Went Max D in z27
Scramble to z99?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
22 artilleries and 5 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 22 artilleries and 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 22 artilleries and 7 infantry in Bryansk, round 2 : 8/29 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 22 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
10 mech_infantrys moved from Ukraine to Russia
3 aaGuns moved from Ukraine to Bryansk
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Urals to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Yenisey
1 mech_infantry moved from Evenkiyskiy to Yenisey
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Territory Summary for Russians :
Kwangsi : 1 infantry
Yunnan : 2 aaGuns and 14 infantry
Yenisey : 3 mech_infantrys
Bryansk : 3 aaGuns, 22 artilleries and 7 infantry
Archangel : 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 artillery and 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 8 infantry and 10 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Production/PUs Summary :
Germans : 45 / 57
Russians : 30 / 30
Japanese : 32 / 43
Americans : 55 / 71
Chinese : 20 / 25
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 16 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
2 fighters moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to Kiangsi
1 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
Combat - Japanese
Battle in Solomon Islands
Battle in Buryatia
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Buryatia
Japanese win, taking Solomon Islands from ANZAC, taking Buryatia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/7 hits
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 4/6 hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 36 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Japanese
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
1 artillery placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2,6,1,6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Japanese collect 29 PUs (5 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
2 bombers moved from Western United States to 91 Sea Zone
3 bombers moved from Western United States to 86 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers
Germans defend with 2 destroyers and 2 transports
Americans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -16
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 bombers
Battle in 86 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 2 destroyers; Italians defend with 1 battleship
Americans roll dice for 3 bombers and 1 destroyer in 86 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Italians
Germans roll dice for 1 battleship and 2 destroyers in 86 Sea Zone, round 2 : 0/3 hits
2 destroyers owned by the Germans lost in 86 Sea Zone
Americans roll dice for 3 bombers and 1 destroyer in 86 Sea Zone, round 3 : 3/4 hits
Germans roll dice for 1 battleship in 86 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians and 1 destroyer owned by the Americans lost in 86 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 destroyers
Casualties for Italians: 1 battleship
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
3 bombers moved from 86 Sea Zone to Brazil
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 85 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
3 submarines placed in 85 Sea Zone
1 artillery placed in Western United States
2 bombers and 1 fighter placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Siberia: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Sakha: 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Kweichow: 3 armour
EDIT: Adding units owned by Americans to Yunnan: 3 armour
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Yunnan : 3 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield and 1 harbour
Sakha : 1 artillery and 2 infantry
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag
85 Sea Zone : 6 submarines
Brazil : 1 flag, 2 artilleries, 3 bombers, 1 factory_minor and 1 harbour
Persia : 1 flag, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 45 / 57
Russians : 29 / 30
Japanese : 34 / 37
Americans : 55 / 69
Chinese : 20 / 25
British : 33 / 33
UK_Pacific : 14 / 15
Italians : 16 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Yunnan
2 artilleries and 2 infantry placed in Anhwe
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,4,5,1,6,2,5,6,5,3,3,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Chinese collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 24 to 26
EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Jehol : 1 infantry
Yunnan : 3 artilleries and 3 infantry
Anhwe : 6 artilleries and 6 infantry
Production/PUs Summary :
Germans : 45 / 57
Russians : 29 / 30
Japanese : 34 / 37
Americans : 55 / 69
Chinese : 20 / 26
British : 33 / 33
UK_Pacific : 14 / 15
Italians : 16 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
8 armour and 4 mech_infantrys moved from Ukraine to Smolensk
1 bomber moved from United Kingdom to 91 Sea Zone
1 infantry moved from Shan State to Siam
2 armour and 1 mech_infantry moved from Yunnan to Siam
Combat - British
British creates battle in territory 35 Sea Zone
Battle in Siam
British attack with 2 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Siam, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siam
British win, taking 35 Sea Zone from Japanese, taking Siam from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
British attack with 8 armour and 4 mech_infantrys
Germans defend with 7 armour and 6 mech_infantrys
British roll dice for 8 armour and 4 mech_infantrys in Smolensk, round 2 : 6/12 hits
Germans roll dice for 7 armour and 6 mech_infantrys in Smolensk, round 2 : 7/13 hits
3 armour owned by the British , 4 mech_infantrys owned by the British and 6 mech_infantrys owned by the Germans lost in Smolensk
British roll dice for 5 armour in Smolensk, round 3 : 2/5 hits
Germans roll dice for 7 armour in Smolensk, round 3 : 5/7 hits
5 armour owned by the British and 2 armour owned by the Germans lost in Smolensk
Germans win with 5 armour remaining. Battle score for attacker is -28
Casualties for Germans: 2 armour and 6 mech_infantrys
Casualties for British: 8 armour and 4 mech_infantrys
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer and 2 transports
British roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
2 transports owned by the Germans lost in 91 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transports
Non Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Egypt to Tobruk
3 artilleries moved from Caucasus to Kazakhstan
4 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries moved from Kazakhstan to Tsinghai
1 bomber moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 58 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 destroyers placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,6
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 mech_infantry
EDIT: Adding units owned by British to India: 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 2 armour and 1 mech_infantry
Tsinghai : 3 artilleries
India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Borneo : 1 armour and 1 infantry
Kazakhstan : 3 artilleries
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 destroyer and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 2 armour
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 4 infantry and 3 mech_infantrys
Eire : 1 flag
109 Sea Zone : 3 destroyers
Iraq : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 57
Russians : 29 / 30
Japanese : 33 / 37
Americans : 55 / 69
Chinese : 20 / 26
British : 35 / 31
UK_Pacific : 15 / 15
Italians : 14 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Gibraltar to Tunisia
2 fighters moved from Gibraltar to Tunisia
6 armour and 3 mech_infantrys moved from Belarus to Vologda
Italians take Vologda from Russians
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 3/4 hits
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Tunisia
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 armour
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Tunisia, round 2 : 2/5 hits
British roll dice for 2 armour in Tunisia, round 2 : 2/2 hits
2 armour owned by the British and 2 infantry owned by the Italians lost in Tunisia
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 fighters moved from Tunisia to Algeria
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Romania to Novgorod
1 tactical_bomber moved from Western Germany to Baltic States
2 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 89 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 49 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in 49 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Borneo to Yunnan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 aaGun placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Formosa : 1 artillery and 1 infantry
Yunnan : 1 fighter
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 3 aaGuns, 1 factory_minor and 1 harbour
New Guinea : 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 transport
49 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 1 transport
Caucasus : 1 bomber
Production/PUs Summary :
Germans : 45 / 57
Russians : 28 / 30
Japanese : 29 / 37
Americans : 55 / 69
Chinese : 20 / 26
British : 35 / 31
UK_Pacific : 15 / 15
Italians : 15 / 25
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from Caucasus to Iraq
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 45 / 57
Russians : 28 / 30
Japanese : 29 / 37
Americans : 55 / 69
Chinese : 20 / 26
British : 35 / 31
UK_Pacific : 15 / 15
Italians : 15 / 25
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries and 5 infantry moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Romania to Eastern Poland
4 artilleries and 3 infantry moved from Romania to Bessarabia
1 artillery moved from Algeria to Morocco
Germans take Morocco from Americans
1 artillery moved from Algeria to Tunisia
Germans take Tunisia from British
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 6 artilleries and 5 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 6 artilleries and 5 infantry in Archangel, round 2 : 4/11 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 6 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Battle in Bessarabia
Germans attack with 4 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 artilleries and 3 infantry in Bessarabia, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Libya from British, taking Bessarabia from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Romania to Bessarabia
2 infantry moved from Germany to Western Germany
1 fighter moved from Gibraltar to Southern Italy
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 destroyers moved from 93 Sea Zone to 94 Sea Zone
5 armour moved from Smolensk to Vologda
2 infantry moved from Nenetsia to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to Western Germany
3 infantry moved from Germany to Poland
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 fighters moved from Belarus to Vologda
1 fighter moved from Novgorod to Vologda
1 submarine moved from 99 Sea Zone to 98 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Romania
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 mech_infantry moved from Yenisey to Urals
1 mech_infantry moved from Yenisey to Yakut S.S.R.
3 aaGuns, 22 artilleries and 5 infantry moved from Bryansk to Russia
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Kwangsi
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Territory Summary for Russians :
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Yunnan : 2 aaGuns and 13 infantry
Yakut S.S.R. : 2 mech_infantrys
Belarus : 1 infantry
Urals : 1 mech_infantry
Russia : 3 aaGuns, 1 airfield, 23 artilleries, 1 factory_major, 22 infantry and 9 mech_infantrys
Ukraine : 1 factory_minor
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 1 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 29 / 29
Japanese : 28 / 37
Americans : 54 / 69
Chinese : 20 / 26
British : 33 / 31
UK_Pacific : 15 / 15
Italians : 15 / 25
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Manchuria to Amur
2 infantry moved from Buryatia to Amur
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 fighter moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to Siam
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Siam
1 fighter moved from 36 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 43 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; British defend with 1 submarine; Americans defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siam
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Siam, round 2 : 2/5 hits
UK_Pacific roll dice for 2 armour and 1 mech_infantry in Siam, round 2 : 0/3 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Siam
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Siam, round 3 : 2/5 hits
UK_Pacific roll dice for 1 armour in Siam, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer; Americans defend with 1 submarine
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
retreated to 37 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Japanese attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Borneo, round 2 : 3/4 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer; British defend with 1 submarine; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the British lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from Siam to French Indo China
1 fighter moved from Siam to Kwangtung
1 mech_infantry moved from French Indo China to Malaya
1 fighter moved from Japan to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3,3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4
Japanese collect 35 PUs (3 lost to blockades); end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry; Italians defend with 1 fighter
Americans win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Italians: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer, 1 fighter and 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 submarines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Americans to Russians
EDIT: Turning off Edit Mode
1 bomber moved from 26 Sea Zone to Midway
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Siberia
1 bomber moved from Hawaiian Islands to Midway
2 artilleries moved from Brazil to British Guiana
6 submarines moved from 85 Sea Zone to 86 Sea Zone
3 bombers moved from Brazil to Western United States
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
Place Units - Americans
1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
3 infantry placed in Brazil
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,4
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Yunnan : 3 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Midway : 1 airfield, 2 bombers, 1 fighter and 1 harbour
Sakha : 1 artillery
Siberia : 1 infantry
Buryatia : 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer and 1 transport
10 Sea Zone : 1 transport
Central United States : 1 artillery, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 2 artilleries
86 Sea Zone : 6 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
Brazil : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Persia : 1 flag, 1 factory_minor and 1 harbour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Anhwe to Jehol
3 artilleries and 3 infantry moved from Anhwe to Hunan
Place Units - Chinese
1 artillery and 2 infantry placed in Anhwe
1 artillery and 1 infantry placed in Yunnan
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Territory Summary for Chinese :
Jehol : 3 artilleries and 7 infantry
Yunnan : 4 artilleries and 4 infantry
Hunan : 3 artilleries and 3 infantry
Anhwe : 1 artillery and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - British
British buy 1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 destroyers moved from 109 Sea Zone to 112 Sea Zone
British take 109 Sea Zone from Germans
1 bomber moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 mech_infantry moved from India to 39 Sea Zone
1 mech_infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 mech_infantry moved from 44 Sea Zone to Celebes
Combat - British
Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Celebes
Battle in 35 Sea Zone
British attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 fighter
Japanese win, taking Celebes from Japanese with 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer and 1 submarine
Battle in 112 Sea Zone
British attack with 1 bomber and 3 destroyers
Germans defend with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Germans win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -22
Casualties for Germans: 1 destroyer and 1 submarine
Casualties for British: 1 bomber and 3 destroyers
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
Non Combat Move - British
3 artilleries moved from Kazakhstan to Tsinghai
3 mech_infantrys moved from Caucasus to Tambov
4 infantry moved from Caucasus to Rostov
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to Alexandria
Place Units - British
1 mech_infantry placed in Union of South Africa
3 mech_infantrys placed in Iraq
1 aaGun, 1 armour and 1 artillery placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4,4,2
British collect 29 PUs (4 lost to blockades); end with 29 PUs total
Place Units - UK_Pacific
2 armour and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs total
Some Units in India change ownership: 2 armour and 1 infantry
Territory Summary for British, UK_Pacific :
Tsinghai : 6 artilleries
India : 1 airfield, 2 armour, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 mech_infantry
42 Sea Zone : 1 flag
44 Sea Zone : 1 transport
37 Sea Zone : 1 destroyer and 1 submarine
Iceland : 1 airfield
Quebec : 1 factory_minor
Alexandria : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Egypt : 2 aaGuns, 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Syria : 1 flag
French West Africa : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Rostov : 4 infantry
Tambov : 3 mech_infantrys
Eire : 1 flag
109 Sea Zone : 1 flag
Iraq : 1 flag, 2 artilleries, 1 factory_minor, 3 infantry and 3 mech_infantrys
Eastern Persia : 1 flag
Northwest Persia : 1 flag
98 Sea Zone : 1 flag
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
2 bombers moved from Southern Italy to Alexandria
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 infantry moved from Tobruk to Alexandria
1 fighter moved from Novgorod to Samara
1 armour moved from Vologda to Samara
2 armour and 2 mech_infantrys moved from Vologda to Urals
3 armour and 1 mech_infantry moved from Vologda to Belarus
1 tactical_bomber moved from Baltic States to Belarus
Combat - Italians
Italians creates battle in territory 98 Sea Zone
Battle in Belarus
Italians attack with 3 armour, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Italians roll dice for 3 armour, 1 mech_infantry and 1 tactical_bomber in Belarus, round 3 : 3/5 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking 98 Sea Zone from British, taking Belarus from Russians with 3 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Urals
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Urals, round 2 : 2/4 hits
Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Urals
Italians win, taking Urals from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Alexandria
Italians attack with 2 bombers and 2 infantry
British defend with 1 infantry
Italians roll dice for 2 bombers and 2 infantry in Alexandria, round 2 : 1/4 hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malta
Battle in Samara
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Samara, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Malta from British, taking Samara from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Samara to Archangel
1 tactical_bomber moved from Belarus to Novgorod
2 aaGuns moved from Slovakia Hungary to Eastern Poland
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
3 infantry moved from Southern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Algeria to Southern Italy
1 fighter moved from Algeria to Tobruk
2 bombers moved from Alexandria to Tobruk
Place Units - Italians
3 artilleries placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 22 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
2 fighters moved from 54 Sea Zone to Solomon Islands
Combat - ANZAC
Battle in Solomon Islands
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Solomon Islands, round 2 : 1/4 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Solomon Islands
ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from Solomon Islands to 54 Sea Zone
1 submarine moved from 49 Sea Zone to 54 Sea Zone
3 aaGuns moved from New South Wales to Queensland
1 submarine moved from 42 Sea Zone to 35 Sea Zone
1 bomber moved from Iraq to India
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Formosa : 1 artillery and 1 infantry
Yunnan : 1 fighter
India : 1 bomber
Queensland : 3 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
Solomon Islands : 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
49 Sea Zone : 1 transport
35 Sea Zone : 1 submarine
54 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 submarines
Production/PUs Summary :
Germans : 48 / 59
Russians : 26 / 29
Japanese : 34 / 41
Americans : 54 / 67
Chinese : 20 / 26
British : 33 / 29
UK_Pacific : 9 / 9
Italians : 18 / 37
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 48 / 59
Russians : 26 / 29
Japanese : 34 / 41
Americans : 54 / 67
Chinese : 20 / 26
British : 33 / 29
UK_Pacific : 9 / 9
Italians : 18 / 37
ANZAC : 18 / 23
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
15 rounds :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 16
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 destroyer, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
4 artilleries and 3 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 artillery and 1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Novgorod to Bryansk
Germans take Bryansk from Russians
2 mech_infantrys moved from Vologda to Tambov
1 armour moved from Vologda to Tambov
5 armour moved from Vologda to Volgograd
Germans take Volgograd from Russians
3 fighters moved from Vologda to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 bomber moved from Western Germany to Smolensk
Combat - Germans
Battle in Tambov
Germans attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 3 mech_infantrys
Germans roll dice for 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 3/7 hits
Russians roll dice for 3 mech_infantrys in Tambov, round 2 : 0/3 hits
3 mech_infantrys owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 3 mech_infantrys
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
3 fighters and 1 tactical_bomber moved from Tambov to Belarus
2 infantry moved from Vologda to Urals
5 artilleries and 3 infantry moved from Archangel to Belarus
2 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Bessarabia to Ukraine
3 mech_infantrys moved from Romania to Ukraine
3 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Tunisia to Libya
2 infantry moved from Libya to 96 Sea Zone
2 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Alexandria
1 fighter moved from Southern Italy to Gibraltar
2 destroyers moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to Novgorod
2 mech_infantrys moved from Novgorod to Belarus
1 aaGun moved from Northern Italy to France
Place Units - Germans
1 destroyer and 2 submarines placed in 93 Sea Zone
1 bomber placed in Western Germany
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Yeah! Long one