Wow, that was frustrating.
G40 L 2014 Mrcunego (axis) vs Degrasse (allies +9) no tech
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One hit, so I should adjust the result to deduct one of the two surviving Italian subs.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 57 Sea Zone to 37 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 62 Sea Zone to 52 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 52 Sea Zone to 51 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Italians from 91 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
ANZAC buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
2 submarines moved from 57 Sea Zone to 37 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 62 Sea Zone to 52 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 52 Sea Zone to 51 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 1 carrier, 1 destroyer and 1 transport
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 1/2 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 4 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 37 Sea Zone, round 4 : 1/2 hits
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarinesNon Combat Move - ANZAC
1 artillery and 2 infantry moved from 51 Sea Zone to SamoaPlace Units - ANZAC
2 infantry and 1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,2,3,5,2,1,3,6,6,2,6,4,1,5,3,3,6,1,2,2,6,3,5,6,4
ANZAC collect 15 PUs (2 lost to blockades); end with 15 PUs totalTerritory Summary for ANZAC :
Samoa : 1 artillery and 2 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
South Australia : 1 aaGun, 1 artillery and 2 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 2 infantry
41 Sea Zone : 1 flag
51 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 60 / 90
Russians : 15 / 14
Japanese : 45 / 54
Americans : 52 / 67
Chinese : 24 / 24
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 20 / 32
ANZAC : 17 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 18 times
Average roll : 3.701
Median : 3.000
Variance : 1.985
Standard Deviation : 1.409
Total rolls : 67Null / Other
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.645
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.645
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 12
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
85 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 60 / 90
Russians : 15 / 14
Japanese : 45 / 54
Americans : 52 / 67
Chinese : 24 / 24
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 20 / 32
ANZAC : 17 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 8 times
2 was rolled 13 times
3 was rolled 15 times
4 was rolled 4 times
5 was rolled 9 times
6 was rolled 18 times
Average roll : 3.701
Median : 3.000
Variance : 1.985
Standard Deviation : 1.409
Total rolls : 67Null / Other
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.645
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31Japanese Combat
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 7 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 8 times
Average roll : 3.645
Median : 3.000
Variance : 0.833
Standard Deviation : 0.913
Total rolls : 31ANZAC Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 85 PUs;
Germans buy 1 airfield, 3 armour, 3 bombers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Nenetsia to Vologda
1 infantry moved from Archangel to Vologda
3 infantry moved from Archangel to Smolensk
1 fighter and 1 tactical_bomber moved from Volgograd to Smolensk
2 fighters moved from Volgograd to Vologda
3 infantry moved from Ukraine to Bryansk
5 artilleries and 5 infantry moved from Belarus to Bryansk
5 artilleries and 2 infantry moved from Belarus to Bryansk
4 bombers moved from Western Germany to Alexandria
6 infantry moved from Egypt to Alexandria
1 armour and 1 artillery moved from Egypt to Alexandria
1 infantry moved from Kazakhstan to Tsinghai
Germans take Tsinghai from Chinese
6 armour moved from Belarus to Bryansk
5 artilleries and 4 infantry moved from Belarus to Bryansk
4 artilleries moved from Belarus to BryanskCombat - Germans
Battle in Alexandria
Germans attack with 1 armour, 1 artillery, 4 bombers and 6 infantry
Americans defend with 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Germans roll dice for 1 armour, 1 artillery, 4 bombers and 6 infantry in Alexandria, round 2 : 4/12 hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Alexandria, round 2 : 1/8 hits
2 mech_infantrys owned by the Americans , 1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Alexandria
Germans roll dice for 1 armour, 1 artillery, 4 bombers and 5 infantry in Alexandria, round 3 : 4/11 hits
British roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Alexandria, round 3 : 2/4 hits
1 mech_infantry owned by the Americans , 2 artilleries owned by the Americans , 2 infantry owned by the Germans and 1 armour owned by the Americans lost in Alexandria
Germans win, taking Alexandria from British with 1 armour, 1 artillery, 4 bombers and 3 infantry remaining. Battle score for attacker is 23
Casualties for Germans: 3 infantry
Casualties for Americans: 1 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
Battle in Bryansk
Germans attack with 6 armour, 19 artilleries and 14 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 6 armour, 19 artilleries and 14 infantry in Bryansk, round 2 : 18/39 hits
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 19 artilleries and 13 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Vologda
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Vologda, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Smolensk to Belarus
2 fighters moved from Vologda to Belarus
3 aaGuns moved from Belarus to Bryansk
3 armour moved from Novgorod to Belarus
2 armour moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Ukraine to Bryansk
3 armour moved from Nenetsia to Belarus
1 mech_infantry moved from Nenetsia to Belarus
2 armour moved from Belarus to Bryansk
1 fighter moved from Western Germany to Belarus
1 armour moved from Normandy Bordeaux to France
1 armour moved from France to Western Germany
1 armour moved from Western Germany to Slovakia Hungary
4 bombers moved from Alexandria to Egypt
1 artillery and 3 infantry moved from France to Northern ItalyPlace Units - Germans
1 airfield and 3 infantry placed in Egypt
3 armour placed in Ukraine
3 bombers placed in Western Germany
1 mech_infantry placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 mech_infantrys moved from Yakut S.S.R. to Timguska
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 artillery moved from Russia to Vologda
1 infantry moved from Samara to Vologda
1 fighter moved from Tambov to Vologda
1 tactical_bomber moved from Russia to Vologda
7 infantry moved from Samara to RussiaCombat - Russians
Battle in Vologda
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Vologda, round 3 : 3/3 hits
Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits
2 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Vologda to Russia
1 aaGun, 4 artilleries and 12 infantry moved from Tambov to Russia
1 infantry moved from Russia to TambovPlace Units - Russians
2 artilleries and 2 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs totalTerritory Summary for Russians :
Timguska : 2 mech_infantrys
Kazakhstan : 1 infantry
Rostov : 1 infantry
Russia : 5 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 1 fighter, 45 infantry and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 artillery
Volgograd : 1 factory_minor and 1 infantry
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 58 / 93
Russians : 18 / 18
Japanese : 45 / 54
Americans : 52 / 67
Chinese : 23 / 24
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 20 / 32
ANZAC : 17 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.545
Median : 4.000
Variance : 0.700
Standard Deviation : 0.837
Total rolls : 11Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.571
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 7 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Siam to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 mech_infantrys moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from Russians
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 tactical_bomber
Americans defend with 2 submarines
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser, 1 destroyer and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 1/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 2 artilleries and 1 infantry in Celebes, round 3 : 0/3 hits
ANZAC roll dice for 1 artillery in Celebes, round 3 : 1/1 hits
1 infantry owned by the Japanese lost in Celebes
Japanese roll dice for 2 artilleries in Celebes, round 4 : 0/2 hits
ANZAC roll dice for 1 artillery in Celebes, round 4 : 0/1 hits
Japanese roll dice for 2 artilleries in Celebes, round 5 : 0/2 hits
ANZAC roll dice for 1 artillery in Celebes, round 5 : 0/1 hits
Japanese roll dice for 2 artilleries in Celebes, round 6 : 1/2 hits
ANZAC roll dice for 1 artillery in Celebes, round 6 : 1/1 hits
1 artillery owned by the ANZAC and 1 artillery owned by the Japanese lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery remaining. Battle score for attacker is -3
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Java
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits
ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Battle in 33 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 33 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 carrier moved from 37 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
3 bombers moved from French Indo China to Dutch New Guinea
1 tactical_bomber moved from 6 Sea Zone to Japan
1 artillery moved from Buryatia to Amur
1 armour moved from French Indo China to SiamPlace Units - Japanese
1 transport placed in 37 Sea Zone
2 infantry placed in Malaya
1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 artillery placed in Manchuria
Japanese undo move 5.
1 artillery and 1 infantry placed in French Indo China
1 artillery placed in India
Japanese undo move 2.
1 infantry placed in French Indo China
Japanese undo move 6.
1 infantry placed in India
1 infantry placed in MalayaTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
sorry for the delay.
Been on vacation and the wifi was poor -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Tobruk to Alexandria
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 artillery and 3 infantry moved from Morocco to Algeria
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Western United States to Alaska
1 infantry moved from British Columbia to Alaska
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
2 infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to Alaska -
Scramble and kamikaze orders for sea zone 6?
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scramble and full kamikaze. The kamikaze divided among all 5 with two hits on the last one.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 4 bombers, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Tobruk to Alexandria
1 armour, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
2 infantry moved from Libya to Tobruk
2 infantry moved from Tunisia to Libya
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 artillery and 3 infantry moved from Morocco to Algeria
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Western United States to Alaska
1 infantry moved from British Columbia to Alaska
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Alaska
2 infantry moved from Western United States to British Columbia
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 tactical_bomber moved from Kwangtung to 6 Sea Zone
1 fighter moved from Hawaiian Islands to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to AlaskaCombat - Americans
Japanese scrambles 2 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 3,3
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in Alaska
Americans attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 2 fighters, 1 infantry and 1 mech_infantry in Alaska, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Alaska
Americans win, taking Alaska from Japanese with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Alexandria
Americans attack with 1 armour, 1 bomber, 2 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Americans roll dice for 1 armour, 1 bomber, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/5 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Alexandria, round 2 : 1/5 hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Alexandria
Americans roll dice for 1 armour, 1 bomber, 1 infantry and 1 mech_infantry in Alexandria, round 3 : 1/4 hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Alexandria, round 3 : 2/4 hits
1 mech_infantry owned by the Americans , 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Alexandria
1 armour owned by the Americans retreated to Tobruk
Germans win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantry
Battle in 91 Sea Zone
Americans attack with 2 destroyers
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 91 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers in 91 Sea Zone, round 3 : 2/2 hits
1 submarine owned by the Italians lost in 91 Sea Zone
Americans win with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 6 Sea Zone
Americans attack with 4 destroyers, 3 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 4 destroyers, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/8 hits
Japanese roll dice for 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/5 hits
3 destroyers owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/5 hits
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 3 : 2/4 hits
1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 3/3 hits
Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 : 1/1 hits
1 fighter owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
Casualties for Americans: 4 destroyers and 2 fightersNon Combat Move - Americans
2 carriers moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Alaska to Soviet Far East
1 destroyer moved from 31 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 bomber moved from Alexandria to Tobruk
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 90 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 infantry placed in Eastern United States
2 destroyers placed in 10 Sea Zone
4 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 1 infantry
British Columbia : 2 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 4 bombers, 1 factory_major and 1 harbour
Alaska : 1 armour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 4 infantry and 1 mech_infantry
Midway : 1 airfield
Soviet Far East : 2 fighters
Siberia : 1 infantry and 1 mech_infantry
26 Sea Zone : 1 flag, 2 destroyers
10 Sea Zone : 1 flag, 2 destroyers
2 Sea Zone : 1 transport
6 Sea Zone : 2 carriers, 1 fighter and 1 tactical_bomber
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Morocco : 1 flag, 2 infantry and 2 mech_infantrys
Algeria : 1 flag, 1 artillery and 3 infantry
Tunisia : 1 flag, 2 infantry
Tobruk : 1 flag, 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Libya : 1 flag, 2 infantry
106 Sea Zone : 1 flag
89 Sea Zone : 1 flag
91 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 58 / 93
Russians : 17 / 18
Japanese : 51 / 64
Americans : 54 / 74
Chinese : 23 / 24
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 20 / 32
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.547
Median : 4.000
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 64Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Germans Combat
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.588
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries moved from Hunan to Anhwe
3 infantry moved from Hunan to KweichowPlace Units - Chinese
2 infantry placed in Shensi
3 infantry placed in Anhwe
3 infantry placed in JeholTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs totalTerritory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsu : 4 infantry
Jehol : 8 infantry
Shensi : 3 infantry
Yunnan : 7 infantry
Kweichow : 3 infantry
Anhwe : 3 artilleries and 4 infantry
Burma : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour and 4 infantryProduction/PUs Summary :
Germans : 58 / 93
Russians : 17 / 18
Japanese : 51 / 64
Americans : 54 / 74
Chinese : 23 / 23
British : 29 / 30
UK_Pacific : 0 / 0
Italians : 20 / 32
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.547
Median : 4.000
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 64Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Germans Combat
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.588
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - British
British buy 1 destroyer, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 7 infantry
EDIT: Adding units owned by Chinese to Burma: 7 infantry
EDIT: Turning off Edit Mode
1 mech_infantry moved from Yunnan to Burma
1 bomber moved from Italian Somaliland to Burma
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Libya to Tobruk
3 destroyers moved from 104 Sea Zone to 110 Sea ZoneNon Combat Move - British
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 destroyer and 2 transports placed in 110 Sea ZoneTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Burma : 1 bomber and 1 mech_infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 3 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
French Equatorial Africa : 1 flag
Tobruk : 1 artillery and 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
Brazil : 1 flag
110 Sea Zone : 4 destroyers and 2 transportsProduction/PUs Summary :
Germans : 58 / 93
Russians : 17 / 18
Japanese : 51 / 64
Americans : 54 / 74
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 20 / 32
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 14 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 9 times
5 was rolled 12 times
6 was rolled 13 times
Average roll : 3.547
Median : 4.000
Variance : 0.635
Standard Deviation : 0.797
Total rolls : 64Japanese Combat
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.421
Median : 3.000
Variance : 0.611
Standard Deviation : 0.782
Total rolls : 19Germans Combat
1 was rolled 3 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 1.375
Standard Deviation : 1.173
Total rolls : 9Italians Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 8 times
2 was rolled 6 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 8 times
Average roll : 3.588
Median : 4.000
Variance : 1.212
Standard Deviation : 1.101
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 armour, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Egypt to Anglo Egyptian Sudan
3 fighters moved from Iraq to Anglo Egyptian Sudan
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian Sudan
3 submarines moved from 95 Sea Zone to 91 Sea ZoneCombat - Italians
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 91 Sea Zone
Italians attack with 3 submarines
British defend with 1 fighter; Americans defend with 2 destroyers and 2 transports
Italians roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 2/3 hits
1 destroyer owned by the Americans and 2 submarines owned by the Italians lost in 91 Sea Zone
1 submarine owned by the Italians retreated to 92 Sea Zone
Americans win with 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour, 4 fighters and 3 infantry
British defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 4 fighters and 3 infantry in Anglo Egyptian Sudan, round 2 : 3/8 hits
British roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/9 hits
3 infantry owned by the British , 1 armour owned by the Italians and 3 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 3 infantry
Casualties for Italians: 1 armour and 3 infantry
Moving scrambled unit from 91 Sea Zone back to originating territory: GibraltarNon Combat Move - Italians
3 infantry moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
4 fighters moved from Anglo Egyptian Sudan to Egypt
2 cruisers and 2 destroyers moved from 95 Sea Zone to 96 Sea Zone
2 armour moved from Southern Italy to Yugoslavia
1 aaGun and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
3 submarines placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in IraqTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Samoa to 51 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 2 transports moved from 51 Sea Zone to 29 Sea ZoneCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from 29 Sea Zone to Line Islands
2 infantry moved from New South Wales to South Australia
1 tactical_bomber moved from New South Wales to South AustraliaPlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,3,1,3,3,6,6,2,3,2,4,3,6,3,1,5,5,3,3,2,5
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs totalTerritory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 1 artillery, 4 infantry and 1 tactical_bomber
Line Islands : 1 artillery and 2 infantry
41 Sea Zone : 1 flag
29 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 2 transportsProduction/PUs Summary :
Germans : 58 / 93
Russians : 17 / 18
Japanese : 51 / 64
Americans : 54 / 74
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 20 / 32
ANZAC : 10 / 8
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.524
Median : 3.000
Variance : 1.550
Standard Deviation : 1.245
Total rolls : 21Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.524
Median : 3.000
Variance : 1.550
Standard Deviation : 1.245
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
85 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 58 / 93
Russians : 17 / 18
Japanese : 51 / 64
Americans : 54 / 74
Chinese : 23 / 23
British : 29 / 29
UK_Pacific : 0 / 0
Italians : 20 / 32
ANZAC : 10 / 8
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.524
Median : 3.000
Variance : 1.550
Standard Deviation : 1.245
Total rolls : 21Null / Other
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.524
Median : 3.000
Variance : 1.550
Standard Deviation : 1.245
Total rolls : 21 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 destroyers, 1 fighter, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 3 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 3 infantry moved from 96 Sea Zone to Tobruk
1 armour, 1 artillery and 1 infantry moved from Alexandria to Tobruk
3 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Tobruk
2 bombers moved from Egypt to Tobruk
4 armour and 2 bombers moved from Egypt to Anglo Egyptian Sudan
4 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Belarus to Russia
3 infantry moved from Smolensk to Russia
14 armour, 19 artilleries, 13 infantry and 4 mech_infantrys moved from Bryansk to Russia
3 armour moved from Ukraine to Russia
3 bombers moved from Western Germany to 91 Sea Zone
1 infantry moved from Tsinghai to Novosibirsk
Germans take Novosibirsk from RussiansCombat - Germans
Battle in 91 Sea Zone
Germans attack with 3 bombers
Americans defend with 1 destroyer and 2 transports
Germans roll dice for 3 bombers in 91 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 3 bombers remaining. Battle score for attacker is 22
Casualties for Americans: 1 destroyer and 2 transports
Battle in Tobruk
Germans attack with 2 armour, 2 artilleries, 2 bombers and 4 infantry
British defend with 1 artillery and 1 infantry; Americans defend with 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Germans roll dice for 2 armour, 2 artilleries, 2 bombers and 4 infantry in Tobruk, round 2 : 2/10 hits
Americans roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Tobruk, round 2 : 2/8 hits
2 infantry owned by the Germans , 1 bomber owned by the Americans and 1 infantry owned by the Americans lost in Tobruk
Germans roll dice for 2 armour, 2 artilleries, 2 bombers and 2 infantry in Tobruk, round 3 : 2/8 hits
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Tobruk, round 3 : 3/6 hits
1 infantry owned by the British , 2 infantry owned by the Germans , 1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Tobruk
Germans roll dice for 2 armour, 1 artillery and 2 bombers in Tobruk, round 4 : 4/5 hits
Americans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Tobruk, round 4 : 2/4 hits
2 mech_infantrys owned by the Americans , 1 armour owned by the Germans , 1 artillery owned by the British , 1 armour owned by the Americans and 1 artillery owned by the Germans lost in Tobruk
Germans win, taking Tobruk from Americans with 1 armour and 2 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 2 artilleries and 4 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
Battle in Anglo Egyptian Sudan
Germans attack with 4 armour, 2 bombers, 3 infantry and 1 mech_infantry
British defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Germans roll dice for 4 armour, 2 bombers, 3 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/10 hits
British roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits
2 infantry owned by the British , 2 infantry owned by the Germans and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
Germans roll dice for 4 armour, 2 bombers, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 3/8 hits
British roll dice for 1 armour and 2 artilleries in Anglo Egyptian Sudan, round 3 : 1/3 hits
1 armour owned by the British , 1 infantry owned by the Germans and 2 artilleries owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 4 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 infantry
Casualties for British: 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Battle in Russia
Germans attack with 21 armour, 19 artilleries, 4 fighters, 16 infantry, 6 mech_infantrys and 1 tactical_bomber
Russians defend with 5 aaGuns, 1 airfield, 9 artilleries, 1 factory_major, 1 fighter, 45 infantry and 1 tactical_bomber
AA fire in Russia : 1/5 hits
1 fighter owned by the Germans lost in Russia
Germans roll dice for 21 armour, 19 artilleries, 3 fighters, 16 infantry, 6 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 21/66 hits
Russians roll dice for 5 aaGuns, 9 artilleries, 1 fighter, 45 infantry and 1 tactical_bomber in Russia, round 2 : 16/56 hits
16 infantry owned by the Russians , 16 infantry owned by the Germans and 5 aaGuns owned by the Russians lost in Russia
Germans roll dice for 21 armour, 19 artilleries, 3 fighters, 6 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 20/50 hits
Russians roll dice for 9 artilleries, 1 fighter, 29 infantry and 1 tactical_bomber in Russia, round 3 : 12/40 hits
20 infantry owned by the Russians , 6 artilleries owned by the Germans and 6 mech_infantrys owned by the Germans lost in Russia
Germans roll dice for 21 armour, 13 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 4 : 17/38 hits
Russians roll dice for 9 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Russia, round 4 : 6/20 hits
9 infantry owned by the Russians , 8 artilleries owned by the Russians and 6 artilleries owned by the Germans lost in Russia
Germans roll dice for 21 armour, 7 artilleries, 3 fighters and 1 tactical_bomber in Russia, round 5 : 11/32 hits
Russians roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Russia, round 5 : 1/3 hits
1 tactical_bomber owned by the Russians , 1 artillery owned by the Russians , 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans captures 18PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 21 armour, 6 artilleries, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 83
Casualties for Germans: 13 artilleries, 1 fighter, 16 infantry and 6 mech_infantrys
Casualties for Russians: 5 aaGuns, 9 artilleries, 1 fighter, 45 infantry and 1 tactical_bomberNon Combat Move - Germans
1 mech_infantry moved from Novgorod to Poland
1 armour moved from Slovakia Hungary to Western Germany
3 bombers moved from 91 Sea Zone to Southern France
3 infantry moved from France to Southern France
1 aaGun moved from France to Southern France
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
2 bombers moved from Tobruk to Southern Italy
2 bombers moved from Anglo Egyptian Sudan to Southern Italy
3 fighters and 1 tactical_bomber moved from Russia to Ukraine
3 aaGuns moved from Bryansk to UkrainePlace Units - Germans
2 armour placed in Ukraine
1 armour placed in Western Germany
3 infantry placed in France
4 infantry placed in Germany
1 fighter placed in Western Germany
4 destroyers and 2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 63 PUs; end with 81 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 90 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 105 PUs -
I didn’t scrambled the UK fighter from Gibralta. If you would have liked a scramble we can just redo that battle.
-
I messed up posting, skipping the scramble is fine.