No scramble
14L G40 Me1945 (Axis) vs. Whackamatt (allies +16)
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Use the second. Forgot a NCM of tank/mech to Novogorod
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Here is J2 CM file attached. I did not asked the Guam ftr for scramble. Also, I moved TT w/2inf to sz21 and forgot to offload the infs to Guam to join ftr in combat. If you scramble, fine. Your SS & DD missed and my BB takes the ftr hit. If you stay in Guam, like I assumed, let me finalize the Guam battle with 2inf. My ftr missed in 1st round, while US ftr rolled a hit.
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Guam
Round 1: A 2inf
Rolls: 2@1; Total Hits: 12@1: (3, 1) -
So, Japan lost inf and US ftr in Guam.
Let me know if it doesn’t work for you. I’d understand and adjust NCM in this case. -
Map
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 cruiser and 1 destroyer moved from 101 Sea Zone to 106 Sea Zone
Americans take 106 Sea Zone from GermansCombat - Americans
Non Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 carriers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 armour and 1 infantry moved from 106 Sea Zone to New Brunswick Nova ScotiaPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber, 2 fighters and 1 infantry placed in Western United States
Americans undo move 3.
2 fighters and 1 infantry placed in Western United States
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Shensi to SzechwanNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 2 infantry; Remaining resources: 9 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 1 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Eastern Persia to West India
2 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
1 fighter and 1 tactical_bomber moved from 76 Sea Zone to Egypt
1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from Rhodesia to Belgian Congo
1 carrier and 1 destroyer moved from 76 Sea Zone to 80 Sea ZonePlace Units - British
1 factory_minor placed in Persia
1 fighter and 2 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 42 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,6,4,4,6,6
UK_Pacific collect 10 PUs; end with 11 PUs total
Some Units in India change ownership: 1 armour, 1 artillery and 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt
1 artillery moved from Malta to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Egypt
1 bomber and 1 fighter moved from Southern Italy to Egypt
1 cruiser moved from 99 Sea Zone to 98 Sea Zone
1 battleship moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from FrenchCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry
ANZAC defend with 2 infantry; British defend with 1 armour, 2 artilleries, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 1/3 hits
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 6 infantry and 1 mech_infantry in Egypt, round 2 : 2/14 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/11 hits
1 infantry owned by the British , 2 infantry owned by the ANZAC and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 3 artilleries, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Egypt, round 3 : 5/11 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/8 hits
2 infantry owned by the British , 1 artillery owned by the Italians , 2 artilleries owned by the British , 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 2 artilleries, 1 bomber, 1 fighter and 1 mech_infantry in Egypt, round 4 : 1/7 hits
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 4 : 2/3 hits
1 armour owned by the British , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Egypt
Italians roll dice for 2 armour, 1 artillery, 1 bomber and 1 fighter in Egypt, round 5 : 3/5 hits
British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 5 : 1/2 hits
1 tactical_bomber owned by the British , 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
Italians win, taking Egypt from British with 2 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 20
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 artilleries, 6 infantry and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Egypt to Greece
1 fighter moved from Egypt to Alexandria
1 artillery moved from Tobruk to Alexandria
1 armour moved from Slovakia Hungary to Poland
1 aaGun moved from France to Western Germany
1 infantry moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Yugoslavia
1 destroyer moved from 96 Sea Zone to 93 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUsTerritory Summary for Italians :
British Somaliland : 1 flag, 1 infantry
Alexandria : 1 flag, 1 artillery and 1 fighter
Egypt : 1 flag, 2 armour and 1 harbour
Malta : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 aaGun
Western Germany : 1 aaGun
Poland : 1 armour
Northern Italy : 1 aaGun, 1 factory_major and 1 infantry
Southern Italy : 1 airfield, 1 factory_minor, 1 harbour and 1 tactical_bomber
95 Sea Zone : 1 destroyer
93 Sea Zone : 1 destroyer
Greece : 1 flag, 1 bomber and 1 infantry
99 Sea Zone : 1 flag
Yugoslavia : 1 aaGun and 2 infantry
98 Sea Zone : 1 battleship, 2 cruisers and 3 transportsProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 38
Japanese : 47 / 50
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 42
UK_Pacific : 10 / 11
Italians : 15 / 25
ANZAC : 14 / 15
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 15 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
ANZAC collect 14 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 2
Combat Move - French
1 infantry moved from Tunisia to AlgeriaNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 79 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 destroyer, 3 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour, 3 artilleries and 17 infantry moved from Poland to Baltic States
2 artilleries and 1 infantry moved from Slovakia Hungary to Eastern Poland
4 infantry moved from Romania to Eastern Poland
4 armour and 12 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Alexandria to 81 Sea Zone
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to GibraltarCombat - Germans
Battle in Eastern Poland
Germans attack with 4 armour, 2 artilleries, 5 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 armour, 2 artilleries, 5 infantry and 12 mech_infantrys in Eastern Poland, round 2 : 7/23 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour, 2 artilleries, 5 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Battle in Baltic States
Germans attack with 1 armour, 3 artilleries and 17 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 artilleries and 17 infantry in Baltic States, round 2 : 7/21 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Gibraltar from British, taking Baltic States from Russians with 1 armour, 3 artilleries and 17 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Poland to Eastern Poland
2 aaGuns moved from Poland to Baltic States
1 aaGun moved from Poland to Baltic States
1 armour moved from Poland to Eastern Poland
1 armour and 7 infantry moved from Finland to Norway
1 armour, 1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Egypt
1 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from 81 Sea Zone to Egypt
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from Alexandria to 92 Sea Zone
1 tactical_bomber moved from Alexandria to Southern Italy
1 tactical_bomber moved from Southern France to 91 Sea Zone
1 tactical_bomber moved from Southern France to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to France
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 battleship moved from 110 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 carrier moved from 93 Sea Zone to 92 Sea ZonePlace Units - Germans
2 artilleries and 2 infantry placed in Western Germany
1 destroyer placed in 112 Sea Zone
1 infantry placed in Southern France
1 armour and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Germans collect 41 PUs (3 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Gibraltar : 1 flag, 1 harbour and 1 infantry
Egypt : 1 armour, 1 fighter and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germany : 1 armour, 1 factory_major and 5 mech_infantrys
Norway : 2 armour, 1 artillery and 9 infantry
Southern Italy : 2 bombers and 1 tactical_bomber
Baltic States : 1 flag, 3 aaGuns, 1 armour, 3 artilleries and 17 infantry
Eastern Poland : 1 flag, 2 aaGuns, 5 armour, 2 artilleries, 5 infantry and 12 mech_infantrys
112 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 2 transports
Bulgaria : 1 flag
Greece : 1 infantry
92 Sea Zone : 1 carrier, 1 fighter and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 transport
91 Sea Zone : 1 battleship, 1 carrier, 2 submarines and 2 tactical_bombers
Finland : 1 flagProduction/PUs Summary :
Germans : 44 / 52
Russians : 35 / 38
Japanese : 47 / 50
Americans : 50 / 70
Chinese : 5 / 5
British : 31 / 42
UK_Pacific : 10 / 11
Italians : 15 / 25
ANZAC : 14 / 29
French : 8 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarPurchase Units - Russians
Russians buy 10 infantry; Remaining resources: 8 PUs;Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 armour, 1 fighter and 1 mech_infantry moved from Caucasus to IraqCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 fighter and 1 mech_infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with no units remaining. Battle score for attacker is -11
Casualties for Neutral_Axis: 3 infantry
Casualties for Russians: 1 armour, 1 fighter and 1 mech_infantryNon Combat Move - Russians
4 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Vologda
1 aaGun moved from Novgorod to Belarus
2 fighters and 1 tactical_bomber moved from Novgorod to Karelia
1 aaGun moved from Novgorod to Archangel
3 infantry moved from Russia to Bryansk
3 infantry moved from Ukraine to Bessarabia
1 artillery and 5 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Northwest Persia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 45 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 2 factory_minors and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
3 artilleries, 6 infantry and 1 mech_infantry moved from Kweichow to Szechwan
2 bombers, 4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 37 Sea Zone to 39 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 battleship moved from 21 Sea Zone to 44 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Kwangtung to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from 42 Sea Zone to Java
2 infantry and 1 transport moved from 21 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Celebes
1 infantry moved from 39 Sea Zone to CeylonCombat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 39 Sea Zone, round 2 : 3/4 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Sumatra
Battle in Ceylon
Battle in Celebes
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Celebes, round 2 : 0/1 hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Sumatra from Dutch, taking Ceylon from UK_Pacific, taking Celebes from UK_Pacific with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 3 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
Chinese defend with 17 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 2 : 11/20 hits
Chinese roll dice for 17 infantry in Szechwan, round 2 : 8/17 hits
6 infantry owned by the Japanese , 11 infantry owned by the Chinese and 2 artilleries owned by the Japanese lost in Szechwan
Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 1 mech_infantry and 4 tactical_bombers in Szechwan, round 3 : 8/12 hits
Chinese roll dice for 6 infantry in Szechwan, round 3 : 4/6 hits
1 tactical_bomber owned by the Japanese , 6 infantry owned by the Chinese , 2 fighters owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 2 artilleries, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 17 infantry
Battle in Java
Japanese attack with 1 artillery and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 cruiser in Java, round 2 : 1/1 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 21 Sea Zone to 44 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea Zone
1 fighter moved from 21 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 fighter moved from Japan to 44 Sea Zone
1 fighter moved from Japan to Caroline Islands
1 tactical_bomber moved from Japan to Caroline Islands
1 tactical_bomber moved from Japan to French Indo China
1 tactical_bomber moved from 21 Sea Zone to French Indo China
2 bombers, 2 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
1 artillery moved from Suiyuyan to Shensi
1 aaGun and 1 infantry moved from Chahar to Suiyuyan
3 infantry moved from Anhwe to Kweichow
4 infantry moved from Jehol to Chahar
1 armour moved from Kwangtung to Hunan
1 destroyer moved from 21 Sea Zone to 44 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 fighter placed in Japan
1 airfield and 1 factory_minor placed in French Indo China
1 factory_minor placed in MalayaTurn Complete - Japanese
Japanese collect 63 PUs; end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 artillery and 1 infantry
Yunnan : 1 flag
Suiyuyan : 1 flag, 1 aaGun and 1 infantry
Kweichow : 1 flag, 3 infantry
Hunan : 1 flag, 1 armour
Kansu : 1 flag, 1 infantry
Hopei : 1 flag
Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 4 infantry
Anhwe : 1 flag
Ceylon : 1 flag, 1 infantry
Shan State : 1 flag, 1 infantry
Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters and 5 tactical_bombers
Celebes : 1 flag, 2 infantry
Java : 1 flag, 1 artillery and 2 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
41 Sea Zone : 1 transport
44 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports
46 Sea Zone : 1 destroyer
37 Sea Zone : 1 flag
39 Sea Zone : 1 flag, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 transport
56 Sea Zone : 1 submarine
55 Sea Zone : 1 destroyer
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 42 / 52
Russians : 37 / 53
Japanese : 63 / 69
Americans : 50 / 70
Chinese : 2 / 5
British : 31 / 42
UK_Pacific : 5 / 11
Italians : 15 / 25
ANZAC : 10 / 29
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
sz39 no scramble? We still can roll.
sz44 must be no inf. It is lost in Guam. will remove next turn.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 47 Sea Zone
1 destroyer and 1 submarine moved from 47 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 47 Sea Zone
1 carrier moved from 47 Sea Zone to 33 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to BrazilCombat - Americans
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Do you scramble in 6 and 33?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 4 fighters and 1 submarine; Remaining resources: 4 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 fighters moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 49 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 infantry and 2 transports moved from 49 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 47 Sea Zone
1 destroyer and 1 submarine moved from 47 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 47 Sea Zone
1 carrier moved from 47 Sea Zone to 33 Sea Zone
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to BrazilCombat - Americans
Battle in Korea
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Americans win, taking Korea from Japanese, taking Caroline Islands from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Japanese: 1 aaGun, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Americans: 3 infantryNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 carriers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from 6 Sea Zone to Sakha
1 fighter moved from Western United States to 6 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Midway
1 artillery moved from Eastern United States to New Brunswick Nova Scotia
3 mech_infantrys moved from Central United States to Southeast Mexico
1 infantry moved from Central United States to Southeast MexicoPlace Units - Americans
4 fighters placed in Western United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total





