@Stucifer, back from the hospital! I was a bit confused when I last looked at this, I mistakenly thought our game was further along, T2…smh
No scramble.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
5 infantry moved from Anhwe to Jehol
6 infantry moved from Kweichow to Anhwe
1 fighter moved from Kweichow to Anhwe
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - British
British buy 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Northwest Persia to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - British
British buy 5 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 mech_infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Northwest Persia to Iraq
1 cruiser moved from 81 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer and 2 fighters; Russians loiter and taunt with
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Iraq
British attack with 3 infantry and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Neutral_Axis: 2 infantry
Casualties for British: 3 infantry and 1 mech_infantry
Non Combat Move - British
1 submarine moved from 81 Sea Zone to 80 Sea Zone
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Union of South Africa to Tanganyika Territory
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
1 submarine moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 125 Sea Zone to Scotland
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 transport placed in 110 Sea Zone
5 infantry placed in United Kingdom
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Eastern Poland to Poland
1 artillery, 1 bomber and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 destroyer moved from 98 Sea Zone to 99 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 96 Sea Zone
Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
Americans defend with 1 submarine
Italians win, taking 99 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 96 Sea Zone
Italians attack with 1 cruiser and 1 destroyer
British defend with 1 submarine
Italians win with 1 cruiser remaining. Battle score for attacker is -2
Casualties for British: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 battleship and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from Anglo Egyptian Sudan to Southern Italy
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour and 1 infantry moved from Trans-Jordan to Egypt
1 armour moved from Egypt to Anglo Egyptian Sudan
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 artillery placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2,6,5,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 fighter moved from Java to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Dutch New Guinea to 36 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 36 Sea Zone
ANZAC take 37 Sea Zone from Japanese
1 fighter moved from Java to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Dutch New Guinea to 36 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in 36 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 36 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Formosa
Non Combat Move - ANZAC
1 fighter moved from 36 Sea Zone to Kwangsi
2 fighters moved from 36 Sea Zone to Kwangsi
1 destroyer, 1 submarine and 1 transport moved from 62 Sea Zone to 42 Sea Zone
Place Units - ANZAC
2 destroyers and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 5
Combat Move - French
Non Combat Move - French
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 infantry moved from Algeria to Morocco
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from British
1 armour moved from Bryansk to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Bryansk
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Bryansk to Smolensk
10 mech_infantrys moved from Romania to Belarus
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 mech_infantrys moved from Germany to Poland
2 bombers and 1 fighter moved from Western Ukraine to Poland
2 fighters moved from Western Germany to Poland
Combat - Germans
Battle in Smolensk
Germans attack with 1 mech_infantry
Russians defend with 1 aaGun
Germans win, taking Smolensk from Russians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Poland
Germans attack with 2 bombers, 3 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 2 bombers, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 10 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 10 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun moved from Western Germany to Denmark
8 mech_infantrys moved from Germany to Denmark
3 aaGuns moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
3 infantry moved from Bessarabia to Ukraine
2 fighters and 2 tactical_bombers moved from Egypt to Bryansk
2 bombers and 2 fighters moved from Poland to Bryansk
1 fighter moved from Poland to Western Ukraine
Place Units - Germans
3 armour placed in Western Ukraine
3 armour placed in Ukraine
1 bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Karelia: 1 artillery and 5 infantry
EDIT: Adding units owned by Germans to Finland: 1 artillery and 5 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 infantry
EDIT: Adding units owned by Germans to Denmark: 2 infantry
EDIT: Turning off Edit Mode
Germans undo move 3.
Germans undo move 2.
2 armour and 1 bomber placed in Ukraine
Germans undo move 2.
3 armour placed in Ukraine
1 bomber placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,6
Germans collect 55 PUs (2 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs
evacuated West Germany.
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 infantry moved from Caucasus to Rostov
Russians take Rostov from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Germans
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win, taking Smolensk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Russia
5 infantry moved from Timguska to Yenisey
2 aaGuns moved from Timguska to Yenisey
1 infantry moved from Timguska to Urals
1 infantry moved from Yenisey to Timguska
1 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Amur
1 infantry moved from Yakut S.S.R. to Buryatia
1 aaGun moved from Archangel to Vologda
Place Units - Russians
9 infantry and 1 mech_infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 26 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 3 destroyers, 7 infantry and 3 mech_infantrys; Remaining resources: 4 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Urals
1 fighter and 1 tactical_bomber moved from Kansu to Timguska
2 tactical_bombers moved from Kansu to Urals
1 armour moved from Eastern Persia to Kazakhstan
Japanese take Turkmenistan from Russians
Japanese take Kazakhstan from Russians
2 bombers moved from Kansu to Rostov
2 armour, 3 infantry and 1 mech_infantry moved from India to 39 Sea Zone
2 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 39 Sea Zone to 76 Sea Zone
2 armour, 3 infantry and 1 mech_infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 3 infantry moved from Manchuria to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 carrier moved from 39 Sea Zone to 43 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 fighter moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 43 Sea Zone
4 fighters moved from 19 Sea Zone to 43 Sea Zone
1 destroyer and 2 fighters moved from 39 Sea Zone to 43 Sea Zone
1 battleship moved from 19 Sea Zone to 17 Sea Zone
1 destroyer moved from 18 Sea Zone to 17 Sea Zone
1 battleship, 2 carriers, 1 destroyer, 1 fighter and 4 submarines moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in Timguska
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Urals
Japanese attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Japanese attack with 1 infantry
Russians defend with 1 aaGun
Japanese win, taking Vologda from Russians with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Rostov
Japanese attack with 2 bombers
Russians defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 bomber
Casualties for Russians: 1 infantry
Battle in 17 Sea Zone
Japanese attack with 1 battleship and 1 destroyer
Americans defend with 2 submarines
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 17 Sea Zone from Americans with 1 battleship and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in 43 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 7 fighters and 1 tactical_bomber
Americans defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters and 2 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -57
Casualties for Japanese: 1 carrier, 1 destroyer, 7 fighters and 1 tactical_bomber
Casualties for Americans: 1 carrier, 2 cruisers and 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 destroyer, 2 fighters and 4 submarines
Americans defend with 1 carrier, 1 destroyer, 2 fighters and 5 submarines
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
3 submarines owned by the Japanese Submerged
Japanese win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Japanese: 2 carriers, 2 fighters and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 5 submarines
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Ethiopia
Battle in Philippines
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 bomber, 1 harbour, 1 infantry and 1 mech_infantry
Japanese win, taking Ethiopia from British, taking Philippines from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 bomber, 1 infantry and 1 mech_infantry
2 fighters owned by the Americans forced to land in Borneo
Non Combat Move - Japanese
2 artilleries and 5 infantry moved from Novosibirsk to Samara
1 fighter and 1 tactical_bomber moved from Timguska to Novosibirsk
1 aaGun moved from Kansu to Novosibirsk
2 tactical_bombers moved from Urals to Novosibirsk
1 bomber moved from Rostov to Bryansk
Place Units - Japanese
3 destroyers placed in 6 Sea Zone
7 infantry placed in Japan
3 mech_infantrys placed in India
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
Japanese collect 41 PUs (2 lost to blockades); end with 42 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 2 carriers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
6 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 3 destroyers, 5 infantry, 2 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 infantry moved from Gibraltar to 91 Sea Zone
4 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from 110 Sea Zone to Denmark
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Western Germany
6 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Borneo to 43 Sea Zone
1 artillery moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
Combat - Americans
Battle in Western Germany
Americans converts factory_major into different units
Battle in Malaya
Battle in Denmark
Americans attack with 2 fighters and 6 infantry
Germans defend with 1 aaGun, 2 infantry and 8 mech_infantrys
Germans win, taking Western Germany from Germans, taking Malaya from Japanese with 6 mech_infantrys remaining. Battle score for attacker is -19
Casualties for Germans: 1 aaGun, 2 infantry and 2 mech_infantrys
Casualties for Americans: 2 fighters and 6 infantry
Battle in French Indo China
Non Combat Move - Americans
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone
1 aaGun, 1 armour, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 armour moved from 109 Sea Zone to United Kingdom
1 aaGun moved from 109 Sea Zone to United Kingdom
3 infantry moved from Eastern United States to New Brunswick Nova Scotia
2 infantry moved from Eastern United States to New Brunswick Nova Scotia
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
1 destroyer and 3 transports moved from 101 Sea Zone to 106 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
2 fighters moved from Borneo to Hunan
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 16 Sea Zone to 23 Sea Zone
1 submarine moved from 10 Sea Zone to 13 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries and 5 infantry placed in Eastern United States
3 destroyers and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kiangsi to Kwangtung
Chinese take Kwangtung from Japanese
1 infantry moved from Suiyuyan to Kansu
Chinese take Kansu from Japanese
Combat - Chinese
Non Combat Move - Chinese
5 infantry moved from Anhwe to Hunan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Chahar to Suiyuyan
1 fighter moved from Anhwe to Hunan
2 infantry moved from Jehol to Manchuria
6 infantry moved from Jehol to Anhwe
Place Units - Chinese
2 infantry placed in Kwangtung
1 infantry placed in Tsinghai
1 infantry placed in Sikang
Turn Complete - Chinese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3
Chinese collect 22 PUs (4 lost to blockades); end with 24 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Scotland to Denmark
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Scotland to Denmark
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 3 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 76 Sea Zone
British attack with 1 destroyer
Japanese defend with 3 transports
British win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Denmark
British attack with 2 fighters, 5 infantry and 1 mech_infantry
Germans defend with 6 mech_infantrys
British win, taking Denmark from Germans with 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 6 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Denmark to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Italian Somaliland to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Rhodesia
2 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 armour moved from Algeria to Morocco
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Place Units - British
1 artillery and 6 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.4
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
4 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
1 mech_infantry moved from Scotland to 111 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
5 infantry moved from 112 Sea Zone to Denmark
1 mech_infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Scotland to Denmark
1 destroyer moved from 80 Sea Zone to 76 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 3 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 76 Sea Zone
British attack with 1 destroyer
Japanese defend with 3 transports
British win with 1 destroyer remaining. Battle score for attacker is 21
Casualties for Japanese: 3 transports
Battle in Denmark
British attack with 2 fighters, 5 infantry and 1 mech_infantry
Germans defend with 6 mech_infantrys
British win, taking Denmark from Germans with 2 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 21
Casualties for Germans: 6 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Denmark to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 submarine moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
1 mech_infantry moved from Italian Somaliland to Tanganyika Territory
1 infantry moved from Rhodesia to Belgian Congo
1 mech_infantry moved from Tanganyika Territory to Rhodesia
2 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 armour moved from Algeria to Morocco
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
Place Units - British
1 artillery and 6 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 34 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys
EDIT: Adding units owned by British to Rhodesia: 2 mech_infantrys
EDIT: Turning off Edit Mode