Wittmann(Axis) and Unknown Soldier(Allies +9) L2014

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I don’t think there was much more I could have done to save my TTs, thank you.
    I did see your attacking potential. Well done.
    @UnknownSoldier:

    As it turns out, the British won with a fighter left, so best defense was the way to go. Happy New Year my friend

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour, 1 artillery and 1 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in Bessarabia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 armour moved from Tobruk to Egypt
                1 artillery moved from Southern Italy to Northern Italy
                1 aaGun moved from Romania to Bessarabia

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy
                1 destroyer placed in 97 Sea Zone
                1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 fighter moved from Caroline Islands to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                2 fighters moved from Caroline Islands to Queensland
                1 artillery moved from New Britain to 47 Sea Zone
                1 artillery and 1 transport moved from 47 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 fighter moved from 45 Sea Zone to New Guinea

    Place Units - ANZAC
                2 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 armour, 1 factory_minor, 1 harbour and 1 infantry
        New Guinea : 1 fighter
        Dutch New Guinea : 1 flag
        45 Sea Zone : 1 destroyer and 1 submarine
        34 Sea Zone : 1 cruiser
        19 Sea Zone : 1 destroyer
        54 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 35 / 39
        Japanese : 57 / 68
        Americans : 52 / 67
        Chinese : 8 / 7
        British : 31 / 30
        UK_Pacific : 7 / 7
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - French
                Battle in Egypt
                    French attack with 1 infantry
                    Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 armour
                        French roll dice for 1 infantry in Egypt, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Egypt, round 2 :  1/1 hits
                        1 infantry owned by the French lost in Egypt
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 58
        Russians : 35 / 39
        Japanese : 57 / 68
        Americans : 52 / 67
        Chinese : 8 / 7
        British : 31 / 30
        UK_Pacific : 7 / 7
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 2 fighters and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 infantry moved from Norway to Finland
                      Germans take Finland from Russians
                1 artillery moved from Slovakia Hungary to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                1 artillery moved from Poland to Eastern Poland
                2 artilleries and 2 infantry moved from Poland to Eastern Poland
                6 artilleries and 14 infantry moved from Baltic States to Eastern Poland

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 transport
                    Germans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Eastern Poland
                    Germans attack with 10 artilleries and 18 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 10 artilleries and 18 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns, 8 armour, 1 infantry and 2 mech_infantrys moved from Baltic States to Eastern Poland
                1 artillery and 5 infantry moved from Germany to Poland
                1 aaGun, 2 artilleries and 9 infantry moved from Romania to Bessarabia
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Western Germany to Holland Belgium
                1 infantry moved from Western Germany to Greater Southern Germany
                1 artillery moved from Southern France to Northern Italy
                1 infantry moved from Southern France to Northern Italy

    Place Units - Germans
                1 fighter placed in Western Germany
                1 fighter placed in Western Germany
                1 artillery placed in Western Germany
                2 infantry placed in Western Germany
                3 infantry placed in Egypt
                2 infantry placed in Southern France
                1 infantry placed in France
                1 artillery and 2 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
                2 artilleries and 9 infantry moved from Ukraine to Bessarabia
                2 fighters and 1 tactical_bomber moved from Belarus to Bessarabia
                2 infantry moved from Belarus to Baltic States
                1 artillery moved from Belarus to Baltic States
                1 artillery moved from Belarus to Novgorod
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Amur to Siberia
                      Russians take Siberia from Japanese
                4 infantry moved from Amur to Sakha

    Combat - Russians
                Battle in Sakha
                    Russians attack with 4 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 4 infantry in Sakha, round 2 :  3/4 hits
                        Japanese roll dice for 1 armour in Sakha, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Sakha
                    Russians win, taking Sakha from Japanese with 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 armour
                Battle in Novgorod
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Novgorod, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 2 artilleries and 9 infantry; Italians defend with 1 aaGun, 1 armour and 1 artillery
                        AA fire in Bessarabia :  0/3 hits
                        Russians roll dice for 3 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Bessarabia, round 2 :  4/17 hits
                        Italians roll dice for 2 aaGuns, 1 armour, 3 artilleries and 9 infantry in Bessarabia, round 2 :  8/13 hits
                        8 infantry owned by the Russians , 1 aaGun owned by the Italians , 2 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 3 :  4/9 hits
                        Italians roll dice for 1 armour, 3 artilleries and 7 infantry in Bessarabia, round 3 :  2/11 hits
                        2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 4 :  2/7 hits
                        Italians roll dice for 1 armour, 3 artilleries and 3 infantry in Bessarabia, round 4 :  4/7 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 3 artilleries owned by the Russians lost in Bessarabia
                    retreated to Bessarabia
                    Italians win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -11
                    Casualties for Germans: 1 aaGun and 8 infantry
                    Casualties for Russians: 3 artilleries and 11 infantry
                    Casualties for Italians: 1 aaGun

    Non Combat Move - Russians
                1 aaGun moved from Karelia to Novgorod
                6 infantry moved from Kansu to Tsinghai
                1 aaGun and 6 infantry moved from Timguska to Kansu
                1 aaGun moved from Amur to Sakha
                2 aaGuns, 5 armour, 2 artilleries, 24 infantry and 2 mech_infantrys moved from Belarus to Bryansk
                1 aaGun moved from Ukraine to Western Ukraine
                5 armour moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk

    Place Units - Russians
                3 artilleries and 7 infantry placed in Russia
                2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total

    Territory Summary for Russians :

    Kansu : 1 aaGun and 6 infantry
        Tsinghai : 6 infantry
        Sakha : 1 aaGun and 4 infantry
        Siberia : 1 infantry
        Belarus : 1 infantry
        Baltic States : 1 artillery and 1 infantry
        Bryansk : 2 aaGuns, 10 armour, 2 artilleries, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
        Ukraine : 1 factory_minor
        Western Ukraine : 1 aaGun
        Volgograd : 1 factory_minor and 2 infantry
        Novgorod : 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        115 Sea Zone : 1 cruiser and 1 submarine

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 35 / 35
        Japanese : 55 / 68
        Americans : 52 / 67
        Chinese : 8 / 7
        British : 31 / 30
        UK_Pacific : 7 / 7
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    Well it looks like the Red Army sent its best shots to Siberia  :cry:

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Best place for them!
    Am at work(at last!), so will be tomorrow morning now.

    I am feeling very squeezed in the Baltic in our Napoleon game.
    Keep it up and I might have to cry.
    Oh, but the French are on the way!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    I logged myself by mistake, so redid password and could not post!
    File here

    Was quite pleased with this riposte. Only prob is Chinks in the wire. Everywhere!

    Forrest.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 mech_infantry moved from French Indo China to Shan State
                1 infantry moved from Malaya to Shan State
                1 armour moved from Kiangsu to Hopei
                1 mech_infantry moved from Kiangsu to Hopei
                1 infantry moved from Sikang to Szechwan
                1 destroyer moved from 21 Sea Zone to 18 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 tactical_bomber moved from Kiangsu to Hopei
                1 fighter moved from Japan to 18 Sea Zone
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from Java to 45 Sea Zone
                1 destroyer moved from 55 Sea Zone to 45 Sea Zone
                1 bomber moved from Philippines to 45 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                1 fighter moved from 41 Sea Zone to Shan State
                1 tactical_bomber moved from 41 Sea Zone to Shan State
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Hopei
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from 35 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from Philippines to 22 Sea Zone
                1 tactical_bomber moved from Philippines to 22 Sea Zone
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 artillery moved from Celebes to 44 Sea Zone
                1 artillery and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 artillery moved from 45 Sea Zone to Dutch New Guinea
                1 fighter moved from Korea to 18 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 tactical_bomber moved from Kiangsu to 19 Sea Zone
                1 fighter moved from Kiangsu to 19 Sea Zone
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from Kweichow to Yunnan

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport
                    ANZAC defend with 1 destroyer and 1 submarine
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in Dutch New Guinea
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 destroyer
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for Americans: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter and 3 tactical_bombers
                    ANZAC defend with 1 cruiser
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser
                Battle in 22 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win, taking 22 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 54 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                    Japanese win, taking 54 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                1 fighter moved from Shan State to 36 Sea Zone
                1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 fighter moved from Yunnan to Kiangsu
                1 tactical_bomber moved from Yunnan to Kiangsu
                1 fighter and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
                2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 3 infantry moved from 6 Sea Zone to Korea
                1 infantry moved from Korea to Manchuria
                1 aaGun moved from Korea to Manchuria
                1 infantry moved from Korea to Manchuria
                1 fighter moved from 18 Sea Zone to Japan
                1 fighter moved from 18 Sea Zone to Japan
                1 tactical_bomber moved from 19 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 6 Sea Zone
                1 fighter moved from 45 Sea Zone to 35 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from 19 Sea Zone to 6 Sea Zone
                1 bomber moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 35 Sea Zone to 20 Sea Zone
                1 bomber moved from 20 Sea Zone to Kiangsu
                1 infantry moved from Kiangsu to Shantung
                1 infantry moved from Kiangsu to Shantung
                1 tactical_bomber moved from Hopei to Kiangsu

    Place Units - Japanese
                2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,2,1
                Japanese collect 54 PUs (5 lost to blockades); end with 54 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
                      Americans take 98 Sea Zone from Germans
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 submarine moved from 6 Sea Zone to 18 Sea Zone
                1 submarine moved from 6 Sea Zone to 22 Sea Zone
                      Americans take 17 Sea Zone from Japanese
                1 fighter moved from 17 Sea Zone to 18 Sea Zone
                1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone
                1 fighter moved from 17 Sea Zone to 18 Sea Zone
                1 fighter moved from 17 Sea Zone to 22 Sea Zone
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
                1 armour and 1 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Americans
                Battle in Egypt
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 armour
                        Americans roll dice for 1 cruiser in Egypt, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Egypt, round 2 :  0/2 hits
                        Germans roll dice for 1 armour and 3 infantry in Egypt, round 2 :  2/4 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Egypt
                    Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is -7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in 18 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 18 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 fighter and 1 tactical_bomber in 22 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Aleutian Islands
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 2 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 3 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 4 :  0/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 4 :  0/1 hits
                        Americans roll dice for 1 armour and 1 infantry in Aleutian Islands, round 5 :  2/2 hits
                        Japanese roll dice for 1 infantry in Aleutian Islands, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Aleutian Islands
                    Americans win, taking Aleutian Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                2 submarines moved from 7 Sea Zone to 25 Sea Zone
                2 fighters moved from 18 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 22 Sea Zone to 25 Sea Zone
                1 fighter moved from Wake Island to Midway
                1 artillery, 1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports moved from 17 Sea Zone to 25 Sea Zone
                1 artillery, 1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
                1 destroyer moved from 26 Sea Zone to 17 Sea Zone
                1 destroyer moved from 10 Sea Zone to 7 Sea Zone
                3 destroyers and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Wake Island to 10 Sea Zone
                2 carriers, 2 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Gibraltar to 98 Sea Zone
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - Americans
                2 carriers and 1 destroyer placed in 10 Sea Zone
                1 tactical_bomber placed in 10 Sea Zone
                1 transport placed in 101 Sea Zone
                3 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Iwo Jima : 1 flag
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major and 1 harbour
        Aleutian Islands : 1 armour and 1 infantry
        Hawaiian Islands : 1 airfield, 1 harbour and 2 infantry
        Midway : 1 airfield, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
        25 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 submarines, 1 tactical_bomber and 2 transports
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
        18 Sea Zone : 1 submarine
        17 Sea Zone : 1 flag, 1 destroyer
        16 Sea Zone : 1 destroyer
        7 Sea Zone : 1 destroyer
        8 Sea Zone : 1 transport
        6 Sea Zone : 1 flag
        Central United States : 2 aaGuns, 1 factory_major, 3 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Gibraltar : 1 fighter
        Morocco : 1 flag
        109 Sea Zone : 1 flag
        101 Sea Zone : 3 transports
        98 Sea Zone : 1 flag, 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
        91 Sea Zone : 2 destroyers
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 35 / 35
        Japanese : 59 / 59
        Americans : 52 / 72
        Chinese : 5 / 7
        British : 31 / 30
        UK_Pacific : 6 / 7
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Chahar to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                8 infantry moved from Chahar to Hopei
                1 fighter moved from Kansu to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 armour, 1 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 2 :  2/9 hits
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 :  0/3 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Hopei
                        Chinese roll dice for 1 fighter and 8 infantry in Hopei, round 3 :  3/9 hits
                        Japanese roll dice for 1 armour in Hopei, round 3 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 1 fighter and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour, 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6
                Chinese collect 8 PUs; end with 9 PUs total

    Territory Summary for Chinese :

    Jehol : 1 infantry
        Shensi : 1 fighter and 2 infantry
        Hopei : 7 infantry
        Anhwe : 1 infantry

    Production/PUs Summary :

    Germans : 46 / 64
        Russians : 35 / 35
        Japanese : 56 / 59
        Americans : 52 / 72
        Chinese : 8 / 9
        British : 31 / 30
        UK_Pacific : 6 / 7
        Italians : 14 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from United Kingdom to 125 Sea Zone
                1 destroyer moved from 119 Sea Zone to 125 Sea Zone
                1 armour moved from Morocco to Tunisia
                      British take Algeria from Germans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 fighter moved from Trans-Jordan to Egypt
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 artillery and 9 infantry moved from Burma to Yunnan
                1 fighter moved from India to Iraq
                3 infantry moved from Northwest Persia to Iraq

    Combat - British
                Battle in Egypt
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 armour
                        British roll dice for 1 battleship in Egypt, round 2 :  0/1 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Egypt, round 2 :  0/3 hits
                        Germans roll dice for 1 armour and 3 infantry in Egypt, round 2 :  2/4 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Egypt
                    Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is -7
                    Casualties for British: 1 artillery and 1 infantry
                    1 fighter owned by the British retreated
                Battle in Yunnan
                    British attack with 1 artillery and 9 infantry
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery and 9 infantry in Yunnan, round 2 :  0/10 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 2 :  1/2 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 1 artillery and 8 infantry in Yunnan, round 3 :  0/9 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        British roll dice for 1 artillery and 8 infantry in Yunnan, round 4 :  1/9 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 artillery and 7 infantry in Yunnan, round 5 :  0/8 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 5 :  0/1 hits
                        British roll dice for 1 artillery and 7 infantry in Yunnan, round 6 :  3/8 hits
                        Japanese roll dice for 1 infantry in Yunnan, round 6 :  0/1 hits
                        1 infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 artillery and 7 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Shan State
                    British attack with 3 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 3 infantry in Shan State, round 2 :  1/3 hits
                        Japanese roll dice for 1 mech_infantry in Shan State, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tunisia
                    British attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Tunisia, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        British roll dice for 1 armour and 2 infantry in Tunisia, round 3 :  1/3 hits
                        Italians roll dice for 1 infantry in Tunisia, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Tunisia
                    British win, taking Tunisia from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Iraq
                    British attack with 1 fighter and 3 infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 fighter and 3 infantry in Iraq, round 2 :  1/4 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
                        British roll dice for 1 fighter and 2 infantry in Iraq, round 3 :  2/3 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  1/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 3 infantry
                    Casualties for British: 2 infantry
                Battle in 125 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from Iraq to Persia
                1 fighter moved from Egypt to 98 Sea Zone
                1 aaGun moved from Burma to Yunnan
                2 aaGuns and 13 infantry moved from India to Burma
                1 fighter moved from 125 Sea Zone to Scotland
                3 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                British undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
                EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 destroyer and 1 transport placed in 109 Sea Zone
                British undo move 2.
                1 destroyer and 1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 35 PUs; end with 36 PUs total

    Place Units - UK_Pacific
                1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs total
                Some Units in India change ownership: 1 infantry and 1 mech_infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Brazil: 2 infantry
                EDIT: Adding units owned by British to British Guiana: 2 infantry
                EDIT: Turning off Edit Mode

    Territory Summary for British, UK_Pacific :

    Yunnan : 1 aaGun, 1 artillery and 7 infantry
        Shan State : 3 infantry
        Burma : 2 aaGuns and 13 infantry
        India : 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor and 1 infantry
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        British Guiana : 2 infantry
        Scotland : 1 aaGun, 1 airfield, 1 fighter and 3 infantry
        Malta : 1 aaGun
        United Kingdom : 4 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 6 infantry and 1 mech_infantry
        Algeria : 1 flag
        Tunisia : 1 flag, 1 armour and 2 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        119 Sea Zone : 1 flag
        125 Sea Zone : 1 flag, 1 destroyer
        106 Sea Zone : 1 destroyer and 1 transport
        94 Sea Zone : 1 transport
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        72 Sea Zone : 1 transport
        81 Sea Zone : 1 battleship and 1 transport
        Brazil : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag, 1 fighter
        98 Sea Zone : 1 fighter

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 35 / 35
        Japanese : 54 / 59
        Americans : 52 / 72
        Chinese : 9 / 9
        British : 35 / 36
        UK_Pacific : 7 / 4
        Italians : 13 / 19
        ANZAC : 10 / 15
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    Well that was a poor round in accuracy for the Allies. None of the ships could hit the broad side of a barn from the inside!

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    Did not save again!

    Traveller.tsvg

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 submarines; Remaining resources: 7 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 94 Sea Zone
                2 submarines moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from Bessarabia to Ukraine
                      Italians take Ukraine from Russians
                1 armour moved from Bessarabia to Western Ukraine

    Combat - Italians
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Western Ukraine
                    Italians attack with 1 armour
                    Russians defend with 1 aaGun
                    Italians win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 aaGun
                Battle in 98 Sea Zone
                    Italians attack with 2 submarines
                    British defend with 1 fighter; Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
                    Americans win with 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Italians: 2 submarines
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 17 PUs; end with 24 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    No idea why the new password is not stored. doing this every time is very annoying!

    I meant to say that you we unlucky.
    I did my go so quickly that I forgot to spend all my income and forgot to Blitz through TJ and attack Iraq!

    Need to go to work in a min, so have an enjoyable evening.

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy nothing; Remaining resources: 15 PUs;

    Combat Move - ANZAC
                2 fighters moved from Queensland to 45 Sea Zone
                1 fighter moved from New Guinea to 45 Sea Zone

    Combat - ANZAC
                Battle in 45 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 destroyer and 1 transport
                        ANZAC roll dice for 3 fighters in 45 Sea Zone, round 2 :  2/3 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 :  1/1 hits
                        1 transport owned by the Japanese , 1 destroyer owned by the Japanese and 1 fighter owned by the ANZAC lost in 45 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Casualties for ANZAC: 1 fighter

    Non Combat Move - ANZAC
                2 fighters moved from 45 Sea Zone to Northern Territory
                1 aaGun moved from Queensland to Northern Territory
                2 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 infantry moved from New South Wales to Queensland
                1 armour moved from New South Wales to Queensland
                1 armour moved from New South Wales to Northern Territory

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 2,5
                ANZAC collect 8 PUs (2 lost to blockades); end with 23 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 armour, 1 harbour and 2 infantry
        Northern Territory : 1 aaGun, 1 armour, 1 artillery, 2 fighters and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 31 / 35
        Japanese : 54 / 59
        Americans : 52 / 72
        Chinese : 9 / 9
        British : 35 / 36
        UK_Pacific : 7 / 4
        Italians : 17 / 29
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 45 / 64
        Russians : 31 / 35
        Japanese : 54 / 59
        Americans : 52 / 72
        Chinese : 9 / 9
        British : 35 / 36
        UK_Pacific : 7 / 4
        Italians : 17 / 29
        ANZAC : 10 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Mod 2026 25 24 23 22 21 20 19 18 17 16 15 14 13 12

    You trying to give this old man a heart attack? I saw it said 23 income for Anzac. I thought what did I do wrong?
    Hope you had a good Saturday. It was nice and busy and have football to watch today: those lazy Italians are back from their 3 week long Christmas break.

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