@pacifiersboard can maybe start this now. I’m wondering if we need to discuss bid units. Is everything fair game or should we limit it to units and not infrastructure
L2014 Wittmann(Axis) vs Variable(Allied+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 armour moved from Malaya to Burma
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from French Indo China to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 aaGun moved from Yunnan to Burma
1 infantry moved from French Indo China to Shan State
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
3 infantry moved from Manchuria to JeholPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
4 destroyers and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
Japanese undo move 3.
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 3 transports
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caroline Islands
British attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
British win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 aaGuns, 3 artilleries and 22 infantry moved from India to West India
6 fighters and 1 tactical_bomber moved from India to Northwest Persia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from 97 Sea Zone to CyprusPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,1,4,6,5,2,2
British collect 23 PUs (6 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 mech_infantry -
Ouch! I forgot about bloody Cyprus: I knew you could not land on Malta as I owned it.
Losing 3 TTs is a blow.
Hope you are well. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber
Italians win, taking Cyprus from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
1 artillery owned by the Italians retreated to Ukraine
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
1 battleship, 2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to GreecePlace Units - Italians
3 transports placed in 97 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
EDIT: Removing units owned by Italians from Ukraine: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 cruiser moved from 31 Sea Zone to 33 Sea Zone
3 fighters moved from Wake Island to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,5
ANZAC collect 10 PUs (2 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
10 armour, 14 artilleries, 39 infantry and 10 mech_infantrys moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Nigeria to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from Nigeria to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Novgorod to RostovCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 armour
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Rostov from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
Battle in Smolensk
Germans attack with 10 armour, 14 artilleries, 39 infantry, 12 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British, taking Smolensk from Russians with 10 armour, 14 artilleries, 37 infantry, 12 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
3 artilleries and 5 infantry moved from Baltic States to Belarus
3 aaGuns moved from Belarus to Smolensk
1 bomber moved from Rostov to Novgorod
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
2 artilleries and 1 infantry moved from France to Northern Italy
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to France
1 bomber moved from Western Germany to Novgorod
3 tactical_bombers moved from Smolensk to NovgorodPlace Units - Germans
8 mech_infantrys placed in Romania
1 artillery and 1 infantry placed in Southern France
2 artilleries and 1 infantry placed in Novgorod
Germans undo move 3.
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour and 1 artillery placed in Romania
Germans undo move 4.
2 armour placed in Romania
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 fighter
Gibraltar : 1 aaGun and 1 infantry
Gold Coast : 1 flag
Nigeria : 1 flag
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French West Africa : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Tunisia : 1 flag
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Romania : 2 armour, 1 factory_upgrade and 8 mech_infantrys
Poland : 1 infantry
Germany : 1 artillery and 1 factory_major
Northern Italy : 1 aaGun, 2 artilleries and 1 infantry
Belarus : 1 flag, 3 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 armour and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 3 infantry
Bessarabia : 1 artillery and 2 infantry
Ukraine : 1 artillery and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 tactical_bombers
Smolensk : 1 flag, 3 aaGuns, 10 armour, 14 artilleries, 37 infantry and 12 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
89 Sea Zone : 1 submarine
85 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 artillery and 2 infantry
97 Sea Zone : 2 transports
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 62 / 72
Russians : 22 / 29
Japanese : 60 / 69
Americans : 50 / 68
Chinese : 8 / 9
British : 28 / 23
UK_Pacific : 5 / 4
Italians : 16 / 31
ANZAC : 12 / 14
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Tsinghai to Shensi
2 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Russians collect 23 PUs (2 lost to blockades); end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from French Indo China to Szechwan
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Burma to Szechwan
4 artilleries and 10 infantry moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Burma to Kweichow
1 armour moved from Burma to India
1 mech_infantry moved from Burma to SzechwanCombat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Ceylon
Battle in India
Japanese attack with 1 armour, 4 artilleries and 10 infantry
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Solomon Islands
Battle in Szechwan
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Solomon Islands from ANZAC, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 artillery moved from Siam to Shan State
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Burma to Hunan
1 armour moved from Burma to Hunan
1 aaGun, 4 armour and 3 mech_infantrys moved from Burma to India
3 infantry moved from Jehol to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to ManchuriaPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Malaya
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 24 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarineNon Combat Move - Americans
1 bomber and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
6 destroyers and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Western United States
3 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
3 infantry moved from Shensi to Kweichow
1 fighter and 5 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour and 2 mech_infantrys
3 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 2 mech_infantrys
2 infantry owned by the Chinese retreated to Shensi
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
Forgot transjordan. Will roll here and edit.
attacking with 1 inf, 1 art, 1 fig, 1 tac
defender has 1 inf, 1 arta
Rolls: 2@2, 1@3, 1@4; Total Hits: 32@2,: (2, 5)1@3,: (2)1@4: (4)
d
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to French Equatorial AfricaCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Equatorial Africa
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 71 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
5 fighters moved from Northwest Persia to Shensi
3 aaGuns, 3 artilleries and 22 infantry moved from West India to Eastern Persia
1 fighter moved from 99 Sea Zone to EgyptPlace Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,4,6,3
British collect 17 PUs (11 lost to blockades); end with 17 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Germans from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
EDIT: Changing ownership of Trans-Jordan from Germans to British
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
3 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from Alexandria to Egypt
4 artilleries and 6 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 6 artilleries and 10 infantry
British defend with 1 aaGun, 4 armour, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
2 artilleries retreated to Alexandria
British win with 4 armour, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -20
Casualties for British: 1 aaGun and 7 infantry
Casualties for Italians: 4 artilleries and 10 infantry
Battle in Rostov
Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Rostov from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
Please swap a Mech for your AA if you want it back.
I despair for ever capturing Egypt: I am not patient enough to build a Libyan army to march on it.
I thought 3 turns ago that was what I should have done. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 7 armour, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 91 Sea Zone to 82 Sea Zone
2 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 artillery moved from 98 Sea Zone to Syria
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 fighter moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Novgorod to Russia -
Morning.
Would you like to intercept in Russia? You have two Fts. I have attacked with 3 Bombers and am escorting with 1 Ft. -
no intercept





