UnknownSoldier (Axis) vs. mrcuengo (Allies+13), no tech


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                3 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                3 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 14 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 armour moved from Kweichow to Kwangsi
                      Chinese take Hunan from Japanese
                7 infantry moved from French Indo China to Kwangsi
                1 artillery moved from French Indo China to Kwangsi
                3 armour, 2 artilleries, 1 infantry and 3 mech_infantrys moved from Rhodesia to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber moved from India to Belgian Congo
                1 armour moved from Iraq to Persia
                      British take Persia from Italians
                1 armour moved from Persia to Northwest Persia
                1 mech_infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Germans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Morocco to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Combat - British
                Battle in 93 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 3 submarines
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 submarines in 93 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 93 Sea Zone
                        British roll dice for 1 submarine in 93 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 93 Sea Zone, round 3 :  0/2 hits
                        British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the Germans lost in 93 Sea Zone
                        British roll dice for 1 submarine in 93 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 submarine in 93 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 4 :  1/3 hits
                        1 submarine owned by the Germans lost in 93 Sea Zone
                    British win, taking 93 Sea Zone from Italians with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines
                Battle in Kwangsi
                    British attack with 1 armour, 1 artillery and 7 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 armour, 1 artillery and 7 infantry in Kwangsi, round 2 :  1/9 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangsi
                        British roll dice for 1 armour, 1 artillery and 6 infantry in Kwangsi, round 3 :  3/8 hits
                        Japanese roll dice for 1 artillery in Kwangsi, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Kwangsi
                    British win, taking Kwangsi from Japanese with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Belgian Congo
                    British attack with 3 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys
                    Italians defend with 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry
                        British roll dice for 3 armour, 2 artilleries, 1 bomber, 1 infantry and 5 mech_infantrys in Belgian Congo, round 2 :  3/12 hits
                        Italians roll dice for 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Belgian Congo, round 2 :  1/10 hits
                        1 infantry owned by the British and 3 infantry owned by the Italians lost in Belgian Congo
                        British roll dice for 3 armour, 2 artilleries, 1 bomber and 5 mech_infantrys in Belgian Congo, round 3 :  5/11 hits
                        Italians roll dice for 2 armour, 4 artilleries and 1 mech_infantry in Belgian Congo, round 3 :  1/7 hits
                        4 artilleries owned by the Italians , 1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Belgian Congo
                        British roll dice for 3 armour, 2 artilleries, 1 bomber and 4 mech_infantrys in Belgian Congo, round 4 :  4/10 hits
                        Italians roll dice for 2 armour in Belgian Congo, round 4 :  2/2 hits
                        2 mech_infantrys owned by the British and 2 armour owned by the Italians lost in Belgian Congo
                    British win, taking Belgian Congo from Italians with 3 armour, 2 artilleries, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for British: 1 infantry and 3 mech_infantrys
                    Casualties for Italians: 2 armour, 4 artilleries, 3 infantry and 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Belgian Congo to Rhodesia
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Tambov to Smolensk
                3 fighters and 1 tactical_bomber moved from Russia to Smolensk
                1 aaGun, 1 armour and 1 infantry moved from Shan State to French Indo China
                1 armour moved from India to Shan State
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from West India to India
                1 transport moved from 91 Sea Zone to 102 Sea Zone
                1 transport moved from 102 Sea Zone to 106 Sea Zone
                2 fighters moved from 93 Sea Zone to Morocco

    Place Units - British
                1 armour placed in Quebec
                1 fighter placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa
                1 submarine placed in 106 Sea Zone

    Turn Complete - British
                British collect 25 PUs; end with 25 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,2,1,6,6,2,3,4,6,5,5,6,2,5,4,5
                UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in French Indo China change ownership: 1 artillery, 1 infantry and 1 mech_infantry

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 artillery, 2 destroyers, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                1 infantry moved from Nigeria to French West Africa
                      Italians take French West Africa from French
                3 artilleries and 2 infantry moved from Tunisia to Algeria
                4 transports moved from 94 Sea Zone to 95 Sea Zone
                1 armour moved from Southern Italy to 95 Sea Zone
                2 armour moved from Northern Italy to 95 Sea Zone
                1 artillery moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry moved from Northern Italy to 95 Sea Zone
                3 armour, 1 artillery, 4 infantry and 4 transports moved from 95 Sea Zone to 94 Sea Zone
                4 infantry moved from 94 Sea Zone to Algeria
                3 armour moved from 94 Sea Zone to Algeria
                1 artillery moved from 94 Sea Zone to Algeria
                1 destroyer moved from 94 Sea Zone to 93 Sea Zone
                2 fighters moved from 94 Sea Zone to 93 Sea Zone
                1 bomber moved from Egypt to 93 Sea Zone

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer and 2 fighters
                    British defend with 1 destroyer and 1 submarine
                        British roll dice for 1 submarine in 93 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 93 Sea Zone, round 2 :  4/4 hits
                        British roll dice for 1 destroyer in 93 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians , 1 submarine owned by the British , 1 bomber owned by the Italians and 1 destroyer owned by the British lost in 93 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is -6
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 bomber and 1 destroyer
                Battle in Algeria
                    Italians attack with 3 armour, 4 artilleries and 6 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 2 :  0/2 hits
                        Italians roll dice for 3 armour, 4 artilleries and 6 infantry in Algeria, round 2 :  1/13 hits
                        Americans roll dice for 2 infantry in Algeria, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                        Italians roll dice for 3 armour, 4 artilleries and 5 infantry in Algeria, round 3 :  5/12 hits
                        Americans roll dice for 1 infantry in Algeria, round 3 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from Americans with 3 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 transport moved from 94 Sea Zone to 95 Sea Zone
                1 aaGun moved from Southern Italy to 95 Sea Zone
                1 infantry moved from Northern Italy to 95 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from 94 Sea Zone to Algeria
                1 aaGun moved from 94 Sea Zone to Algeria
                2 fighters moved from 93 Sea Zone to 94 Sea Zone
                1 artillery moved from Northern Italy to Southern France
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                2 destroyers and 2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Nigeria : 1 flag
        Kenya : 1 flag
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        Algeria : 1 flag, 1 aaGun, 3 armour, 4 artilleries and 5 infantry
        Southern France : 1 artillery
        French West Africa : 1 flag, 1 infantry
        Tunisia : 1 flag
        Northern Italy : 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
        95 Sea Zone : 2 destroyers and 2 submarines
        94 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 5 transports
        Greece : 1 flag, 1 aaGun
        Iraq : 1 flag, 1 infantry
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 53 / 71
        Russians : 23 / 26
        Japanese : 36 / 38
        Americans : 59 / 85
        Chinese : 16 / 20
        British : 23 / 25
        UK_Pacific : 17 / 15
        Italians : 26 / 38
        ANZAC : 10 / 21
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Northern Territory to 55 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 submarine moved from 44 Sea Zone to 20 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                2 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from New South Wales to Queensland
                1 infantry moved from South Australia to Queensland
                1 infantry moved from South Australia to Queensland
                1 carrier, 2 destroyers and 1 fighter moved from 26 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Tunisia to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Tunisia to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to Gibraltar
                2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
                2 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Belarus to Bryansk
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 artillery moved from Western Ukraine to Bryansk

  • '13

    I need scramble orders for sz92 from Morocco sir


  • no scramble.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 destroyer and 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 tactical_bomber moved from Tunisia to 92 Sea Zone
                2 fighters and 1 tactical_bomber moved from Tunisia to 92 Sea Zone
                2 fighters moved from 94 Sea Zone to Gibraltar
                2 fighters and 2 tactical_bombers moved from Western Germany to 92 Sea Zone
                2 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                1 infantry moved from Western Ukraine to Bryansk
                1 bomber moved from Belarus to Bryansk
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
                1 artillery moved from Western Ukraine to Bryansk

    Combat - Germans
                Battle in Gibraltar
                    Germans attack with 2 fighters and 2 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 infantry
                        Germans roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 :  1/4 hits
                        British roll dice for 1 infantry in Gibraltar, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Ukraine
                    Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 2 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Ukraine, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Ukraine
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Ukraine, round 3 :  3/6 hits
                        Russians roll dice for 1 infantry in Ukraine, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Bryansk
                    Germans attack with 3 artilleries, 1 bomber and 3 infantry
                    Russians defend with 4 infantry
                        Germans roll dice for 3 artilleries, 1 bomber and 3 infantry in Bryansk, round 2 :  4/7 hits
                        Russians roll dice for 4 infantry in Bryansk, round 2 :  0/4 hits
                        4 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                4 mech_infantrys moved from Western Ukraine to Belarus
                2 armour moved from Western Ukraine to Belarus
                1 infantry moved from Novgorod to Archangel
                7 artilleries and 8 infantry moved from Novgorod to Belarus
                2 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 3 infantry moved from Germany to 114 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
                3 artilleries moved from France to Southern France
                4 fighters and 4 tactical_bombers moved from 92 Sea Zone to Algeria
                2 artilleries and 2 infantry moved from Tunisia to Algeria
                1 transport moved from 94 Sea Zone to 93 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Algeria
                2 fighters moved from Gibraltar to 94 Sea Zone
                1 aaGun moved from Western Ukraine to Ukraine
                1 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
                1 bomber moved from Bryansk to Southern Italy

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 armour placed in Novgorod
                3 infantry placed in Southern France
                1 artillery and 2 infantry placed in France
                2 artilleries and 1 infantry placed in Germany
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
                Germans collect 54 PUs (2 lost to blockades); end with 55 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 2 artilleries, 4 fighters, 4 infantry and 4 tactical_bombers
        Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Germany : 2 artilleries, 1 factory_major and 1 infantry
        Southern Italy : 1 bomber
        Belarus : 1 flag, 2 aaGuns, 16 armour, 19 artilleries, 29 infantry and 5 mech_infantrys
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 artilleries and 3 infantry
        Vyborg : 1 flag
        Archangel : 1 flag, 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 aaGun, 2 armour, 2 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        125 Sea Zone : 1 submarine
        94 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 1 transport
        Bulgaria : 1 flag
        92 Sea Zone : 1 transport
        115 Sea Zone : 2 transports
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 20 / 26
        Japanese : 33 / 38
        Americans : 59 / 85
        Chinese : 16 / 20
        British : 23 / 25
        UK_Pacific : 17 / 15
        Italians : 26 / 38
        ANZAC : 13 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 infantry moved from Smolensk to Bryansk
                1 artillery moved from Smolensk to Bryansk
                1 bomber moved from Russia to 115 Sea Zone
                2 fighters moved from Russia to Bryansk
                1 artillery moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Smolensk to Archangel

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Archangel
                        Russians roll dice for 1 artillery in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 1 infantry in Archangel, round 4 :  1/1 hits
                        1 artillery owned by the Russians lost in Archangel
                    Germans win with 1 infantry remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Bryansk
                    Russians attack with 2 artilleries, 2 fighters and 4 infantry
                    Germans defend with 3 artilleries and 3 infantry
                        Russians roll dice for 2 artilleries, 2 fighters and 4 infantry in Bryansk, round 2 :  1/8 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Bryansk, round 2 :  2/6 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Bryansk, round 3 :  1/6 hits
                        Germans roll dice for 3 artilleries and 2 infantry in Bryansk, round 3 :  3/5 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Bryansk
                    1 artillery owned by the Russians retreated to Smolensk
                    Germans win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 4 infantry
                Battle in 115 Sea Zone
                    Russians attack with 1 bomber
                    Germans defend with 2 transports
                        2 transports owned by the Germans lost in 115 Sea Zone
                    Russians win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 transports

    Non Combat Move - Russians
                1 bomber moved from 115 Sea Zone to Vologda
                2 fighters moved from Bryansk to Russia
                2 infantry moved from Novosibirsk to Vologda
                1 infantry moved from Central Mongolia to Tsagaan Olom
                1 infantry moved from Ulaanbaatar to Dzavhan
                1 infantry moved from Hopei to Shensi
                3 aaGuns, 3 armour, 15 artilleries, 25 infantry and 3 mech_infantrys moved from Smolensk to Russia

    Place Units - Russians
                2 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 armour moved from Sakha to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Chahar to Anhwe
                      Japanese take Anhwe from Chinese
                2 artilleries and 2 infantry moved from Hainan to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 battleship and 1 cruiser moved from 36 Sea Zone to 20 Sea Zone
                2 destroyers moved from 36 Sea Zone to 20 Sea Zone
                2 artilleries and 2 infantry moved from 20 Sea Zone to Kiangsi
                2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kiangsi
                1 transport moved from 36 Sea Zone to 19 Sea Zone
                1 artillery moved from Jehol to 19 Sea Zone
                1 artillery and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 armour moved from Jehol to Kiangsu

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 3 transports
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 3 transports in 20 Sea Zone, round 2 :  2/4 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 3 transports remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kiangsi
                    Japanese attack with 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                    Chinese defend with 6 infantry
                        Japanese roll dice for 3 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 2 :  4/9 hits
                        Chinese roll dice for 6 infantry in Kiangsi, round 2 :  2/6 hits
                        2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kiangsi
                        Japanese roll dice for 3 artilleries, 2 fighters and 2 tactical_bombers in Kiangsi, round 3 :  3/7 hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 3 :  1/2 hits
                        2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 2 artilleries, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 6 infantry
                Battle in Kiangsu
                    Japanese attack with 1 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour in Kiangsu, round 2 :  1/1 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    ANZAC defend with 1 submarine
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 :  0/2 hits
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 :  1/2 hits
                        1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine

    Non Combat Move - Japanese
                1 fighter moved from 6 Sea Zone to Japan
                1 aaGun and 1 artillery moved from Jehol to Anhwe
                3 armour moved from Manchuria to Anhwe
                6 artilleries moved from Manchuria to Jehol
                3 carriers moved from 36 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kiangsi to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 fighter moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from Soviet Far East to Siberia

    Place Units - Japanese
                3 infantry placed in Kwangtung
                3 infantry placed in Manchuria
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                Japanese collect 36 PUs (3 lost to blockades); end with 36 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Shantung : 1 flag
        Kiangsu : 1 flag, 1 armour
        Kiangsi : 1 flag, 2 artilleries
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
        Jehol : 1 flag, 6 artilleries
        Manchuria : 1 flag, 1 factory_minor and 3 infantry
        Hainan : 1 harbour
        Chahar : 1 flag
        Anhwe : 1 flag, 1 aaGun, 3 armour, 1 artillery and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Sakha : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag, 1 mech_infantry
        Siberia : 1 flag, 1 infantry
        Buryatia : 1 flag
        36 Sea Zone : 1 flag
        20 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 3 transports
        6 Sea Zone : 2 destroyers and 2 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 56 / 70
        Russians : 19 / 20
        Japanese : 39 / 36
        Americans : 59 / 85
        Chinese : 11 / 20
        British : 23 / 25
        UK_Pacific : 17 / 15
        Italians : 26 / 38
        ANZAC : 13 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 destroyer, 2 fighters, 2 infantry, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 86 Sea Zone to 92 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 artillery, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 artillery, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                3 fighters moved from Morocco to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                5 submarines moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 25 Sea Zone to 6 Sea Zone
                1 destroyer and 2 submarines moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in 6 Sea Zone
                    Americans attack with 2 destroyers and 2 submarines
                    Japanese defend with 2 destroyers, 1 fighter and 2 submarines
                        Americans roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 2 destroyers in 6 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 2 destroyers and 1 fighter in 6 Sea Zone, round 2 :  1/3 hits
                        2 submarines owned by the Americans , 1 destroyer owned by the Japanese and 2 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 destroyers in 6 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 :  0/2 hits
                        1 destroyer owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 2 destroyers in 6 Sea Zone, round 4 :  0/2 hits
                        Japanese roll dice for 1 fighter in 6 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans lost in 6 Sea Zone
                    1 destroyer owned by the Americans retreated to 16 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 destroyers and 2 submarines
                    Casualties for Americans: 1 destroyer and 2 submarines
                Battle in 125 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers and 1 destroyer in 125 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking 125 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 110 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer, 6 submarines and 4 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 6 submarines in 110 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 cruiser, 1 destroyer, 6 submarines and 4 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 92 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 92 Sea Zone
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Gibraltar
                    Americans attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Gibraltar, round 2 :  2/6 hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 :  1/2 hits
                        2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Gibraltar
                    Americans win, taking Gibraltar from Germans with 1 artillery and 4 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                Moving scrambled unit from 6 Sea Zone back to originating territory: Japan

    Non Combat Move - Americans
                1 transport moved from 86 Sea Zone to 101 Sea Zone
                2 carriers, 1 destroyer and 5 submarines moved from 91 Sea Zone to 110 Sea Zone
                4 fighters moved from Gibraltar to 110 Sea Zone
                2 bombers moved from 125 Sea Zone to United Kingdom
                1 submarine moved from 105 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 112 Sea Zone
                1 fighter moved from 39 Sea Zone to Turkmenistan
                2 infantry moved from Western United States to 10 Sea Zone
                1 destroyer, 2 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Midway
                1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 54 Sea Zone to 43 Sea Zone
                1 submarine moved from 55 Sea Zone to 43 Sea Zone
                1 carrier moved from 39 Sea Zone to 43 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Brazil
                1 transport placed in 86 Sea Zone
                1 armour, 2 fighters, 1 infantry and 2 tactical_bombers placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                1 infantry placed in Kweichow
                2 artilleries and 3 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - British
                British buy 1 artillery and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 submarines moved from 91 Sea Zone to 95 Sea Zone
                1 mech_infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Smolensk to Archangel
                2 fighters moved from Smolensk to Archangel
                2 fighters moved from Russia to Archangel
                1 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from Eastern Persia to Iraq
                1 armour and 1 mech_infantry moved from French Indo China to Kwangtung
                1 armour and 2 infantry moved from Kwangsi to Kwangtung
                1 artillery and 3 infantry moved from Kwangsi to Kiangsi
                1 infantry moved from Kwangsi to Kwangtung

    Combat - British
                Battle in Iraq
                    British attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  0/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 :  0/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 :  1/2 hits
                        Italians roll dice for 1 infantry in Iraq, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Iraq
                    British win, taking Iraq from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Archangel
                    British attack with 5 fighters, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        British roll dice for 5 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  4/7 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    British win, taking Archangel from Germans with 5 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kwangtung
                    British attack with 2 armour, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                        British roll dice for 2 armour, 3 infantry and 1 mech_infantry in Kwangtung, round 2 :  1/6 hits
                        Japanese roll dice for 3 infantry in Kwangtung, round 2 :  0/3 hits
                        1 infantry owned by the Japanese lost in Kwangtung
                        British roll dice for 2 armour, 3 infantry and 1 mech_infantry in Kwangtung, round 3 :  2/6 hits
                        Japanese roll dice for 2 infantry in Kwangtung, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangtung
                    British win, taking Kwangtung from Japanese with 2 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    British attack with 1 artillery and 3 infantry
                    Japanese defend with 2 artilleries
                        British roll dice for 1 artillery and 3 infantry in Kiangsi, round 2 :  2/4 hits
                        Japanese roll dice for 2 artilleries in Kiangsi, round 2 :  1/2 hits
                        1 infantry owned by the British and 2 artilleries owned by the Japanese lost in Kiangsi
                    British win, taking Kiangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 2 artilleries
                    Casualties for British: 1 infantry
                Battle in 95 Sea Zone
                    British attack with 4 submarines
                    Italians defend with 2 destroyers and 2 submarines
                    2 submarines owned by the Italians Submerged
                        British roll dice for 4 submarines in 95 Sea Zone, round 2 :  3/4 hits
                        Italians roll dice for 2 destroyers in 95 Sea Zone, round 2 :  0/2 hits
                        2 destroyers owned by the Italians lost in 95 Sea Zone
                    British win with 4 submarines remaining. Battle score for attacker is 16
                    Casualties for Italians: 2 destroyers

    Non Combat Move - British
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Morocco to Normandy Bordeaux
                2 fighters moved from United Kingdom to Normandy Bordeaux
                1 armour moved from Quebec to 106 Sea Zone
                1 armour, 1 submarine and 1 transport moved from 106 Sea Zone to 108 Sea Zone
                1 armour, 1 submarine and 1 transport moved from 108 Sea Zone to 109 Sea Zone
                2 destroyers and 2 submarines moved from 91 Sea Zone to 109 Sea Zone
                2 destroyers moved from 91 Sea Zone to 109 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 109 Sea Zone to 110 Sea Zone
                5 fighters and 1 tactical_bomber moved from Archangel to Russia
                1 fighter moved from French Indo China to Kazakhstan
                2 aaGuns, 1 artillery and 5 infantry moved from French Indo China to Kwangsi
                1 armour moved from Shan State to Kwangsi
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 battleship moved from 39 Sea Zone to 43 Sea Zone
                1 armour moved from India to Eastern Persia
                1 artillery moved from India to West India
                1 armour moved from 109 Sea Zone to United Kingdom

    Place Units - British
                3 transports placed in 110 Sea Zone
                Turning on Edit Mode
                EDIT: Changing ownership of French Equatorial Africa from Italians to British
                EDIT: Changing ownership of Kenya from Italians to British
                EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
                EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 27 PUs; end with 27 PUs total

    Place Units - UK_Pacific
                3 infantry placed in French Indo China
                1 armour placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,1,3,6,5,4,2,2,3,6,6,1,4,5,4
                UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 armour
                    Some Units in French Indo China change ownership: 3 infantry


  • somehow forgot all about africa. Made some small conservative edits post movement phase. Hope it’s ok. And I submerged your two subs around italy. It seemed must logic. Speak up if you want it redone.

  • '13

    Nah, we are good sir. It was a mistake to forget landing a fighter in Southern  :oops:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 airfield, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
                      Italians take French Equatorial Africa from British
                1 infantry moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 infantry moved from Tanganyika Territory to Kenya
                      Italians take Kenya from British
                1 artillery moved from Algeria to Morocco
                2 infantry moved from Algeria to Morocco
                2 armour moved from Egypt to Iraq
                1 destroyer and 2 fighters moved from 94 Sea Zone to 95 Sea Zone
                1 armour moved from Algeria to Morocco
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 submarine moved from 94 Sea Zone to 95 Sea Zone

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 1 destroyer, 2 fighters and 3 submarines
                    British defend with 4 submarines
                        Italians roll dice for 3 submarines in 95 Sea Zone, round 2 :  1/3 hits
                        1 submarine owned by the British lost in 95 Sea Zone
                        British roll dice for 3 submarines in 95 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 2 :  0/3 hits
                        Italians roll dice for 3 submarines in 95 Sea Zone, round 3 :  1/3 hits
                        1 submarine owned by the British lost in 95 Sea Zone
                        British roll dice for 2 submarines in 95 Sea Zone, round 3 :  0/2 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 3 :  0/3 hits
                        Italians roll dice for 3 submarines in 95 Sea Zone, round 4 :  1/3 hits
                        1 submarine owned by the British lost in 95 Sea Zone
                        British roll dice for 1 submarine in 95 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 4 :  3/3 hits
                        1 submarine owned by the British lost in 95 Sea Zone
                    Italians win with 1 destroyer, 2 fighters and 3 submarines remaining. Battle score for attacker is 24
                    Casualties for British: 4 submarines
                Battle in Iraq
                    Italians attack with 2 armour
                    British defend with 1 armour and 1 mech_infantry
                        Italians roll dice for 2 armour in Iraq, round 2 :  1/2 hits
                        British roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 :  2/2 hits
                        1 mech_infantry owned by the British and 2 armour owned by the Italians lost in Iraq
                    British win with 1 armour remaining. Battle score for attacker is -8
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 2 armour
                Battle in Morocco
                    Italians attack with 1 armour, 2 artilleries and 3 infantry
                    British defend with 1 infantry; Americans defend with 1 aaGun, 1 airfield and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 3 infantry in Morocco, round 2 :  2/6 hits
                        Americans roll dice for 1 aaGun and 2 infantry in Morocco, round 2 :  1/2 hits
                        1 aaGun owned by the Americans , 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Morocco, round 3 :  1/5 hits
                        Americans roll dice for 1 infantry in Morocco, round 3 :  0/1 hits
                        1 infantry owned by the British lost in Morocco
                    Italians win, taking Morocco from Americans with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 aaGun and 1 infantry

    Non Combat Move - Italians
                2 armour, 2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone
                2 armour, 1 artillery, 1 infantry and 3 transports moved from 94 Sea Zone to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
                2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
                2 armour moved from 98 Sea Zone to Egypt
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 aaGun moved from Algeria to 94 Sea Zone
                1 aaGun and 1 transport moved from 94 Sea Zone to 93 Sea Zone
                1 aaGun moved from 93 Sea Zone to Southern France
                1 battleship and 1 cruiser moved from 94 Sea Zone to 93 Sea Zone
                1 carrier moved from 94 Sea Zone to 93 Sea Zone
                2 fighters moved from 95 Sea Zone to 93 Sea Zone

    Place Units - Italians
                1 airfield placed in Algeria
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 26 PUs; end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Southern Italy: 1 artillery
                EDIT: Adding units owned by Italians to Northern Italy: 1 artillery
                EDIT: Turning off Edit Mode

    Territory Summary for Italians :

    Alexandria : 1 flag
        Egypt : 1 flag, 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Gold Coast : 1 flag, 1 infantry
        Nigeria : 1 flag
        Kenya : 1 flag, 1 infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tanganyika Territory : 1 flag
        Morocco : 1 flag, 1 airfield, 1 armour, 2 artilleries and 2 infantry
        French Equatorial Africa : 1 flag, 1 infantry
        Algeria : 1 flag, 1 airfield
        Southern France : 1 aaGun and 1 artillery
        French West Africa : 1 flag
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 3 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        95 Sea Zone : 1 destroyer and 3 submarines
        93 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
        Greece : 1 flag, 1 aaGun
        Yugoslavia : 1 flag
        98 Sea Zone : 4 transports

    Production/PUs Summary :

    Germans : 53 / 70
        Russians : 20 / 20
        Japanese : 35 / 36
        Americans : 60 / 86
        Chinese : 12 / 17
        British : 24 / 27
        UK_Pacific : 20 / 22
        Italians : 26 / 41
        ANZAC : 13 / 24
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 2 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        ANZAC roll dice for 2 infantry in Borneo, round 3 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Borneo
                    ANZAC win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from French Indo China to Kazakhstan
                1 carrier, 2 destroyers, 1 fighter and 3 submarines moved from 54 Sea Zone to 43 Sea Zone
                1 tactical_bomber moved from Queensland to 43 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 30 Sea Zone
                1 submarine moved from 54 Sea Zone to 30 Sea Zone
                2 submarines moved from 39 Sea Zone to 43 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 9

    Combat Move - French

    Non Combat Move - French
                2 infantry moved from United Kingdom to 110 Sea Zone

    Turn Complete - French

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 destroyer, 4 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from France to Normandy Bordeaux
                3 artilleries and 3 infantry moved from Southern France to Normandy Bordeaux
                1 fighter moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Southern Italy to Normandy Bordeaux
                4 fighters and 4 tactical_bombers moved from Algeria to Normandy Bordeaux
                1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 fighter moved from 94 Sea Zone to Gibraltar
                1 fighter moved from 94 Sea Zone to 91 Sea Zone
                1 submarine moved from 94 Sea Zone to 92 Sea Zone
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                3 artilleries moved from Bryansk to Smolensk
                16 armour, 19 artilleries, 29 infantry and 5 mech_infantrys moved from Belarus to Smolensk
                3 armour moved from Novgorod to Smolensk
                1 artillery and 3 infantry moved from Novgorod to Archangel
                2 artilleries moved from Ukraine to Rostov
                2 mech_infantrys moved from Ukraine to Rostov
                2 armour moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 92 Sea Zone
                    Germans attack with 1 destroyer, 2 submarines and 1 transport
                    Americans defend with 1 submarine
                        Germans roll dice for 2 submarines in 92 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 92 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 submarine in 92 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer and 1 transport in 92 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 2 submarines in 92 Sea Zone, round 4 :  1/2 hits
                        1 submarine owned by the Americans lost in 92 Sea Zone
                    Germans win with 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Gibraltar
                    Germans attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 airfield and 1 harbour; Americans defend with 1 artillery
                        Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 :  1/3 hits
                        British roll dice for 1 artillery in Gibraltar, round 2 :  0/1 hits
                        1 artillery owned by the Americans lost in Gibraltar
                    Germans win, taking Gibraltar from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery
                Battle in Normandy Bordeaux
                    Germans attack with 4 artilleries, 1 bomber, 5 fighters, 5 infantry and 4 tactical_bombers
                    British defend with 1 artillery, 4 fighters and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
                        Germans roll dice for 4 artilleries, 1 bomber, 5 fighters, 5 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 :  10/19 hits
                        Americans roll dice for 2 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 :  7/14 hits
                        1 infantry owned by the British , 1 artillery owned by the Americans , 3 mech_infantrys owned by the Americans , 5 infantry owned by the Germans , 1 artillery owned by the British , 4 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Normandy Bordeaux
                        Germans roll dice for 2 artilleries, 1 bomber, 5 fighters and 4 tactical_bombers in Normandy Bordeaux, round 3 :  7/12 hits
                        Americans roll dice for 4 fighters in Normandy Bordeaux, round 3 :  3/4 hits
                        4 fighters owned by the British , 1 artillery owned by the Germans and 2 fighters owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 3 artilleries, 2 fighters and 5 infantry
                    Casualties for British: 1 artillery, 4 fighters and 1 infantry
                    Casualties for Americans: 1 artillery, 4 infantry and 3 mech_infantrys
                Battle in Archangel
                    Germans attack with 1 artillery and 3 infantry
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 artillery and 3 infantry in Archangel, round 2 :  1/4 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        1 mech_infantry owned by the British lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Smolensk
                    Germans attack with 19 armour, 22 artilleries, 29 infantry and 5 mech_infantrys
                    Russians defend with 1 artillery
                        Germans roll dice for 19 armour, 22 artilleries, 29 infantry and 5 mech_infantrys in Smolensk, round 2 :  23/75 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 19 armour, 22 artilleries, 28 infantry and 5 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Rostov
                    Germans attack with 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Rostov, round 2 :  1/7 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Bryansk
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Archangel
                2 artilleries moved from Western Germany to France
                2 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                2 artilleries and 1 infantry moved from Germany to Western Germany
                1 carrier, 1 cruiser, 2 destroyers and 7 submarines moved from 94 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from Gibraltar to 93 Sea Zone
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to France
                1 fighter moved from Normandy Bordeaux to France
                1 fighter and 2 tactical_bombers moved from Normandy Bordeaux to France
                1 bomber moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from Normandy Bordeaux to France

    Place Units - Germans
                1 destroyer and 2 transports placed in 93 Sea Zone
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                1 infantry placed in France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2
                Germans collect 58 PUs (2 lost to blockades); end with 58 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag
        Gibraltar : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Egypt : 1 infantry
        Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
        Algeria : 1 artillery and 3 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 4 tactical_bombers
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 12 infantry
        Germany : 1 factory_major
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 1 infantry
        Rostov : 1 flag, 1 aaGun, 2 armour, 2 artilleries and 2 mech_infantrys
        Vyborg : 1 flag
        Archangel : 1 flag, 1 aaGun, 1 artillery and 3 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 1 aaGun, 19 armour, 22 artilleries, 28 infantry and 5 mech_infantrys
        93 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 7 submarines and 2 transports
        Bulgaria : 1 flag
        92 Sea Zone : 1 destroyer, 2 submarines and 1 transport
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 60 / 73
        Russians : 15 / 20
        Japanese : 31 / 36
        Americans : 58 / 86
        Chinese : 12 / 17
        British : 24 / 27
        UK_Pacific : 24 / 22
        Italians : 26 / 41
        ANZAC : 13 / 23
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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