Scramble sz110?
14L G40 Me1945 (Axis) vs. Whackamatt (allies +16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
1 fighter moved from Brazil to 101 Sea Zone
1 artillery and 1 infantry moved from New Brunswick Nova Scotia to Eastern United States
1 armour moved from New Brunswick Nova Scotia to Eastern United States
1 cruiser, 2 destroyers and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from Japanese
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to KiangsuCombat - Americans
Battle in KiangsuNon Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea
1 fighter moved from Midway to Korea
1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 fighters moved from Western United States to MidwayPlace Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 airfield and 1 factory_minor placed in Korea
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 3 infantry moved from Persia to Iraq
1 fighter moved from India to Iraq
1 carrier moved from 72 Sea Zone to 70 Sea Zone
2 fighters moved from Union of South Africa to PersiaCombat - British
Battle in Iraq
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 armour
British win, taking Iraq from Germans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - British
1 fighter moved from Iraq to PersiaPlace Units - British
3 infantry placed in Persia
2 fighters and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3,6,5,2,4
British collect 27 PUs (4 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 bomber and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 fighter moved from Southern Italy to 114 Sea Zone
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 armour moved from Algeria to Morocco
Italians take Morocco from French
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to TunisiaCombat - Italians
Battle in 114 Sea Zone
Italians attack with 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 fighter in 114 Sea Zone, round 2 : 1/1 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians and 1 fighter owned by the Italians lost in 114 Sea Zone
Russians win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 1 cruiser
Casualties for Italians: 1 fighter
Battle in TunisiaNon Combat Move - Italians
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
1 aaGun moved from Yugoslavia to Albania
1 battleship and 2 cruisers moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 bomber moved from Libya to Gibraltar
1 tactical_bomber moved from Libya to 91 Sea ZonePlace Units - Italians
1 armour, 1 artillery and 1 mech_infantry placed in Egypt
1 bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag
Gibraltar : 1 bomber
Egypt : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Morocco : 1 flag, 1 armour
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 aaGun and 1 infantry
Tunisia : 1 flag, 1 infantry
Western Germany : 1 aaGun
Albania : 1 aaGun
Northern Italy : 1 factory_major
Southern Italy : 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bryansk : 1 flag, 1 armour
Bessarabia : 1 flag, 1 aaGun and 2 infantry
94 Sea Zone : 1 transport
Greece : 1 flag
99 Sea Zone : 1 flag
81 Sea Zone : 1 transport
91 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers, 1 tactical_bomber and 1 transportProduction/PUs Summary :
Germans : 46 / 69
Russians : 33 / 42
Japanese : 56 / 67
Americans : 53 / 78
Chinese : 6 / 7
British : 30 / 27
UK_Pacific : 5 / 5
Italians : 21 / 37
ANZAC : 10 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
3 fighters moved from Caroline Islands to New South WalesNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 factory_minor and 5 tactical_bombers; Remaining resources: 2 PUs;Combat Move - Germans
1 mech_infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 mech_infantry moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Poland to Novgorod
1 mech_infantry moved from Baltic States to Novgorod
2 armour, 3 artilleries, 1 fighter and 9 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Western Germany to Finland
1 tactical_bomber moved from Eastern Poland to Finland
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 mech_infantry moved from Baltic States to NovgorodCombat - Germans
Battle in Finland
Germans attack with 2 armour, 3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers
Russians defend with 4 armour, 1 artillery and 8 infantry
Germans roll dice for 2 armour, 3 artilleries, 2 fighters, 9 infantry and 2 tactical_bombers in Finland, round 2 : 7/18 hits
Russians roll dice for 4 armour, 1 artillery and 8 infantry in Finland, round 2 : 7/13 hits
7 infantry owned by the Russians and 7 infantry owned by the Germans lost in Finland
Germans roll dice for 2 armour, 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Finland, round 3 : 3/11 hits
Russians roll dice for 4 armour, 1 artillery and 1 infantry in Finland, round 3 : 3/6 hits
1 infantry owned by the Russians , 1 armour owned by the Russians , 2 infantry owned by the Germans , 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Finland
Germans roll dice for 2 armour, 2 artilleries, 2 fighters and 2 tactical_bombers in Finland, round 4 : 5/8 hits
Russians roll dice for 3 armour in Finland, round 4 : 2/3 hits
3 armour owned by the Russians and 2 artilleries owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Germans: 3 artilleries and 9 infantry
Casualties for Russians: 4 armour, 1 artillery and 8 infantry
Battle in Novgorod
Germans attack with 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 mech_infantrys moved from Western Ukraine to Rostov
4 armour moved from Western Ukraine to Rostov
1 mech_infantry moved from Baltic States to Archangel
1 armour moved from Baltic States to Archangel
2 aaGuns, 3 artilleries and 15 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Archangel
2 aaGuns, 2 artilleries, 2 infantry and 5 mech_infantrys moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
1 armour moved from Belarus to Bryansk
2 fighters and 1 tactical_bomber moved from Finland to Baltic States
1 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Southern Italy
1 mech_infantry moved from Eastern Poland to Bryansk
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
1 tactical_bomber moved from Finland to Norway
1 infantry moved from Western Germany to 112 Sea Zone
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery moved from 112 Sea Zone to Norway
1 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 bombers moved from Egypt to Southern ItalyPlace Units - Germans
1 factory_minor placed in Western Ukraine
5 tactical_bombers placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 59 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 2 infantry
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 5 tactical_bombers
Germany : 1 factory_major
Norway : 1 artillery, 1 infantry and 1 tactical_bomber
Southern Italy : 2 bombers and 1 tactical_bomber
Belarus : 1 flag
Baltic States : 1 flag, 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Bryansk : 4 aaGuns, 2 armour, 5 artilleries, 1 fighter, 17 infantry, 6 mech_infantrys and 1 tactical_bomber
Rostov : 1 flag, 4 armour and 5 mech_infantrys
Archangel : 1 flag, 1 aaGun, 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 1 armour and 2 mech_infantrys
Tambov : 1 flag, 1 mech_infantry
Ukraine : 1 flag, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 1 factory_minor
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag
112 Sea Zone : 1 destroyer, 1 submarine and 1 transport
125 Sea Zone : 1 flag
Bulgaria : 1 flag
81 Sea Zone : 1 transport
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 2 submarines
Finland : 1 flag, 2 armourProduction/PUs Summary :
Germans : 57 / 74
Russians : 22 / 42
Japanese : 56 / 67
Americans : 53 / 78
Chinese : 6 / 7
British : 30 / 27
UK_Pacific : 5 / 5
Italians : 21 / 37
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 9 PUs;Combat Move - Russians
2 infantry moved from Russia to Tambov
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
2 fighters and 1 tactical_bomber moved from Russia to Tambov
3 armour moved from Volgograd to RussiaCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 aaGun moved from Vologda to Nenetsia
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 infantry moved from Northwest Persia to Iraq
1 tactical_bomber moved from Tambov to Russia
2 fighters moved from Tambov to RussiaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 33 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers and 2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from 37 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour and 4 infantry moved from Jehol to Manchuria
1 submarine moved from 37 Sea Zone to 19 Sea Zone -
Sz6 scramble?
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Full scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 bombers and 2 fighters moved from Japan to 6 Sea Zone
2 fighters moved from 37 Sea Zone to 6 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 artillery moved from 19 Sea Zone to Kiangsu
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 armour moved from 19 Sea Zone to Kiangsu
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 battleship, 2 carriers, 1 cruiser, 3 destroyers and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 armour and 4 infantry moved from Jehol to Manchuria
1 submarine moved from 37 Sea Zone to 19 Sea ZoneCombat - Japanese
Americans scrambles 3 units out of Korea to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 6/12 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 5/11 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
2 submarines owned by the Americans , 2 destroyers owned by the Americans and 2 destroyers owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 5/10 hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 6/9 hits
1 fighter owned by the Americans , 1 carrier owned by the Americans , 1 bomber owned by the Japanese , 2 cruisers owned by the Americans , 1 carrier owned by the Japanese , 1 destroyer owned by the Japanese , 1 tactical_bomber owned by the Americans and 3 fighters owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 4 : 3/5 hits
Americans roll dice for 1 battleship, 3 fighters and 1 transport in 6 Sea Zone, round 4 : 3/4 hits
3 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 carrier owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship, 1 bomber and 1 cruiser in 6 Sea Zone, round 5 : 1/3 hits
Americans roll dice for 1 battleship and 1 transport in 6 Sea Zone, round 5 : 0/1 hits
1 battleship owned by the Americans lost in 6 Sea Zone
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 battleship, 1 bomber and 1 cruiser remaining. Battle score for attacker is 27
Casualties for Japanese: 1 bomber, 2 carriers, 3 destroyers, 4 fighters and 1 tactical_bomber
Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 1 transport
Battle in 19 Sea Zone
Japanese attack with 1 submarine and 2 transports
Americans defend with 1 transport
1 transport owned by the Americans lost in 19 Sea Zone
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Manchuria
Japanese attack with 1 armour and 4 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 armour and 4 infantry in Manchuria, round 2 : 1/5 hits
Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsu
Japanese attack with 1 armour, 1 artillery and 2 infantry
Chinese defend with 1 infantry; Americans defend with 1 artillery
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsu, round 2 : 1/4 hits
Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kiangsu, round 3 : 2/4 hits
Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Tsinghai to Sikang
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 aaGun moved from Shensi to Szechwan
1 infantry moved from Shan State to Yunnan
1 bomber moved from 6 Sea Zone to Anhwe
1 artillery and 3 infantry moved from Shan State to 37 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from 39 Sea Zone to CeylonPlace Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in Malaya
1 armour, 1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 armour, 1 artillery and 2 infantry
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 armour and 4 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery and 4 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag
Szechwan : 1 flag, 1 aaGun
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag, 1 bomber
Ceylon : 1 flag, 2 artilleries and 2 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 airfield, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 infantry and 3 transports
19 Sea Zone : 1 carrier, 1 submarine and 2 transports
6 Sea Zone : 1 battleship, 1 carrier, 1 cruiser and 1 destroyer
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 55 / 74
Russians : 23 / 33
Japanese : 63 / 68
Americans : 53 / 78
Chinese : 0 / 7
British : 30 / 27
UK_Pacific : 5 / 5
Italians : 21 / 37
ANZAC : 10 / 13
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 2 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to 127 Sea Zone
1 mech_infantry moved from Korea to Amur
1 bomber moved from Sakha to Amur
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to Hawaiian Islands
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Battle in 127 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - Americans
1 bomber moved from 127 Sea Zone to UralsPlace Units - Americans
2 carriers, 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Americans undo move 1.
1 destroyer and 1 submarine placed in 101 Sea Zone
2 carriers, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,6
Americans collect 50 PUs (3 lost to blockades); end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 fighters moved from Union of South Africa to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 mech_infantry moved from Union of South Africa to Belgian CongoCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 fighters and 1 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
2 fighters moved from Anglo Egyptian Sudan to Tanganyika TerritoryPlace Units - British
1 artillery and 2 infantry placed in Persia
1 artillery, 1 fighter and 1 infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,1,5,5,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 armour, 2 fighters and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bryansk to Tambov
1 bomber moved from Southern Italy to Tambov
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Syria
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Gibraltar to 98 Sea Zone
1 bomber moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 armour moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Tambov
Italians attack with 1 armour and 1 bomber
Russians defend with 2 infantry
Italians roll dice for 1 armour and 1 bomber in Tambov, round 2 : 0/2 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 2/2 hits
1 armour owned by the Italians and 1 bomber owned by the Italians lost in Tambov
Russians win with 2 infantry remaining. Battle score for attacker is -18
Casualties for Italians: 1 armour and 1 bomber
Battle in Syria
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 bomber
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 bomber in Trans-Jordan, round 3 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 artillery owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits
1 bomber owned by the Italians lost in Trans-Jordan
British win, taking Syria from French with 1 infantry remaining. Battle score for attacker is -16
Casualties for Italians: 1 artillery and 1 bomber
Battle in Anglo Egyptian Sudan
Italians attack with 1 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 fighter owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 3 : 0/1 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits
1 armour owned by the Italians lost in Anglo Egyptian Sudan
British win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Italians: 1 armour and 1 fighterNon Combat Move - Italians
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour moved from Morocco to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Southern France to Northern Italy
1 aaGun moved from Southern France to Northern Italy
1 aaGun moved from Albania to Greece
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from 95 Sea Zone to Northern ItalyPlace Units - Italians
1 armour, 1 fighter and 1 infantry placed in Egypt
1 armour and 1 fighter placed in Southern Italy
Italians undo move 2.
1 armour placed in Northern Italy
1 fighter placed in Southern Italy
Italians undo move 1.
Italians undo move 1.
2 armour and 1 fighter placed in Egypt
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 23 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUsTerritory Summary for Italians :
British Somaliland : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 mech_infantry
Malta : 1 flag
Morocco : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Syria : 1 flag, 1 infantry
Tunisia : 1 flag
Western Germany : 1 aaGun
Northern Italy : 1 aaGun, 1 armour, 1 factory_major and 2 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
Bryansk : 1 flag
Bessarabia : 1 flag
Ukraine : 1 aaGun and 2 infantry
95 Sea Zone : 1 transport
Greece : 1 flag, 1 aaGun
99 Sea Zone : 1 flag
81 Sea Zone : 1 transport
98 Sea Zone : 1 transport
91 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 tactical_bomberProduction/PUs Summary :
Germans : 54 / 74
Russians : 23 / 33
Japanese : 63 / 68
Americans : 53 / 72
Chinese : 0 / 7
British : 32 / 32
UK_Pacific : 5 / 4
Italians : 21 / 38
ANZAC : 10 / 13
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
2 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 mech_infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 bombers moved from Southern Italy to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Trans-Jordan
1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
1 tactical_bomber moved from Baltic States to Tambov
1 fighter moved from Baltic States to Tambov
1 transport moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Norway to 125 Sea Zone
1 infantry and 1 transport moved from 125 Sea Zone to 127 Sea Zone
1 armour moved from Finland to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Nenetsia
1 armour moved from 127 Sea Zone to Nenetsia
1 fighter moved from Baltic States to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
1 armour moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Karelia
Germans take Karelia from Russians
1 infantry moved from Bryansk to TambovCombat - Germans
Battle in Tambov
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 artillery in Vologda, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Nenetsia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Trans-Jordan
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
Germans attack with 2 bombers and 1 infantry
French defend with 1 infantry; British defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
Germans roll dice for 2 bombers and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits
British roll dice for 2 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits
1 infantry owned by the French lost in Anglo Egyptian Sudan
Germans roll dice for 2 bombers and 1 infantry in Anglo Egyptian Sudan, round 4 : 1/3 hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 : 0/1 hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for French: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Trans-Jordan to Egypt
2 bombers moved from Anglo Egyptian Sudan to Alexandria
3 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 fighter moved from Tambov to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Caucasus to Bryansk
4 armour and 4 mech_infantrys moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Baltic States to Bryansk
1 aaGun moved from Archangel to Nenetsia
1 armour moved from Archangel to Bryansk
2 mech_infantrys moved from Archangel to Bryansk
5 tactical_bombers moved from Western Germany to Bryansk
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 carrier and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Norway to Novgorod
1 artillery moved from Norway to FinlandPlace Units - Germans
2 armour and 1 mech_infantry placed in Ukraine
3 armour placed in Western Ukraine
3 tactical_bombers placed in Novgorod
1 transport placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 aaGun
EDIT: Adding units owned by Germans to Tambov: 1 aaGun
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Ukraine: 1 mech_infantry
EDIT: Removing units owned by Germans from Bryansk: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Ukraine: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsTerritory Summary for Germans :
Alexandria : 2 bombers
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 tactical_bomber
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 1 factory_major and 1 harbour
Germany : 1 factory_major
Belarus : 1 flag
Karelia : 1 flag, 1 armour
Baltic States : 1 flag
Bryansk : 3 aaGuns, 9 armour, 5 artilleries, 3 fighters, 13 infantry, 16 mech_infantrys and 7 tactical_bombers
Rostov : 1 flag
Nenetsia : 1 flag, 1 aaGun, 1 armour and 1 infantry
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag
Tambov : 1 flag, 1 aaGun and 2 infantry
Ukraine : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Western Ukraine : 1 flag, 3 armour, 1 factory_minor and 2 mech_infantrys
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 tactical_bombers
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 mech_infantry
125 Sea Zone : 1 flag
95 Sea Zone : 1 carrier
93 Sea Zone : 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
81 Sea Zone : 1 transport
127 Sea Zone : 1 transport
Yugoslavia : 1 flag
91 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 2 submarines
Finland : 1 flag, 1 artilleryProduction/PUs Summary :
Germans : 62 / 82
Russians : 16 / 33
Japanese : 63 / 68
Americans : 53 / 72
Chinese : 0 / 7
British : 31 / 32
UK_Pacific : 5 / 4
Italians : 21 / 38
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Russia to Volgograd
2 infantry moved from Samara to Volgograd
3 infantry moved from Samara to Russia
1 infantry moved from Iraq to Trans-JordanCombat - Russians
Battle in Volgograd
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking Volgograd from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
2 fighters and 1 tactical_bomber moved from Volgograd to RussiaPlace Units - Russians
1 armour and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 carrier, 1 infantry, 1 mech_infantry and 2 tactical_bombers; Remaining resources: 3 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 fighter moved from Japan to Amur
2 infantry moved from Manchuria to Amur
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Siberia
1 infantry moved from 5 Sea Zone to Siberia
1 armour moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Kazakhstan to Novosibirsk
Japanese take Novosibirsk from Russians
1 bomber moved from Anhwe to 45 Sea ZoneCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siberia
Battle in Amur
Japanese attack with 1 armour, 1 fighter and 3 infantry
Americans defend with 1 bomber and 1 mech_infantry
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Amur, round 2 : 1/5 hits
Russians roll dice for 1 bomber and 1 mech_infantry in Amur, round 2 : 0/2 hits
1 bomber owned by the Americans lost in Amur
Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Amur, round 3 : 2/5 hits
Russians roll dice for 1 mech_infantry in Amur, round 3 : 1/1 hits
1 mech_infantry owned by the Americans and 1 infantry owned by the Japanese lost in Amur
Japanese win, taking Siberia from Russians, taking Amur from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber and 1 mech_infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 fighter moved from Amur to 6 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsu to Anhwe
1 armour moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 aaGun moved from Szechwan to Yunnan
1 infantry moved from Burma to Yunnan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Malaya to Shan State
2 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Shan State
2 artilleries and 2 infantry moved from Ceylon to 39 Sea Zone
1 infantry moved from Shensi to Kansu
1 artillery moved from Sikang to Tsinghai
1 fighter moved from 39 Sea Zone to Yunnan
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from 45 Sea Zone to Philippines
1 carrier and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 35 Sea Zone
2 artilleries and 4 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Yunnan to Shan StatePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Malaya
1 armour, 1 artillery and 1 mech_infantry placed in French Indo China
2 tactical_bombers placed in Japan
1 carrier placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 72 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUsTerritory Summary for Japanese :
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 1 airfield, 1 factory_minor and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag
Yunnan : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 armour and 1 mech_infantry
Hunan : 1 flag
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Tsinghai : 1 flag, 1 artillery
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag, 3 artilleries, 1 fighter and 7 infantry
Burma : 1 flag
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 artillery, 1 bomber, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield
Amur : 1 flag, 1 armour and 2 infantry
Siberia : 1 flag, 1 armour and 1 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 airfield, 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
37 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 3 transports
35 Sea Zone : 1 carrier, 1 cruiser, 1 fighter, 1 submarine and 1 transport
39 Sea Zone : 1 flag
5 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 destroyer and 1 fighter
62 Sea Zone : 1 flag
Novosibirsk : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 60 / 82
Russians : 15 / 18
Japanese : 69 / 77
Americans : 50 / 72
Chinese : 0 / 7
British : 31 / 32
UK_Pacific : 5 / 4
Italians : 21 / 38
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





