14L G40 KionAAA(Axis) vs Whackamatt(Allies + 11)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - Italians
                1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone

    Combat - Italians
                Battle in 110 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    Americans defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is -2
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 bomber moved from 110 Sea Zone to Northern Italy
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 artillery and 1 infantry moved from Algeria to Tunisia

    Turn Complete - Italians

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 13 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
                ANZAC collect 9 PUs (3 lost to blockades); end with 22 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                EDIT: 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                EDIT: 1 infantry moved from 81 Sea Zone to Alexandria
                EDIT: French undo move 2.
                EDIT: 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Egypt to Trans-Jordan

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                1 infantry moved from Karelia to Finland
                3 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Finland
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 artillery moved from Russia to Samara
                      Germans take Samara from Russians
                3 bombers and 2 fighters moved from Bryansk to Rostov
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from Americans
                3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 114 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Novgorod to Rostov


  • Scramble in Gibraltar?

  • '20 '18 '17 '15

    No thanks


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Novgorod to Vyborg
                      Germans take Vyborg from Russians
                1 armour moved from Vyborg to Finland
                1 infantry moved from Karelia to Finland
                3 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Finland
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 artillery and 1 infantry moved from Bryansk to Tambov
                1 artillery moved from Russia to Samara
                      Germans take Samara from Russians
                3 bombers and 2 fighters moved from Bryansk to Rostov
                3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                      Germans take 109 Sea Zone from Americans
                3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
                2 submarines moved from 114 Sea Zone to 112 Sea Zone
                2 tactical_bombers moved from Novgorod to Rostov

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 3 artilleries and 3 infantry
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 tactical_bomber
                        Germans roll dice for 1 cruiser in Gibraltar, round 2 :  1/1 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 :  2/6 hits
                        British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 :  1/3 hits
                        1 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 tactical_bomber owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Americans: 1 tactical_bomber
                Battle in Finland
                    Germans attack with 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Finland, round 2 :  7/9 hits
                        Russians roll dice for 2 infantry in Finland, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Rostov
                    Germans attack with 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 :  4/13 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers, 2 fighters and 2 tactical_bombers moved from Rostov to Russia
                3 aaGuns moved from Bryansk to Rostov
                3 bombers, 2 fighters and 2 tactical_bombers moved from Finland to Western Germany

    Place Units - Germans
                3 submarines placed in 93 Sea Zone
                2 submarines placed in 112 Sea Zone
                3 infantry placed in Northern Italy
                3 mech_infantrys placed in Western Germany
                2 infantry and 1 mech_infantry placed in Ukraine
                Germans undo move 5.
                1 artillery and 2 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Russia
                1 armour and 2 mech_infantrys placed in Western Ukraine
                2 fighters placed in Western Germany
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Northern Italy: 2 aaGuns
                EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
                Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns and 12 infantry moved from Kazakhstan to Caucasus

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 armour, 3 destroyers, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 artilleries and 9 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 9 infantry and 6 transports moved from 35 Sea Zone to 41 Sea Zone
                3 artilleries and 9 infantry moved from 41 Sea Zone to Sumatra
                1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
                5 artilleries and 16 infantry moved from Shan State to Burma
                      Japanese take Burma from UK_Pacific
                1 artillery and 6 infantry moved from Yunnan to Burma

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                    Japanese attack with 3 artilleries and 9 infantry
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 3 artilleries and 9 infantry in Sumatra, round 2 :  5/12 hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Sumatra, round 2 :  2/2 hits
                        1 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Japanese lost in Sumatra
                    Japanese win, taking Sumatra from UK_Pacific with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Shan State to Burma
                1 aaGun moved from Yunnan to Burma
                1 artillery and 2 infantry moved from French Indo China to Shan State
                1 artillery and 2 infantry moved from Malaya to Shan State
                3 armour and 5 mech_infantrys moved from Kweichow to Burma
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                1 fighter moved from Japan to French Indo China
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                7 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 artillery moved from Shensi to Szechwan

    Place Units - Japanese
                3 destroyers and 3 submarines placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in French Indo China
                1 armour and 2 mech_infantrys placed in Malaya

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
                2 battleships and 5 destroyers moved from 26 Sea Zone to 16 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from Hawaiian Islands to 54 Sea Zone

    Combat - Americans
                Americans creates battle in territory 93 Sea Zone
                Battle in 16 Sea Zone
                    Americans attack with 2 battleships and 5 destroyers
                    Japanese defend with 1 destroyer
                    Americans win with 2 battleships and 5 destroyers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 54 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 submarine
                    Americans win, taking 54 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 3 submarines
                    3 submarines owned by the Germans Submerged

    Non Combat Move - Americans
                4 fighters moved from Iraq to Southern Italy
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to Midway
                1 fighter moved from Hawaiian Islands to Midway
                2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 16 Sea Zone
                1 infantry moved from Western United States to Central United States
                1 armour moved from Western United States to Central United States
                3 mech_infantrys moved from Eastern United States to Central United States
                1 artillery and 1 infantry moved from New South Wales to South Australia
                1 bomber moved from 54 Sea Zone to New South Wales

    Place Units - Americans
                2 fighters placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                2 infantry placed in Eastern United States
                1 armour placed in Central United States
                1 bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - British
                British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                3 transports moved from 81 Sea Zone to 98 Sea Zone
                1 artillery and 4 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 4 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
                1 artillery and 5 infantry moved from 97 Sea Zone to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy
                2 fighters moved from Egypt to Northern Italy
                1 armour moved from West India to India

    Combat - British
                Battle in Northern Italy
                    British attack with 1 artillery, 4 fighters and 5 infantry
                    Germans defend with 2 aaGuns, 4 artilleries, 1 factory_minor and 3 infantry; Italians defend with 1 bomber
                    Germans win with 4 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 aaGuns and 3 infantry
                    Casualties for British: 1 artillery, 1 fighter and 5 infantry
                    Casualties for Italians: 1 bomber
                    3 fighters owned by the British retreated

    Non Combat Move - British
                3 fighters moved from Northern Italy to Southern Italy

    Place Units - British
                3 infantry placed in Persia
                1 fighter and 2 infantry placed in Egypt
                1 fighter placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 6 PUs total
                Some Units in India change ownership: 3 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Libya

    Turn Complete - Italians


  • I have one mention one thing: The attack in Northern Italy was not correct. You should have asked me when I wanted the bomber to be taken as casualty. You just took it after the Anti-Air as if I wanted the max defense-OOL.
    I’m okay with the outcome of this particular fight, but in general you have to ask for the order of losses.


  • Bump

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      ANZAC take Ethiopia from Italians

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
                ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries moved from Northern Italy to Southern Italy
                3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                3 bombers moved from Russia to Southern Italy
                3 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Southern Italy
                1 artillery moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Russia to Urals
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 artillery and 1 infantry moved from Tambov to Rostov
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 artillery and 1 infantry moved from Russia to Samara
                1 armour moved from Finland to Novgorod
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Finland to Norway


  • Scramble from Italy? And if: where? Remember: only 3 Fighter can scramble from Italy all together.
    Also: whose fighter?

  • '20 '18 '17 '15

    No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 9

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 3 artilleries, 1 destroyer, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 artilleries moved from Northern Italy to Southern Italy
                3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                3 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
                3 submarines moved from 93 Sea Zone to 97 Sea Zone
                3 bombers moved from Russia to Southern Italy
                3 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Southern Italy
                1 artillery moved from Samara to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 infantry moved from Urals to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 armour moved from Russia to Urals
                1 infantry moved from Tambov to Volgograd
                      Germans take Volgograd from Russians
                1 artillery and 1 infantry moved from Tambov to Rostov
                1 artillery and 2 infantry moved from Ukraine to Rostov
                1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
                1 artillery and 1 infantry moved from Russia to Samara
                1 armour moved from Finland to Novgorod
                1 submarine moved from 112 Sea Zone to 119 Sea Zone
                1 infantry moved from Finland to Norway

    Combat - Germans
                Battle in 97 Sea Zone
                    Germans attack with 3 submarines
                    British defend with 3 transports; Americans defend with 1 destroyer
                        Germans roll dice for 3 submarines in 97 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer and 3 transports in 97 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 submarines in 97 Sea Zone, round 3 :  1/3 hits
                        British roll dice for 1 destroyer and 3 transports in 97 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 97 Sea Zone
                        3 transports owned by the British lost in 97 Sea Zone
                        Germans roll dice for 3 submarines in 97 Sea Zone, round 4 :  2/3 hits
                    Germans win, taking 97 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 29
                    Casualties for British: 3 transports
                    Casualties for Americans: 1 destroyer
                Battle in Southern Italy
                    Germans attack with 7 artilleries, 6 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
                    French defend with 1 fighter; British defend with 3 fighters; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 9 fighters and 1 harbour
                        Germans roll dice for 1 cruiser in Southern Italy, round 2 :  1/1 hits
                        Germans roll dice for 7 artilleries, 6 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 :  11/24 hits
                        Americans roll dice for 1 armour and 13 fighters in Southern Italy, round 2 :  11/14 hits
                        9 fighters owned by the Americans , 2 infantry owned by the Germans , 1 armour owned by the Americans , 1 fighter owned by the British , 1 fighter owned by the French , 6 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Southern Italy
                        Germans roll dice for 1 artillery, 6 bombers, 4 fighters and 2 tactical_bombers in Southern Italy, round 3 :  9/13 hits
                        Americans roll dice for 2 fighters in Southern Italy, round 3 :  2/2 hits
                        2 fighters owned by the British and 2 fighters owned by the Germans lost in Southern Italy
                    Germans win, taking Southern Italy from Americans, taking Northern Italy from Germans with 1 artillery, 6 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 74
                    Casualties for Germans: 6 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys
                    Casualties for French: 1 fighter
                    Casualties for British: 3 fighters
                    Casualties for Americans: 1 armour and 9 fighters

    Non Combat Move - Germans
                2 fighters and 2 tactical_bombers moved from Russia to Romania
                2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
                3 bombers moved from Southern Italy to Romania
                3 bombers moved from Southern Italy to Northern Italy

    Place Units - Germans
                1 armour and 2 mech_infantrys placed in Ukraine
                1 armour and 2 mech_infantrys placed in Western Ukraine
                1 armour and 2 mech_infantrys placed in Russia
                1 artillery and 2 infantry placed in Western Germany
                2 artilleries and 1 infantry placed in France
                1 destroyer and 2 submarines placed in 93 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
                Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs

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