@simon33 said in cwglee51 allies+40 vs simon Axis OOB:
Scrambles from Guam or Queensland?
That second bomber was supposed to be moved to the Carolines J1. Bummer.
Slight update, same Q.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
3 submarines moved from 62 Sea Zone to 54 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 armour, 1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Combat Move - Germans
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 submarine moved from 112 Sea Zone to 114 Sea Zone
3 fighters moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 3 fighters and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Non Combat Move - Germans
1 aaGun, 1 armour, 2 artilleries and 10 infantry moved from Romania to Eastern Poland
2 artilleries moved from Poland to Eastern Poland
3 infantry moved from Poland to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Poland to Eastern Poland
2 infantry moved from Poland to Eastern Poland
2 aaGuns, 3 armour, 5 artilleries and 13 infantry moved from Poland to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 artillery and 8 infantry moved from Finland to Norway
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Norway
2 fighters moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from 92 Sea Zone to Western Germany
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 110 Sea Zone
2 destroyers and 3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from 114 Sea Zone to 110 Sea Zone
1 armour moved from Trans-Jordan to Iraq
Germans take Iraq from Neutral_Axis
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters and 2 tactical_bombers moved from Egypt to Western Germany
2 infantry moved from Germany to Poland
2 mech_infantrys moved from Western Germany to Poland
2 artilleries and 3 infantry moved from France to Normandy Bordeaux
1 bomber moved from Egypt to Western Germany
Place Units - Germans
3 transports placed in 110 Sea Zone
5 artilleries and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 59 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 4 fighters, 1 harbour and 3 tactical_bombers
Poland : 2 infantry and 2 mech_infantrys
Germany : 5 artilleries, 1 factory_major and 4 infantry
Norway : 1 armour, 2 artilleries and 9 infantry
Baltic States : 1 flag, 2 aaGuns, 3 armour, 5 artilleries, 15 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun, 3 armour, 4 artilleries, 15 infantry and 2 mech_infantrys
Bessarabia : 1 flag
113 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 infantry and 1 mech_infantry
Iraq : 1 flag, 1 armour and 3 infantry
114 Sea Zone : 1 submarine
98 Sea Zone : 1 transport
Finland : 1 flag
110 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 4 submarines and 3 transports
Production/PUs Summary :
Germans : 47 / 59
Russians : 35 / 37
Japanese : 37 / 37
Americans : 52 / 80
Chinese : 3 / 5
British : 27 / 29
UK_Pacific : 24 / 29
Italians : 19 / 34
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 3 fighters and 1 transport
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 113 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Non Combat Move - Russians
3 artilleries and 5 infantry moved from Novgorod to Archangel
1 aaGun moved from Western Ukraine to Ukraine
1 artillery moved from Western Ukraine to Ukraine
5 infantry moved from Western Ukraine to Ukraine
2 aaGuns and 16 infantry moved from Buryatia to Amur
2 aaGuns and 6 infantry moved from Belarus to Archangel
1 infantry moved from Bryansk to Belarus
1 mech_infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Smolensk
2 armour moved from Novgorod to Smolensk
2 infantry moved from Timguska to Kansu
1 aaGun, 2 artilleries and 2 infantry moved from Ukraine to Bryansk
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Bryansk to Smolensk
Place Units - Russians
2 mech_infantrys placed in Volgograd
1 infantry placed in Novgorod
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 artillery, 5 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 artilleries and 5 infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
2 infantry moved from Yunnan to Burma
3 artilleries and 4 infantry moved from Yunnan to Shan State
1 armour moved from French Indo China to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
2 infantry moved from Kwangsi to Kwangtung
1 artillery and 2 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 bomber moved from French Indo China to 41 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 bomber moved from French Indo China to Burma
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Philippines
1 tactical_bomber moved from Yunnan to 37 Sea Zone
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber, 1 submarine and 1 transport
British defend with 1 transport; Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
Japanese win, taking 41 Sea Zone from Neutral with 1 bomber, 1 submarine and 1 transport remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Sumatra
Battle in Borneo
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Sumatra from UK_Pacific, taking Borneo from UK_Pacific, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 3 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 3 artilleries and 4 infantry in Shan State, round 2 : 1/7 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits
Japanese roll dice for 2 infantry and 1 tactical_bomber in Philippines, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 infantry and 1 tactical_bomber in Philippines, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Burma
Japanese attack with 1 bomber and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 harbour and 2 infantry
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the British lost in Kwangtung
Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Kwangtung, round 3 : 3/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Tsinghai
Japanese attack with 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 9 infantry
Japanese roll dice for 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Tsinghai, round 2 : 5/10 hits
Chinese roll dice for 9 infantry in Tsinghai, round 2 : 4/9 hits
4 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/6 hits
Chinese roll dice for 4 infantry in Tsinghai, round 3 : 0/4 hits
2 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Tsinghai, round 4 : 3/6 hits
Chinese roll dice for 2 infantry in Tsinghai, round 4 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 3 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 5 infantry
Casualties for Chinese: 9 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
1 mech_infantry moved from Chahar to Shensi
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 37 Sea Zone to Hainan
1 bomber moved from 41 Sea Zone to Hainan
1 bomber moved from Burma to Hainan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
3 submarines placed in 6 Sea Zone
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
Turn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor and 11 infantry
Hainan : 2 bombers, 1 harbour and 1 tactical_bomber
Shensi : 1 flag, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Yunnan : 1 flag
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Tsinghai : 1 flag, 3 artilleries
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag, 3 artilleries and 3 infantry
Burma : 1 flag, 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 armour, 1 artillery, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
French Indo China : 1 flag, 1 factory_minor and 3 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 flag, 1 submarine and 1 transport
44 Sea Zone : 1 transport
43 Sea Zone : 1 transport
35 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
6 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers
Production/PUs Summary :
Germans : 45 / 59
Russians : 37 / 45
Japanese : 61 / 66
Americans : 50 / 80
Chinese : 1 / 5
British : 27 / 29
UK_Pacific : 8 / 29
Italians : 19 / 34
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Scramble and suicide attacks in sz 6. And if you have any OOL preference please tell.
oops…totally underestimated the US power…scramble everything…launch the kamikazes…one for each destroyer, one each cruiser, 2 for the battleship
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 3 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 submarine moved from 54 Sea Zone to 43 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 6 Sea Zone
2 bombers and 1 fighter moved from Midway to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 mech_infantry moved from 6 Sea Zone to Korea
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 6,3
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 4
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 4 submarines, 2 tactical_bombers and 2 transports
Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 5 tactical_bombers
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 2/4 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 8 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 2 : 8/17 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 10/17 hits
3 submarines owned by the Americans , 1 destroyer owned by the Americans , 3 carriers owned by the Americans , 1 carrier owned by the Japanese , 2 destroyers owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 1 destroyer, 8 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 3 : 9/16 hits
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 5/14 hits
1 submarine owned by the Americans , 3 fighters owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 5 tactical_bombers owned by the Japanese , 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 battleship, 2 bombers, 2 cruisers, 5 fighters, 2 tactical_bombers and 2 transports in 6 Sea Zone, round 4 : 5/12 hits
Japanese roll dice for 1 battleship and 4 fighters in 6 Sea Zone, round 4 : 3/5 hits
2 fighters owned by the Americans , 1 tactical_bomber owned by the Americans , 4 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 2 bombers, 2 cruisers, 3 fighters, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 68
Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 5 tactical_bombers
Casualties for Americans: 3 carriers, 2 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber
Battle in Korea
Non Combat Move - Americans
1 tactical_bomber moved from 6 Sea Zone to Midway
2 fighters moved from 6 Sea Zone to 26 Sea Zone
2 bombers and 1 fighter moved from 6 Sea Zone to Midway
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 cruiser, 1 destroyer and 3 submarines moved from 101 Sea Zone to 86 Sea Zone
Place Units - Americans
1 carrier placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 transport placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
Americans undo move 4.
1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 bomber, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from West India to 79 Sea Zone
2 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 cruiser moved from 39 Sea Zone to 80 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Iraq
1 fighter moved from India to 41 Sea Zone
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 armour, 2 artilleries and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
16 infantry moved from India to Burma
2 artilleries moved from India to Burma
Combat - British
British creates battle in territory 106 Sea Zone
Battle in 41 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine and 1 transport
British roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese lost in 41 Sea Zone
British roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 0/2 hits
1 transport owned by the Japanese lost in 41 Sea Zone
British roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits
British win, taking 106 Sea Zone from Germans, taking 41 Sea Zone from Japanese with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Battle in Burma
British attack with 2 artilleries and 16 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 16 infantry in Burma, round 2 : 2/18 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 artilleries and 16 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Iraq, round 2 : 4/5 hits
Germans roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits
1 infantry owned by the British , 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Iraq
British win, taking Iraq from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/7 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Persia
1 armour and 1 mech_infantry moved from India to Eastern Persia
3 aaGuns and 1 armour moved from India to Burma
1 fighter moved from 41 Sea Zone to India
4 destroyers and 2 submarines moved from 106 Sea Zone to 101 Sea Zone
Place Units - British
3 submarines placed in 106 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Belgian Congo: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 30 PUs; end with 30 PUs total
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 armour, 1 bomber and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour, 1 bomber and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Bad suicide pilots
Missed all around huh :x
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Malta to 96 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
1 fighter moved from 96 Sea Zone to Alexandria
1 fighter moved from Alexandria to Egypt
1 armour and 1 mech_infantry moved from Libya to Alexandria
1 artillery moved from Tunisia to Libya
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 aaGun moved from Bulgaria to Greece
Place Units - Italians
1 destroyer and 1 transport placed in 95 Sea Zone
1 fighter and 2 infantry placed in Southern Italy
Italians undo move 2.
3 infantry placed in Egypt
1 fighter placed in Southern Italy
Italians undo move 1.
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour and 1 mech_infantry
Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Malta : 1 flag
Morocco : 1 flag
Algeria : 1 flag
Tunisia : 1 flag
Northern Italy : 1 factory_major
Libya : 1 artillery
Southern Italy : 3 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
95 Sea Zone : 1 submarine
93 Sea Zone : 1 flag
Greece : 1 flag, 1 aaGun, 2 armour and 2 infantry
97 Sea Zone : 1 destroyer and 1 transport
Yugoslavia : 1 flag
98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports
Production/PUs Summary :
Germans : 43 / 59
Russians : 37 / 45
Japanese : 57 / 66
Americans : 55 / 76
Chinese : 1 / 3
British : 30 / 30
UK_Pacific : 9 / 9
Italians : 18 / 33
ANZAC : 10 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 57 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 54 Sea Zone to 41 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
ANZAC win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 cruiser in Sumatra, round 2 : 1/1 hits
Japanese roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Sumatra
ANZAC win, taking Sumatra from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
Place Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 4
Combat Move - French
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 5 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to Novgorod
2 infantry moved from Baltic States to Novgorod
3 armour, 5 artilleries, 13 infantry and 2 mech_infantrys moved from Baltic States to Belarus
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
2 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Eastern Poland to Belarus
1 armour moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Poland to Belarus
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 transport moved from 98 Sea Zone to 99 Sea Zone
1 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria
1 bomber moved from Western Germany to Finland
2 infantry moved from Norway to Finland
Combat - Germans
Battle in Belarus
Germans attack with 5 armour, 9 artilleries, 28 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 9 artilleries, 28 infantry and 6 mech_infantrys in Belarus, round 2 : 7/48 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 5 armour, 9 artilleries, 28 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Syria
Battle in Iraq
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 2 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 2/3 hits
British roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
2 infantry owned by the British and 1 armour owned by the Germans lost in Iraq
Germans win, taking Syria from French with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in Novgorod
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/4 hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States
2 aaGuns moved from Baltic States to Belarus
1 transport moved from 110 Sea Zone to 113 Sea Zone
2 artilleries and 2 infantry moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 bomber moved from Finland to Baltic States
3 artilleries and 2 infantry moved from Germany to Poland
3 fighters and 2 tactical_bombers moved from Western Germany to Egypt
2 artilleries and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 110 Sea Zone to 92 Sea Zone
2 infantry moved from Poland to Baltic States
1 aaGun moved from Eastern Poland to Baltic States
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
Place Units - Germans
5 artilleries and 5 infantry placed in Germany
4 armour placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag
Egypt : 4 fighters, 1 infantry and 3 tactical_bombers
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 infantry and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 4 armour, 1 factory_major and 1 harbour
Poland : 3 artilleries and 2 infantry
Germany : 5 artilleries, 1 factory_major and 5 infantry
Norway : 1 armour, 4 artilleries and 9 infantry
Belarus : 1 flag, 2 aaGuns, 5 armour, 9 artilleries, 28 infantry and 6 mech_infantrys
Baltic States : 1 flag, 1 aaGun, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Eastern Poland : 1 flag, 1 armour
Bessarabia : 1 flag
Western Ukraine : 1 flag
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
112 Sea Zone : 1 submarine
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 2 transports
Bulgaria : 1 flag
92 Sea Zone : 2 artilleries, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 infantry, 3 submarines and 2 transports
98 Sea Zone : 1 transport
Finland : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 51 / 66
Russians : 30 / 45
Japanese : 53 / 66
Americans : 55 / 76
Chinese : 1 / 3
British : 30 / 30
UK_Pacific : 9 / 9
Italians : 18 / 33
ANZAC : 14 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - Russians
2 artilleries and 2 infantry moved from Karelia to Finland
1 artillery and 2 infantry moved from Karelia to Novgorod
2 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
5 artilleries and 7 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
2 infantry moved from Kansu to Tsinghai
1 bomber and 1 fighter moved from Russia to Tsinghai
Combat - Russians
Battle in Tsinghai
Russians attack with 1 bomber, 1 fighter and 2 infantry
Japanese defend with 3 artilleries
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Tsinghai, round 2 : 2/4 hits
Japanese roll dice for 3 artilleries in Tsinghai, round 2 : 0/3 hits
2 artilleries owned by the Japanese lost in Tsinghai
Russians roll dice for 1 bomber, 1 fighter and 2 infantry in Tsinghai, round 3 : 1/4 hits
Japanese roll dice for 1 artillery in Tsinghai, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Japanese: 3 artilleries
Battle in Finland
Russians attack with 2 artilleries and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 artilleries and 2 infantry in Finland, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 3/3 hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 11 infantry moved from Archangel to Vologda
3 armour, 2 infantry and 1 mech_infantry moved from Smolensk to Russia
4 artilleries moved from Bryansk to Russia
1 aaGun moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 bomber moved from Tsinghai to Russia
1 fighter moved from Tsinghai to Samara
2 mech_infantrys moved from Volgograd to Samara
2 aaGuns and 16 infantry moved from Amur to Korea
1 infantry moved from Caucasus to Volgograd
1 aaGun moved from Ukraine to Bessarabia
Place Units - Russians
10 infantry placed in Russia
1 fighter and 1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 36 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 1 submarine; Remaining resources: 0 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 bombers moved from Hainan to 41 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Hainan to 6 Sea Zone
3 artilleries and 3 infantry moved from Shan State to Malaya
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 destroyer and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers
Americans defend with 1 battleship, 2 cruisers and 2 transports
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/6 hits
Americans roll dice for 1 battleship, 2 cruisers and 2 transports in 6 Sea Zone, round 2 : 2/3 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
1 battleship owned by the Americans and 2 cruisers owned by the Americans lost in 6 Sea Zone
2 transports owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 58
Casualties for Americans: 1 battleship, 2 cruisers and 2 transports
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 cruiser and 1 transport; British defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 2/3 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Japanese , 1 submarine owned by the British , 1 submarine owned by the Japanese and 1 destroyer owned by the British lost in 41 Sea Zone
Japanese roll dice for 2 bombers and 1 transport in 41 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 cruiser owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 bomber, 1 destroyer and 1 submarine
Casualties for ANZAC: 1 cruiser and 1 transport
Casualties for British: 1 destroyer and 1 submarine
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits
ANZAC roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Malaya
Japanese attack with 3 artilleries and 3 infantry
ANZAC defend with 1 infantry; British defend with 1 harbour and 1 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Malaya, round 2 : 2/6 hits
UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits
1 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Shensi to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Japan
1 bomber moved from 41 Sea Zone to French Indo China
1 armour moved from Kwangtung to French Indo China
1 mech_infantry moved from Shensi to Chahar
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in French Indo China
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 artillery and 2 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 aaGun, 3 artilleries, 1 factory_minor, 1 fighter, 14 infantry and 1 tactical_bomber
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 infantry
Suiyuyan : 1 flag
Kweichow : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag, 1 mech_infantry
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag, 1 infantry
Malaya : 1 flag, 3 artilleries, 1 harbour and 3 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Kazakhstan : 1 flag, 1 infantry
French Indo China : 1 flag, 1 armour, 1 bomber, 1 factory_minor and 4 infantry
Celebes : 1 flag
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 artillery
41 Sea Zone : 1 transport
6 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Production/PUs Summary :
Germans : 45 / 66
Russians : 35 / 40
Japanese : 60 / 61
Americans : 55 / 76
Chinese : 2 / 3
British : 30 / 30
UK_Pacific : 6 / 9
Italians : 18 / 33
ANZAC : 10 / 27
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 factory_minor, 2 infantry, 6 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 86 Sea Zone to 87 Sea Zone
1 destroyer moved from 87 Sea Zone to 91 Sea Zone
1 cruiser and 3 submarines moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Non Combat Move - Americans
1 carrier, 2 destroyers and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
2 bombers moved from Midway to Eastern United States
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 fighter moved from 26 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Midway to 54 Sea Zone
1 fighter moved from Midway to Korea
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from Brazil to French Guiana
Place Units - Americans
1 factory_minor placed in Brazil
3 transports placed in 101 Sea Zone
6 submarines placed in 101 Sea Zone
2 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,5,4,6,4,2,6,5,3,2,6
Americans collect 52 PUs (3 lost to blockades); end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total