1 artillery and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 75 PUs; end with 75 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 87 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 102 PUs -
bump
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one more bump…you out there whackamatt? :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 armour and 1 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 artillery and 1 infantry moved from Vologda to Novosibirsk
1 armour moved from Russia to Urals
Russians take Urals from Germans
4 infantry moved from Russia to Samara
2 fighters and 2 tactical_bombers moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians win, taking Samara from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Novosibirsk
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 fighters moved from Samara to Russia
2 tactical_bombers moved from Samara to RussiaPlace Units - Russians
1 armour and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 8 PUs; end with 10 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
3 infantry moved from Hunan to Yunnan
1 bomber moved from Anhwe to Yunnan
2 artilleries, 5 infantry and 6 mech_infantrys moved from French Indo China to Shan State
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Philippines to 37 Sea Zone
1 infantry moved from Szechwan to Yunnan
1 fighter moved from Anhwe to Yunnan
1 bomber moved from French Indo China to Shan StateCombat - Japanese
Battle in Shan State
Japanese attack with 2 artilleries, 1 bomber, 5 infantry and 6 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 1 bomber, 5 infantry and 6 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantry
Battle in Yunnan
Japanese attack with 1 bomber, 2 fighters and 4 infantry
British defend with 2 infantry
Japanese win, taking Yunnan from Chinese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 destroyers moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to Philippines
3 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Shan State to French Indo China
1 aaGun moved from French Indo China to Shan State
3 mech_infantrys moved from Kiangsu to Kweichow
2 mech_infantrys moved from Shantung to Kweichow
8 mech_infantrys moved from Chahar to Shensi
1 armour moved from Chahar to Shensi
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Siberia to Soviet Far East
1 submarine moved from 36 Sea Zone to 20 Sea Zone
1 armour and 3 mech_infantrys moved from Chahar to Shensi
1 fighter moved from Philippines to 36 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 artillery placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in Shantung
1 destroyer placed in 19 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
bump - :)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 airfield, 2 armour, 3 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Gibraltar to 92 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Morocco to Algeria
1 armour moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 armour and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 bomber moved from United Kingdom to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 fighters and 2 tactical_bombers moved from United Kingdom to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
3 fighters moved from Eastern United States to MoroccoCombat - Americans
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 92 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Soviet Far East
Americans attack with 1 armour and 1 infantry
Japanese defend with 2 infantry
Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 110 Sea Zone
Americans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 destroyer
Americans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.Non Combat Move - Americans
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar
1 carrier and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 airfield placed in Morocco
2 fighters placed in Eastern United States
2 armour, 1 fighter and 2 infantry placed in Western United States
2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - British
British buy 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 5 artilleries moved from West India to IndiaNon Combat Move - British
2 aaGuns and 9 infantry moved from Burma to IndiaPlace Units - British
2 infantry placed in Union of South Africa
1 bomber and 1 fighter placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 17 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Trans-Jordan to 98 Sea Zone
1 armour and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Italian Somaliland
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 cruiser moved from 112 Sea Zone to 127 Sea Zone
1 artillery and 1 infantry moved from 127 Sea Zone to Nenetsia
1 fighter moved from Northwest Persia to Novosibirsk
3 mech_infantrys moved from Caucasus to NovosibirskCombat - Italians
Battle in Italian Somaliland
Battle in Novosibirsk
Italians attack with 1 fighter and 3 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Italian Somaliland from Russians, taking Novosibirsk from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Nenetsia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Nenetsia from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Novosibirsk to Kansu
1 carrier moved from 112 Sea Zone to 127 Sea Zone
1 submarine moved from 112 Sea Zone to 127 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 127 Sea Zone
2 fighters moved from 112 Sea Zone to Southern Italy
1 transport moved from 98 Sea Zone to 80 Sea Zone
1 battleship moved from 98 Sea Zone to 80 Sea Zone
3 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Iraq to Bryansk
1 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
2 armour moved from Iraq to Egypt
1 submarine moved from 98 Sea Zone to 72 Sea Zone
1 submarine moved from 98 Sea Zone to 80 Sea Zone
1 cruiser moved from 98 Sea Zone to 94 Sea ZonePlace Units - Italians
1 infantry and 2 mech_infantrys placed in Iraq
1 infantry and 2 mech_infantrys placed in Ukraine
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 3 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier, 1 destroyer, 2 submarines and 1 tactical_bomber moved from 56 Sea Zone to 62 Sea Zone
1 aaGun and 3 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 aaGun and 3 infantry moved from 42 Sea Zone to Java
2 mech_infantrys moved from Western Australia to South Australia
1 mech_infantry moved from New South Wales to South Australia
3 destroyers and 3 submarines moved from 26 Sea Zone to 6 Sea Zone
EDIT: 4 destroyers moved from 26 Sea Zone to 6 Sea ZonePlace Units - ANZAC
3 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French