@cwglee51 said in cwglee51 allies+40 vs simon Axis OOB:
@simon33 no scramble
Can’t agree with that decision but the possibility of getting the Bismarck trapped in 111 does seem to be the upside.
please pull my tank back from kwangsi to yunnan tahnks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Politics - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Kwangsi: 1 armour
EDIT: Adding units owned by British to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Purchase Units - Italians
Italians buy 1 destroyer and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 unit repaired.
1 battleship moved from 91 Sea Zone to 86 Sea Zone
1 bomber moved from Gibraltar to 86 Sea Zone
1 tactical_bomber moved from Gibraltar to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 92 Sea Zone
2 destroyers and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 artillery and 1 infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
6 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
Combat - Italians
Battle in Belarus
Italians attack with 6 armour and 3 mech_infantrys
Russians defend with 1 mech_infantry
Italians roll dice for 6 armour and 3 mech_infantrys in Belarus, round 2 : 4/9 hits
Russians roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 6 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bessarabia
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Bessarabia, round 2 : 2/3 hits
Russians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 1/2 hits
1 armour owned by the British , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in 86 Sea Zone
Germans loiter and taunt with ; Italians attack with 1 battleship and 1 bomber
Americans defend with 1 cruiser and 2 transports
Italians roll dice for 1 battleship and 1 bomber in 86 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 cruiser and 2 transports in 86 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Americans lost in 86 Sea Zone
2 transports owned by the Americans lost in 86 Sea Zone
Italians win with 1 battleship and 1 bomber remaining. Battle score for attacker is 26
Casualties for Americans: 1 cruiser and 2 transports
Battle in 97 Sea Zone
Italians attack with 2 destroyers and 1 submarine
British defend with 1 submarine
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from Neutral with 2 destroyers and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in 92 Sea Zone
Italians attack with 2 fighters, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 2/3 hits
British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the British lost in 92 Sea Zone
Italians win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 tactical_bomber moved from 92 Sea Zone to Southern Italy
2 fighters moved from 92 Sea Zone to Gibraltar
3 transports moved from 91 Sea Zone to 95 Sea Zone
1 bomber moved from 86 Sea Zone to Gibraltar
1 fighter moved from Bessarabia to Romania
2 aaGuns moved from Poland to Slovakia Hungary
1 fighter moved from Japan to Hawaiian Islands
Place Units - Italians
1 destroyer placed in 95 Sea Zone
2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6
Italians collect 15 PUs (2 lost to blockades); end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Yunnan to 100 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
Combat - ANZAC
Japanese scrambles 1 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in 100 Sea Zone
ANZAC attack with 1 bomber
Germans defend with 1 artillery and 1 infantry; Italians defend with 1 transport
1 infantry owned by the Germans , 1 artillery owned by the Germans and 1 transport owned by the Italians lost in 100 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Italians: 1 transport
Battle in 26 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport; Italians defend with 1 fighter
ANZAC roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC lost in 26 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is -8
Casualties for ANZAC: 1 destroyer
Battle in Java
Moving scrambled unit from 26 Sea Zone back to originating territory: Hawaiian Islands
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
1 fighter moved from Yunnan to 43 Sea Zone
1 fighter moved from 43 Sea Zone to Borneo
1 bomber moved from 100 Sea Zone to Caucasus
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Formosa : 1 artillery and 1 infantry
Borneo : 1 fighter
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor and 1 harbour
New Guinea : 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
42 Sea Zone : 1 carrier, 2 fighters and 1 transport
46 Sea Zone : 1 destroyer
20 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 submarines
Caucasus : 1 bomber
Production/PUs Summary :
Germans : 44 / 54
Russians : 28 / 28
Japanese : 33 / 43
Americans : 56 / 71
Chinese : 20 / 25
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 17 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 13
Combat Move - French
Combat - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 44 / 54
Russians : 28 / 28
Japanese : 33 / 43
Americans : 56 / 71
Chinese : 20 / 25
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 17 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Japanese Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
ANZAC Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 4 mech_infantrys moved from Eastern Poland to Smolensk
2 armour and 2 mech_infantrys moved from Baltic States to Smolensk
1 mech_infantry moved from Novgorod to Smolensk
2 armour moved from Novgorod to Smolensk
1 mech_infantry moved from Archangel to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Western Germany to 112 Sea Zone
5 fighters and 1 tactical_bomber moved from Novgorod to Russia
2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Nenetsia
1 fighter moved from Southern Italy to Algeria
2 artilleries moved from Tunisia to Algeria
1 destroyer and 1 submarine moved from 93 Sea Zone to 99 Sea Zone
Combat - Germans
Battle in 99 Sea Zone
Germans attack with 1 destroyer and 1 submarine
British defend with 1 submarine
Germans roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 99 Sea Zone
Germans win, taking 99 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Nenetsia
Battle in Smolensk
Germans attack with 7 armour and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Smolensk, round 2 : 4/14 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Germans win, taking Nenetsia from Russians, taking Smolensk from Russians with 7 armour and 6 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Algeria
Germans attack with 2 artilleries and 1 fighter
Americans defend with 2 infantry
Germans roll dice for 2 artilleries and 1 fighter in Algeria, round 2 : 1/3 hits
Americans roll dice for 2 infantry in Algeria, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Algeria
Germans roll dice for 2 artilleries and 1 fighter in Algeria, round 3 : 2/3 hits
Americans roll dice for 1 infantry in Algeria, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Algeria
Germans win, taking Algeria from Americans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Russia
Germans attack with 5 fighters and 1 tactical_bomber
Russians defend with 1 airfield, 1 bomber, 1 factory_major and 4 mech_infantrys
Germans roll dice for 5 fighters and 1 tactical_bomber in Russia, round 2 : 4/6 hits
Russians roll dice for 1 bomber and 4 mech_infantrys in Russia, round 2 : 2/5 hits
1 bomber owned by the Russians , 3 mech_infantrys owned by the Russians and 2 fighters owned by the Germans lost in Russia
Germans roll dice for 3 fighters and 1 tactical_bomber in Russia, round 3 : 1/4 hits
Russians roll dice for 1 mech_infantry in Russia, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 fighter owned by the Germans lost in Russia
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 3 fighters
Casualties for Russians: 1 bomber and 4 mech_infantrys
Non Combat Move - Germans
1 artillery moved from Novgorod to Belarus
2 aaGuns, 6 artilleries and 2 infantry moved from Eastern Poland to Romania
1 fighter moved from Algeria to Gibraltar
4 artilleries moved from Baltic States to Belarus
3 infantry moved from Baltic States to Belarus
1 artillery moved from Baltic States to Belarus
1 destroyer moved from 93 Sea Zone to 91 Sea Zone
2 transports moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
2 destroyers moved from 91 Sea Zone to 86 Sea Zone
2 destroyers moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
2 infantry moved from Novgorod to Belarus
Place Units - Germans
1 transport placed in 93 Sea Zone
2 infantry placed in Southern France
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
interesting attack on Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 infantry moved from Western Ukraine to Eastern Poland
Russians take Eastern Poland from Italians
1 artillery and 1 infantry moved from Western Ukraine to Bessarabia
22 artilleries and 5 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Vologda to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Bryansk
Russians attack with 22 artilleries and 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 22 artilleries and 7 infantry in Bryansk, round 2 : 8/29 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 22 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 artillery
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - Russians
10 mech_infantrys moved from Ukraine to Russia
3 aaGuns moved from Ukraine to Bryansk
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from Shan State to Yunnan
1 mech_infantry moved from Urals to Evenkiyskiy
1 mech_infantry moved from Novosibirsk to Yenisey
1 mech_infantry moved from Evenkiyskiy to Yenisey
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Territory Summary for Russians :
Kwangsi : 1 infantry
Yunnan : 2 aaGuns and 14 infantry
Yenisey : 3 mech_infantrys
Bryansk : 3 aaGuns, 22 artilleries and 7 infantry
Archangel : 1 mech_infantry
Eastern Poland : 1 infantry
Bessarabia : 1 artillery and 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major, 8 infantry and 10 mech_infantrys
Ukraine : 1 factory_minor
Volgograd : 1 factory_minor
Production/PUs Summary :
Germans : 45 / 57
Russians : 30 / 30
Japanese : 32 / 43
Americans : 55 / 71
Chinese : 20 / 25
British : 33 / 33
UK_Pacific : 15 / 15
Italians : 16 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;
Combat Move - Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon Islands
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 fighter and 1 submarine moved from 33 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 20 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from Yakut S.S.R. to Buryatia
2 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Kwangtung to Kiangsi
1 tactical_bomber moved from French Indo China to Kiangsi
2 fighters moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to Kiangsi
1 infantry moved from French Indo China to Siam
1 artillery moved from French Indo China to Siam
Combat - Japanese
Battle in Solomon Islands
Battle in Buryatia
Japanese attack with 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Japanese roll dice for 2 infantry in Buryatia, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Buryatia
Japanese win, taking Solomon Islands from ANZAC, taking Buryatia from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Kiangsi
Japanese attack with 4 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/7 hits
Chinese roll dice for 4 infantry in Kiangsi, round 2 : 1/4 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Kiangsi, round 3 : 4/6 hits
Chinese roll dice for 2 infantry in Kiangsi, round 3 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsi
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in Siam
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits
UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/3 hits
1 submarine owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport
Americans defend with 2 submarines
Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 transport in 36 Sea Zone, round 2 : 2/3 hits
2 submarines owned by the Americans lost in 36 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Non Combat Move - Japanese
1 fighter moved from Kiangsi to Kwangtung
1 fighter moved from Kiangsi to 36 Sea Zone
2 fighters and 1 tactical_bomber moved from Kiangsi to French Indo China
2 fighters moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry moved from Japan to 6 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 destroyer moved from 8 Sea Zone to 6 Sea Zone
Place Units - Japanese
2 destroyers placed in 36 Sea Zone
1 artillery placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
1 fighter placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,2,6,1,6,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
Japanese collect 29 PUs (5 lost to blockades); end with 32 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 1 fighter, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 86 Sea Zone
2 bombers moved from Western United States to 91 Sea Zone
3 bombers moved from Western United States to 86 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers
Germans defend with 2 destroyers and 2 transports
Americans roll dice for 2 bombers in 91 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/2 hits
1 destroyer owned by the Germans and 1 bomber owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 bomber in 91 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Americans lost in 91 Sea Zone
Germans win with 1 destroyer and 2 transports remaining. Battle score for attacker is -16
Casualties for Germans: 1 destroyer
Casualties for Americans: 2 bombers
Battle in 86 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 2 destroyers; Italians defend with 1 battleship
Americans roll dice for 3 bombers and 1 destroyer in 86 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 battleship owned by the Italians
Germans roll dice for 1 battleship and 2 destroyers in 86 Sea Zone, round 2 : 0/3 hits
2 destroyers owned by the Germans lost in 86 Sea Zone
Americans roll dice for 3 bombers and 1 destroyer in 86 Sea Zone, round 3 : 3/4 hits
Germans roll dice for 1 battleship in 86 Sea Zone, round 3 : 1/1 hits
1 battleship owned by the Italians and 1 destroyer owned by the Americans lost in 86 Sea Zone
Americans win with 3 bombers remaining. Battle score for attacker is 28
Casualties for Germans: 2 destroyers
Casualties for Italians: 1 battleship
Casualties for Americans: 1 destroyer
Non Combat Move - Americans
3 bombers moved from 86 Sea Zone to Brazil
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 3 submarines
EDIT: Adding units owned by Americans to 85 Sea Zone: 3 submarines
EDIT: Turning off Edit Mode
3 submarines placed in 85 Sea Zone
1 artillery placed in Western United States
2 bombers and 1 fighter placed in Western United States
1 destroyer and 1 transport placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Siberia: 1 artillery and 2 infantry
EDIT: Adding units owned by Americans to Sakha: 1 artillery and 2 infantry
EDIT: Removing units owned by Americans from Kweichow: 3 armour
EDIT: Adding units owned by Americans to Yunnan: 3 armour
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
Americans collect 54 PUs (1 lost to blockades); end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Yunnan : 3 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 3 infantry
Midway : 1 airfield and 1 harbour
Sakha : 1 artillery and 2 infantry
41 Sea Zone : 1 flag, 1 submarine
44 Sea Zone : 1 submarine
37 Sea Zone : 1 submarine
35 Sea Zone : 1 submarine
10 Sea Zone : 1 destroyer and 1 transport
Central United States : 1 factory_major
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
Morocco : 1 flag
85 Sea Zone : 6 submarines
Brazil : 1 flag, 2 artilleries, 3 bombers, 1 factory_minor and 1 harbour
Persia : 1 flag, 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 45 / 57
Russians : 29 / 30
Japanese : 34 / 37
Americans : 55 / 69
Chinese : 20 / 25
British : 33 / 33
UK_Pacific : 14 / 15
Italians : 16 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Yunnan
2 artilleries and 2 infantry placed in Anhwe
1 artillery and 1 infantry placed in Yunnan
Turn Complete - Chinese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,1,4,5,1,6,2,5,6,5,3,3,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3
Chinese collect 18 PUs (2 lost to blockades); end with 18 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Changing PUs for Chinese from 24 to 26
EDIT: Turning off Edit Mode
Territory Summary for Chinese :
Jehol : 1 infantry
Yunnan : 3 artilleries and 3 infantry
Anhwe : 6 artilleries and 6 infantry
Production/PUs Summary :
Germans : 45 / 57
Russians : 29 / 30
Japanese : 34 / 37
Americans : 55 / 69
Chinese : 20 / 26
British : 33 / 33
UK_Pacific : 14 / 15
Italians : 16 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - British
British buy 3 destroyers and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from Tobruk to Tunisia
British take Libya from Italians
British take Tunisia from Italians
8 armour and 4 mech_infantrys moved from Ukraine to Smolensk
1 bomber moved from United Kingdom to 91 Sea Zone
1 infantry moved from Shan State to Siam
2 armour and 1 mech_infantry moved from Yunnan to Siam
Combat - British
British creates battle in territory 35 Sea Zone
Battle in Siam
British attack with 2 armour, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 armour, 1 infantry and 1 mech_infantry in Siam, round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Siam, round 2 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Siam
British win, taking 35 Sea Zone from Japanese, taking Siam from Japanese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in Smolensk
British attack with 8 armour and 4 mech_infantrys
Germans defend with 7 armour and 6 mech_infantrys
British roll dice for 8 armour and 4 mech_infantrys in Smolensk, round 2 : 6/12 hits
Germans roll dice for 7 armour and 6 mech_infantrys in Smolensk, round 2 : 7/13 hits
3 armour owned by the British , 4 mech_infantrys owned by the British and 6 mech_infantrys owned by the Germans lost in Smolensk
British roll dice for 5 armour in Smolensk, round 3 : 2/5 hits
Germans roll dice for 7 armour in Smolensk, round 3 : 5/7 hits
5 armour owned by the British and 2 armour owned by the Germans lost in Smolensk
Germans win with 5 armour remaining. Battle score for attacker is -28
Casualties for Germans: 2 armour and 6 mech_infantrys
Casualties for British: 8 armour and 4 mech_infantrys
Battle in 91 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer and 2 transports
British roll dice for 1 bomber in 91 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer and 2 transports in 91 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
2 transports owned by the Germans lost in 91 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 22
Casualties for Germans: 1 destroyer and 2 transports
Non Combat Move - British
2 mech_infantrys moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Egypt to Tobruk
3 artilleries moved from Caucasus to Kazakhstan
4 infantry moved from Northwest Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
3 artilleries moved from Kazakhstan to Tsinghai
1 bomber moved from 91 Sea Zone to United Kingdom
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 submarine moved from 58 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 destroyer moved from 45 Sea Zone to 43 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 destroyers placed in 109 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,6,6
British collect 31 PUs (4 lost to blockades); end with 31 PUs total
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Yunnan: 1 mech_infantry
EDIT: Adding units owned by British to India: 1 mech_infantry
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
Territory Summary for British, UK_Pacific :
Siam : 1 flag, 2 armour and 1 mech_infantry
Tsinghai : 3 artilleries
India : 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Malaya : 1 harbour
Borneo : 1 armour and 1 infantry
Kazakhstan : 3 artilleries
42 Sea Zone : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 submarine
43 Sea Zone : 1 destroyer
37 Sea Zone : 1 destroyer
35 Sea Zone : 1 flag, 1 submarine
39 Sea Zone : 1 destroyer and 1 transport
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 aaGun, 1 factory_minor, 1 harbour, 6 infantry and 2 mech_infantrys
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
United Kingdom : 6 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 bomber, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag, 2 armour
Tobruk : 1 flag, 1 armour and 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
Caucasus : 4 infantry and 3 mech_infantrys
Eire : 1 flag
109 Sea Zone : 3 destroyers
Iraq : 1 flag, 2 artilleries, 1 factory_minor and 3 infantry
Eastern Persia : 1 flag
Northwest Persia : 1 flag
98 Sea Zone : 1 flag
Production/PUs Summary :
Germans : 45 / 57
Russians : 29 / 30
Japanese : 33 / 37
Americans : 55 / 69
Chinese : 20 / 26
British : 35 / 31
UK_Pacific : 15 / 15
Italians : 14 / 27
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber moved from Gibraltar to Tunisia
2 fighters moved from Gibraltar to Tunisia
6 armour and 3 mech_infantrys moved from Belarus to Vologda
Italians take Vologda from Russians
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 3 infantry
British defend with 1 armour and 1 mech_infantry
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 3/4 hits
British roll dice for 1 armour and 1 mech_infantry in Tobruk, round 2 : 0/2 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Tunisia
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 2 armour
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Tunisia, round 2 : 2/5 hits
British roll dice for 2 armour in Tunisia, round 2 : 2/2 hits
2 armour owned by the British and 2 infantry owned by the Italians lost in Tunisia
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 armour
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Tunisia to Southern Italy
2 fighters moved from Tunisia to Algeria
1 tactical_bomber moved from Southern Italy to Western Germany
1 fighter moved from Romania to Novgorod
1 tactical_bomber moved from Western Germany to Baltic States
2 destroyers moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 89 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
Place Units - Italians
1 bomber and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 submarine moved from 62 Sea Zone to 49 Sea Zone
Combat - ANZAC
Battle in Sumatra
Battle in 49 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
ANZAC roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits
ANZAC win, taking Sumatra from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 destroyer moved from 46 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 carrier and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Borneo to Yunnan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 aaGun placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs total
Territory Summary for ANZAC :
Paulau Island : 1 flag, 1 infantry
Formosa : 1 artillery and 1 infantry
Yunnan : 1 fighter
Queensland : 1 airfield, 1 factory_minor and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 3 aaGuns, 1 factory_minor and 1 harbour
New Guinea : 1 artillery and 1 infantry
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 artillery and 1 infantry
42 Sea Zone : 1 submarine
41 Sea Zone : 1 transport
49 Sea Zone : 1 submarine
35 Sea Zone : 1 destroyer
54 Sea Zone : 1 carrier, 1 destroyer and 2 fighters
62 Sea Zone : 1 transport
Caucasus : 1 bomber
Production/PUs Summary :
Germans : 45 / 57
Russians : 28 / 30
Japanese : 29 / 37
Americans : 55 / 69
Chinese : 20 / 26
British : 35 / 31
UK_Pacific : 15 / 15
Italians : 15 / 25
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 14
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 bomber moved from Caucasus to Iraq
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 2 infantry
Normandy Bordeaux : 1 factory_minor and 1 harbour
Production/PUs Summary :
Germans : 45 / 57
Russians : 28 / 30
Japanese : 29 / 37
Americans : 55 / 69
Chinese : 20 / 26
British : 35 / 31
UK_Pacific : 15 / 15
Italians : 15 / 25
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
6 artilleries and 5 infantry moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Romania to Eastern Poland
4 artilleries and 3 infantry moved from Romania to Bessarabia
1 artillery moved from Algeria to Morocco
Germans take Morocco from Americans
1 artillery moved from Algeria to Tunisia
Germans take Tunisia from British
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 submarine moved from 109 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Archangel
Germans attack with 6 artilleries and 5 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 6 artilleries and 5 infantry in Archangel, round 2 : 4/11 hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 6 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 artilleries and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 2 infantry in Eastern Poland, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Battle in Bessarabia
Germans attack with 4 artilleries and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 artilleries and 3 infantry in Bessarabia, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Libya from British, taking Bessarabia from Russians with 4 artilleries and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
2 aaGuns moved from Romania to Bessarabia
2 infantry moved from Germany to Western Germany
1 fighter moved from Gibraltar to Southern Italy
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
2 destroyers moved from 93 Sea Zone to 94 Sea Zone
5 armour moved from Smolensk to Vologda
2 infantry moved from Nenetsia to Vologda
1 armour and 2 mech_infantrys moved from Novgorod to Vologda
1 transport moved from 127 Sea Zone to 112 Sea Zone
1 bomber moved from Germany to Western Germany
3 infantry moved from Germany to Poland
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 fighters moved from Belarus to Vologda
1 fighter moved from Novgorod to Vologda
1 submarine moved from 99 Sea Zone to 98 Sea Zone
Place Units - Germans
1 destroyer placed in 112 Sea Zone
1 fighter and 1 tactical_bomber placed in Western Germany
1 mech_infantry placed in Germany
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Romania
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Bryansk to Belarus
Russians take Belarus from Italians
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
Combat - Russians
Non Combat Move - Russians
1 mech_infantry moved from Russia to Samara
1 mech_infantry moved from Samara to Novosibirsk
1 infantry moved from Russia to Samara
1 mech_infantry moved from Yenisey to Urals
1 mech_infantry moved from Yenisey to Yakut S.S.R.
3 aaGuns, 22 artilleries and 5 infantry moved from Bryansk to Russia
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Yunnan to Kwangsi
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Territory Summary for Russians :
Kwangsi : 1 infantry
Kiangsi : 1 infantry
Yunnan : 2 aaGuns and 13 infantry
Yakut S.S.R. : 2 mech_infantrys
Belarus : 1 infantry
Urals : 1 mech_infantry
Russia : 3 aaGuns, 1 airfield, 23 artilleries, 1 factory_major, 22 infantry and 9 mech_infantrys
Ukraine : 1 factory_minor
Novosibirsk : 1 mech_infantry
Volgograd : 1 factory_minor
Smolensk : 1 infantry
Samara : 1 infantry
Production/PUs Summary :
Germans : 48 / 59
Russians : 29 / 29
Japanese : 28 / 37
Americans : 54 / 69
Chinese : 20 / 26
British : 33 / 31
UK_Pacific : 15 / 15
Italians : 15 / 25
ANZAC : 18 / 18
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Manchuria to Amur
2 infantry moved from Buryatia to Amur
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
1 fighter moved from Kwangtung to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from French Indo China to Siam
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from French Indo China to 37 Sea Zone
1 fighter moved from 36 Sea Zone to Siam
1 fighter moved from 36 Sea Zone to Borneo
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 battleship moved from 36 Sea Zone to 43 Sea Zone
2 carriers and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter moved from French Indo China to Siam
1 infantry moved from French Indo China to Siam
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport; British defend with 1 submarine; Americans defend with 1 submarine
1 submarine owned by the Americans and 1 submarine owned by the British Submerged
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Siam
Japanese attack with 1 artillery, 2 fighters and 2 infantry
British defend with 2 armour and 1 mech_infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Siam, round 2 : 2/5 hits
UK_Pacific roll dice for 2 armour and 1 mech_infantry in Siam, round 2 : 0/3 hits
1 armour owned by the British and 1 mech_infantry owned by the British lost in Siam
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Siam, round 3 : 2/5 hits
UK_Pacific roll dice for 1 armour in Siam, round 3 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Japanese lost in Siam
Japanese win, taking Siam from UK_Pacific with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for British: 2 armour and 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
British defend with 1 destroyer; Americans defend with 1 submarine
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 37 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 fighter owned by the Japanese lost in 37 Sea Zone
retreated to 37 Sea Zone
British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -18
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 3 destroyers, 1 submarine and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the British lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Borneo
Japanese attack with 2 artilleries, 1 fighter and 1 infantry
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Borneo, round 2 : 3/4 hits
UK_Pacific roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits
1 infantry owned by the British , 1 armour owned by the British and 1 infantry owned by the Japanese lost in Borneo
Japanese win, taking Borneo from UK_Pacific with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer; British defend with 1 submarine; Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
ANZAC roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 3/3 hits
ANZAC roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans , 1 destroyer owned by the ANZAC and 1 submarine owned by the British lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 destroyer
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from Borneo to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 41 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from Siam to French Indo China
1 fighter moved from Siam to Kwangtung
1 mech_infantry moved from French Indo China to Malaya
1 fighter moved from Japan to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 35 Sea Zone to Philippines
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 fighter placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,3,3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,4
Japanese collect 35 PUs (3 lost to blockades); end with 36 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 bomber moved from Western United States to Hawaiian Islands
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 37 Sea Zone to 35 Sea Zone
Americans take 36 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 35 Sea Zone
Combat - Americans
Japanese scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 airfield, 1 fighter, 1 harbour and 1 infantry; Italians defend with 1 fighter
Americans win with 1 bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Italians: 1 fighter
Casualties for Americans: 1 artillery and 1 infantry
Battle in 35 Sea Zone
Americans attack with 2 submarines
Japanese defend with 1 destroyer, 1 fighter and 1 submarine
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Casualties for Americans: 2 submarines
Moving scrambled unit from 35 Sea Zone back to originating territory: Philippines
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Buryatia from Americans to Russians
EDIT: Turning off Edit Mode
1 bomber moved from 26 Sea Zone to Midway
1 infantry moved from Sakha to Buryatia
1 infantry moved from Sakha to Siberia
1 bomber moved from Hawaiian Islands to Midway
2 artilleries moved from Brazil to British Guiana
6 submarines moved from 85 Sea Zone to 86 Sea Zone
3 bombers moved from Brazil to Western United States
1 submarine moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
Place Units - Americans
1 transport placed in 10 Sea Zone
1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 101 Sea Zone
1 artillery and 2 infantry placed in Central United States
3 infantry placed in Brazil
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,4
Americans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Territory Summary for Americans :
Marshall Islands : 1 flag
Formosa : 1 flag, 1 infantry
Yunnan : 3 armour
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 airfield, 3 bombers, 1 factory_major, 1 harbour and 2 infantry
Midway : 1 airfield, 2 bombers, 1 fighter and 1 harbour
Sakha : 1 artillery
Siberia : 1 infantry
Buryatia : 1 infantry
41 Sea Zone : 1 flag
44 Sea Zone : 1 submarine
36 Sea Zone : 1 flag
26 Sea Zone : 1 destroyer and 1 transport
10 Sea Zone : 1 transport
Central United States : 1 artillery, 1 factory_major and 2 infantry
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 2 artilleries
86 Sea Zone : 6 submarines
101 Sea Zone : 1 carrier, 1 destroyer, 2 submarines and 1 transport
Brazil : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
Persia : 1 flag, 1 factory_minor and 1 harbour
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Combat - Chinese
Non Combat Move - Chinese
3 artilleries and 3 infantry moved from Anhwe to Jehol
3 artilleries and 3 infantry moved from Anhwe to Hunan
Place Units - Chinese
1 artillery and 2 infantry placed in Anhwe
1 artillery and 1 infantry placed in Yunnan
3 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
Territory Summary for Chinese :
Jehol : 3 artilleries and 7 infantry
Yunnan : 4 artilleries and 4 infantry
Hunan : 3 artilleries and 3 infantry
Anhwe : 1 artillery and 2 infantry