14L G40 KionAAA(Axis) vs Whackamatt(Allies + 11)

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Caucasus to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 carrier, 3 destroyers and 5 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 submarine moved from 62 Sea Zone to 52 Sea Zone

    Combat - Japanese
                Battle in 52 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 2 infantry; Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 13
                    Casualties for ANZAC: 2 infantry
                    Casualties for Americans: 1 transport

    Non Combat Move - Japanese
                3 artilleries and 7 infantry moved from Sumatra to 41 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 7 infantry, 1 tactical_bomber and 6 transports moved from 41 Sea Zone to 38 Sea Zone
                3 artilleries and 7 infantry moved from 38 Sea Zone to Burma
                2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber moved from Shan State to Burma
                1 armour and 2 mech_infantrys moved from French Indo China to Burma
                1 armour and 2 mech_infantrys moved from Malaya to Burma
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier, 2 fighters, 7 submarines and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Philippines
                1 artillery moved from Szechwan to Yunnan

    Place Units - Japanese
                1 carrier, 3 destroyers and 5 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Eastern United States to 109 Sea Zone
                1 destroyer moved from 106 Sea Zone to 109 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
                1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery and 1 infantry moved from South Australia to Western Australia
                1 bomber moved from New South Wales to Western Australia

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 109 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 submarine
                    Americans win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Iwo Jima
                Battle in 93 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer and 2 submarines
                    2 submarines owned by the Germans Submerged
                    Germans win, taking Iwo Jima from Japanese with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                1 bomber moved from 109 Sea Zone to United Kingdom
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries, 2 battleships, 4 destroyers, 2 infantry and 2 transports moved from 16 Sea Zone to 26 Sea Zone
                2 fighters moved from Midway to 26 Sea Zone
                1 artillery and 4 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
                4 destroyers placed in 10 Sea Zone
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                3 infantry moved from Alexandria to Egypt

    Combat - British

    Non Combat Move - British

    Place Units - British
                3 infantry placed in Persia
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,2
                British collect 30 PUs (2 lost to blockades); end with 30 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Libya to Tobruk

    Combat - Italians
                Battle in Tobruk
                    Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Tobruk, round 2 :  3/8 hits
                        British roll dice for 1 infantry in Tobruk, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from British with 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from Ethiopia to Italian Somaliland
                      ANZAC take Italian Somaliland from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 infantry moved from South Australia to Western Australia
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 17 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Combat Move - French
                1 infantry moved from Iraq to Persia

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 carrier, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 destroyer and 2 submarines moved from 93 Sea Zone to 91 Sea Zone
                      Germans take 93 Sea Zone from Americans
                1 carrier, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 91 Sea Zone
                3 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 carrier, 1 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Germans
                1 destroyer and 2 submarines moved from 93 Sea Zone to 91 Sea Zone
                      Germans take 93 Sea Zone from Americans
                1 carrier, 1 cruiser and 2 destroyers moved from 95 Sea Zone to 91 Sea Zone
                3 submarines moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 armour moved from Urals to Evenkiyskiy
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Timguska
                      Germans take Timguska from Russians
                1 infantry moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 carrier, 1 cruiser, 3 destroyers and 2 submarines
                    Americans defend with 1 submarine
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 3 destroyers in 91 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 carrier, 1 cruiser and 3 destroyers in 91 Sea Zone, round 3 :  1/4 hits
                        1 submarine owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 carrier, 1 cruiser, 3 destroyers and 2 submarines remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 109 Sea Zone
                    Germans attack with 2 fighters, 4 submarines and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Germans roll dice for 4 submarines in 109 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 2 fighters and 2 tactical_bombers in 109 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 109 Sea Zone
                    Germans win, taking 109 Sea Zone from Americans with 2 fighters, 4 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 91 Sea Zone
                1 fighter and 1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
                1 artillery moved from Southern Italy to 95 Sea Zone
                1 artillery and 3 transports moved from 95 Sea Zone to 93 Sea Zone
                1 artillery moved from 93 Sea Zone to Southern France
                3 bombers moved from Northern Italy to Southern Italy
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Samara to Kazakhstan
                1 infantry moved from Novosibirsk to Kazakhstan
                1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
                1 artillery moved from Kazakhstan to Caucasus
                3 aaGuns, 2 armour, 3 artilleries, 5 infantry and 4 mech_infantrys moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 armour moved from Novgorod to Bryansk
                2 artilleries and 1 infantry moved from France to Southern France
                1 artillery and 2 infantry moved from Western Germany to Northern Italy
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to 93 Sea Zone
                1 bomber moved from Romania to Southern Italy

    Place Units - Germans
                1 carrier and 1 transport placed in 93 Sea Zone
                1 infantry placed in Southern France
                1 armour and 2 mech_infantrys placed in Russia
                1 armour and 2 mech_infantrys placed in Western Ukraine
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 74 PUs; end with 79 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs


  • I assumed that you didn’t want to scramble from England.
    If you want to, we can re-roll the fight in the Thread.


  • Bump

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - Russians
                1 armour and 2 mech_infantrys moved from Iraq to Egypt

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 carrier, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India
                9 mech_infantrys moved from Burma to India
                5 armour moved from Burma to India
                11 artilleries moved from Burma to India
                31 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone


  • Scramble in India?

  • '20 '18 '17 '15

    Nope


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 carrier, 3 infantry and 3 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to 17 Sea Zone
                1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Philippines to 45 Sea Zone
                1 infantry moved from Burma to India
                1 infantry moved from Burma to India
                9 mech_infantrys moved from Burma to India
                5 armour moved from Burma to India
                11 artilleries moved from Burma to India
                31 infantry moved from Burma to India
                1 fighter and 1 tactical_bomber moved from Burma to 39 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
                    French defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 39 Sea Zone, round 2 :  3/6 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 16 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 tactical_bombers in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in India
                    Japanese attack with 5 armour, 11 artilleries, 33 infantry and 9 mech_infantrys
                    ANZAC defend with 3 fighters and 1 tactical_bomber; British defend with 3 aaGuns, 1 airfield, 3 armour, 1 artillery, 1 harbour, 28 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 5 armour, 11 artilleries, 33 infantry and 9 mech_infantrys in India, round 2 :  20/58 hits
                        UK_Pacific roll dice for 3 aaGuns, 3 armour, 1 artillery, 3 fighters, 28 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 2 :  10/37 hits
                        17 infantry owned by the British , 10 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
                        Japanese roll dice for 5 armour, 11 artilleries, 23 infantry and 9 mech_infantrys in India, round 3 :  12/48 hits
                        UK_Pacific roll dice for 3 armour, 1 artillery, 3 fighters, 11 infantry, 1 mech_infantry and 1 tactical_bomber in India, round 3 :  12/20 hits
                        11 infantry owned by the British , 12 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in India
                        Japanese roll dice for 5 armour, 11 artilleries, 11 infantry and 9 mech_infantrys in India, round 4 :  14/36 hits
                        UK_Pacific roll dice for 3 armour, 1 artillery, 3 fighters and 1 tactical_bomber in India, round 4 :  7/8 hits
                        3 armour owned by the British , 1 tactical_bomber owned by the ANZAC , 5 infantry owned by the Japanese , 1 artillery owned by the British , 3 fighters owned by the ANZAC and 2 artilleries owned by the Japanese lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 5 armour, 9 artilleries, 6 infantry and 9 mech_infantrys remaining. Battle score for attacker is 77
                    Casualties for Japanese: 2 artilleries and 27 infantry
                    Casualties for ANZAC: 3 fighters and 1 tactical_bomber
                    Casualties for British: 3 aaGuns, 3 armour, 1 artillery, 28 infantry and 1 mech_infantry

    Non Combat Move - Japanese
                1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 17 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
                2 aaGuns moved from Burma to India
                6 transports moved from 38 Sea Zone to 39 Sea Zone
                1 artillery moved from Yunnan to Shan State
                1 fighter moved from 45 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to French Indo China

    Place Units - Japanese
                1 carrier and 3 transports placed in 6 Sea Zone
                1 bomber placed in French Indo China
                3 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs


  • I forgot to move the japanese sub from south pacific to the shores of Brazil. Could you please edit it in?


  • Bump

  • '20 '18 '17 '15

    I am going to concede this one.  Sorry for missing it.  And well played.  I don’t really see a way back, with both Germany and Japan setting up to pound Egypt.


  • Ok.
    Thanks for the game and see you around
    Kion

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