@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
L2014 Wittmann(Axis) vs Variable(Allied+6)
-
interesting that you upgraded that IC.
changed my mind about an NCM in china
-
Russia has millions of infantry; I think I need to match it.
Egypt is proving a hard nut to crack.
Not sure from which side of the map my victory will come. If it does!
I am not a good Axis player. -
Its not looking good for the allies.
-
I do not know how to go in for the kill and maybe I should be choosing on which map I do it.
It is not over as I could lose the one all important battle.
I can see what you have tried to do defence wise and I won’t say you have done wrong. You could still pull it off. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 4 destroyers, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 6 Sea Zone to 23 Sea ZoneCombat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 23 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 24 Sea Zone
2 fighters moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 artillery moved from 38 Sea Zone to Burma
1 armour moved from Malaya to Burma
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from French Indo China to Shan State
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from Malaya to French Indo China
1 fighter moved from Malaya to French Indo China
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Kwangsi
1 aaGun moved from Yunnan to Burma
1 infantry moved from French Indo China to Shan State
1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Siam
3 infantry moved from Manchuria to JeholPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 38 Sea Zone: 1 carrier and 2 fighters
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 carrier and 2 fighters
EDIT: Turning off Edit Mode
4 destroyers and 1 transport placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
2 artilleries and 1 infantry placed in Malaya
Japanese undo move 3.
1 artillery and 2 infantry placed in Malaya
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
1 fighter and 1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Kenya to Anglo Egyptian Sudan
1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
2 fighters moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from United Kingdom to 97 Sea Zone
1 armour and 1 infantry moved from Wake Island to 31 Sea Zone
1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 3 transports
British win with 1 bomber remaining. Battle score for attacker is 21
Casualties for Italians: 3 transports
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 2 fighters and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Caroline Islands
British attack with 1 armour and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
British win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
3 aaGuns, 3 artilleries and 22 infantry moved from India to West India
6 fighters and 1 tactical_bomber moved from India to Northwest Persia
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 bomber moved from 97 Sea Zone to CyprusPlace Units - British
3 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,1,4,6,5,2,2
British collect 23 PUs (6 lost to blockades); end with 23 PUs totalPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 mech_infantry -
Ouch! I forgot about bloody Cyprus: I knew you could not land on Malta as I owned it.
Losing 3 TTs is a blow.
Hope you are well. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Italians attack with 1 artillery and 1 infantry
British defend with 1 bomber
Italians win, taking Cyprus from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomber
Battle in Rostov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 armour and 1 mech_infantry
1 artillery owned by the Italians retreated to Ukraine
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantryNon Combat Move - Italians
2 infantry moved from Bessarabia to Ukraine
1 battleship, 2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to GreecePlace Units - Italians
3 transports placed in 97 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Ukraine
1 artillery placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry
EDIT: Removing units owned by Italians from Ukraine: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 destroyer moved from 31 Sea Zone to 17 Sea Zone
1 cruiser moved from 31 Sea Zone to 33 Sea Zone
3 fighters moved from Wake Island to Caroline IslandsPlace Units - ANZAC
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3,5
ANZAC collect 10 PUs (2 lost to blockades); end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Archangel
1 fighter moved from Novgorod to Archangel
10 armour, 14 artilleries, 39 infantry and 10 mech_infantrys moved from Belarus to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Novgorod to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 tactical_bomber moved from Novgorod to Smolensk
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Nigeria to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour moved from Nigeria to Anglo Egyptian Sudan
1 fighter moved from Alexandria to Anglo Egyptian Sudan
1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Novgorod to RostovCombat - Germans
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 armour
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in Rostov
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Rostov from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Trans-Jordan
Battle in Smolensk
Germans attack with 10 armour, 14 artilleries, 39 infantry, 12 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans win, taking Trans-Jordan from British, taking Smolensk from Russians with 10 armour, 14 artilleries, 37 infantry, 12 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
3 artilleries and 5 infantry moved from Baltic States to Belarus
3 aaGuns moved from Belarus to Smolensk
1 bomber moved from Rostov to Novgorod
1 artillery and 2 infantry moved from Bessarabia to Ukraine
1 artillery and 2 infantry moved from Romania to Bessarabia
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Germany to Poland
2 artilleries and 1 infantry moved from France to Northern Italy
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 2 infantry moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 98 Sea Zone
1 bomber moved from Western Germany to Novgorod
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 fighter moved from Western Germany to France
1 bomber moved from Western Germany to Novgorod
3 tactical_bombers moved from Smolensk to NovgorodPlace Units - Germans
8 mech_infantrys placed in Romania
1 artillery and 1 infantry placed in Southern France
2 artilleries and 1 infantry placed in Novgorod
Germans undo move 3.
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 armour and 1 artillery placed in Romania
Germans undo move 4.
2 armour placed in Romania
1 artillery placed in GermanyTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUsTerritory Summary for Germans :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
Alexandria : 1 fighter
Gibraltar : 1 aaGun and 1 infantry
Gold Coast : 1 flag
Nigeria : 1 flag
Morocco : 1 flag
French Equatorial Africa : 1 flag, 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French West Africa : 1 flag
France : 1 flag, 1 airfield, 1 factory_minor and 1 fighter
Tunisia : 1 flag
Western Germany : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Romania : 2 armour, 1 factory_upgrade and 8 mech_infantrys
Poland : 1 infantry
Germany : 1 artillery and 1 factory_major
Northern Italy : 1 aaGun, 2 artilleries and 1 infantry
Belarus : 1 flag, 3 artilleries and 5 infantry
Karelia : 1 flag
Baltic States : 1 flag
Rostov : 1 flag, 1 armour and 2 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 2 infantry
Eastern Poland : 1 flag, 3 infantry
Bessarabia : 1 artillery and 2 infantry
Ukraine : 1 artillery and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 armour, 1 artillery, 3 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 4 tactical_bombers
Smolensk : 1 flag, 3 aaGuns, 10 armour, 14 artilleries, 37 infantry and 12 mech_infantrys
125 Sea Zone : 1 flag, 1 submarine
89 Sea Zone : 1 submarine
85 Sea Zone : 1 flag, 1 submarine
Bulgaria : 1 flag
109 Sea Zone : 1 flag, 2 submarines
Greece : 1 artillery and 2 infantry
97 Sea Zone : 2 transports
92 Sea Zone : 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
91 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 62 / 72
Russians : 22 / 29
Japanese : 60 / 69
Americans : 50 / 68
Chinese : 8 / 9
British : 28 / 23
UK_Pacific : 5 / 4
Italians : 16 / 31
ANZAC : 12 / 14
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Rostov
2 fighters and 1 tactical_bomber moved from Russia to Rostov
1 armour moved from Egypt to Ethiopia
Russians take Ethiopia from ItaliansCombat - Russians
Battle in Rostov
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 armour and 2 mech_infantrys
Russians win, taking Rostov from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Germans: 1 armour and 2 mech_infantrys
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 aaGuns moved from Tsinghai to Shensi
2 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,6
Russians collect 23 PUs (2 lost to blockades); end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 4 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 fighter moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Japanese take 22 Sea Zone from Americans
1 destroyer moved from 22 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 infantry moved from 49 Sea Zone to Solomon Islands
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 armour moved from French Indo China to Szechwan
1 fighter moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kweichow
1 mech_infantry moved from Burma to Szechwan
4 artilleries and 10 infantry moved from Burma to India
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 infantry moved from 39 Sea Zone to Ceylon
1 mech_infantry moved from Burma to Kweichow
1 armour moved from Burma to India
1 mech_infantry moved from Burma to SzechwanCombat - Japanese
Battle in 23 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Ceylon
Battle in India
Japanese attack with 1 armour, 4 artilleries and 10 infantry
British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 4PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 1 armour, 4 artilleries and 9 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Battle in Solomon Islands
Battle in Szechwan
Japanese attack with 1 armour and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Solomon Islands from ANZAC, taking Szechwan from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Kweichow
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 16 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
1 submarine moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 battleships, 2 carriers, 2 cruisers and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 38 Sea Zone to 39 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 artillery moved from 39 Sea Zone to India
1 artillery moved from Siam to Shan State
1 fighter moved from Kweichow to Kwangsi
1 tactical_bomber moved from Kweichow to Kwangsi
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Burma to Hunan
1 armour moved from Burma to Hunan
1 aaGun, 4 armour and 3 mech_infantrys moved from Burma to India
3 infantry moved from Jehol to Anhwe
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 artillery moved from Korea to ManchuriaPlace Units - Japanese
3 destroyers and 1 submarine placed in 6 Sea Zone
2 infantry placed in Japan
1 infantry placed in Japan
1 infantry and 2 mech_infantrys placed in Malaya
2 armour and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 destroyers, 1 fighter, 2 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
1 submarine moved from 10 Sea Zone to 89 Sea Zone
1 submarine moved from 24 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 17 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 23 Sea Zone
1 bomber moved from Hawaiian Islands to 17 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 23 Sea Zone
1 fighter moved from 33 Sea Zone to 22 Sea Zone
1 fighter moved from 33 Sea Zone to 49 Sea ZoneCombat - Americans
Battle in 17 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 17 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 89 Sea Zone
Americans attack with 1 destroyer and 2 submarines
Germans defend with 1 submarine
Americans win, taking 89 Sea Zone from Neutral with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 22 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter and 1 submarineNon Combat Move - Americans
1 bomber and 2 fighters moved from 17 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 23 Sea Zone to 33 Sea Zone
3 fighters moved from 22 Sea Zone to 33 Sea Zone
1 fighter moved from 49 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
6 destroyers and 4 submarines moved from 30 Sea Zone to 33 Sea Zone
2 transports moved from 12 Sea Zone to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 armour, 1 artillery and 2 infantry placed in Western United States
3 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Hopei to Kweichow
3 infantry moved from Shensi to Kweichow
1 fighter and 5 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 armour and 2 mech_infantrys
3 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 4 infantry
Japanese defend with 2 mech_infantrys
2 infantry owned by the Chinese retreated to Shensi
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Sikang
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs total -
Forgot transjordan. Will roll here and edit.
attacking with 1 inf, 1 art, 1 fig, 1 tac
defender has 1 inf, 1 arta
Rolls: 2@2, 1@3, 1@4; Total Hits: 32@2,: (2, 5)1@3,: (2)1@4: (4)
d
Rolls: 2@2; Total Hits: 12@2: (5, 2) -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 1 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 99 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to French Equatorial Africa
1 mech_infantry moved from Belgian Congo to French Equatorial AfricaCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in French Equatorial Africa
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 infantry
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from French Equatorial Africa to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 carrier moved from 71 Sea Zone to 82 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
5 fighters moved from Northwest Persia to Shensi
3 aaGuns, 3 artilleries and 22 infantry moved from West India to Eastern Persia
1 fighter moved from 99 Sea Zone to EgyptPlace Units - British
3 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,6,1,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 3,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,5,4,6,3
British collect 17 PUs (11 lost to blockades); end with 17 PUs totalTurn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Germans from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Removing units owned by British from Egypt: 1 artillery and 1 infantry
EDIT: Changing ownership of Trans-Jordan from Germans to British
EDIT: Adding units owned by British to Trans-Jordan: 1 artillery
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 artillery moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Greece to 97 Sea Zone
3 artilleries and 1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
4 artilleries, 1 destroyer, 6 infantry and 5 transports moved from 97 Sea Zone to 98 Sea Zone
1 battleship and 2 cruisers moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 4 infantry moved from Alexandria to Egypt
4 artilleries and 6 infantry moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 6 artilleries and 10 infantry
British defend with 1 aaGun, 4 armour, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry, 5 mech_infantrys and 2 tactical_bombers
2 artilleries retreated to Alexandria
British win with 4 armour, 3 fighters, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is -20
Casualties for British: 1 aaGun and 7 infantry
Casualties for Italians: 4 artilleries and 10 infantry
Battle in Rostov
Italians attack with 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery
Italians win, taking Rostov from Russians with 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 destroyer moved from 97 Sea Zone to 92 Sea ZonePlace Units - Italians
3 infantry placed in Ukraine
3 infantry placed in Southern Italy
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs -
Please swap a Mech for your AA if you want it back.
I despair for ever capturing Egypt: I am not patient enough to build a Libyan army to march on it.
I thought 3 turns ago that was what I should have done.





