14L King_Nothing- (axis) vs Bjergmose (allies) +11


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Kiangsu to Hunan
                1 armour and 2 mech_infantrys moved from Hunan to Burma
                3 armour and 1 mech_infantry moved from Yunnan to Burma
                2 armour moved from Kwangtung to Yunnan
                1 bomber moved from Kwangtung to 43 Sea Zone
                1 artillery and 2 infantry moved from Manchuria to Korea
                1 infantry moved from Amur to Korea
                3 fighters moved from Japan to Korea

    Combat - Japanese
                Battle in Korea
                    Japanese attack with 1 artillery, 3 fighters and 3 infantry
                    Americans defend with 1 infantry and 1 mech_infantry
                    Japanese win, taking Korea from Americans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    British defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                1 bomber moved from 43 Sea Zone to Burma
                3 fighters moved from Korea to Japan
                1 aaGun moved from Yunnan to Burma

    Place Units - Japanese
                3 infantry placed in Kiangsu
                2 armour and 1 mech_infantry placed in Kwangtung
                1 bomber and 3 fighters placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,3,5,1,6
                Japanese collect 54 PUs (10 lost to blockades); end with 55 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                3 bombers moved from Iwo Jima to Korea
                1 fighter moved from Western United States to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 fighter moved from 6 Sea Zone to Korea
                1 bomber moved from United Kingdom to Normandy Bordeaux

    Combat - Americans
                Battle in Philippines
                Battle in Korea
                    Americans attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Americans win, taking Philippines from Japanese, taking Korea from Japanese with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Americans: 1 infantry
                Strategic bombing raid in Normandy Bordeaux
                    Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Normandy Bordeaux causes 3 damage total.

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Changing ownership of Southern France from Italians to Americans
                EDIT: Adding units owned by Americans to Southern France: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour moved from Tobruk to Egypt
                1 infantry moved from Tunisia to Libya
                1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                3 transports moved from 110 Sea Zone to 102 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
                1 fighter moved from Korea to Iwo Jima
                3 bombers moved from Korea to Iwo Jima
                1 fighter moved from 6 Sea Zone to Hawaiian Islands
                1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Gibraltar
                1 bomber moved from Normandy Bordeaux to Gibraltar
                1 fighter moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Western United States to Gibraltar

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 armour, 1 artillery and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 airfield, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 bomber and 1 fighter moved from Egypt to Trans-Jordan
                1 infantry moved from India to 39 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya

    Combat - British
                Battle in Malaya
                Battle in Trans-Jordan
                    British attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                    British win, taking Malaya from Japanese, taking Trans-Jordan from Germans with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Trans-Jordan to India
                1 fighter moved from Trans-Jordan to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 fighter moved from United Kingdom to 92 Sea Zone
                1 bomber and 1 fighter moved from United Kingdom to Gibraltar
                2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 carrier moved from 110 Sea Zone to 91 Sea Zone
                2 artilleries, 4 destroyers, 4 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
                1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Algeria

    Place Units - British
                1 airfield placed in Gibraltar
                1 artillery and 2 infantry placed in Egypt
                4 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 16 PUs; end with 16 PUs total
                Some Units in India change ownership: 1 artillery and 3 infantry

  • '18 '17 '16 '15 '13 '11 '10

    Gik ud fra at du ikke ville scramble.

    Og sÃ¥ tog jeg lige syd Frankrig…ikke afhængig af terningslag.
    Havde tænkt mig at angribe men så lod jeg mig distrahere af det smukke view over Stillehavet.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Western Germany to 93 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 artilleries moved from Northwest Persia to Iraq
                1 mech_infantry moved from Syria to Iraq

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Southern France
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians win, taking Southern France from Americans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Italians
                1 aaGun moved from Normandy Bordeaux to Southern France
                2 aaGuns moved from Northwest Persia to Iraq
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 carrier placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 23 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China

    Combat - ANZAC
                Battle in Manchuria
                Battle in French Indo China

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Sumatra
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone

    Place Units - ANZAC
                1 bomber placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 15 PUs; end with 15 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 10

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Alexandria to Egypt

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 carrier, 1 destroyer, 2 fighters and 7 submarines moved from 113 Sea Zone to 112 Sea Zone
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                3 infantry moved from Karelia to Finland
                10 armour and 3 mech_infantrys moved from Karelia to Belarus
                2 fighters moved from Western Germany to 125 Sea Zone
                1 artillery and 4 infantry moved from France to Southern France
                1 mech_infantry moved from Western Germany to Southern France
                2 bombers moved from Western Germany to United Kingdom
                1 mech_infantry moved from Iraq to Trans-Jordan
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
                3 armour, 6 artilleries and 2 mech_infantrys moved from Northwest Persia to Iraq
                2 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
                3 infantry moved from Holland Belgium to France
                2 fighters moved from Western Germany to Southern Italy
                1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
                2 infantry moved from Germany to Western Germany
                2 infantry moved from Germany to Western Germany

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 4 fighters
                    Russians defend with 1 submarine
                    Germans win, taking 125 Sea Zone from British with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Trans-Jordan
                    Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 artillery and 1 mech_infantry
                    Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery and 1 mech_infantry
                Strategic bombing raid in United Kingdom
                    1 bomber killed by AA
                    Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 3 damage total.

    Non Combat Move - Germans
                1 bomber moved from United Kingdom to Western Germany
                4 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
                1 aaGun moved from Novgorod to Karelia

    Place Units - Germans
                1 carrier, 3 destroyers and 1 transport placed in 112 Sea Zone
                2 fighters placed in Western Germany
                3 infantry placed in Caucasus
                1 armour and 2 mech_infantrys placed in Volgograd

    Turn Complete - Germans
                Germans collect 64 PUs; end with 64 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Combat Move - Russians

    Non Combat Move - Russians

    Turn Complete - Russians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Japanese
                Japanese buy 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Hunan to Jehol
                1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
                1 tactical_bomber moved from Burma to 37 Sea Zone
                1 bomber moved from Japan to 35 Sea Zone
                2 armour moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
                      Japanese take Turkmenistan from Russians
                1 fighter moved from Japan to 19 Sea Zone
                1 infantry moved from Kiangsu to Shantung
                1 bomber moved from Burma to 57 Sea Zone
                1 tactical_bomber moved from Burma to 36 Sea Zone
                1 armour moved from Kwangtung to Kwangsi
                1 armour and 1 mech_infantry moved from Burma to Malaya

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Malaya
                    Japanese attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 57 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 infantry and 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 10
                    Casualties for ANZAC: 1 infantry and 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in French Indo China
                    Japanese attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking French Indo China from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Shantung: 1 infantry
                EDIT: Turning off Edit Mode
                1 tactical_bomber moved from 37 Sea Zone to Burma
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 bomber moved from 57 Sea Zone to Burma
                1 fighter moved from 19 Sea Zone to Kiangsu
                1 bomber moved from 35 Sea Zone to Kwangsi
                2 fighters moved from Japan to Kiangsu

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
                EDIT: Turning off Edit Mode
                3 mech_infantrys placed in Kiangsu
                3 mech_infantrys placed in Kwangtung
                2 fighters and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,3,6,4,1,1
                Japanese collect 45 PUs (11 lost to blockades); end with 45 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 4 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 4 infantry and 5 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery moved from Korea to 6 Sea Zone
                1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Jehol
                2 fighters moved from 6 Sea Zone to Jehol
                1 armour moved from Egypt to Trans-Jordan
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                2 bombers moved from Gibraltar to 95 Sea Zone
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 fighter moved from Gibraltar to 95 Sea Zone
                1 bomber moved from Gibraltar to 95 Sea Zone
                1 bomber moved from Iwo Jima to Jehol

    Combat - Americans
                Battle in Jehol
                    Americans attack with 1 artillery, 1 bomber and 2 fighters
                    Japanese defend with 3 mech_infantrys
                    Americans win, taking Jehol from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 3 mech_infantrys
                Battle in Northern Italy
                    Americans converts factory_major into different units
                Battle in Trans-Jordan
                    Americans attack with 1 armour
                    Germans defend with 1 mech_infantry
                    Americans win, taking Northern Italy from Italians, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Americans
                1 infantry moved from Libya to Tobruk
                1 artillery moved from Morocco to Algeria
                1 fighter moved from 95 Sea Zone to Algeria
                3 bombers moved from 95 Sea Zone to Egypt
                1 cruiser and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
                2 carriers and 4 fighters moved from 92 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 106 Sea Zone to 101 Sea Zone
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                1 transport moved from 102 Sea Zone to 101 Sea Zone
                1 fighter moved from Jehol to 21 Sea Zone
                1 fighter moved from Jehol to 21 Sea Zone
                1 bomber moved from Jehol to Ulaanbaatar
                2 carriers and 4 destroyers moved from 6 Sea Zone to 21 Sea Zone
                1 fighter moved from Iwo Jima to Guam
                2 bombers moved from Iwo Jima to 35 Sea Zone
                2 bombers moved from 35 Sea Zone to Philippines
                1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from Hawaiian Islands to Caroline Islands
                2 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to 91 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 factory_minor placed in Korea
                1 bomber placed in Western United States
                4 artilleries and 4 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                3 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,5,5,2,5,5,1,4,2,1,2,1,4
                Americans collect 62 PUs (4 lost to blockades); end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - British
                British repair 5 damage on 5 factory_majors; Remaining resources: 27 PUs;
                British buy 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Greece

    Combat - British
                Battle in Greece

    Non Combat Move - British
                1 infantry moved from Morocco to 92 Sea Zone
                1 artillery moved from Morocco to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 92 Sea Zone to 94 Sea Zone
                3 destroyers moved from 92 Sea Zone to 91 Sea Zone
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                2 infantry moved from Algeria to Tunisia
                1 artillery and 1 infantry moved from Algeria to Morocco
                2 fighters moved from 91 Sea Zone to United Kingdom
                1 bomber moved from Gibraltar to Egypt

    Place Units - British
                7 infantry placed in United Kingdom
                2 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,1,5,1,6,2,4,3,1,2,1,2
                British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry


  • Bah glemte at angribe trans-jordan. ÆV! Kan man tage den i en edit eller bliver det for besværligt?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Greece
                2 fighters moved from 97 Sea Zone to Greece
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 destroyer moved from 97 Sea Zone to 94 Sea Zone
                1 fighter moved from 97 Sea Zone to 94 Sea Zone
                1 fighter moved from Southern Italy to 94 Sea Zone
                2 fighters moved from Southern Italy to 95 Sea Zone
                1 artillery and 2 infantry moved from Southern France to Northern Italy

    Combat - Italians
                Battle in 95 Sea Zone
                    Italians attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                    Italians win with 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Greece
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 infantry
                    Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 94 Sea Zone
                    Italians attack with 1 destroyer and 2 fighters
                    British defend with 1 destroyer
                    Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 98 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 transport
                    Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Northern Italy
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 factory_minor and 1 infantry
                    Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 armour and 1 mech_infantry moved from Southern France to Southern Italy
                1 aaGun moved from Southern France to Northern Italy
                2 fighters moved from 94 Sea Zone to Southern Italy
                2 fighters moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from 99 Sea Zone to Southern Italy
                2 fighters moved from Greece to 97 Sea Zone

    Place Units - Italians
                1 fighter, 1 submarine and 1 transport placed in 97 Sea Zone
                Italians undo move 1.
                1 fighter placed in Southern Italy
                1 submarine and 1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 22 PUs; end with 24 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

  • '18 '17 '16 '15 '13 '11 '10

    Man kan slå terningslag i forum, men har aldrig lige fået luret hvordan.

    Ellers lav Italien igen og så ret de gamle slag til.

  • '18 '17 '16 '15 '13 '11 '10

    DiceRolling 2 d6:
    ()

  • '18 '17 '16 '15 '13 '11 '10

    DiceRolling 2d6:
    (1, 4)

  • '18 '17 '16 '15 '13 '11 '10

    du skriver bare

    :bice 2d6:

    hvor bice erstattes af dice. så kan du rulle trans jordan på den måde


  • Så prøver jeg først med mine 2 mech og 2 arts:DiceRolling 4d6:
    (3, 5, 5, 6)

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