Yeah we’re not starting with less than 8. We’ll get them
14L King_Nothing- (axis) vs Bjergmose (allies) +11
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 3 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 mech_infantrys moved from Kiangsu to Hunan
1 armour and 2 mech_infantrys moved from Hunan to Burma
3 armour and 1 mech_infantry moved from Yunnan to Burma
2 armour moved from Kwangtung to Yunnan
1 bomber moved from Kwangtung to 43 Sea Zone
1 artillery and 2 infantry moved from Manchuria to Korea
1 infantry moved from Amur to Korea
3 fighters moved from Japan to KoreaCombat - Japanese
Battle in Korea
Japanese attack with 1 artillery, 3 fighters and 3 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking Korea from Americans with 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in 43 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
1 bomber moved from 43 Sea Zone to Burma
3 fighters moved from Korea to Japan
1 aaGun moved from Yunnan to BurmaPlace Units - Japanese
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Kwangtung
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,1,6,3,5,1,6
Japanese collect 54 PUs (10 lost to blockades); end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
3 bombers moved from Iwo Jima to Korea
1 fighter moved from Western United States to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from Caroline Islands to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Korea
1 bomber moved from United Kingdom to Normandy BordeauxCombat - Americans
Battle in Philippines
Battle in Korea
Americans attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 3 infantry
Americans win, taking Philippines from Japanese, taking Korea from Japanese with 1 artillery, 3 bombers and 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 1 infantry
Strategic bombing raid in Normandy Bordeaux
Bombing raid in Normandy Bordeaux rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 3 damage total.Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Southern France from Italians to Americans
EDIT: Adding units owned by Americans to Southern France: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Tobruk to Egypt
1 infantry moved from Tunisia to Libya
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 carrier, 2 destroyers and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 110 Sea Zone to 102 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Korea to Iwo Jima
3 bombers moved from Korea to Iwo Jima
1 fighter moved from 6 Sea Zone to Hawaiian Islands
1 transport moved from 10 Sea Zone to 26 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Gibraltar
1 bomber moved from Normandy Bordeaux to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 bomber moved from Western United States to GibraltarPlace Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer, 1 submarine and 3 transports placed in 101 Sea Zone
1 fighter placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
2 armour, 1 artillery and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 65 PUs; end with 65 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - British
British buy 1 airfield, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber and 1 fighter moved from Egypt to Trans-Jordan
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to MalayaCombat - British
Battle in Malaya
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
Germans defend with 1 mech_infantry
British win, taking Malaya from Japanese, taking Trans-Jordan from Germans with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - British
1 bomber moved from Trans-Jordan to India
1 fighter moved from Trans-Jordan to Egypt
1 armour moved from Union of South Africa to Belgian Congo
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to Gibraltar
2 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
2 artilleries, 4 destroyers, 4 infantry and 3 transports moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 2 infantry moved from 92 Sea Zone to Algeria
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 infantry moved from 92 Sea Zone to AlgeriaPlace Units - British
1 airfield placed in Gibraltar
1 artillery and 2 infantry placed in Egypt
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2
British collect 27 PUs (2 lost to blockades); end with 27 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUsPlace Units - UK_Pacific
1 artillery and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 16 PUs total
Some Units in India change ownership: 1 artillery and 3 infantry -
Gik ud fra at du ikke ville scramble.
Og sÃ¥ tog jeg lige syd Frankrig…ikke afhængig af terningslag.
Havde tænkt mig at angribe men så lod jeg mig distrahere af det smukke view over Stillehavet. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from Western Germany to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 artilleries moved from Northwest Persia to Iraq
1 mech_infantry moved from Syria to IraqCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Southern France
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Italians
1 aaGun moved from Normandy Bordeaux to Southern France
2 aaGuns moved from Northwest Persia to Iraq
1 fighter moved from Southern Italy to 97 Sea Zone
1 fighter moved from 93 Sea Zone to 97 Sea ZonePlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
1 carrier placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo ChinaCombat - ANZAC
Battle in Manchuria
Battle in French Indo ChinaNon Combat Move - ANZAC
1 fighter moved from Queensland to Sumatra
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea ZonePlace Units - ANZAC
1 bomber placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 10
Combat Move - French
Non Combat Move - French
1 infantry moved from Alexandria to EgyptTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 carrier, 3 destroyers, 2 fighters, 3 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 destroyer, 2 fighters and 7 submarines moved from 113 Sea Zone to 112 Sea Zone
2 fighters moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
3 infantry moved from Karelia to Finland
10 armour and 3 mech_infantrys moved from Karelia to Belarus
2 fighters moved from Western Germany to 125 Sea Zone
1 artillery and 4 infantry moved from France to Southern France
1 mech_infantry moved from Western Germany to Southern France
2 bombers moved from Western Germany to United Kingdom
1 mech_infantry moved from Iraq to Trans-Jordan
1 mech_infantry moved from Northwest Persia to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Iraq to Trans-Jordan
3 armour, 6 artilleries and 2 mech_infantrys moved from Northwest Persia to Iraq
2 armour and 4 mech_infantrys moved from Volgograd to Northwest Persia
3 infantry moved from Holland Belgium to France
2 fighters moved from Western Germany to Southern Italy
1 fighter and 1 tactical_bomber moved from Western Germany to Southern France
2 infantry moved from Germany to Western Germany
2 infantry moved from Germany to Western GermanyCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 4 fighters
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from British with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Trans-Jordan
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 mech_infantry
Germans win, taking Trans-Jordan from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 mech_infantry
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in United Kingdom causes 3 damage total.Non Combat Move - Germans
1 bomber moved from United Kingdom to Western Germany
4 fighters moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 aaGun moved from Novgorod to KareliaPlace Units - Germans
1 carrier, 3 destroyers and 1 transport placed in 112 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Caucasus
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
Turn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
3 mech_infantrys moved from Hunan to Jehol
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 tactical_bomber moved from Burma to 37 Sea Zone
1 bomber moved from Japan to 35 Sea Zone
2 armour moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 fighter moved from Japan to 19 Sea Zone
1 infantry moved from Kiangsu to Shantung
1 bomber moved from Burma to 57 Sea Zone
1 tactical_bomber moved from Burma to 36 Sea Zone
1 armour moved from Kwangtung to Kwangsi
1 armour and 1 mech_infantry moved from Burma to MalayaCombat - Japanese
Battle in 36 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 tactical_bomber
British defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 57 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 infantry and 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 10
Casualties for ANZAC: 1 infantry and 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in French Indo China
Japanese attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber moved from 37 Sea Zone to Burma
1 tactical_bomber moved from 36 Sea Zone to Kwangsi
1 bomber moved from 57 Sea Zone to Burma
1 fighter moved from 19 Sea Zone to Kiangsu
1 bomber moved from 35 Sea Zone to Kwangsi
2 fighters moved from Japan to KiangsuPlace Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Kiangsu: 1 infantry
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Kwangtung
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,5,3,6,4,1,1
Japanese collect 45 PUs (11 lost to blockades); end with 45 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 1 destroyer, 1 factory_minor, 4 infantry and 5 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Korea to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Jehol
2 fighters moved from 6 Sea Zone to Jehol
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
2 bombers moved from Gibraltar to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
Americans take 93 Sea Zone from Italians
1 fighter moved from Gibraltar to 95 Sea Zone
1 bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from Iwo Jima to JeholCombat - Americans
Battle in Jehol
Americans attack with 1 artillery, 1 bomber and 2 fighters
Japanese defend with 3 mech_infantrys
Americans win, taking Jehol from Japanese with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 12
Casualties for Japanese: 3 mech_infantrys
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Trans-Jordan
Americans attack with 1 armour
Germans defend with 1 mech_infantry
Americans win, taking Northern Italy from Italians, taking Trans-Jordan from Germans with 1 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
1 infantry moved from Libya to Tobruk
1 artillery moved from Morocco to Algeria
1 fighter moved from 95 Sea Zone to Algeria
3 bombers moved from 95 Sea Zone to Egypt
1 cruiser and 3 destroyers moved from 92 Sea Zone to 91 Sea Zone
2 carriers and 4 fighters moved from 92 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
1 fighter moved from Jehol to 21 Sea Zone
1 fighter moved from Jehol to 21 Sea Zone
1 bomber moved from Jehol to Ulaanbaatar
2 carriers and 4 destroyers moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from Iwo Jima to Guam
2 bombers moved from Iwo Jima to 35 Sea Zone
2 bombers moved from 35 Sea Zone to Philippines
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 91 Sea Zone
1 fighter moved from 91 Sea Zone to GibraltarPlace Units - Americans
1 factory_minor placed in Korea
1 bomber placed in Western United States
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,4,5,5,2,5,5,1,4,2,1,2,1,4
Americans collect 62 PUs (4 lost to blockades); end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - British
British repair 5 damage on 5 factory_majors; Remaining resources: 27 PUs;
British buy 9 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to GreeceCombat - British
Battle in GreeceNon Combat Move - British
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
3 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
2 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Algeria to Morocco
2 fighters moved from 91 Sea Zone to United Kingdom
1 bomber moved from Gibraltar to EgyptPlace Units - British
7 infantry placed in United Kingdom
2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,1,5,1,6,2,4,3,1,2,1,2
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
1 artillery and 4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 artillery and 4 infantry -
Bah glemte at angribe trans-jordan. ÆV! Kan man tage den i en edit eller bliver det for besværligt?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
2 fighters moved from 97 Sea Zone to Greece
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 destroyer moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 artillery and 2 infantry moved from Southern France to Northern ItalyCombat - Italians
Battle in 95 Sea Zone
Italians attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Italians win with 2 fighters remaining. Battle score for attacker is 9
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer and 1 transport
Battle in Greece
Italians attack with 2 fighters and 2 infantry
British defend with 1 infantry
Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 98 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
Italians win, taking 98 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Northern Italy
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern France to Southern Italy
1 aaGun moved from Southern France to Northern Italy
2 fighters moved from 94 Sea Zone to Southern Italy
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from 99 Sea Zone to Southern Italy
2 fighters moved from Greece to 97 Sea ZonePlace Units - Italians
1 fighter, 1 submarine and 1 transport placed in 97 Sea Zone
Italians undo move 1.
1 fighter placed in Southern Italy
1 submarine and 1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 22 PUs; end with 24 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
Man kan slå terningslag i forum, men har aldrig lige fået luret hvordan.
Ellers lav Italien igen og så ret de gamle slag til.
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Rolling 2 d6:
() -
Rolling 2d6:
(1, 4) -
du skriver bare
:bice 2d6:
hvor bice erstattes af dice. så kan du rulle trans jordan på den måde
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Så prøver jeg først med mine 2 mech og 2 arts:
Rolling 4d6:
(3, 5, 5, 6)