de5a19a9-05fd-44f7-a451-680ea747861c-Sub stay and fight.tsvg
L2014 Wittmann(Axis) vs Variable(Allied+6)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to Queensland
2 artilleries moved from New South Wales to South Australia
1 artillery and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,2
ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - French
Non Combat Move - French
Turn Complete - French
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Before I roll for combat and rather than starting my turn again, I would like to announce I would like to change my purchases.
I will swap 1 Mech and 1 Inf for a TT. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
6 mech_infantrys moved from Eastern Poland to Smolensk
3 mech_infantrys and 2 tactical_bombers moved from Novgorod to Smolensk
7 armour, 9 artilleries, 1 fighter, 32 infantry and 1 tactical_bomber moved from Belarus to Smolensk
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to Egypt
1 bomber moved from Southern Italy to Egypt
3 artilleries, 2 fighters and 3 infantry moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from French West Africa to Nigeria
Germans take Nigeria from British
1 armour moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 armour moved from Gold Coast to French West AfricaCombat - Germans
Battle in Egypt
Germans attack with 3 artilleries, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
French defend with 1 fighter; Russians defend with 1 armour; British defend with 4 armour, 1 factory_minor and 1 harbour
Germans win, taking Egypt from British with 2 artilleries, 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 27
Casualties for Germans: 1 artillery and 3 infantry
Casualties for French: 1 fighter
Casualties for Russians: 1 armour
Casualties for British: 4 armour
Battle in Smolensk
Germans attack with 7 armour, 9 artilleries, 1 fighter, 32 infantry, 9 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 7 armour, 9 artilleries, 1 fighter, 32 infantry, 9 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 aaGuns moved from Belarus to Smolensk
4 artilleries and 6 infantry moved from Eastern Poland to Belarus
1 artillery and 2 infantry moved from Poland to Eastern Poland
3 artilleries, 5 infantry and 1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Poland to Eastern Poland
1 submarine moved from 91 Sea Zone to 101 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 submarine moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Egypt to Alexandria
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
2 bombers moved from Egypt to Greece
1 fighter and 3 tactical_bombers moved from Smolensk to Novgorod
1 infantry moved from Norway to Finland
1 tactical_bomber moved from Western Germany to NovgorodPlace Units - Germans
1 infantry and 1 mech_infantry placed in Southern France
3 armour placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
1 bomber, 3 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 60 PUs; end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from Southern France: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;Combat Move - Russians
1 armour and 1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Caucasus to Rostov
2 fighters and 1 tactical_bomber moved from Bryansk to RostovCombat - Russians
Battle in Rostov
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
Russians win, taking Rostov from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Egypt
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 2 artilleries, 1 factory_minor and 1 harbour
Russians win, taking Egypt from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
2 aaGuns, 2 artilleries and 57 infantry moved from Bryansk to Russia
1 infantry moved from Tambov to Russia
1 aaGun and 9 infantry moved from Urals to Vologda
1 aaGun and 9 infantry moved from Novosibirsk to Vologda
12 infantry moved from Russia to Vologda
1 armour and 1 mech_infantry moved from Caucasus to SamaraPlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Russians collect 24 PUs; end with 25 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 23 Sea Zone
1 submarine moved from 6 Sea Zone to 22 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
1 fighter moved from Japan to 22 Sea Zone
3 artilleries and 9 infantry moved from Yunnan to Burma
2 armour, 1 infantry and 1 mech_infantry moved from Shan State to Burma
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from Philippines to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from Malaya to 42 Sea Zone
1 tactical_bomber moved from Malaya to 42 Sea Zone
1 fighter moved from Malaya to 42 Sea Zone
1 bomber moved from Kwangsi to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 42 Sea Zone from Americans with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 armour
Japanese win, taking Celebes from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Burma
Japanese attack with 2 armour, 3 artilleries, 10 infantry and 1 mech_infantry
British defend with 1 artillery
Japanese win, taking Burma from UK_Pacific with 2 armour, 3 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery
Battle in 23 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Malaya
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 bomber moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from 42 Sea Zone to 36 Sea Zone
1 bomber moved from 36 Sea Zone to Kwangsi
1 bomber moved from 36 Sea Zone to Kwangsi
2 armour and 1 mech_infantry moved from French Indo China to Burma
1 armour and 2 mech_infantrys moved from Malaya to Burma
1 fighter moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 fighter moved from Celebes to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 infantry moved from Korea to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 aaGun moved from Kweichow to YunnanPlace Units - Japanese
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
1 armour and 2 mech_infantrys placed in Malaya
2 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 destroyers and 4 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 23 Sea Zone
7 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea ZoneCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 23 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans win with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
2 battleships, 4 carriers, 3 cruisers, 1 destroyer and 2 submarines moved from 33 Sea Zone to 31 Sea Zone
1 fighter moved from Hawaiian Islands to 31 Sea Zone
1 tactical_bomber moved from 23 Sea Zone to Wake Island
7 fighters moved from 23 Sea Zone to 31 Sea Zone
1 bomber moved from 16 Sea Zone to Wake Island
1 destroyer and 7 submarines moved from 26 Sea Zone to 31 Sea Zone
7 destroyers and 3 submarines moved from 10 Sea Zone to 31 Sea Zone
2 transports moved from 33 Sea Zone to 30 Sea ZonePlace Units - Americans
5 destroyers and 3 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
Americans undo move 2.
1 destroyer and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 4,1
Americans collect 49 PUs (1 lost to blockades); end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
6 infantry moved from Tsinghai to Shensi
6 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 aaGun, 3 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from British Guiana to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZoneCombat - British
Battle in 109 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British win, taking 109 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
1 bomber moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Syria to Egypt
2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
4 fighters and 1 tactical_bomber moved from Northwest Persia to India
1 fighter moved from Northwest Persia to India
1 fighter moved from Northwest Persia to India
2 fighters and 1 tactical_bomber moved from Northwest Persia to EgyptPlace Units - British
1 aaGun and 2 armour placed in Egypt
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,2,6,4,3,2,1,1,5,5,4,1
British collect 22 PUs (6 lost to blockades); end with 22 PUs totalPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 artilleries -
If Italy wants to attack Egypt the OOL will be
infantry, mech, UK tanks, AA gun, tac, Russian tank, fighters
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Almost forgot the Pacific fleet.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
3 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Rostov
Italians attack with 3 infantry
Russians defend with 1 mech_infantry
Italians win, taking Rostov from Russians with 2 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bessarabia
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 artillery moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
3 artilleries and 3 infantry moved from 98 Sea Zone to Alexandria
2 aaGuns moved from Tobruk to Alexandria
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from 97 Sea Zone to GreecePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Southern Italy
3 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Queensland to Wake Island
1 cruiser and 1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 artillery and 2 infantry moved from New South Wales to South Australia
2 aaGuns and 1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,1
ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Germans
Germans buy 4 artilleries, 1 factory_upgrade, 9 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea ZoneCombat - Germans
Battle in 109 Sea Zone
Germans attack with 1 destroyer and 2 submarines
British defend with 1 destroyer
Germans win, taking 109 Sea Zone from British with 1 submarine remaining. Battle score for attacker is -6
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 destroyerNon Combat Move - Germans
3 aaGuns, 7 armour, 9 artilleries, 31 infantry and 9 mech_infantrys moved from Smolensk to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 armour moved from Novgorod to Belarus
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Romania to Bessarabia
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
3 artilleries and 5 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 artillery and 1 infantry moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 artillery moved from 98 Sea Zone to Alexandria
3 transports moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Alexandria to 98 Sea Zone
2 bombers moved from Greece to Western Germany
1 armour moved from French West Africa to Nigeria
1 fighter moved from 98 Sea Zone to Alexandria
1 fighter moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from 98 Sea Zone to Alexandria
1 bomber moved from Germany to NovgorodPlace Units - Germans
Units in Romania being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in Romania
2 submarines placed in 112 Sea Zone
1 artillery and 2 infantry placed in Southern France
2 artilleries and 1 infantry placed in France
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Romania: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Novgorod
1 artillery and 3 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
Hi Vance. Hope you are well.
I had to edit 3 units into Romania, as AAA obviously has the upgrade rule wrong.
A Minor that is upgraded can still produce 3 units, but AAA would not let me place any. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Russia to Smolensk
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery and 1 infantry moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Samara to Rostov
2 fighters and 1 tactical_bomber moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 2 infantry
Russians win, taking Rostov from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
2 aaGuns and 29 infantry moved from Vologda to Russia
2 aaGuns moved from Tsinghai to Shensi
2 fighters and 1 tactical_bomber moved from Rostov to RussiaPlace Units - Russians
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,6
Russians collect 26 PUs; end with 26 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 29 PUs -
interesting that you upgraded that IC.
changed my mind about an NCM in china
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Russia has millions of infantry; I think I need to match it.
Egypt is proving a hard nut to crack.
Not sure from which side of the map my victory will come. If it does!
I am not a good Axis player. -
Its not looking good for the allies.





