Oh I forgot the walk to Alexandria. I will add that on NCM.
UnknownSoldier (Axis) vs. Mallery29 (Allies+11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 bombers moved from New South Wales to Queensland
1 aaGun and 3 fighters moved from South Australia to Queensland
2 artilleries and 3 infantry moved from South Australia to Queensland
2 transports moved from 26 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Combat Move - French
Non Combat Move - French
Turn Complete - French
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I wonder…is loath a strong enough word to describe how I feel about your bombers??? :x
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Politics - Germans
Purchase Units - Germans
Germans repair 14 damage on 9 factory_majors and 5 factory_minors; Remaining resources: 48 PUs;
Germans buy 4 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Western Ukraine to Ukraine
Germans take Ukraine from Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
3 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
2 bombers moved from France to Normandy Bordeaux
2 infantry moved from Southern France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy BordeauxCombat - Germans
Battle in Belarus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 fighter, 3 infantry and 1 mech_infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/11 hits
Americans roll dice for 1 fighter, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/6 hits
2 infantry owned by the British , 3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Germans roll dice for 2 artilleries, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 7/8 hits
Americans roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/3 hits
1 infantry owned by the British , 2 infantry owned by the Germans , 1 mech_infantry owned by the British and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 5 infantry
Casualties for British: 1 fighter, 3 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
6 infantry moved from Northern Italy to 97 Sea Zone
6 infantry and 3 transports moved from 97 Sea Zone to 98 Sea Zone
3 transports moved from 98 Sea Zone to 97 Sea Zone
6 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from Southern France to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to Northern Italy
1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
1 infantry moved from Eastern Poland to Western Ukraine
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Western Germany
1 artillery moved from Western Germany to France
3 infantry moved from Germany to Western Germany
4 infantry moved from Germany to PolandPlace Units - Germans
3 infantry placed in France
1 infantry placed in Western Germany
9 mech_infantrys placed in Germany
Germans undo move 1.
3 infantry placed in Novgorod
Germans undo move 1.
1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4,1,1
Germans collect 50 PUs (3 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Alexandria : 1 armour, 6 artilleries, 2 fighters, 19 infantry and 2 tactical_bombers
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 5 infantry and 1 tactical_bomber
Poland : 4 infantry
Germany : 1 factory_major and 9 mech_infantrys
Northern Italy : 3 artilleries and 3 infantry
Belarus : 1 flag, 2 infantry
Karelia : 1 flag
Baltic States : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 3 aaGuns, 15 armour, 12 artilleries, 1 fighter, 11 infantry, 1 mech_infantry and 1 tactical_bomber
Bessarabia : 1 flag
Ukraine : 1 flag, 1 artillery and 1 factory_minor
Western Ukraine : 1 flag, 1 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 1 submarine
93 Sea Zone : 1 submarine
Bulgaria : 1 flag
97 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
Iraq : 1 infantry
98 Sea Zone : 1 carrier, 1 destroyer and 3 transports
Finland : 1 flagProduction/PUs Summary :
Germans : 53 / 60
Russians : 20 / 27
Japanese : 68 / 73
Americans : 50 / 72
Chinese : 1 / 3
British : 32 / 30
UK_Pacific : 6 / 6
Italians : 21 / 36
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 armour moved from Kansu to Tsinghai
4 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Novosibirsk
6 infantry moved from Yenisey to Timguska
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Russia to Smolensk
2 infantry moved from Bryansk to Belarus
1 artillery moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 factory_minor
retreated to Ukraine
Germans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 armour moved from Volgograd to Bryansk
1 fighter moved from Belarus to Bryansk
1 fighter moved from Smolensk to Bryansk
5 infantry moved from Russia to Bryansk
2 aaGuns moved from Timguska to NovosibirskPlace Units - Russians
2 infantry placed in Volgograd
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 4 artilleries, 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
4 armour, 6 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers moved from Shensi to Tsinghai
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in Tsinghai
Japanese attack with 4 armour, 6 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers
Russians defend with 1 armour and 10 infantry; Chinese defend with 1 fighter and 15 infantry
Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 2 fighters, 11 infantry and 2 tactical_bombers in Tsinghai, round 2 : 6/27 hits
Chinese roll dice for 1 armour, 1 fighter and 25 infantry in Tsinghai, round 2 : 7/27 hits
7 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 4 armour, 6 artilleries, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Tsinghai, round 3 : 7/20 hits
Chinese roll dice for 1 armour, 1 fighter and 19 infantry in Tsinghai, round 3 : 13/21 hits
7 infantry owned by the Russians , 3 armour owned by the Japanese , 4 infantry owned by the Japanese and 6 artilleries owned by the Japanese lost in Tsinghai
1 armour owned by the Japanese retreated to Shensi
Chinese win with 1 armour, 1 fighter and 12 infantry remaining. Battle score for attacker is -36
Casualties for Japanese: 3 armour, 6 artilleries and 11 infantry
Casualties for Russians: 7 infantry
Casualties for Chinese: 6 infantry
Battle in Yakut S.S.R.
Japanese attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 5/12 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from Soviet Far East to 5 Sea Zone
1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 transports moved from 37 Sea Zone to 19 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
2 bombers moved from Tsinghai to Shan State
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 submarine moved from 37 Sea Zone to 61 Sea Zone
2 armour moved from Manchuria to Chahar
2 fighters and 2 tactical_bombers moved from Tsinghai to Chahar
2 fighters moved from Japan to 6 Sea ZonePlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Malaya
1 armour and 1 infantry placed in Manchuria
Japanese undo move 3.
1 armour, 1 artillery and 1 infantry placed in Malaya
1 infantry placed in Manchuria
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 4 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 2 armour, 1 factory_minor and 2 infantry
Shensi : 1 flag, 1 armour
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 2 armour, 2 fighters and 2 tactical_bombers
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 8 artilleries, 2 bombers and 9 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 armour, 4 artilleries, 5 infantry and 1 mech_infantry
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag, 2 carriers, 3 destroyers, 2 fighters, 3 submarines and 2 tactical_bombers
19 Sea Zone : 2 transports
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters, 14 submarines, 4 tactical_bombers and 3 transports
55 Sea Zone : 1 submarine
61 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 51 / 60
Russians : 21 / 30
Japanese : 69 / 74
Americans : 50 / 72
Chinese : 2 / 3
British : 32 / 30
UK_Pacific : 5 / 6
Italians : 21 / 36
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Well that hurt :x
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I was really wondering if you were going to attack at some point or if we were going to continue the face off…I didn’t do the math yet, but was was your chances for it? It gives me a little breathing room in the Pacific, but Europe is beginning to teeter towards a catastrophe for me. While I can probably branch out a little with China, I don’t think it will change the balance too much. Especially since the Russian lines are collapsing to Moscow now and I doubt I will be able to get much more reinforcements out there when your second wave of troops come through. I am happy that I made it to Round 10 and Moscow is still around and the Pacific is not a real disaster area for me…thank goodness for the 11 IPCs!
With respect to our team game, the Anzac have now killed 2 FTRs, 1 Tac, 2CV, 2 Transports, 2 DD, 1CA, and either 4 or 5 SS at Java…LIFE IS GOOD!
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Well the battle calc said 82% chance of me winning and even if I lost, it would be to 3 or 4 units left…stupid calculator!!!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to FranceCombat - Americans
Strategic bombing raid in France
Bombing raid in France rolls: 8,5 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.Non Combat Move - Americans
2 bombers moved from France to United Kingdom
2 transports moved from 110 Sea Zone to 102 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 118 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 destroyer moved from 10 Sea Zone to 15 Sea Zone
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 5 carriers, 3 cruisers, 16 destroyers, 8 fighters, 2 infantry, 13 submarines, 2 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 101 Sea Zone to 118 Sea ZonePlace Units - Americans
2 infantry placed in Eastern United States
2 infantry placed in Western United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
3 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to SikangPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 fighters moved from Egypt to Iraq
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy BordeauxCombat - British
Battle in Holland Belgium
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Holland Belgium from Germans, taking Burma from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
British attack with 2 artilleries, 1 fighter and 2 infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
British win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in Iraq
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 infantry
British win, taking Iraq from Italians with 1 artillery and 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
3 fighters moved from Iraq to Egypt
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from Burma to IndiaPlace Units - British
1 fighter and 2 infantry placed in Egypt
3 infantry placed in Union of South Africa
1 artillery placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1,5,1,3
British collect 37 PUs (2 lost to blockades); end with 38 PUs totalPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 armour -
use this instead…forgot to move my transport!
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gotcha
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time to find out I guess…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 4 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Southern Italy to 97 Sea Zone
4 armour and 1 infantry moved from Northern Italy to 97 Sea Zone
1 mech_infantry moved from Northern Italy to Holland Belgium
1 armour moved from France to Holland Belgium
4 armour, 4 infantry and 4 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
4 armour moved from 98 Sea Zone to Egypt
3 armour, 8 artilleries, 1 bomber, 2 fighters and 16 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Holland Belgium
1 fighter moved from Southern Italy to Egypt
1 infantry moved from Trans-Jordan to EgyptCombat - Italians
Battle in Holland Belgium
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits
British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Egypt
Italians attack with 7 armour, 8 artilleries, 1 bomber, 3 fighters and 21 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; Russians defend with 1 mech_infantry; British defend with 3 aaGuns, 5 armour, 6 artilleries, 1 factory_minor, 4 fighters, 1 harbour, 16 infantry and 10 mech_infantrys
AA fire in Egypt : 0/4 hits
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
Italians roll dice for 7 armour, 8 artilleries, 1 bomber, 3 fighters and 21 infantry in Egypt, round 2 : 14/40 hits
British roll dice for 3 aaGuns, 5 armour, 6 artilleries, 4 fighters, 19 infantry and 11 mech_infantrys in Egypt, round 2 : 23/45 hits
9 infantry owned by the British , 1 infantry owned by the French , 2 infantry owned by the ANZAC , 2 artilleries owned by the Italians , 3 aaGuns owned by the British and 21 infantry owned by the Italians lost in Egypt
Italians roll dice for 7 armour, 6 artilleries, 1 bomber and 3 fighters in Egypt, round 3 : 9/17 hits
British roll dice for 5 armour, 6 artilleries, 4 fighters, 7 infantry and 11 mech_infantrys in Egypt, round 3 : 14/33 hits
7 infantry owned by the British , 1 fighter owned by the Italians , 6 artilleries owned by the Italians , 2 mech_infantrys owned by the British and 7 armour owned by the Italians lost in Egypt
British win with 5 armour, 6 artilleries, 4 fighters and 9 mech_infantrys remaining. Battle score for attacker is -67
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 3 aaGuns, 16 infantry and 2 mech_infantrys
Casualties for Italians: 7 armour, 8 artilleries, 1 fighter and 21 infantry
2 fighters owned by the Italians and 1 bomber owned by the Italians retreatedNon Combat Move - Italians
1 fighter moved from Holland Belgium to Northern Italy
1 bomber moved from Egypt to Southern Italy
2 fighters moved from Egypt to GreecePlace Units - Italians
4 artilleries, 4 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag, 2 aaGuns
Gibraltar : 1 flag, 1 harbour
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Syria : 1 flag
Tunisia : 1 flag
Holland Belgium : 1 armour and 1 mech_infantry
Northern Italy : 4 artilleries, 1 factory_major, 1 fighter, 4 infantry and 2 mech_infantrys
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Eastern Poland : 1 flag
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 2 fighters
97 Sea Zone : 1 destroyer
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 8 transportsProduction/PUs Summary :
Germans : 49 / 60
Russians : 21 / 30
Japanese : 66 / 74
Americans : 50 / 70
Chinese : 4 / 4
British : 36 / 38
UK_Pacific : 6 / 6
Italians : 19 / 34
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Feel free to swap out some aa guns for infantry in Egypt if you want sir. I just chose them as casualties since they had no defense and I am headed to work, so did not wait for casualties.
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Wasn’t like the Italians were going to take Egypt…But it sure as hell made it easier for the Germans…no AA shots? really? Boooooooo!
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0 for 4…a clean sweep :evil:
Have a good day
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 2 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 mech_infantry
EDIT: Adding units owned by British to Egypt: 1 aaGun
EDIT: Turning off Edit Mode
1 transport moved from 63 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total





