I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?14L G40 KionAAA(Axis) vs Whackamatt(Allies + 11)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - Italians
1 bomber and 1 fighter moved from Western Germany to 110 Sea ZoneCombat - Italians
Battle in 110 Sea Zone
Italians attack with 1 bomber and 1 fighter
Americans defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 110 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 110 Sea Zone to Northern Italy
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tunisia
1 artillery and 1 infantry moved from Algeria to TunisiaTurn Complete - Italians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,5
ANZAC collect 9 PUs (3 lost to blockades); end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
EDIT: 1 infantry moved from 81 Sea Zone to Alexandria
EDIT: French undo move 2.
EDIT: 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Egypt to Trans-JordanNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
3 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Finland
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 artillery and 1 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Samara
Germans take Samara from Russians
3 bombers and 2 fighters moved from Bryansk to Rostov
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 114 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Novgorod to Rostov -
Scramble in Gibraltar?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 5 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
3 bombers, 2 fighters and 2 tactical_bombers moved from Novgorod to Finland
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 artillery and 1 infantry moved from Bryansk to Tambov
1 artillery moved from Russia to Samara
Germans take Samara from Russians
3 bombers and 2 fighters moved from Bryansk to Rostov
3 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
Germans take 109 Sea Zone from Americans
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
2 submarines moved from 114 Sea Zone to 112 Sea Zone
2 tactical_bombers moved from Novgorod to RostovCombat - Germans
Battle in Gibraltar
Germans attack with 3 artilleries and 3 infantry
British defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; Americans defend with 1 tactical_bomber
Germans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits
Germans roll dice for 3 artilleries and 3 infantry in Gibraltar, round 2 : 2/6 hits
British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Gibraltar, round 2 : 1/3 hits
1 infantry owned by the British , 1 infantry owned by the Germans , 1 artillery owned by the British and 1 tactical_bomber owned by the Americans lost in Gibraltar
Germans win, taking Gibraltar from British with 3 artilleries and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Finland
Germans attack with 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Finland, round 2 : 7/9 hits
Russians roll dice for 2 infantry in Finland, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 armour, 3 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 4/13 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 1 armour, 1 artillery, 3 bombers, 2 fighters, 2 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers, 2 fighters and 2 tactical_bombers moved from Rostov to Russia
3 aaGuns moved from Bryansk to Rostov
3 bombers, 2 fighters and 2 tactical_bombers moved from Finland to Western GermanyPlace Units - Germans
3 submarines placed in 93 Sea Zone
2 submarines placed in 112 Sea Zone
3 infantry placed in Northern Italy
3 mech_infantrys placed in Western Germany
2 infantry and 1 mech_infantry placed in Ukraine
Germans undo move 5.
1 artillery and 2 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Russia
1 armour and 2 mech_infantrys placed in Western Ukraine
2 fighters placed in Western Germany
Turning on Edit Mode
EDIT: Adding units owned by Germans to Northern Italy: 2 aaGuns
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Germans collect 68 PUs (2 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Kazakhstan to CaucasusTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 armour, 3 destroyers, 4 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 artilleries and 9 infantry moved from Philippines to 35 Sea Zone
3 artilleries, 9 infantry and 6 transports moved from 35 Sea Zone to 41 Sea Zone
3 artilleries and 9 infantry moved from 41 Sea Zone to Sumatra
1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 41 Sea Zone
5 artilleries and 16 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 6 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports
British defend with 1 transport
1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 6 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 3 artilleries and 9 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 3 artilleries and 9 infantry in Sumatra, round 2 : 5/12 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 2/2 hits
1 infantry owned by the British , 1 armour owned by the British and 2 infantry owned by the Japanese lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 armour and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Shan State to Burma
1 aaGun moved from Yunnan to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 2 infantry moved from Malaya to Shan State
3 armour and 5 mech_infantrys moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kweichow to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
1 fighter moved from Japan to French Indo China
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
7 submarines moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Shensi to SzechwanPlace Units - Japanese
3 destroyers and 3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in MalayaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 2 destroyers, 2 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
2 infantry and 1 transport moved from 85 Sea Zone to 52 Sea Zone
2 battleships and 5 destroyers moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 54 Sea ZoneCombat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 16 Sea Zone
Americans attack with 2 battleships and 5 destroyers
Japanese defend with 1 destroyer
Americans win with 2 battleships and 5 destroyers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 54 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 54 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 submarine
Germans defend with 3 submarines
3 submarines owned by the Germans SubmergedNon Combat Move - Americans
4 fighters moved from Iraq to Southern Italy
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 10 Sea Zone to Midway
1 fighter moved from Hawaiian Islands to Midway
2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 16 Sea Zone
1 infantry moved from Western United States to Central United States
1 armour moved from Western United States to Central United States
3 mech_infantrys moved from Eastern United States to Central United States
1 artillery and 1 infantry moved from New South Wales to South Australia
1 bomber moved from 54 Sea Zone to New South WalesPlace Units - Americans
2 fighters placed in Southern Italy
1 destroyer placed in 97 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
2 infantry placed in Eastern United States
1 armour placed in Central United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - British
British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British
3 transports moved from 81 Sea Zone to 98 Sea Zone
1 artillery and 4 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 4 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
1 artillery and 5 infantry moved from 97 Sea Zone to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
2 fighters moved from Egypt to Northern Italy
1 armour moved from West India to IndiaCombat - British
Battle in Northern Italy
British attack with 1 artillery, 4 fighters and 5 infantry
Germans defend with 2 aaGuns, 4 artilleries, 1 factory_minor and 3 infantry; Italians defend with 1 bomber
Germans win with 4 artilleries remaining. Battle score for attacker is 2
Casualties for Germans: 2 aaGuns and 3 infantry
Casualties for British: 1 artillery, 1 fighter and 5 infantry
Casualties for Italians: 1 bomber
3 fighters owned by the British retreatedNon Combat Move - British
3 fighters moved from Northern Italy to Southern ItalyPlace Units - British
3 infantry placed in Persia
1 fighter and 2 infantry placed in Egypt
1 fighter placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 32 PUs; end with 32 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - Italians
Non Combat Move - Italians
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to LibyaTurn Complete - Italians
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I have one mention one thing: The attack in Northern Italy was not correct. You should have asked me when I wanted the bomber to be taken as casualty. You just took it after the Anti-Air as if I wanted the max defense-OOL.
I’m okay with the outcome of this particular fight, but in general you have to ask for the order of losses. -
Bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
ANZAC take Ethiopia from ItaliansCombat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,3
ANZAC collect 10 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Combat Move - French
1 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries moved from Northern Italy to Southern Italy
3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
3 submarines moved from 93 Sea Zone to 97 Sea Zone
3 bombers moved from Russia to Southern Italy
3 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Southern Italy
1 artillery moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Urals
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 artillery and 1 infantry moved from Tambov to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 artillery and 1 infantry moved from Russia to Samara
1 armour moved from Finland to Novgorod
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from Finland to Norway -
Scramble from Italy? And if: where? Remember: only 3 Fighter can scramble from Italy all together.
Also: whose fighter? -
No scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 9
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 3 infantry, 6 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries moved from Northern Italy to Southern Italy
3 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 95 Sea Zone
3 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy
3 submarines moved from 93 Sea Zone to 97 Sea Zone
3 bombers moved from Russia to Southern Italy
3 bombers, 4 fighters, 3 mech_infantrys and 2 tactical_bombers moved from Western Germany to Southern Italy
1 artillery moved from Samara to Kazakhstan
Germans take Kazakhstan from Russians
1 infantry moved from Urals to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Russia to Urals
1 infantry moved from Tambov to Volgograd
Germans take Volgograd from Russians
1 artillery and 1 infantry moved from Tambov to Rostov
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour and 2 mech_infantrys moved from Western Ukraine to Rostov
1 artillery and 1 infantry moved from Russia to Samara
1 armour moved from Finland to Novgorod
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 infantry moved from Finland to NorwayCombat - Germans
Battle in 97 Sea Zone
Germans attack with 3 submarines
British defend with 3 transports; Americans defend with 1 destroyer
Germans roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer and 3 transports in 97 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 3 submarines in 97 Sea Zone, round 3 : 1/3 hits
British roll dice for 1 destroyer and 3 transports in 97 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 97 Sea Zone
3 transports owned by the British lost in 97 Sea Zone
Germans roll dice for 3 submarines in 97 Sea Zone, round 4 : 2/3 hits
Germans win, taking 97 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 29
Casualties for British: 3 transports
Casualties for Americans: 1 destroyer
Battle in Southern Italy
Germans attack with 7 artilleries, 6 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers
French defend with 1 fighter; British defend with 3 fighters; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 9 fighters and 1 harbour
Germans roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits
Germans roll dice for 7 artilleries, 6 bombers, 4 fighters, 2 infantry, 3 mech_infantrys and 2 tactical_bombers in Southern Italy, round 2 : 11/24 hits
Americans roll dice for 1 armour and 13 fighters in Southern Italy, round 2 : 11/14 hits
9 fighters owned by the Americans , 2 infantry owned by the Germans , 1 armour owned by the Americans , 1 fighter owned by the British , 1 fighter owned by the French , 6 artilleries owned by the Germans and 3 mech_infantrys owned by the Germans lost in Southern Italy
Germans roll dice for 1 artillery, 6 bombers, 4 fighters and 2 tactical_bombers in Southern Italy, round 3 : 9/13 hits
Americans roll dice for 2 fighters in Southern Italy, round 3 : 2/2 hits
2 fighters owned by the British and 2 fighters owned by the Germans lost in Southern Italy
Germans win, taking Southern Italy from Americans, taking Northern Italy from Germans with 1 artillery, 6 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Germans: 6 artilleries, 2 fighters, 2 infantry and 3 mech_infantrys
Casualties for French: 1 fighter
Casualties for British: 3 fighters
Casualties for Americans: 1 armour and 9 fightersNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Russia to Romania
2 fighters and 2 tactical_bombers moved from Southern Italy to Western Germany
3 bombers moved from Southern Italy to Romania
3 bombers moved from Southern Italy to Northern ItalyPlace Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
1 armour and 2 mech_infantrys placed in Western Ukraine
1 armour and 2 mech_infantrys placed in Russia
1 artillery and 2 infantry placed in Western Germany
2 artilleries and 1 infantry placed in France
1 destroyer and 2 submarines placed in 93 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3
Germans collect 67 PUs (3 lost to blockades); end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs





