G40 L 2014 Mrcunego (axis) vs Degrasse (allies +9) no tech

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                3 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Italians
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 artilleries and 5 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Caucasus to Romania

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                3 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                3 infantry moved from Kazakhstan to Caucasus
                1 mech_infantry moved from Northwest Persia to Persia
                      Russians take Persia from Italians
                3 mech_infantrys moved from Volgograd to Northwest Persia
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                3 artilleries and 5 infantry moved from Bessarabia to Romania
                1 fighter and 1 tactical_bomber moved from Caucasus to Romania

    Combat - Russians
                Battle in Romania
                    Russians attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
                    Germans defend with 1 armour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                        Russians roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Romania, round 2 :  4/10 hits
                        Germans roll dice for 1 armour, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Romania, round 2 :  5/11 hits
                        5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Romania
                    3 artilleries owned by the Russians retreated to Bessarabia
                    Germans win with 1 armour, 1 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Romania to Caucasus
                7 infantry moved from Russia to Bryansk
                6 infantry moved from Vologda to Russia
                1 aaGun and 3 infantry moved from Novosibirsk to Vologda
                1 aaGun and 3 infantry moved from Novosibirsk to Samara
                1 infantry moved from Smolensk to Archangel
                1 infantry moved from Bryansk to Smolensk
                3 infantry moved from Bryansk to Ukraine

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                2 armour and 1 infantry placed in Volgograd
                3 infantry placed in Russia
                Russians undo move 1.
                1 artillery and 2 infantry placed in Russia
                Russians undo move 1.
                1 infantry placed in Russia
                2 armour placed in Ukraine
                Russians undo move 3.
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total

    Territory Summary for Russians :

    Chahar : 3 infantry
        Sakha : 1 infantry
        Buryatia : 5 infantry
        Bryansk : 4 aaGuns, 6 artilleries and 33 infantry
        Archangel : 2 infantry
        Bessarabia : 3 artilleries
        Russia : 1 airfield, 1 artillery, 1 factory_major and 11 infantry
        Ukraine : 2 armour, 1 factory_minor and 4 infantry
        Vologda : 1 aaGun and 3 infantry
        Volgograd : 1 factory_minor
        Caucasus : 1 fighter, 3 infantry and 1 tactical_bomber
        Smolensk : 2 infantry
        Samara : 1 aaGun and 3 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 5 mech_infantrys
        Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 30 / 30
        Japanese : 46 / 63
        Americans : 50 / 67
        Chinese : 12 / 17
        British : 27 / 27
        UK_Pacific : 11 / 11
        Italians : 21 / 42
        ANZAC : 14 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.476
            Median : 3.000
            Variance : 0.950
            Standard Deviation : 0.975
            Total rolls : 21

    Germans Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.364
            Median : 3.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.600
            Median : 3.000
            Variance : 1.111
            Standard Deviation : 1.054
            Total rolls : 10


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 factory_minor, 1 fighter, 1 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Dutch New Guinea to New Guinea
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 45 Sea Zone to New Guinea
                1 fighter moved from 45 Sea Zone to New Guinea
                3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Java
                2 artilleries and 4 infantry moved from Amur to Buryatia
                1 tactical_bomber moved from Japan to Buryatia
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 battleship, 1 carrier, 2 destroyers, 3 submarines and 3 transports moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 armour moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Siam to French Indo China
                1 artillery and 1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians

    Combat - Japanese
                Battle in New Guinea
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 :  1/4 hits
                        ANZAC roll dice for 1 infantry in New Guinea, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in New Guinea
                    Japanese win, taking New Guinea from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 submarines and 4 transports
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                        Japanese roll dice for 5 submarines in 42 Sea Zone, round 2 :  3/5 hits
                    Japanese win, taking 42 Sea Zone from ANZAC with 2 battleships, 4 carriers, 1 cruiser, 5 destroyers, 5 submarines and 4 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Buryatia
                    Japanese attack with 2 artilleries, 4 infantry and 1 tactical_bomber
                    Russians defend with 5 infantry
                        Japanese roll dice for 2 artilleries, 4 infantry and 1 tactical_bomber in Buryatia, round 2 :  5/7 hits
                        Russians roll dice for 5 infantry in Buryatia, round 2 :  3/5 hits
                        5 infantry owned by the Russians and 3 infantry owned by the Japanese lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Russians: 5 infantry
                Battle in Java
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 :  4/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  0/2 hits
                        2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - Japanese
                2 fighters moved from New Guinea to Dutch New Guinea
                3 fighters moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                2 fighters moved from French Indo China to 42 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                1 tactical_bomber moved from Buryatia to Amur
                1 infantry moved from Siberia to Amur
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 aaGun, 2 artilleries and 8 infantry moved from Kwangtung to Kiangsi
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 aaGun, 1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in French Indo China
                1 factory_minor placed in Korea
                Japanese undo move 2.
                1 factory_minor placed in Manchuria
                1 armour, 1 fighter and 1 infantry placed in Japan
                3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,2
                Japanese collect 49 PUs (4 lost to blockades); end with 49 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 fighters, 4 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 fighters, 4 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer and 1 submarine moved from 26 Sea Zone to 25 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Morocco
                    Americans attack with 2 artilleries and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Morocco, round 2 :  0/2 hits
                        1 infantry owned by the Italians lost in Morocco
                        Americans roll dice for 2 artilleries and 2 infantry in Morocco, round 3 :  1/4 hits
                        Italians roll dice for 1 artillery in Morocco, round 3 :  0/1 hits
                        1 artillery owned by the Italians lost in Morocco
                    Americans win, taking Morocco from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in New Guinea
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 2 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 3 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 3 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 4 :  0/2 hits
                        Americans roll dice for 1 artillery and 1 infantry in New Guinea, round 5 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in New Guinea, round 5 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                        Americans roll dice for 1 artillery in New Guinea, round 6 :  0/1 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 6 :  0/1 hits
                        Americans roll dice for 1 artillery in New Guinea, round 7 :  0/1 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 7 :  0/1 hits
                        Americans roll dice for 1 artillery in New Guinea, round 8 :  1/1 hits
                        Japanese roll dice for 1 artillery in New Guinea, round 8 :  1/1 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Japanese lost in New Guinea
                    Japanese win with no units remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 bombers moved from Yunnan to Ukraine
                2 carriers and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                2 fighters and 2 tactical_bombers moved from Queensland to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 10 Sea Zone
                2 transports placed in 101 Sea Zone
                2 fighters and 2 infantry placed in Eastern United States
                1 infantry placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 51 PUs; end with 51 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs

    Territory Summary for Americans :

    Queensland : 4 fighters and 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 4 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield
        46 Sea Zone : 1 transport
        26 Sea Zone : 1 flag, 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
        25 Sea Zone : 1 destroyer and 1 submarine
        10 Sea Zone : 1 flag, 3 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Gibraltar : 2 artilleries and 2 infantry
        Morocco : 1 flag, 2 artilleries and 2 infantry
        Ukraine : 2 bombers
        101 Sea Zone : 2 transports
        91 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 28 / 30
        Japanese : 53 / 54
        Americans : 51 / 66
        Chinese : 12 / 17
        British : 27 / 27
        UK_Pacific : 10 / 11
        Italians : 20 / 42
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 4.139
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 36

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Italians Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.238
            Median : 5.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                3 artilleries and 2 infantry moved from Anhwe to Jehol
                1 infantry moved from Hopei to Anhwe
                1 infantry moved from Shensi to Sikang
                      Chinese take Sikang from Japanese
                1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Yunnan
                Chinese undo move 1.
                2 artilleries and 3 infantry placed in Jehol
                Chinese undo move 1.
                1 artillery and 1 infantry placed in Jehol
                1 artillery and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 19 PUs; end with 19 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs

    Territory Summary for Chinese :

    Shantung : 1 infantry
        Kwangsi : 1 infantry
        Kiangsu : 1 infantry
        Jehol : 4 artilleries and 4 infantry
        Yunnan : 6 artilleries, 1 fighter and 11 infantry
        Tsinghai : 1 artillery and 1 infantry
        Sikang : 1 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 28 / 30
        Japanese : 46 / 54
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 27 / 27
        UK_Pacific : 10 / 11
        Italians : 20 / 42
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 4.139
            Median : 5.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 36

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Italians Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.238
            Median : 5.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - British
                1 submarine moved from 57 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                2 artilleries and 2 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to Shan State
                1 carrier and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Kenya to Belgian Congo
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 transport moved from 82 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 bomber moved from Gibraltar to 125 Sea Zone

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 submarine moved from 57 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 36 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                2 artilleries and 2 infantry moved from West India to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Yunnan to Shan State
                1 carrier and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 armour moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Germans
                1 armour moved from Anglo Egyptian Sudan to Belgian Congo
                1 mech_infantry moved from Kenya to Belgian Congo
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 destroyer and 1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from French Equatorial Africa to Belgian Congo
                1 transport moved from 82 Sea Zone to 87 Sea Zone
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 bomber moved from Gibraltar to 125 Sea Zone

    Combat - British
                Battle in 125 Sea Zone
                    British attack with 1 bomber
                    Germans defend with 1 destroyer
                        British roll dice for 1 bomber in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 bomber in 125 Sea Zone, round 3 :  1/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 125 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - British
                1 bomber moved from 125 Sea Zone to Scotland
                1 aaGun moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from Scotland to Eire
                      British take Eire from Neutral_Allies
                1 infantry moved from United Kingdom to Scotland
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                2 destroyers placed in 109 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 28 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                1 artillery, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery, 1 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag, 1 infantry
        Yunnan : 2 aaGuns, 1 artillery and 1 infantry
        Shan State : 1 infantry
        India : 1 aaGun, 1 airfield, 4 artilleries, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Malaya : 1 harbour and 1 infantry
        41 Sea Zone : 1 submarine
        37 Sea Zone : 1 flag
        36 Sea Zone : 1 submarine
        Belgian Congo : 1 armour, 2 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 artillery, 1 fighter, 1 harbour and 4 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 aaGun, 1 airfield, 1 bomber and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 11 infantry
        Anglo Egyptian Sudan : 1 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        80 Sea Zone : 1 transport
        87 Sea Zone : 1 transport
        Eire : 1 flag, 1 mech_infantry
        109 Sea Zone : 2 destroyers
        Eastern Persia : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        71 Sea Zone : 1 carrier and 1 destroyer
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 artillery and 1 infantry
        91 Sea Zone : 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 30
        Japanese : 45 / 54
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 28 / 29
        UK_Pacific : 11 / 11
        Italians : 20 / 42
        ANZAC : 10 / 19
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 14 times
                6 was rolled 7 times
            Average roll : 4.100
            Median : 5.000
            Variance : 1.949
            Standard Deviation : 1.396
            Total rolls : 40

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.727
            Standard Deviation : 0.853
            Total rolls : 12

    Germans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    British Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.667
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 4.238
            Median : 5.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 21


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 submarines moved from 92 Sea Zone to 91 Sea Zone
                4 submarines moved from 95 Sea Zone to 91 Sea Zone
                2 fighters moved from Syria to Northwest Persia
                1 artillery and 3 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Syria to Northwest Persia

    Combat - Italians
                Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
                Battle in Northwest Persia
                    Italians attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Russians defend with 5 mech_infantrys
                        Italians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Northwest Persia, round 2 :  2/7 hits
                        British roll dice for 5 mech_infantrys in Northwest Persia, round 2 :  1/5 hits
                        2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                        Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Northwest Persia, round 3 :  2/6 hits
                        British roll dice for 3 mech_infantrys in Northwest Persia, round 3 :  1/3 hits
                        2 mech_infantrys owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                        Italians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Northwest Persia, round 4 :  1/5 hits
                        British roll dice for 1 mech_infantry in Northwest Persia, round 4 :  0/1 hits
                        1 mech_infantry owned by the Russians lost in Northwest Persia
                    Italians win, taking Northwest Persia from British with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 5 mech_infantrys
                    Casualties for Italians: 2 infantry
                Battle in 91 Sea Zone
                    Italians attack with 8 submarines
                    British defend with 1 destroyer, 1 fighter and 1 submarine; Americans defend with 3 destroyers and 2 transports
                        Americans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 8 submarines in 91 Sea Zone, round 2 :  3/8 hits
                        Americans roll dice for 4 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 2 :  2/5 hits
                        2 destroyers owned by the Americans , 2 submarines owned by the Italians and 1 submarine owned by the British lost in 91 Sea Zone
                        Italians roll dice for 6 submarines in 91 Sea Zone, round 3 :  3/6 hits
                        Americans roll dice for 2 destroyers, 1 fighter and 2 transports in 91 Sea Zone, round 3 :  2/3 hits
                        1 destroyer owned by the Americans , 2 submarines owned by the Italians , 1 transport owned by the Americans and 1 destroyer owned by the British lost in 91 Sea Zone
                        Italians roll dice for 4 submarines in 91 Sea Zone, round 4 :  2/4 hits
                        1 transport owned by the Americans lost in 91 Sea Zone
                    4 submarines owned by the Italians Submerged
                    Americans win with 1 fighter remaining. Battle score for attacker is 28
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 4 submarines
                    Casualties for Americans: 3 destroyers and 2 transports
                Moving scrambled unit from 91 Sea Zone back to originating territory: Gibraltar

    Non Combat Move - Italians
                1 artillery and 1 infantry moved from Syria to Iraq
                2 transports moved from 99 Sea Zone to 97 Sea Zone
                1 armour moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Syria
                1 artillery and 2 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from Northwest Persia to Iraq

    Place Units - Italians
                3 submarines placed in 95 Sea Zone
                1 fighter and 1 infantry placed in Southern Italy
                1 infantry and 2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to 62 Sea Zone
                1 artillery and 1 infantry moved from Queensland to South Australia
                1 aaGun moved from New South Wales to South Australia
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 aaGun, 1 artillery and 2 infantry
        62 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 30
        Japanese : 45 / 54
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 28 / 29
        UK_Pacific : 11 / 11
        Italians : 20 / 34
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 6

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        71 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 28 / 30
        Japanese : 45 / 54
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 28 / 29
        UK_Pacific : 11 / 11
        Italians : 20 / 34
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 3 artilleries, 1 bomber and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Yugoslavia to 80 Sea Zone
                1 mech_infantry moved from Yugoslavia to Bessarabia
                4 mech_infantrys moved from Romania to Bessarabia
                1 armour and 1 infantry moved from Romania to Bessarabia
                1 artillery moved from Eastern Poland to Bessarabia
                2 armour moved from Belarus to Bessarabia
                1 tactical_bomber moved from Romania to Archangel
                2 infantry moved from Belarus to Archangel
                1 artillery moved from Novgorod to Archangel
                1 submarine moved from 93 Sea Zone to 87 Sea Zone
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                3 armour moved from Egypt to Anglo Egyptian Sudan
                1 tactical_bomber moved from Western Germany to Bessarabia

    Combat - Germans
                Battle in Archangel
                    Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Archangel, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Archangel, round 2 :  1/2 hits
                        1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 3 :  1/3 hits
                        Russians roll dice for 2 infantry in Archangel, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Archangel, round 4 :  0/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 tactical_bomber in Archangel, round 5 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Bessarabia
                    Germans attack with 3 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Russians defend with 3 artilleries
                        Germans roll dice for 3 armour, 1 artillery, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 :  4/11 hits
                        Russians roll dice for 3 artilleries in Bessarabia, round 2 :  2/3 hits
                        1 infantry owned by the Germans , 3 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 3 armour, 1 artillery, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 3 artilleries
                Battle in Anglo Egyptian Sudan
                    Germans attack with 3 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Germans roll dice for 3 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Germans win, taking Anglo Egyptian Sudan from British with 3 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 87 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                        1 transport owned by the British lost in 87 Sea Zone
                        Germans roll dice for 1 submarine in 87 Sea Zone, round 2 :  0/1 hits
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 80 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 80 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Germans
                1 bomber moved from 80 Sea Zone to Iraq
                1 mech_infantry moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Syria
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                2 artilleries moved from Novgorod to Belarus
                1 tactical_bomber moved from Archangel to Belarus
                1 tactical_bomber moved from Bessarabia to Eastern Poland
                5 artilleries moved from Poland to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland
                1 submarine moved from 93 Sea Zone to 88 Sea Zone
                1 submarine moved from 93 Sea Zone to 90 Sea Zone

    Place Units - Germans
                3 armour placed in Egypt
                3 artilleries placed in Novgorod
                1 armour and 1 bomber placed in Western Germany
                3 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 51 PUs; end with 51 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                3 infantry moved from Chahar to Jehol
                1 mech_infantry moved from Persia to Northwest Persia
                3 infantry moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                3 infantry moved from Samara to Kazakhstan
                3 infantry moved from Vologda to Archangel

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Sakha to Siberia
                      Russians take Siberia from Japanese
                3 infantry moved from Chahar to Jehol
                1 mech_infantry moved from Persia to Northwest Persia
                3 infantry moved from Caucasus to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
                3 infantry moved from Samara to Kazakhstan
                3 infantry moved from Vologda to Archangel

    Combat - Russians
                Battle in Northwest Persia
                    Russians attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry; Italians defend with 1 artillery, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 :  1/6 hits
                        Italians roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 :  1/4 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Northwest Persia
                        Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 :  3/5 hits
                        Italians roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 3 :  0/3 hits
                        1 mech_infantry owned by the Italians , 1 artillery owned by the Italians and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    Russians win, taking Northwest Persia from Italians with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Kazakhstan
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 3 infantry in Kazakhstan, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 :  1/2 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    2 infantry owned by the Russians retreated to Samara
                    Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Russians attack with 3 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 3 infantry in Archangel, round 2 :  1/3 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                1 aaGun moved from Samara to Volgograd
                1 aaGun moved from Vologda to Russia
                1 artillery and 11 infantry moved from Russia to Bryansk
                2 infantry moved from Ukraine to Rostov
                1 infantry moved from Ukraine to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Northwest Persia to Bryansk
                2 armour moved from Ukraine to Bryansk

    Place Units - Russians
                3 infantry placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Jehol : 3 infantry
        Siberia : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 7 artilleries, 1 fighter, 44 infantry and 1 tactical_bomber
        Rostov : 2 infantry
        Archangel : 3 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor and 1 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 aaGun, 1 factory_minor and 3 infantry
        Smolensk : 2 infantry
        Samara : 2 infantry
        114 Sea Zone : 1 cruiser
        Northwest Persia : 1 flag, 2 infantry and 1 mech_infantry
        Persia : 1 flag
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 29 / 29
        Japanese : 44 / 54
        Americans : 51 / 66
        Chinese : 19 / 25
        British : 27 / 29
        UK_Pacific : 11 / 11
        Italians : 20 / 34
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.704
            Median : 4.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

    Japanese Combat
                1 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Germans Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.471
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

    Italians Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.571
            Median : 5.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Kazakhstan to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                2 artilleries moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Siberia
                1 fighter moved from Japan to Siberia
                1 tactical_bomber moved from Amur to Siberia
                1 destroyer and 2 submarines moved from 6 Sea Zone to 25 Sea Zone
                1 fighter moved from Dutch New Guinea to 46 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 36 Sea Zone
                      Japanese take 37 Sea Zone from UK_Pacific
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                2 fighters moved from 42 Sea Zone to 41 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 5 submarines, 1 tactical_bomber and 4 transports moved from 42 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 mech_infantry moved from French Indo China to Siam
                1 bomber moved from French Indo China to Siam
                1 artillery and 1 mech_infantry moved from French Indo China to Shan State
                2 armour moved from French Indo China to Shan State
                1 infantry moved from Kiangsi to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                1 artillery and 1 infantry moved from Kiangsi to Kiangsu
                1 artillery and 7 infantry moved from Kiangsi to Anhwe
                1 bomber moved from French Indo China to Kiangsu
                2 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer and 5 fighters
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 5 fighters in 41 Sea Zone, round 2 :  3/6 hits
                        1 submarine owned by the British lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer and 5 fighters remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Siberia
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siberia, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Siberia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Siberia
                    retreated to Siberia
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                Battle in Kiangsu
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kiangsu, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsu, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese win, taking Kiangsu from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
                    British defend with 1 submarine
                        British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 2 fighters and 3 tactical_bombers in 36 Sea Zone, round 2 :  3/6 hits
                        1 submarine owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 battleships in Malaya, round 2 :  1/2 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Siam
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Siam, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Siam
                    Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery and 7 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 7 infantry in Anhwe, round 2 :  1/8 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 25 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    Americans defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 3 :  1/2 hits
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 :  0/1 hits
                        1 submarine owned by the Americans lost in 25 Sea Zone
                        Japanese roll dice for 2 submarines in 25 Sea Zone, round 4 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in Shan State
                    Japanese attack with 2 armour, 1 artillery and 1 mech_infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 armour, 1 artillery and 1 mech_infantry in Shan State, round 2 :  3/4 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kwangsi, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun, 1 artillery and 1 infantry moved from Korea to Manchuria
                1 fighter and 1 tactical_bomber moved from Siberia to Manchuria
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 armour moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun, 1 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
                1 aaGun, 1 armour and 2 infantry moved from 19 Sea Zone to Manchuria
                1 fighter moved from 46 Sea Zone to Dutch New Guinea
                5 fighters moved from 41 Sea Zone to 37 Sea Zone
                1 fighter moved from Malaya to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                1 bomber moved from Siam to French Indo China
                1 bomber moved from Kwangsi to French Indo China
                1 bomber moved from Kiangsu to French Indo China
                1 aaGun moved from Kiangsi to Anhwe
                1 fighter moved from 36 Sea Zone to Manchuria
                1 fighter and 3 tactical_bombers moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                3 infantry placed in French Indo China
                2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                3 armour placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 57 PUs; end with 58 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 bomber moved from Ukraine to Greece
                1 bomber moved from Greece to 99 Sea Zone
                1 bomber moved from Ukraine to Greece
                1 bomber moved from Greece to 99 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                3 fighters moved from Queensland to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 6 destroyers and 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                1 bomber moved from Ukraine to Greece
                1 bomber moved from Greece to 99 Sea Zone
                1 bomber moved from Ukraine to Greece
                1 bomber moved from Greece to 99 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                3 fighters moved from Queensland to Hawaiian Islands
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in Aleutian Islands
                Battle in 99 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 transport; Italians defend with 1 battleship and 2 transports
                        Americans roll dice for 2 bombers in 99 Sea Zone, round 2 :  0/2 hits
                        Italians roll dice for 1 battleship and 3 transports in 99 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 bombers in 99 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship and 3 transports in 99 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 2 bombers in 99 Sea Zone, round 4 :  2/2 hits
                        Italians roll dice for 1 battleship and 3 transports in 99 Sea Zone, round 4 :  1/1 hits
                        1 battleship owned by the Italians , 1 bomber owned by the Americans and 1 transport owned by the Italians lost in 99 Sea Zone
                        1 transport owned by the Germans and 1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win, taking Aleutian Islands from Japanese with 1 bomber remaining. Battle score for attacker is 29
                    Casualties for Germans: 1 transport
                    Casualties for Italians: 1 battleship and 2 transports
                    Casualties for Americans: 1 bomber
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Japanese defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Queensland to 26 Sea Zone
                1 tactical_bomber moved from Queensland to Western Australia
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from 99 Sea Zone to Rostov

    Place Units - Americans
                3 destroyers and 1 submarine placed in 10 Sea Zone
                3 destroyers and 2 submarines placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Western Australia : 1 tactical_bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Aleutian Islands : 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 artillery, 3 fighters, 1 harbour and 4 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 flag, 2 carriers, 2 fighters, 2 tactical_bombers and 2 transports
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 flag, 3 destroyers and 1 submarine
        8 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 2 mech_infantrys
        Gibraltar : 2 artilleries, 2 fighters and 2 infantry
        Morocco : 1 flag, 2 artilleries and 1 infantry
        Algeria : 1 flag, 1 infantry
        Rostov : 1 bomber
        101 Sea Zone : 3 destroyers, 2 submarines and 2 transports

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 26 / 29
        Japanese : 57 / 63
        Americans : 52 / 72
        Chinese : 14 / 25
        British : 27 / 29
        UK_Pacific : 6 / 11
        Italians : 19 / 34
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.688
            Median : 3.500
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                2 was rolled 2 times
            Average roll : 2.000
            Median : 2.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries and 4 infantry moved from Jehol to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Tsinghai to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Yunnan to Anhwe
                1 artillery and 2 infantry moved from Yunnan to Kwangsi

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 artilleries and 4 infantry moved from Jehol to Anhwe
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Tsinghai to Kansu
                1 infantry moved from Sikang to Tsinghai
                1 fighter moved from Yunnan to Anhwe
                1 artillery and 2 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 artillery in Kwangsi, round 4 :  1/1 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 4 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Chinese attack with 4 artilleries, 1 fighter and 5 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 7 infantry
                        AA fire in Anhwe :  0/1 hits
                        Chinese roll dice for 4 artilleries, 1 fighter and 5 infantry in Anhwe, round 2 :  3/10 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 7 infantry in Anhwe, round 2 :  3/8 hits
                        2 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 3 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 4 artilleries, 1 fighter and 2 infantry in Anhwe, round 3 :  4/7 hits
                        Japanese roll dice for 1 artillery and 5 infantry in Anhwe, round 3 :  3/6 hits
                        1 artillery owned by the Chinese , 4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Chinese roll dice for 3 artilleries and 1 fighter in Anhwe, round 4 :  3/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 3 artilleries and 1 fighter remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun, 1 artillery and 7 infantry
                    Casualties for Chinese: 1 artillery and 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan
                1 infantry moved from Yunnan to Hunan

    Place Units - Chinese
                4 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
                Chinese collect 16 PUs; end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 artillery
        Yunnan : 9 artilleries, 1 fighter and 11 infantry
        Hunan : 1 infantry
        Kansu : 1 artillery and 1 infantry
        Tsinghai : 1 infantry
        Anhwe : 3 artilleries

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 26 / 29
        Japanese : 55 / 63
        Americans : 52 / 72
        Chinese : 16 / 22
        British : 27 / 29
        UK_Pacific : 6 / 11
        Italians : 19 / 34
        ANZAC : 10 / 10
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 17 times
                2 was rolled 18 times
                3 was rolled 8 times
                4 was rolled 12 times
                5 was rolled 16 times
                6 was rolled 16 times
            Average roll : 3.460
            Median : 4.000
            Variance : 0.849
            Standard Deviation : 0.921
            Total rolls : 87

    Null / Other
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.522
            Median : 4.000
            Variance : 1.136
            Standard Deviation : 1.066
            Total rolls : 23

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.522
            Median : 4.000
            Variance : 1.136
            Standard Deviation : 1.066
            Total rolls : 23

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.667
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Chinese Combat
                1 was rolled 9 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.111
            Median : 3.000
            Variance : 1.269
            Standard Deviation : 1.127
            Total rolls : 27

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

  • '21 '19 '18 '17 '16

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8

    Game History

    Round: 7

    Combat Move - British
                1 unit repaired.
                1 mech_infantry moved from Eire to United Kingdom
                1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                1 fighter moved from United Kingdom to 91 Sea Zone
                1 bomber moved from Scotland to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Rhodesia
                1 mech_infantry moved from Eastern Persia to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 mech_infantry moved from India to Yunnan
                1 carrier and 1 destroyer moved from 71 Sea Zone to 83 Sea Zone
                2 artilleries and 2 infantry moved from Eastern Persia to Persia

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