@nikola1975 said in L25 PtV Simon33 (Allies) vs Nikola1975 (Axis + 13):
@simon33 Yes, let’s see what we can make out of it. Haven’t played it in a long time; forgot about Manila scramble.
A small chance of keeping the plane alive.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 bomber moved from Queensland to 26 Sea Zone
Combat - ANZAC
Battle in 26 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 transport
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 bomber moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Australia to Queensland
1 bomber moved from Egypt to Gibraltar
Place Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Formosa : 1 artillery and 1 infantry
Queensland : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
South Australia : 3 aaGuns
Hawaiian Islands : 1 bomber
Dutch New Guinea : 1 flag
42 Sea Zone : 1 destroyer
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
54 Sea Zone : 2 submarines
Gibraltar : 1 bomber
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 58 / 86
Russians : 13 / 14
Japanese : 42 / 47
Americans : 54 / 74
Chinese : 23 / 28
British : 30 / 30
UK_Pacific : 9 / 4
Italians : 21 / 28
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Politics - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer, 6 infantry, 3 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Persia to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Persia to Eastern Persia
Germans take Eastern Persia from British
1 armour moved from Eastern Persia to Persia
2 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Belarus to Bryansk
1 armour and 3 mech_infantrys moved from Belarus to Archangel
1 armour and 2 mech_infantrys moved from Novgorod to Archangel
1 tactical_bomber moved from Caucasus to Bryansk
2 bombers moved from Western Germany to 109 Sea Zone
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
Combat - Germans
Battle in Archangel
Germans attack with 2 armour and 5 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 5 mech_infantrys in Archangel, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 armour and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 2 artilleries, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits
Russians roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 1/3 hits
1 infantry owned by the Russians , 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Germans roll dice for 2 bombers in 109 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Germans win with 2 bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 bombers moved from 109 Sea Zone to Western Germany
1 battleship moved from 93 Sea Zone to 94 Sea Zone
2 destroyers moved from 93 Sea Zone to 95 Sea Zone
1 artillery moved from Tunisia to Algeria
1 aaGun moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Western Germany to Poland
3 fighters moved from Iraq to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 tactical_bomber moved from Iraq to Volgograd
Place Units - Germans
3 submarines placed in 93 Sea Zone
1 destroyer placed in 113 Sea Zone
3 infantry placed in Volgograd
2 armour and 1 mech_infantry placed in Caucasus
2 infantry and 1 mech_infantry placed in Novgorod
2 artilleries and 1 infantry placed in Ukraine
1 armour, 1 artillery and 1 mech_infantry placed in Persia
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Russians
Russians buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Timguska
Russians take Timguska from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
2 mech_infantrys moved from Russia to Archangel
1 armour moved from Russia to Archangel
2 artilleries and 2 infantry moved from Vologda to Archangel
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
2 artilleries and 3 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 artilleries and 1 mech_infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 2/5 hits
Germans roll dice for 2 artilleries and 1 mech_infantry in Bryansk, round 2 : 0/3 hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 0/5 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 4 : 3/5 hits
Germans roll dice for 1 artillery in Bryansk, round 4 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 artilleries and 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 2 armour and 5 mech_infantrys
Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Archangel, round 2 : 4/7 hits
Germans roll dice for 2 armour and 5 mech_infantrys in Archangel, round 2 : 3/7 hits
2 infantry owned by the Russians , 1 mech_infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Archangel, round 3 : 2/4 hits
Germans roll dice for 2 armour and 1 mech_infantry in Archangel, round 3 : 2/3 hits
1 armour owned by the Germans , 1 artillery owned by the Russians , 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour and 1 artillery in Archangel, round 4 : 2/2 hits
Germans roll dice for 1 armour in Archangel, round 4 : 0/1 hits
1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 14
Casualties for Germans: 2 armour and 5 mech_infantrys
Casualties for Russians: 1 artillery, 2 infantry and 2 mech_infantrys
Non Combat Move - Russians
1 infantry moved from Tambov to Samara
3 aaGuns, 6 artilleries and 3 infantry moved from Tambov to Russia
1 aaGun and 10 infantry moved from Yunnan to Burma
Place Units - Russians
2 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs total
Territory Summary for Russians :
Burma : 1 aaGun and 10 infantry
Evenkiyskiy : 1 mech_infantry
Timguska : 1 infantry
Kazakhstan : 1 infantry
Belarus : 1 infantry
Bryansk : 2 artilleries and 3 infantry
Rostov : 1 infantry
Archangel : 1 armour and 1 artillery
Russia : 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 5 infantry and 2 mech_infantrys
Tambov : 1 infantry
Samara : 1 infantry
Production/PUs Summary :
Germans : 58 / 87
Russians : 18 / 18
Japanese : 42 / 47
Americans : 54 / 74
Chinese : 23 / 28
British : 29 / 30
UK_Pacific : 9 / 4
Italians : 19 / 28
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
1 bomber moved from Sakha to Evenkiyskiy
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
6 infantry moved from Shan State to Burma
1 armour and 1 artillery moved from Shan State to Burma
1 armour moved from French Indo China to Burma
3 mech_infantrys moved from French Indo China to Burma
1 tactical_bomber moved from French Indo China to Burma
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Burma
Japanese attack with 2 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun and 10 infantry
AA fire in Burma : 0/1 hits
Japanese roll dice for 2 armour, 1 artillery, 6 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 4/13 hits
UK_Pacific roll dice for 1 aaGun and 10 infantry in Burma, round 2 : 4/10 hits
3 infantry owned by the Russians , 4 infantry owned by the Japanese and 1 aaGun owned by the Russians lost in Burma
Japanese roll dice for 2 armour, 1 artillery, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Burma, round 3 : 4/9 hits
UK_Pacific roll dice for 7 infantry in Burma, round 3 : 0/7 hits
4 infantry owned by the Russians lost in Burma
2 armour owned by the Japanese , 2 infantry owned by the Japanese , 3 mech_infantrys owned by the Japanese and 1 artillery owned by the Japanese retreated to Shan State
UK_Pacific win with 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 4 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Evenkiyskiy
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 infantry in Evenkiyskiy, round 2 : 0/2 hits
Russians roll dice for 1 mech_infantry in Evenkiyskiy, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Evenkiyskiy
retreated to Evenkiyskiy
Russians win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Hawaiian Islands
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 bomber; Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits
Americans roll dice for 1 bomber and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 artillery in Hawaiian Islands, round 3 : 0/1 hits
Americans roll dice for 1 bomber and 1 infantry in Hawaiian Islands, round 3 : 1/2 hits
1 artillery owned by the Japanese lost in Hawaiian Islands
Americans win with 1 bomber and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Burma to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 bomber moved from Evenkiyskiy to Yakut S.S.R.
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
2 destroyers moved from 3 Sea Zone to 5 Sea Zone
Place Units - Japanese
1 transport placed in 6 Sea Zone
1 destroyer placed in 6 Sea Zone
Japanese undo move 2.
1 destroyer placed in 37 Sea Zone
1 transport placed in 37 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Japan
Japanese undo move 4.
Japanese undo move 1.
1 transport placed in 37 Sea Zone
1 artillery, 1 fighter and 1 mech_infantry placed in French Indo China
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2
Japanese collect 40 PUs (2 lost to blockades); end with 40 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Those attacks on Hawaii the last two rounds has been utter failure.
Yeah, the USA is back :) 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 2 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 86 Sea Zone to 91 Sea Zone
2 submarines moved from 109 Sea Zone to 91 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 26 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 tactical_bomber
Italians defend with 7 submarines
Americans win with 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Italians: 7 submarines
Casualties for Americans: 1 submarine
Non Combat Move - Americans
3 fighters moved from Eastern United States to Gibraltar
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
1 submarine moved from 119 Sea Zone to 110 Sea Zone
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
Place Units - Americans
3 submarines placed in 86 Sea Zone
3 destroyers placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 2 armour, 1 bomber, 1 factory_major, 1 harbour and 2 infantry
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 harbour
Soviet Far East : 1 infantry
36 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 1 submarine
10 Sea Zone : 2 transports
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 6 artilleries, 3 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber
Morocco : 1 flag
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
86 Sea Zone : 3 submarines
89 Sea Zone : 1 flag
109 Sea Zone : 1 destroyer
101 Sea Zone : 3 destroyers
Brazil : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 submarines
110 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 2 infantry moved from Anhwe to Kiangsi
13 artilleries and 13 infantry moved from Yunnan to Burma
1 infantry moved from Manchuria to Jehol
Place Units - Chinese
1 infantry placed in Yunnan
1 artillery placed in Jehol
1 artillery and 1 infantry placed in Shensi
2 artilleries and 2 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
Territory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 6 artilleries and 6 infantry
Jehol : 4 artilleries and 7 infantry
Shensi : 1 artillery and 1 infantry
Yunnan : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Burma : 13 artilleries and 13 infantry
Kwangtung : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - British
British buy 3 artilleries, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Alexandria
1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Germans
Combat - British
Battle in Alexandria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Alexandria from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour
British win, taking Trans-Jordan from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
1 fighter moved from Alexandria to Egypt
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
3 armour moved from Belgian Congo to Egypt
1 submarine moved from 81 Sea Zone to 80 Sea Zone
6 artilleries moved from Kansu to Shensi
Place Units - British
1 submarine placed in 106 Sea Zone
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from West India: 1 artillery and 7 infantry
EDIT: Adding units owned by British to India: 1 artillery and 7 infantry
EDIT: Turning off Edit Mode
1 artillery placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery
Territory Summary for British, UK_Pacific :
Shensi : 6 artilleries
India : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 7 infantry
Kwangtung : 1 factory_minor and 1 harbour
Belgian Congo : 2 armour and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 4 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry and 6 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 submarine
106 Sea Zone : 1 submarine
Eire : 1 flag
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 infantry
81 Sea Zone : 1 submarine
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - Italians
Italians buy 3 infantry and 3 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Algeria to Morocco
Italians take Morocco from Americans
3 infantry moved from Tobruk to Alexandria
2 bombers moved from Iraq to Alexandria
2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to Trans-Jordan
1 tactical_bomber moved from Southern Italy to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Rostov
2 armour and 2 mech_infantrys moved from Volgograd to Tambov
Combat - Italians
Battle in Tambov
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Tambov, round 2 : 2/4 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Alexandria
Italians attack with 2 bombers and 3 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 bombers and 3 infantry in Alexandria, round 2 : 2/5 hits
British roll dice for 1 artillery and 1 infantry in Alexandria, round 2 : 1/2 hits
1 infantry owned by the British , 1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
Italians win, taking Alexandria from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 bomber and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the Italians lost in Trans-Jordan
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
1 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 bomber and 1 infantry in Trans-Jordan, round 4 : 1/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 4 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 bomber remaining. Battle score for attacker is 1
Casualties for British: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Trans-Jordan to Volgograd
1 tactical_bomber moved from Rostov to Volgograd
2 bombers moved from Alexandria to Iraq
1 artillery and 1 infantry moved from Algeria to 94 Sea Zone
1 artillery, 1 infantry and 2 transports moved from 94 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
5 destroyers moved from 94 Sea Zone to 95 Sea Zone
1 armour moved from Iraq to Caucasus
2 aaGuns moved from Volgograd to Tambov
Place Units - Italians
3 infantry placed in Iraq
3 submarines placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Italians collect 21 PUs (2 lost to blockades); end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 42 Sea Zone to 39 Sea Zone
ANZAC take 41 Sea Zone from Japanese
ANZAC take 42 Sea Zone from Japanese
Combat - ANZAC
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 39 Sea Zone
ANZAC win, taking 39 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from New South Wales to Queensland
3 aaGuns moved from South Australia to Queensland
1 bomber moved from Hawaiian Islands to Jehol
1 bomber moved from Gibraltar to Western United States
Place Units - ANZAC
1 infantry placed in New South Wales
ANZAC undo move 1.
1 infantry placed in Queensland
1 submarine placed in 54 Sea Zone
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Formosa : 1 artillery and 1 infantry
Jehol : 1 bomber
Queensland : 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Western United States : 1 bomber
Dutch New Guinea : 1 flag
42 Sea Zone : 1 flag, 1 submarine
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 flag, 1 destroyer
54 Sea Zone : 1 submarine
62 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 87
Russians : 15 / 18
Japanese : 42 / 45
Americans : 53 / 74
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 9 / 7
Italians : 23 / 34
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 20
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Production/PUs Summary :
Germans : 57 / 87
Russians : 15 / 18
Japanese : 42 / 45
Americans : 53 / 74
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 9 / 7
Italians : 23 / 34
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Politics - Germans
Purchase Units - Germans
Germans buy 6 armour, 2 bombers, 3 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Persia to Trans-Jordan
Germans take Trans-Jordan from British
2 armour and 1 artillery moved from Persia to Eastern Persia
1 armour and 2 mech_infantrys moved from Poland to Belarus
2 infantry and 1 mech_infantry moved from Novgorod to Archangel
2 artilleries and 1 infantry moved from Ukraine to Bryansk
1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Bryansk
3 fighters and 2 tactical_bombers moved from Volgograd to Bryansk
1 bomber moved from Western Germany to Archangel
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Novgorod to Archangel
Combat - Germans
Battle in Archangel
Germans attack with 2 bombers, 2 infantry and 1 mech_infantry
Russians defend with 1 armour and 1 artillery
Germans roll dice for 2 bombers, 2 infantry and 1 mech_infantry in Archangel, round 2 : 2/5 hits
Russians roll dice for 1 armour and 1 artillery in Archangel, round 2 : 1/2 hits
1 armour owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 artillery
Battle in Belarus
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 mech_infantrys in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits
1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 4 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 2 armour and 1 artillery
British defend with 1 infantry
Germans roll dice for 2 armour and 1 artillery in Eastern Persia, round 2 : 2/3 hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Eastern Persia
Germans win, taking Eastern Persia from British with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 1 armour, 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 artilleries and 3 infantry
Germans roll dice for 1 armour, 2 artilleries, 3 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 3/11 hits
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 4/5 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery, 3 fighters and 2 tactical_bombers in Bryansk, round 3 : 3/7 hits
Russians roll dice for 2 artilleries in Bryansk, round 3 : 1/2 hits
2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 artilleries, 1 infantry and 2 mech_infantrys
Casualties for Russians: 2 artilleries and 3 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Bryansk to Tambov
3 fighters moved from Bryansk to Tambov
1 aaGun moved from Volgograd to Tambov
3 artilleries and 3 infantry moved from Volgograd to Tambov
1 armour moved from Volgograd to Tambov
2 bombers moved from Archangel to Novgorod
1 battleship moved from 94 Sea Zone to 95 Sea Zone
4 submarines moved from 93 Sea Zone to 95 Sea Zone
Place Units - Germans
3 armour placed in Volgograd
3 armour placed in Ukraine
3 infantry placed in Persia
3 submarines placed in 113 Sea Zone
2 bombers placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,1
Germans collect 57 PUs (4 lost to blockades); end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Italians
Combat - Russians
Non Combat Move - Russians
3 infantry moved from Burma to India
1 infantry moved from Samara to Russia
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 infantry moved from Kazakhstan to Samara
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Territory Summary for Russians :
India : 3 infantry
Yenisey : 1 infantry and 1 mech_infantry
Russia : 3 aaGuns, 1 airfield, 10 artilleries, 1 factory_major, 12 infantry and 2 mech_infantrys
Samara : 1 infantry
Production/PUs Summary :
Germans : 61 / 81
Russians : 13 / 13
Japanese : 42 / 45
Americans : 53 / 74
Chinese : 23 / 29
British : 29 / 30
UK_Pacific : 9 / 7
Italians : 22 / 34
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers and 2 transports; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Japanese take 41 Sea Zone from ANZAC
1 fighter moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 fighter and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from ANZAC with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 39 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Shan State
2 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
2 destroyers moved from 5 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Yakut S.S.R. to Buryatia
1 bomber moved from Yakut S.S.R. to Japan
Place Units - Japanese
1 destroyer and 2 transports placed in 37 Sea Zone
1 destroyer placed in 36 Sea Zone
1 bomber placed in French Indo China
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,6
Japanese collect 42 PUs; end with 45 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Americans
Americans buy 4 artilleries, 4 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 bomber moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 2 destroyers
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 bomber in 6 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 bomber and 1 submarine remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
3 submarines moved from 86 Sea Zone to 91 Sea Zone
3 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from Gibraltar to Egypt
1 fighter moved from 91 Sea Zone to Gibraltar
3 submarines moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
2 armour and 2 infantry moved from Western United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 89 Sea Zone
2 armour and 2 infantry moved from 89 Sea Zone to Southeast Mexico
1 bomber moved from 6 Sea Zone to Soviet Far East
Place Units - Americans
3 submarines placed in 85 Sea Zone
4 artilleries and 4 infantry placed in Central United States
4 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield and 1 harbour
Soviet Far East : 1 bomber and 1 infantry
36 Sea Zone : 1 flag
26 Sea Zone : 1 flag
6 Sea Zone : 1 flag, 1 submarine
Central United States : 4 artilleries, 1 factory_major and 4 infantry
Southeast Mexico : 2 armour and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 armour, 6 artilleries, 3 fighters, 8 infantry and 1 mech_infantry
Egypt : 1 fighter
119 Sea Zone : 1 flag
125 Sea Zone : 1 submarine
89 Sea Zone : 1 flag, 2 transports
85 Sea Zone : 3 submarines
109 Sea Zone : 2 destroyers and 3 submarines
101 Sea Zone : 4 transports
Brazil : 1 flag, 1 factory_minor and 1 harbour
91 Sea Zone : 1 carrier, 3 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber
105 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 61 / 81
Russians : 13 / 13
Japanese : 42 / 50
Americans : 53 / 73
Chinese : 23 / 29
British : 29 / 30
UK_Pacific : 9 / 7
Italians : 22 / 34
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Yunnan to Burma
13 artilleries and 13 infantry moved from Burma to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsi to Kwangsi
Place Units - Chinese
1 infantry placed in Kiangsi
1 artillery and 1 infantry placed in Jehol
1 artillery and 1 infantry placed in Kiangsi
4 infantry placed in Yunnan
Chinese undo move 4.
4 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 13 artilleries and 14 infantry
EDIT: Removing units owned by Chinese from Burma: 1 infantry
EDIT: Adding units owned by Chinese to Yunnan: 1 infantry
EDIT: Adding units owned by Chinese to Burma: 13 artilleries and 14 infantry
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3
Chinese collect 22 PUs (1 lost to blockades); end with 22 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 28 to 29
EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Kwangsi : 1 infantry
Kiangsi : 7 artilleries and 7 infantry
Jehol : 5 artilleries and 8 infantry
Shensi : 1 artillery and 5 infantry
Yunnan : 1 infantry
Tsinghai : 1 infantry
Sikang : 1 infantry
Burma : 13 artilleries and 14 infantry
Kwangtung : 1 infantry
Production/PUs Summary :
Germans : 61 / 81
Russians : 13 / 13
Japanese : 42 / 50
Americans : 53 / 73
Chinese : 23 / 29
British : 29 / 30
UK_Pacific : 9 / 7
Italians : 22 / 34
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - British
British buy 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
2 fighters moved from Egypt to Alexandria
Combat - British
Battle in Alexandria
British attack with 1 artillery, 2 fighters and 2 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 2 fighters and 2 infantry in Alexandria, round 2 : 0/5 hits
Italians roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
British roll dice for 1 artillery, 2 fighters and 2 infantry in Alexandria, round 3 : 1/5 hits
Italians roll dice for 2 infantry in Alexandria, round 3 : 2/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 artillery and 2 fighters in Alexandria, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Alexandria
British win with 2 fighters remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 2 infantry
Casualties for Italians: 2 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 1/1 hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 0/2 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 3 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 4 : 0/2 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 4 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 5 : 1/2 hits
Germans roll dice for 1 mech_infantry in Trans-Jordan, round 5 : 0/1 hits
1 mech_infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from Alexandria to Egypt
2 armour and 1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Rhodesia to Belgian Congo
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
1 submarine moved from 106 Sea Zone to 91 Sea Zone
Place Units - British
3 fighters placed in United Kingdom
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
Territory Summary for British, UK_Pacific :
Shensi : 6 artilleries
India : 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
Kwangtung : 1 factory_minor and 1 harbour
39 Sea Zone : 1 submarine
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery and 1 infantry
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 6 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 7 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Eire : 1 flag
109 Sea Zone : 1 flag
79 Sea Zone : 1 submarine
91 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 60 / 81
Russians : 13 / 13
Japanese : 42 / 50
Americans : 53 / 73
Chinese : 23 / 29
British : 30 / 30
UK_Pacific : 9 / 7
Italians : 22 / 34
ANZAC : 10 / 15
French : 3 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 21
Purchase Units - Italians
Italians buy 3 infantry and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Iraq to Trans-Jordan
2 bombers moved from Iraq to Trans-Jordan
1 mech_infantry moved from Rostov to Smolensk
Italians take Smolensk from Russians
1 armour moved from Caucasus to Novosibirsk
Italians take Kazakhstan from Russians
Italians take Novosibirsk from Russians
1 armour and 1 mech_infantry moved from Tambov to Samara
1 tactical_bomber moved from Volgograd to Samara
Combat - Italians
Battle in Samara
Italians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
Italians roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Samara, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 bombers and 2 infantry
British defend with 1 artillery and 1 infantry
Italians roll dice for 2 bombers and 2 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
2 bombers moved from Trans-Jordan to Southern Italy
1 bomber moved from Volgograd to Southern Italy
1 tactical_bomber moved from Samara to Volgograd
1 tactical_bomber moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Tambov to Novosibirsk
1 armour moved from Rostov to Northwest Persia
Place Units - Italians
4 submarines placed in 95 Sea Zone
3 infantry placed in Iraq
Turn Complete - Italians
Italians collect 27 PUs; end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs